mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-13 05:14:49 +00:00
merge
This commit is contained in:
commit
70d892c7ba
7 changed files with 67 additions and 47 deletions
|
@ -15,20 +15,13 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
// Includes
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# include <windows.h>
|
||||
# undef min
|
||||
# undef max
|
||||
#endif
|
||||
|
||||
#include "nel/misc/file.h"
|
||||
#include "nel/misc/path.h"
|
||||
#include "nel/misc/bitmap.h"
|
||||
|
@ -44,6 +37,11 @@
|
|||
#include "nel/3d/transform_shape.h"
|
||||
#include "nel/3d/event_mouse_listener.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
#ifndef CV_DIR
|
||||
# define CV_DIR "."
|
||||
#endif
|
||||
|
@ -117,15 +115,17 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector<SDispCS> &D
|
|||
|
||||
FILE *f = fopen (CPath::lookup(ScriptName).c_str(),"rb");
|
||||
fseek (f, 0, SEEK_END);
|
||||
int file_size = ftell (f);
|
||||
uint file_size = ftell (f);
|
||||
fseek (f, 0, SEEK_SET);
|
||||
char *file_buf = (char*)malloc(file_size+1);
|
||||
fread (file_buf, 1, file_size, f);
|
||||
if (fread (file_buf, 1, file_size, f) != file_size)
|
||||
nlwarning("Can't read %d elements", file_size);
|
||||
|
||||
file_buf[file_size] = 0;
|
||||
++file_size;
|
||||
fclose (f);
|
||||
char *buf_ptr = file_buf;
|
||||
int nLastNbPlus = 0;
|
||||
sint nLastNbPlus = 0;
|
||||
vector<CInstanceGroup*> pile;
|
||||
pile.clear ();
|
||||
pile.push_back (pScene->getGlobalInstanceGroup());
|
||||
|
@ -134,7 +134,7 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector<SDispCS> &D
|
|||
do
|
||||
{
|
||||
char Line[256], *line_ptr;
|
||||
int nNbPlus = 0;
|
||||
sint nNbPlus = 0;
|
||||
line_ptr = &Line[0];
|
||||
buf_ptr = readLine (line_ptr, buf_ptr);
|
||||
|
||||
|
@ -384,7 +384,6 @@ int main()
|
|||
|
||||
CNELU::Driver->swapBuffers ();
|
||||
|
||||
|
||||
// Keys management
|
||||
// ---------------
|
||||
|
||||
|
|
|
@ -486,7 +486,7 @@ void CLightingManager::computeModelLightContributions(NLMISC::CRGBA sunAmbient,
|
|||
v= NLMISC::OptFastFloor(mergedAmbient.R); fastClamp8(v); amb.R= v;
|
||||
v= NLMISC::OptFastFloor(mergedAmbient.G); fastClamp8(v); amb.G= v;
|
||||
v= NLMISC::OptFastFloor(mergedAmbient.B); fastClamp8(v); amb.B= v;
|
||||
amb.R = 255;
|
||||
amb.A = 255;
|
||||
lightContrib.MergedPointLight= amb;
|
||||
|
||||
// Indicate we use the merged pointLight => the model must recompute lighting each frame
|
||||
|
|
|
@ -21,26 +21,31 @@
|
|||
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/file.h"
|
||||
#include "nel/misc/bitmap.h"
|
||||
|
||||
#include "nel/misc/file.h"
|
||||
#include "nel/misc/path.h"
|
||||
#include "nel/misc/bitmap.h"
|
||||
#include "nel/misc/events.h"
|
||||
#include "nel/misc/time_nl.h"
|
||||
#include "nel/misc/event_server.h"
|
||||
#include "nel/misc/event_listener.h"
|
||||
#include "nel/misc/events.h"
|
||||
#include "nel/misc/path.h"
|
||||
#include "nel/misc/time_nl.h"
|
||||
#include "nel/3d/driver.h"
|
||||
|
||||
#include "nel/3d/nelu.h"
|
||||
#include "nel/3d/driver.h"
|
||||
#include "nel/3d/scene_group.h"
|
||||
#include "nel/3d/text_context.h"
|
||||
#include "nel/3d/transform_shape.h"
|
||||
#include "nel/3d/event_mouse_listener.h"
|
||||
#include "nel/3d/text_context.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
#ifndef CV_DIR
|
||||
# define CV_DIR "."
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
using namespace NL3D;
|
||||
using namespace NLMISC;
|
||||
|
@ -109,7 +114,7 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector<SDispCS> &D
|
|||
|
||||
FILE *f = fopen (ScriptName,"rb");
|
||||
fseek (f, 0, SEEK_END);
|
||||
sint file_size = ftell (f);
|
||||
uint file_size = ftell (f);
|
||||
fseek (f, 0, SEEK_SET);
|
||||
char *file_buf = (char*)malloc(file_size+1);
|
||||
if (fread (file_buf, 1, file_size, f) != file_size)
|
||||
|
@ -194,7 +199,6 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector<SDispCS> &D
|
|||
// ---------------------------------------------------------------------------
|
||||
// Main
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
int CALLBACK WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||
#else // NL_OS_WINDOWS
|
||||
|
@ -204,7 +208,6 @@ int main(int argc, char **argv)
|
|||
double rGlobalTime = 0;
|
||||
double rOldGlobalTime = 0;
|
||||
double rDeltaTime = 0;
|
||||
double rMoveTime = 0;
|
||||
|
||||
vector<SDispCS> DispCS;
|
||||
|
||||
|
@ -217,18 +220,19 @@ int main(int argc, char **argv)
|
|||
|
||||
CNELU::init (800, 600, CViewport(), 32, true);
|
||||
|
||||
CPath::addSearchPath("shapes/");
|
||||
CPath::addSearchPath("groups/");
|
||||
CPath::addSearchPath("maps/");
|
||||
CPath::addSearchPath("lightmaps/");
|
||||
CPath::addSearchPath("anims/");
|
||||
///// CPath::addSearchPath("fonts/");
|
||||
CNELU::Scene->enableLightingSystem(true);
|
||||
CNELU::Scene->setAmbientGlobal(CRGBA(128,128,128));
|
||||
|
||||
CPath::addSearchPath(CV_DIR);
|
||||
CPath::addSearchPath(CV_DIR"/shapes");
|
||||
CPath::addSearchPath(CV_DIR"/groups");
|
||||
CPath::addSearchPath(CV_DIR"/fonts");
|
||||
|
||||
CFontManager FontManager;
|
||||
CTextContext TextContext;
|
||||
|
||||
TextContext.init (CNELU::Driver, &FontManager);
|
||||
TextContext.setFontGenerator ("fonts/n019003l.pfb");
|
||||
TextContext.setFontGenerator (NLMISC::CPath::lookup("n019003l.pfb"));
|
||||
TextContext.setHotSpot (CComputedString::TopLeft);
|
||||
TextContext.setColor (CRGBA(255,255,255));
|
||||
TextContext.setFontSize (20);
|
||||
|
@ -242,21 +246,18 @@ int main(int argc, char **argv)
|
|||
// Force to automatically find the cluster system
|
||||
CNELU::Camera->setClusterSystem ((CInstanceGroup*)-1);
|
||||
|
||||
|
||||
CClipTrav *pClipTrav = &CNELU::Scene->getClipTrav();
|
||||
dcsTemp.Name = "Root";
|
||||
dcsTemp.pIG = NULL;
|
||||
DispCS.push_back (dcsTemp);
|
||||
|
||||
|
||||
// Add all instance that create the scene
|
||||
// --------------------------------------
|
||||
// Begining of script reading
|
||||
// Beginning of script reading
|
||||
CVector CameraStart;
|
||||
|
||||
LoadSceneScript ("view_cs.txt", CNELU::Scene, DispCS, CameraStart);
|
||||
|
||||
CNELU::Scene->enableLightingSystem(true);
|
||||
CMatrix m = MouseListener.getViewMatrix();
|
||||
m.setPos (CameraStart);
|
||||
MouseListener.setMatrix (m);
|
||||
|
@ -353,8 +354,6 @@ int main(int argc, char **argv)
|
|||
sAllClusters += ", ";
|
||||
}
|
||||
TextContext.printfAt (0, 1-0.028f, sAllClusters.c_str());
|
||||
|
||||
|
||||
}
|
||||
|
||||
// -----------------------------------------------------
|
||||
|
@ -362,14 +361,13 @@ int main(int argc, char **argv)
|
|||
|
||||
CNELU::Driver->swapBuffers ();
|
||||
|
||||
|
||||
// Keys management
|
||||
// ---------------
|
||||
|
||||
if (CNELU::AsyncListener.isKeyDown (KeySHIFT))
|
||||
MouseListener.setSpeed (10.0f);
|
||||
MouseListener.setSpeed (50.0f);
|
||||
else
|
||||
MouseListener.setSpeed (2.0f);
|
||||
MouseListener.setSpeed (10.0f);
|
||||
|
||||
CNELU::Camera->setMatrix (MouseListener.getViewMatrix());
|
||||
|
||||
|
@ -419,6 +417,7 @@ int main(int argc, char **argv)
|
|||
}
|
||||
|
||||
}
|
||||
while (!CNELU::AsyncListener.isKeyPushed (KeyESCAPE));
|
||||
return 0;
|
||||
while ((!CNELU::AsyncListener.isKeyPushed(KeyESCAPE)) && CNELU::Driver->isActive());
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
|
|
@ -76,6 +76,13 @@ struct CWeldableVertexInfos
|
|||
sint PatchIndex; // patch
|
||||
uint8 PatchVertex; // 0,1,2,3
|
||||
|
||||
CWeldableVertexInfos()
|
||||
{
|
||||
IndexInZone = 0;
|
||||
PatchIndex = 0;
|
||||
PatchVertex = 0;
|
||||
}
|
||||
|
||||
bool operator< (const CWeldableVertexInfos& wvinf) const
|
||||
{
|
||||
if(IndexInZone<wvinf.IndexInZone)
|
||||
|
|
|
@ -1,7 +1,14 @@
|
|||
ADD_SUBDIRECTORY(src)
|
||||
ADD_SUBDIRECTORY(data)
|
||||
ADD_SUBDIRECTORY(patcher)
|
||||
|
||||
IF(UNIX AND NOT APPLE)
|
||||
ADD_SUBDIRECTORY(unix)
|
||||
ENDIF(UNIX AND NOT APPLE)
|
||||
|
||||
IF(RYZOM_SHARE_PREFIX)
|
||||
CONFIGURE_FILE(client_default.cfg.in "${CMAKE_CURRENT_BINARY_DIR}/client_default.cfg")
|
||||
INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/client_default.cfg" DESTINATION ${RYZOM_ETC_PREFIX})
|
||||
ELSE(RYZOM_SHARE_PREFIX)
|
||||
INSTALL(FILES client_default.cfg DESTINATION ${RYZOM_ETC_PREFIX})
|
||||
ENDIF(RYZOM_SHARE_PREFIX)
|
||||
|
|
5
code/ryzom/client/data/CMakeLists.txt
Normal file
5
code/ryzom/client/data/CMakeLists.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Uncomment next lines if you want to create gamedev.bnp
|
||||
#ADD_CUSTOM_COMMAND(OUTPUT "${CMAKE_BINARY_DIR}/share/gamedev.bnp"
|
||||
# COMMAND bnp_make -p ${CMAKE_CURRENT_SOURCE_DIR}/gamedev ${CMAKE_BINARY_DIR}/share > /dev/null)
|
||||
|
||||
#ADD_CUSTOM_TARGET(gamedev ALL DEPENDS "${CMAKE_BINARY_DIR}/share/gamedev.bnp")
|
3
code/ryzom/client/patcher/CMakeLists.txt
Normal file
3
code/ryzom/client/patcher/CMakeLists.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
FILE(GLOB SRC *.uxt)
|
||||
|
||||
INSTALL(FILES ${SRC} DESTINATION "${RYZOM_SHARE_PREFIX}/patcher")
|
Loading…
Reference in a new issue