Fixed: #862 Update autoexp.dat for Qt and STLport

This commit is contained in:
kervala 2010-05-09 14:33:25 +02:00
parent 3e1b1fa0cc
commit 8138abd67e

View file

@ -1,5 +1,5 @@
; AutoExp.Dat - templates for automaticially expanding data ; AutoExp.Dat - templates for automatically expanding data
; Copyright(c) 1997 Microsoft Corporation. All Rights Reserved. ; Copyright(c) Microsoft Corporation. All Rights Reserved.
;--------------------------------------------------------------- ;---------------------------------------------------------------
; ;
; Location: C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin ; Location: C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin
@ -13,8 +13,7 @@
; For good examples, read the rules in this file. ; For good examples, read the rules in this file.
; ;
; To find what the debugger considers the type of a variable to ; To find what the debugger considers the type of a variable to
; be, add it to the Watch window and right-click and select ; be, add it to the Watch window and look at the Type column.
; Properties.
; ;
; An AutoExpand rule is a line with the name of a type, an equals ; An AutoExpand rule is a line with the name of a type, an equals
; sign, and text with replaceable parts in angle brackets. The ; sign, and text with replaceable parts in angle brackets. The
@ -49,9 +48,11 @@
; e Signed scientific-notation 3./2.,e 1.500000e+000 ; e Signed scientific-notation 3./2.,e 1.500000e+000
; g Shorter of e and f 3./2.,g 1.5 ; g Shorter of e and f 3./2.,g 1.5
; c Single character 0x0065,c 'e' ; c Single character 0x0065,c 'e'
; s Zero-terminated string 0x0012fde8,s "Hello world" ; s Zero-terminated string pVar,s "Hello world"
; su Unicode string 0x007200c4,su "Hello world" ; su Unicode string pVar,su "Hello world"
; st String in ANSI or Unicode depending on current setting ;
; For details of other format specifiers see Help under:
; "format specifiers/watch variable"
; ;
; The special format <,t> specifies the name of the most-derived ; The special format <,t> specifies the name of the most-derived
; type of the object. This is especially useful with pointers or ; type of the object. This is especially useful with pointers or
@ -60,17 +61,17 @@
; If there is no rule for a class, the base classes are checked for ; If there is no rule for a class, the base classes are checked for
; a matching rule. ; a matching rule.
; ;
; ------- ; There are some special entries allowed in the AutoExpand section:
; Unicode ; $BUILTIN is used to display more complex types that need to do more
; ------- ; than just show a member variable or two.
; $ADDIN allows external DLLs to be added to display even more complex
; types via the EE Add-in API. The first argument is the DLL name, the
; second argument is the name of the export from the DLL to use. For
; further information on this API see the sample called EEAddIn.
; ;
; If your application is built for Unicode, you'll want Unicode ; WARNING: if hexadecimal mode is on in the watch window, all numbers here are
; strings to automatically expand as text, rather than arrays of ; evaluated in hex, e.g. 42 becomes 0x42
; unsigned short. To automatically display Unicode strings as
; text, go to Tools/Options/Debug tab and check 'Display Unicode
; strings'.
;
;---------------------------------------------------------------
[AutoExpand] [AutoExpand]
; from windef.h ; from windef.h