From 8fdf39a2aa4b34f9ccf0acc8acc4f1c4419149a6 Mon Sep 17 00:00:00 2001 From: kaetemi Date: Wed, 21 Sep 2011 23:17:39 +0200 Subject: [PATCH] Changed: #1093 Added generic helmets directory to export shape sources. --- .../build_gamedata/workspace/common/characters/directories.py | 1 + 1 file changed, 1 insertion(+) diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py index cd97ef675..c5db38fd3 100644 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py +++ b/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py @@ -91,6 +91,7 @@ ShapeSourceDirectories += [ "stuff/caravan/agents/actors/visages" ] ShapeSourceDirectories += [ "stuff/caravan/agents/actors/ship" ] ShapeSourceDirectories += [ "stuff/generique/agents/actors/female" ] ShapeSourceDirectories += [ "stuff/generique/agents/actors/male" ] +ShapeSourceDirectories += [ "stuff/generique/agents/actors/visages" ] # Animation directories AnimSourceDirectories = [ ]