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Changed: #1093 Also use mirror sheets directory in sheet id bin build.
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@ -54,7 +54,7 @@ if MakeSheetId == "":
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else:
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else:
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mkPath(log, LeveldesignDirectory)
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mkPath(log, LeveldesignDirectory)
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mkPath(log, LeveldesignWorldDirectory)
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mkPath(log, LeveldesignWorldDirectory)
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subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory ])
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subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory, DataShardDirectory + "mirror_sheets" ])
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printLog(log, "")
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printLog(log, "")
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log.close()
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log.close()
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