From 971c2ba4a35d99d0a065304ba6bb7e1d659b07a4 Mon Sep 17 00:00:00 2001 From: mattraykowski Date: Wed, 30 Jan 2013 09:54:55 -0600 Subject: [PATCH] Fixed: #5 Applied check to validate parent skeleton is valid, patch provided by Vinicius Arroya. --- code/ryzom/client/src/attached_fx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ryzom/client/src/attached_fx.cpp b/code/ryzom/client/src/attached_fx.cpp index 0934d9a15..0f520f689 100644 --- a/code/ryzom/client/src/attached_fx.cpp +++ b/code/ryzom/client/src/attached_fx.cpp @@ -197,7 +197,7 @@ void CAttachedFX::create(CCharacterCL &parent, if (targeterInfo.StickMode.UserBoneName != 0) { CEntityCL *targeter = EntitiesMngr.entity(TargeterInfo.Slot); - if (targeter && targeter->skeleton()) + if (parent.skeleton() && targeter && targeter->skeleton()) { TargeterUserBoneID = parent.skeleton()->getBoneIdByName(NLMISC::CStringMapper::unmap(TargeterInfo.StickMode.UserBoneName)); }