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Changed: #853 fixed a void* to uint32 conversion
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1 changed files with 4 additions and 4 deletions
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@ -60,10 +60,10 @@ CCDBStructBanks *CCDBStructBanks::_Instance = NULL;
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void cbSetNodeForIndex( ICDBStructNode *node, void *bank )
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{
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//nldebug( "CDB: Mapping index %d of bank %s", node->getDataIndex(), CCDBStructBanks::getBankName((TCDBBank)(uint32)bank) );
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nlassert( node->getDataIndex() < CCDBStructBanks::instance()->_IndexNb[(TCDBBank)(uint32)bank] );
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nlassert( ! CCDBStructBanks::instance()->_IndexToNode [(TCDBBank)(uint32)bank] [node->getDataIndex()] );
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CCDBStructBanks::instance()->_IndexToNode [(TCDBBank)(uint32)bank] [node->getDataIndex()] = node;
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//nldebug( "CDB: Mapping index %d of bank %s", node->getDataIndex(), CCDBStructBanks::getBankName((TCDBBank)(uint32)(size_t)bank) );
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nlassert( node->getDataIndex() < CCDBStructBanks::instance()->_IndexNb[(TCDBBank)(uint32)(size_t)bank] );
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nlassert( ! CCDBStructBanks::instance()->_IndexToNode [(TCDBBank)(uint32)(size_t)bank] [node->getDataIndex()] );
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CCDBStructBanks::instance()->_IndexToNode [(TCDBBank)(uint32)(size_t)bank] [node->getDataIndex()] = node;
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}
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