Changed: if-statements for context menu selection - no logic

This commit is contained in:
mattraykowski 2012-10-21 13:58:44 -07:00
parent 67a584d722
commit 7267bcfc17

View file

@ -491,7 +491,7 @@ namespace GeorgesQt
// } // }
if(item->isArray()) if(item->isArray())
{ {
contextMenu.addAction("Append array entry..."); contextMenu.addAction("Append array entry...");
} }
else if(item->isArrayMember()) else if(item->isArrayMember())
{ {
@ -527,8 +527,23 @@ namespace GeorgesQt
// contextMenu.addAction("Revert to parent/default..."); // contextMenu.addAction("Revert to parent/default...");
QAction *selectedItem = contextMenu.exec(QCursor::pos()); QAction *selectedItem = contextMenu.exec(QCursor::pos());
// if(selectedItem) if(selectedItem)
// { {
if(selectedItem->text() == "Append array entry...")
{
} // Append an array entry...
else if(selectedItem->text() == "Delete array entry...")
{
}
else if(selectedItem->text() == "Insert after array entry...")
{
}
// if(selectedItem->text() == "Add parent...") // if(selectedItem->text() == "Add parent...")
// { // {
// // Get the file extension of the form so we can build a dialog pattern. // // Get the file extension of the form so we can build a dialog pattern.
@ -576,7 +591,7 @@ namespace GeorgesQt
// m_ui.treeView->expandAll(); // m_ui.treeView->expandAll();
// } // }
// } // if selected context menu item is valid. } // if selected context menu item is valid.
} // if 'm' model valid. } // if 'm' model valid.
//if(structContext) //if(structContext)