mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-14 21:58:43 +00:00
Changed: #825 Commented out all #pragma message
This commit is contained in:
parent
beb6f39136
commit
6e90a1f706
41 changed files with 115 additions and 128 deletions
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@ -751,9 +751,7 @@ retryJoinEdit:
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throw "Protocol error";
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throw "Protocol error";
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if (sb._LastJoinSessionResult == 16)
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if (sb._LastJoinSessionResult == 16)
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{
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{
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#ifdef NL_OS_WINDOWS
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// #pragma message (NL_LOC_WRN "inform the player that he is banned from the ring")
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#pragma message (NL_LOC_WRN "inform the player that he is banned from the ring")
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#endif // NL_OS_WINDOWS
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throw "User ban from the ring";
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throw "User ban from the ring";
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}
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}
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if (sb._LastJoinSessionResult != 0)
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if (sb._LastJoinSessionResult != 0)
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@ -50,7 +50,7 @@ void CPropertyDecoder::receive(TPacketNumber /* packetNumber */, CAction *action
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CPropertyEntry &pz = _Entities[act->Slot].Properties[PROPERTY_POSZ];
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CPropertyEntry &pz = _Entities[act->Slot].Properties[PROPERTY_POSZ];
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*/
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*/
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#ifdef TEST_POSITION_CORRECTNESS
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#ifdef TEST_POSITION_CORRECTNESS
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#pragma message ("TEST_POSITION_CORRECTNESS")
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//#pragma message ("TEST_POSITION_CORRECTNESS")
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TCoord posx = (TCoord)(act->Position[0]);
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TCoord posx = (TCoord)(act->Position[0]);
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TCoord posy = (TCoord)(act->Position[1]);
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TCoord posy = (TCoord)(act->Position[1]);
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#endif
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#endif
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@ -87,7 +87,7 @@ void CPropertyDecoder::receive(TPacketNumber /* packetNumber */, CAction *action
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//nldebug("CLPROPD: Received position (Id=%d) %d,%d (Pck=%d)", act->CLEntityId, act->Position[0], act->Position[1], packetNumber);
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//nldebug("CLPROPD: Received position (Id=%d) %d,%d (Pck=%d)", act->CLEntityId, act->Position[0], act->Position[1], packetNumber);
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*/
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*/
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#ifdef TEST_POSITION_CORRECTNESS
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#ifdef TEST_POSITION_CORRECTNESS
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#pragma message ("TEST_POSITION_CORRECTNESS")
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//#pragma message ("TEST_POSITION_CORRECTNESS")
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if ( ! (act->IsRelative) )
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if ( ! (act->IsRelative) )
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{
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{
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// Check if the compression algo for positions worked
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// Check if the compression algo for positions worked
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@ -71,7 +71,7 @@ void CActionPosition::unpack (NLMISC::CBitMemStream &message)
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Interior = (Position16[2] & (uint16)0x2)!=0;
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Interior = (Position16[2] & (uint16)0x2)!=0;
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#ifdef TEST_POSITION_CORRECTNESS
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#ifdef TEST_POSITION_CORRECTNESS
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#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
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//#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
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TCoord px, py;
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TCoord px, py;
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message.serialAndLog1( px );
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message.serialAndLog1( px );
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message.serialAndLog1( py );
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message.serialAndLog1( py );
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@ -138,7 +138,7 @@ void CActionPosition::pack (NLMISC::CBitMemStream &message)
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message.serialAndLog1( posz16 );
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message.serialAndLog1( posz16 );
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#ifdef TEST_POSITION_CORRECTNESS
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#ifdef TEST_POSITION_CORRECTNESS
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#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
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//#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
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TCoord px = Position[0];
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TCoord px = Position[0];
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TCoord py = Position[1];
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TCoord py = Position[1];
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message.serialAndLog1( px );
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message.serialAndLog1( px );
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@ -183,9 +183,7 @@ bool CBNPFileVersion::operator!=(const CBNPFileVersion& other) const
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PROP(uint32,_PatchSize) \
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PROP(uint32,_PatchSize) \
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PROP_VECT(uint32,_HashKey)
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PROP_VECT(uint32,_HashKey)
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#ifdef NL_OS_WINDOWS
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//# pragma message( PERSISTENT_GENERATION_MESSAGE )
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# pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif // NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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#undef PERSISTENT_CLASS
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#undef PERSISTENT_CLASS
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@ -335,9 +333,7 @@ bool CBNPFile::isIncremental()
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PROP(std::string,_FileName)\
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PROP(std::string,_FileName)\
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STRUCT_VECT(_Versions)
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STRUCT_VECT(_Versions)
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#ifdef NL_OS_WINDOWS
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//# pragma message( PERSISTENT_GENERATION_MESSAGE )
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# pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif // NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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#undef PERSISTENT_CLASS
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#undef PERSISTENT_CLASS
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@ -450,9 +446,7 @@ void CBNPFileSet::addFile(const std::string& fileName,bool isIncremental)
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#define PERSISTENT_CLASS CBNPFileSet
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#define PERSISTENT_CLASS CBNPFileSet
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#define PERSISTENT_DATA\
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#define PERSISTENT_DATA\
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STRUCT_VECT(_Files)
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STRUCT_VECT(_Files)
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#ifdef NL_OS_WINDOWS
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//# pragma message( PERSISTENT_GENERATION_MESSAGE )
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# pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif // NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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#undef PERSISTENT_CLASS
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#undef PERSISTENT_CLASS
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@ -572,9 +566,7 @@ void CBNPCategory::addFile(const std::string& fileName)
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LPROP(bool, _Hidden, if(_Hidden))\
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LPROP(bool, _Hidden, if(_Hidden))\
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PROP_VECT(std::string, _Files)\
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PROP_VECT(std::string, _Files)\
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#ifdef NL_OS_WINDOWS
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//# pragma message( PERSISTENT_GENERATION_MESSAGE )
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# pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif // NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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#undef PERSISTENT_CLASS
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#undef PERSISTENT_CLASS
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@ -724,9 +716,7 @@ bool CBNPCategorySet::isFileIncremental(const std::string& fileName) const
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#define PERSISTENT_CLASS CBNPCategorySet
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#define PERSISTENT_CLASS CBNPCategorySet
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#define PERSISTENT_DATA\
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#define PERSISTENT_DATA\
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STRUCT_VECT(_Category)
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STRUCT_VECT(_Category)
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#ifdef NL_OS_WINDOWS
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//# pragma message( PERSISTENT_GENERATION_MESSAGE )
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# pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif // NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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#undef PERSISTENT_CLASS
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#undef PERSISTENT_CLASS
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@ -815,9 +805,7 @@ void CProductDescriptionForClient::serial(NLMISC::IStream &f)
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STRUCT(_Files)\
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STRUCT(_Files)\
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STRUCT(_Categories)
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STRUCT(_Categories)
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#ifdef NL_OS_WINDOWS
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//# pragma message( PERSISTENT_GENERATION_MESSAGE )
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# pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif //NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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#undef PERSISTENT_CLASS
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#undef PERSISTENT_CLASS
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@ -219,9 +219,7 @@ inline NLMISC::TGameCycle loadSecondToGameCycle(uint32 second)
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#ifdef PERSISTENT_TOKEN_FAMILY
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#ifdef PERSISTENT_TOKEN_FAMILY
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#ifdef NL_OS_WINDOWS
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//#pragma message( "Using token family "NL_MACRO_TO_STR(PERSISTENT_TOKEN_FAMILY)" for persistent data class " NL_MACRO_TO_STR(PERSISTENT_CLASS) )
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#pragma message( "Using token family "NL_MACRO_TO_STR(PERSISTENT_TOKEN_FAMILY)" for persistent data class " NL_MACRO_TO_STR(PERSISTENT_CLASS) )
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#endif // NL_OS_WINDOWS
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// setup some macros for constructing the classname and object name that we need for
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// setup some macros for constructing the classname and object name that we need for
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// the 'persistent token family' constants class
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// the 'persistent token family' constants class
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@ -43,8 +43,6 @@
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PROP(sint32, Modifier)\
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PROP(sint32, Modifier)\
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PROP2(Type, std::string, EGSPD::CClassificationType::toString(Type), Type=EGSPD::CClassificationType::fromString(val))\
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PROP2(Type, std::string, EGSPD::CClassificationType::toString(Type), Type=EGSPD::CClassificationType::fromString(val))\
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#ifdef NL_OS_WINDOWS
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#endif // NL_OS_WINDOWS
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#include "persistent_data_template.h"
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#include "persistent_data_template.h"
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@ -59,7 +59,7 @@ using namespace NLNET;
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} \
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} \
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} \
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} \
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -82,7 +82,7 @@ using namespace NLNET;
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nldebug("Var '%s' = '%s'", first->first.c_str(), first->second.c_str()); \
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nldebug("Var '%s' = '%s'", first->first.c_str(), first->second.c_str()); \
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} \
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} \
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -332,6 +332,6 @@ void CGameEventManager::saveGameEventFile()
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PROP(string, _EventFaction1ChannelName)\
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PROP(string, _EventFaction1ChannelName)\
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PROP(string, _EventFaction2ChannelName)\
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PROP(string, _EventFaction2ChannelName)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -4878,7 +4878,8 @@ NLMISC_COMMAND(testParanoidItemSystem,"run some test code that should provoke a
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//-----------------------------------------------
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//-----------------------------------------------
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std::string CGameItem::showItemsStats()
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std::string CGameItem::showItemsStats()
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{
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{
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#pragma message(NL_LOC_MSG "Implement me")
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//#pragma message(NL_LOC_MSG "Implement me")
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// TODO: implement this
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return "";
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return "";
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// NLMISC::CSheetId stackSheet=NLMISC::CSheetId("stack.sitem");
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// NLMISC::CSheetId stackSheet=NLMISC::CSheetId("stack.sitem");
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@ -1164,7 +1164,7 @@ NLMISC_COMMAND(dumpPlayerInventories, "dump inventories of the player (DEBUG)",
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}\
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}\
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)\
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)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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// ****************************************************************************
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// ****************************************************************************
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@ -2036,7 +2036,7 @@ private:
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FLAG0(CLEAR, clear())\
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FLAG0(CLEAR, clear())\
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LSTRUCT_VECT(Child, if (0), ;/* do not store in old format anymore */, loadItem(pdr))
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LSTRUCT_VECT(Child, if (0), ;/* do not store in old format anymore */, loadItem(pdr))
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -2070,6 +2070,6 @@ private:
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PROP2(DeclaredCiv,string,PVP_CLAN::toString(_DeclaredCiv),_DeclaredCiv=PVP_CLAN::fromString(val))\
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PROP2(DeclaredCiv,string,PVP_CLAN::toString(_DeclaredCiv),_DeclaredCiv=PVP_CLAN::fromString(val))\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -848,7 +848,7 @@ void CMissionQueue::dump()
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PROP(uint32, LastConnectionDate)\
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PROP(uint32, LastConnectionDate)\
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PROP(bool, Awake)\
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PROP(bool, Awake)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -876,5 +876,5 @@ void CMissionQueue::dump()
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STRUCT_LIST(CWaitingEntity,_Entities)\
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STRUCT_LIST(CWaitingEntity,_Entities)\
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PROP_VECT(CEntityId, _PlayersToRollBackInSteps)\
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PROP_VECT(CEntityId, _PlayersToRollBackInSteps)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -378,7 +378,7 @@ void CMissionQueueManager::dump()
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#define PERSISTENT_DATA\
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#define PERSISTENT_DATA\
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PROP_VECT(uint32, QueueIds)\
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PROP_VECT(uint32, QueueIds)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -399,6 +399,6 @@ void CMissionQueueManager::dump()
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STRUCT_MAP(CEntityId, CQueueVect, _PlayerQueues)\
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STRUCT_MAP(CEntityId, CQueueVect, _PlayerQueues)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -3195,6 +3195,6 @@ std::string COutpost::toString() const
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}\
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}\
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)\
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)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -341,6 +341,6 @@ void COutpostBuilding::postLoad()
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PROP(float, _MPLeft)\
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PROP(float, _MPLeft)\
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PROP(uint32, _MPLastTime)\
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PROP(uint32, _MPLastTime)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -589,7 +589,7 @@ std::string COutpostSquadData::toString() const
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PROP(CSheetId,_Sheet)\
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PROP(CSheetId,_Sheet)\
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PROP(TAIAlias,_Alias)\
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PROP(TAIAlias,_Alias)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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@ -605,6 +605,6 @@ std::string COutpostSquadData::toString() const
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STRUCT2(_Desc,_Desc.store(pdr),_Desc.apply(pdr))\
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STRUCT2(_Desc,_Desc.store(pdr),_Desc.apply(pdr))\
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PROP(TAIAlias,_SpawnZone)\
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PROP(TAIAlias,_SpawnZone)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -130,5 +130,5 @@ void CChgCharacEffect::activate()
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PROP(float,_Modifier1)\
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PROP(float,_Modifier1)\
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PROP(float,_Modifier2)\
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PROP(float,_Modifier2)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -162,5 +162,5 @@ void CEnchantWeaponEffect::activate()
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PROP2(_DamageType, string, DMGTYPE::toString(_DamageType), _DamageType = DMGTYPE::stringToDamageType(val))\
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PROP2(_DamageType, string, DMGTYPE::toString(_DamageType), _DamageType = DMGTYPE::stringToDamageType(val))\
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PROP(bool,_EndsAtCasterDeath)\
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PROP(bool,_EndsAtCasterDeath)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
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#include "game_share/persistent_data_template.h"
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#include "game_share/persistent_data_template.h"
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@ -113,6 +113,6 @@ void CModCraftSuccessEffect::activate()
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PROP(float,_Modifier1)\
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PROP(float,_Modifier1)\
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PROP(float,_Modifier2)\
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PROP(float,_Modifier2)\
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#pragma message( PERSISTENT_GENERATION_MESSAGE )
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//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
|
@ -151,5 +151,5 @@ void CModDefenseEffect::activate()
|
||||||
PROP(float,_Modifier1)\
|
PROP(float,_Modifier1)\
|
||||||
PROP(float,_Modifier2)\
|
PROP(float,_Modifier2)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -119,6 +119,6 @@ void CModForageSuccessEffect::activate()
|
||||||
PROP(float,_Modifier1)\
|
PROP(float,_Modifier1)\
|
||||||
PROP(float,_Modifier2)\
|
PROP(float,_Modifier2)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
|
@ -106,5 +106,5 @@ void CModMagicProtectionEffect::activate()
|
||||||
PROP(sint32,_Modifier1)\
|
PROP(sint32,_Modifier1)\
|
||||||
PROP(sint32,_Modifier2)\
|
PROP(sint32,_Modifier2)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -113,6 +113,6 @@ void CModMagicSuccessEffect::activate()
|
||||||
PROP(float,_Modifier1)\
|
PROP(float,_Modifier1)\
|
||||||
PROP(float,_Modifier2)\
|
PROP(float,_Modifier2)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
|
@ -113,6 +113,6 @@ void CModMeleeSuccessEffect::activate()
|
||||||
PROP(float,_Modifier1)\
|
PROP(float,_Modifier1)\
|
||||||
PROP(float,_Modifier2)\
|
PROP(float,_Modifier2)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
|
@ -113,6 +113,6 @@ void CModRangeSuccessEffect::activate()
|
||||||
PROP(float,_Modifier1)\
|
PROP(float,_Modifier1)\
|
||||||
PROP(float,_Modifier2)\
|
PROP(float,_Modifier2)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
|
@ -137,5 +137,5 @@ void CShieldingEffect::activate()
|
||||||
PROP(uint16,_BucklerMaxProtection)\
|
PROP(uint16,_BucklerMaxProtection)\
|
||||||
PROP(uint16,_ShieldMaxProtection)\
|
PROP(uint16,_ShieldMaxProtection)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -305,7 +305,7 @@ void CSEffect::sendEffectEndMessages()
|
||||||
PROP(bool,_IsStackable)\
|
PROP(bool,_IsStackable)\
|
||||||
PROP(bool,_IsRemoved)\
|
PROP(bool,_IsRemoved)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -318,5 +318,5 @@ void CSEffect::sendEffectEndMessages()
|
||||||
STRUCT2(SEffect, CSEffect::store(pdr), CSEffect::apply(pdr))\
|
STRUCT2(SEffect, CSEffect::store(pdr), CSEffect::apply(pdr))\
|
||||||
PROP2(_EndDate, TGameCycle, _EndDate>CTickEventHandler::getGameCycle()?_EndDate-CTickEventHandler::getGameCycle():(TGameCycle)0, _EndDate=val)\
|
PROP2(_EndDate, TGameCycle, _EndDate>CTickEventHandler::getGameCycle()?_EndDate-CTickEventHandler::getGameCycle():(TGameCycle)0, _EndDate=val)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -30,7 +30,7 @@ using namespace NLMISC;
|
||||||
#define PERSISTENT_DATA\
|
#define PERSISTENT_DATA\
|
||||||
PROP(string,Name)\
|
PROP(string,Name)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
#undef PERSISTENT_CLASS
|
#undef PERSISTENT_CLASS
|
||||||
|
@ -42,7 +42,7 @@ using namespace NLMISC;
|
||||||
|
|
||||||
#define PERSISTENT_DATA\
|
#define PERSISTENT_DATA\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
#undef PERSISTENT_CLASS
|
#undef PERSISTENT_CLASS
|
||||||
|
|
|
@ -86,7 +86,7 @@ void CCharaterStatisticsRecorderRecord::build(const CCharaterStatisticsRecorderR
|
||||||
PROP_GAME_CYCLE_COMP(_TicksInGame)\
|
PROP_GAME_CYCLE_COMP(_TicksInGame)\
|
||||||
PROP(sint32,_TotalXP)\
|
PROP(sint32,_TotalXP)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -145,7 +145,7 @@ void CCharaterStatisticsRecorderContainer::add(CCharacter* character)
|
||||||
STRUCT_INDEXED_VECT(_Sessions10)\
|
STRUCT_INDEXED_VECT(_Sessions10)\
|
||||||
STRUCT_INDEXED_VECT(_Sessions100)\
|
STRUCT_INDEXED_VECT(_Sessions100)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -211,5 +211,5 @@ void CPersistentEffect::readPdr(CPersistentDataRecord& pdr)
|
||||||
#define PERSISTENT_DATA\
|
#define PERSISTENT_DATA\
|
||||||
LSTRUCT_VECT(_PersistentEffects, VECT_LOGIC(_PersistentEffects), writePdr(_PersistentEffects[i], pdr), readPdr(pdr))\
|
LSTRUCT_VECT(_PersistentEffects, VECT_LOGIC(_PersistentEffects), writePdr(_PersistentEffects[i], pdr), readPdr(pdr))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -130,7 +130,7 @@ public:
|
||||||
PROP2(FameMemory,sint32,target.getFameMemory(),target.setFameMemory(val))\
|
PROP2(FameMemory,sint32,target.getFameMemory(),target.setFameMemory(val))\
|
||||||
PROP2(LastFameChangeTrend,string,CFameTrend::toString(target.getLastFameChangeTrend()),target.setLastFameChangeTrend(CFameTrend::fromString(val)))\
|
PROP2(LastFameChangeTrend,string,CFameTrend::toString(target.getLastFameChangeTrend()),target.setLastFameChangeTrend(CFameTrend::fromString(val)))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -163,7 +163,7 @@ public:
|
||||||
CFameContainerEntryProxy().store(pdr,(*it).second),\
|
CFameContainerEntryProxy().store(pdr,(*it).second),\
|
||||||
CFameContainerEntryProxy().apply(pdr,*target.addToEntries(key)))\
|
CFameContainerEntryProxy().apply(pdr,*target.addToEntries(key)))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -257,7 +257,7 @@ private:
|
||||||
_Inventory->getItem(i)->store(pdr),\
|
_Inventory->getItem(i)->store(pdr),\
|
||||||
loadItem(pdr))\
|
loadItem(pdr))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -568,7 +568,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP2(GodMode, bool, getGodModeSave(), setGodModeSave(val)) \
|
PROP2(GodMode, bool, getGodModeSave(), setGodModeSave(val)) \
|
||||||
|
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -626,7 +626,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
NPROP(WeaponQualityModifier,sint32,_SpecialModifiers.WeaponQualityModifier)\
|
NPROP(WeaponQualityModifier,sint32,_SpecialModifiers.WeaponQualityModifier)\
|
||||||
NPROP(ArmorAbsorbtionMultiplier,sint32,_SpecialModifiers.ArmorAbsorbtionMultiplier)\
|
NPROP(ArmorAbsorbtionMultiplier,sint32,_SpecialModifiers.ArmorAbsorbtionMultiplier)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -689,7 +689,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(bool,IsTpAllowed)\
|
PROP(bool,IsTpAllowed)\
|
||||||
PROP(TSatiety,Satiety)\
|
PROP(TSatiety,Satiety)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -705,7 +705,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(uint8,PactNature)\
|
PROP(uint8,PactNature)\
|
||||||
PROP(uint8,PactType)\
|
PROP(uint8,PactType)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -724,7 +724,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
FLAG0(CLEAR,clear())\
|
FLAG0(CLEAR,clear())\
|
||||||
STRUCT_VECT(_AuraActivationDates)\
|
STRUCT_VECT(_AuraActivationDates)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -741,7 +741,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(uint16, ConsumableFamilyId)\
|
PROP(uint16, ConsumableFamilyId)\
|
||||||
PROP2(PowerType,string,POWERS::toString(PowerType),PowerType=POWERS::toPowerType(val))\
|
PROP2(PowerType,string,POWERS::toString(PowerType),PowerType=POWERS::toPowerType(val))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -759,7 +759,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
FLAG0(CLEAR,clear())\
|
FLAG0(CLEAR,clear())\
|
||||||
STRUCT_VECT(PowerActivationDates)\
|
STRUCT_VECT(PowerActivationDates)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -772,7 +772,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
LPROP2(ActivationDate, NLMISC::TGameCycle, if(ActivationDate >= CTickEventHandler::getGameCycle()), ActivationDate - CTickEventHandler::getGameCycle(), ActivationDate = val)\
|
LPROP2(ActivationDate, NLMISC::TGameCycle, if(ActivationDate >= CTickEventHandler::getGameCycle()), ActivationDate - CTickEventHandler::getGameCycle(), ActivationDate = val)\
|
||||||
PROP2(Family,string, CConsumable::getFamilyName(Family), Family=CConsumable::getFamilyIndex(val))\
|
PROP2(Family,string, CConsumable::getFamilyName(Family), Family=CConsumable::getFamilyIndex(val))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -788,7 +788,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
FLAG0(CLEAR,clear())\
|
FLAG0(CLEAR,clear())\
|
||||||
STRUCT_VECT(Dates)
|
STRUCT_VECT(Dates)
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -812,7 +812,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
_MemSets[i]->store(pdr),\
|
_MemSets[i]->store(pdr),\
|
||||||
if (key<_MemSets.size()) getMemSet(key)->apply(pdr))\
|
if (key<_MemSets.size()) getMemSet(key)->apply(pdr))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -836,7 +836,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
Phrases[key]->apply(pdr);\
|
Phrases[key]->apply(pdr);\
|
||||||
})\
|
})\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -852,7 +852,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP_VECT(CSheetId,Bricks)\
|
PROP_VECT(CSheetId,Bricks)\
|
||||||
PROP(uint16,PhraseId)\
|
PROP(uint16,PhraseId)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -868,7 +868,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
STRUCT(PhraseDesc)\
|
STRUCT(PhraseDesc)\
|
||||||
PROP(CSheetId,PhraseSheetId)\
|
PROP(CSheetId,PhraseSheetId)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -884,7 +884,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(bool, Successfull)\
|
PROP(bool, Successfull)\
|
||||||
PROP_GAME_CYCLE_COMP(LastSuccessDate)\
|
PROP_GAME_CYCLE_COMP(LastSuccessDate)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -899,7 +899,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(TAIAlias, MissionAlias)\
|
PROP(TAIAlias, MissionAlias)\
|
||||||
PROP(TAIAlias, BotAlias)\
|
PROP(TAIAlias, BotAlias)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -917,7 +917,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(double,_DeathXPToGain)\
|
PROP(double,_DeathXPToGain)\
|
||||||
PROP(uint32,_BonusUpdateTime)\
|
PROP(uint32,_BonusUpdateTime)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -935,7 +935,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(sint32,Z)\
|
PROP(sint32,Z)\
|
||||||
PROP(float,Heading)\
|
PROP(float,Heading)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -953,7 +953,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP(sint32,Z)\
|
PROP(sint32,Z)\
|
||||||
PROP(float,Heading)\
|
PROP(float,Heading)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -967,7 +967,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
PROP2(SessionId,uint32,SessionId.asInt(),SessionId=TSessionId(val))\
|
PROP2(SessionId,uint32,SessionId.asInt(),SessionId=TSessionId(val))\
|
||||||
STRUCT(PosState)\
|
STRUCT(PosState)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -980,7 +980,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
||||||
#define PERSISTENT_DATA\
|
#define PERSISTENT_DATA\
|
||||||
STRUCT_VECT(_Vec)\
|
STRUCT_VECT(_Vec)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1017,7 +1017,7 @@ static void displayWarning(const std::string& s)
|
||||||
if (k!=CHARACTERISTICS::Unknown) { _PhysicalCharacteristics[k].Base=val; _PhysicalCharacteristics[k].Current=val; _PhysicalCharacteristics[k].Max=val; displayInfo(string()+"Setting "+key+": "+toString(val)); }\
|
if (k!=CHARACTERISTICS::Unknown) { _PhysicalCharacteristics[k].Base=val; _PhysicalCharacteristics[k].Current=val; _PhysicalCharacteristics[k].Max=val; displayInfo(string()+"Setting "+key+": "+toString(val)); }\
|
||||||
else displayWarning(string()+"Failed to set "+key+": "+toString(val)) )
|
else displayWarning(string()+"Failed to set "+key+": "+toString(val)) )
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1046,7 +1046,7 @@ static void displayWarning(const std::string& s)
|
||||||
_PhysicalScores[i].store(pdr),\
|
_PhysicalScores[i].store(pdr),\
|
||||||
SCORES::TScores k=SCORES::toScore(key); if (k!=SCORES::unknown) _PhysicalScores[k].apply(pdr))\
|
SCORES::TScores k=SCORES::toScore(key); if (k!=SCORES::unknown) _PhysicalScores[k].apply(pdr))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1066,7 +1066,7 @@ static void displayWarning(const std::string& s)
|
||||||
LPROP(float,BaseRegenerateAction,if (BaseRegenerateRepos!=0.0f))\
|
LPROP(float,BaseRegenerateAction,if (BaseRegenerateRepos!=0.0f))\
|
||||||
LPROP(float,CurrentRegenerate,if (BaseRegenerateRepos!=0.0f))\
|
LPROP(float,CurrentRegenerate,if (BaseRegenerateRepos!=0.0f))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1092,7 +1092,7 @@ static void displayWarning(const std::string& s)
|
||||||
_Skills[i].store(pdr),\
|
_Skills[i].store(pdr),\
|
||||||
SKILLS::ESkills k=SKILLS::toSkill(key); if (k!=SKILLS::unknown) _Skills[k].apply(pdr))\
|
SKILLS::ESkills k=SKILLS::toSkill(key); if (k!=SKILLS::unknown) _Skills[k].apply(pdr))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1112,7 +1112,7 @@ static void displayWarning(const std::string& s)
|
||||||
PROP(double,Xp)\
|
PROP(double,Xp)\
|
||||||
PROP(double,XpNextLvl)\
|
PROP(double,XpNextLvl)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1128,7 +1128,7 @@ static void displayWarning(const std::string& s)
|
||||||
PROP2(Name,string,Name.toUtf8(),Name.fromUtf8(val))\
|
PROP2(Name,string,Name.toUtf8(),Name.fromUtf8(val))\
|
||||||
PROP_VECT(CSheetId,Bricks)\
|
PROP_VECT(CSheetId,Bricks)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1155,7 +1155,7 @@ static void displayWarning(const std::string& s)
|
||||||
Malus[i].store(pdr),\
|
Malus[i].store(pdr),\
|
||||||
if (key<Malus.size()) Malus[key].apply(pdr))\
|
if (key<Malus.size()) Malus[key].apply(pdr))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1172,7 +1172,7 @@ static void displayWarning(const std::string& s)
|
||||||
PROP_GAME_CYCLE_COMP(ActivationDate)\
|
PROP_GAME_CYCLE_COMP(ActivationDate)\
|
||||||
PROP(bool,Disabled)\
|
PROP(bool,Disabled)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1245,7 +1245,7 @@ private:
|
||||||
FLAG0(CLEAR, clear())\
|
FLAG0(CLEAR, clear())\
|
||||||
LSTRUCT_VECT(Child, if (0), ;/* do not store in old format anymore */, loadItem(pdr))
|
LSTRUCT_VECT(Child, if (0), ;/* do not store in old format anymore */, loadItem(pdr))
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1270,7 +1270,7 @@ private:
|
||||||
STRUCT2(Inventory, ;/* do not store in old format anymore */, COldPlayerRoomInventoryLoader(Inventory).apply(pdr))\
|
STRUCT2(Inventory, ;/* do not store in old format anymore */, COldPlayerRoomInventoryLoader(Inventory).apply(pdr))\
|
||||||
STRUCT2(RoomInventory, Inventory->store(pdr), Inventory->apply(pdr, NULL))\
|
STRUCT2(RoomInventory, Inventory->store(pdr), Inventory->apply(pdr, NULL))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1346,7 +1346,7 @@ private:
|
||||||
LPROP_VECT(CSheetId, _Enchantment, VECT_LOGIC(_Enchantment) if (_Enchantment[i]!=CSheetId::Unknown))\
|
LPROP_VECT(CSheetId, _Enchantment, VECT_LOGIC(_Enchantment) if (_Enchantment[i]!=CSheetId::Unknown))\
|
||||||
PROP2(_CustomText, ucstring, _CustomText, _CustomText=val)\
|
PROP2(_CustomText, ucstring, _CustomText, _CustomText=val)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1406,7 +1406,7 @@ private:
|
||||||
LPROP(float,JungleResistanceFactor,if (Protection3Factor!=0.0f))\
|
LPROP(float,JungleResistanceFactor,if (Protection3Factor!=0.0f))\
|
||||||
LPROP(float,PrimaryRootResistanceFactor,if (Protection3Factor!=0.0f))\
|
LPROP(float,PrimaryRootResistanceFactor,if (Protection3Factor!=0.0f))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1462,7 +1462,7 @@ private:
|
||||||
)\
|
)\
|
||||||
|
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1497,7 +1497,7 @@ private:
|
||||||
)\
|
)\
|
||||||
PROP(bool, _HideOthers)\
|
PROP(bool, _HideOthers)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1525,7 +1525,7 @@ private:
|
||||||
#define PERSISTENT_DATA\
|
#define PERSISTENT_DATA\
|
||||||
STRUCT_VECT(_EncyCharAlbums)\
|
STRUCT_VECT(_EncyCharAlbums)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1538,7 +1538,7 @@ private:
|
||||||
PROP(uint8,AlbumState)\
|
PROP(uint8,AlbumState)\
|
||||||
STRUCT_VECT(Themas)\
|
STRUCT_VECT(Themas)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1552,7 +1552,7 @@ private:
|
||||||
PROP(uint8,ThemaState)\
|
PROP(uint8,ThemaState)\
|
||||||
PROP(uint16,RiteTaskStatePacked)\
|
PROP(uint16,RiteTaskStatePacked)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1566,7 +1566,7 @@ private:
|
||||||
PROP(uint32,Duration)\
|
PROP(uint32,Duration)\
|
||||||
PROP(uint32,LogoffTime)\
|
PROP(uint32,LogoffTime)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1590,7 +1590,7 @@ private:
|
||||||
PROP_GAME_CYCLE_COMP(_Date)\
|
PROP_GAME_CYCLE_COMP(_Date)\
|
||||||
LPROP2(_EventFaction, string, if (!_EventFaction.empty()), _EventFaction, setEventFaction(val))\
|
LPROP2(_EventFaction, string, if (!_EventFaction.empty()), _EventFaction, setEventFaction(val))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -588,11 +588,13 @@ CRingRewardPoints::TGenerateRewardResult CRingRewardPointsImpl::generateReward(R
|
||||||
}
|
}
|
||||||
|
|
||||||
// in any case, generate a mission event
|
// in any case, generate a mission event
|
||||||
#pragma message (NL_LOC_WRN "give the correct scenario tag")
|
//#pragma message (NL_LOC_WRN "give the correct scenario tag")
|
||||||
|
// TODO: give the correct scenario tag
|
||||||
CMissionEventTaggedRingScenarioDone event("blabla");
|
CMissionEventTaggedRingScenarioDone event("blabla");
|
||||||
_ParentCharacter->processMissionEvent(event);
|
_ParentCharacter->processMissionEvent(event);
|
||||||
|
|
||||||
#pragma message (NL_LOC_WRN "Implements 'rare' item reward generation")
|
//#pragma message (NL_LOC_WRN "Implements 'rare' item reward generation")
|
||||||
|
// TODO: Implements 'rare' item reward generation
|
||||||
// make sure the reward level is valid
|
// make sure the reward level is valid
|
||||||
BOMB_IF(rewardLevel>R2::TSessionLevel::last_enum_item,"Ignoring attempting to generate reward of invalid level for character "<<_ParentCharacter->getId().toString(),return CRingRewardPoints::grr_invalid);
|
BOMB_IF(rewardLevel>R2::TSessionLevel::last_enum_item,"Ignoring attempting to generate reward of invalid level for character "<<_ParentCharacter->getId().toString(),return CRingRewardPoints::grr_invalid);
|
||||||
|
|
||||||
|
@ -613,8 +615,10 @@ CRingRewardPoints::TGenerateRewardResult CRingRewardPointsImpl::generateReward(R
|
||||||
|
|
||||||
*/
|
*/
|
||||||
/* *** todo *** */
|
/* *** todo *** */
|
||||||
#pragma message (NL_LOC_WRN "Implements mission step validation")
|
//#pragma message (NL_LOC_WRN "Implements mission step validation")
|
||||||
#pragma message (NL_LOC_WRN "Implements 'rare' item reward generation")
|
//#pragma message (NL_LOC_WRN "Implements 'rare' item reward generation")
|
||||||
|
// TODO: Implements mission step validation and 'rare' item reward generation
|
||||||
|
|
||||||
// NB : need to return grr_ok_rare if rare item were gained
|
// NB : need to return grr_ok_rare if rare item were gained
|
||||||
|
|
||||||
// calculate the reward points of this level that the player has
|
// calculate the reward points of this level that the player has
|
||||||
|
@ -683,7 +687,8 @@ CRingRewardPoints::TGenerateRewardResult CRingRewardPointsImpl::generateReward(R
|
||||||
/*
|
/*
|
||||||
This is where we add some code to validate the mission step if player is in newbyland and has the 'complete a ring scenario' mission
|
This is where we add some code to validate the mission step if player is in newbyland and has the 'complete a ring scenario' mission
|
||||||
*/
|
*/
|
||||||
#pragma message (NL_LOC_WRN "Implements mission step validation")
|
//#pragma message (NL_LOC_WRN "Implements mission step validation")
|
||||||
|
// TODO: Implements mission step validation
|
||||||
/* *** todo *** */
|
/* *** todo *** */
|
||||||
|
|
||||||
// some handy temporaries
|
// some handy temporaries
|
||||||
|
@ -776,7 +781,8 @@ CRingRewardPoints::TGenerateRewardResult CRingRewardPointsImpl::generateReward(R
|
||||||
}
|
}
|
||||||
|
|
||||||
// NB : need to return grr_ok_rare if rare item were gained
|
// NB : need to return grr_ok_rare if rare item were gained
|
||||||
#pragma message (NL_LOC_WRN "Implements 'rare' item reward generation")
|
//#pragma message (NL_LOC_WRN "Implements 'rare' item reward generation")
|
||||||
|
// TODO: Implements 'rare' item reward generation
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG("RRP generateReward(%s): %s: - SUCCESS", rewardLevel.toString().c_str(), _ParentCharacter->getId().toString().c_str());
|
LOG("RRP generateReward(%s): %s: - SUCCESS", rewardLevel.toString().c_str(), _ParentCharacter->getId().toString().c_str());
|
||||||
|
@ -807,5 +813,5 @@ CRingRewardPoints::TGenerateRewardResult CRingRewardPointsImpl::generateReward(R
|
||||||
_HistoricRRP[i],\
|
_HistoricRRP[i],\
|
||||||
if (key.size()==6) { uint32 idx=(key[5]-'A'); if (idx <R2::TSessionLevel::nb_enum_items) _HistoricRRP[idx]=val; } )\
|
if (key.size()==6) { uint32 idx=(key[5]-'A'); if (idx <R2::TSessionLevel::nb_enum_items) _HistoricRRP[idx]=val; } )\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -1377,7 +1377,7 @@ NLMISC_COMMAND(addFactionPoint, "add (or substract) faction point in faction poo
|
||||||
PROP(uint8, Level)\
|
PROP(uint8, Level)\
|
||||||
PROP(sint32, FactionPointsPool)\
|
PROP(sint32, FactionPointsPool)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1397,5 +1397,5 @@ NLMISC_COMMAND(addFactionPoint, "add (or substract) faction point in faction poo
|
||||||
PROP( uint32, _NbTotems )\
|
PROP( uint32, _NbTotems )\
|
||||||
STRUCT_ARRAY( _FactionsPossessions, PVP_CLAN::NbClans )\
|
STRUCT_ARRAY( _FactionsPossessions, PVP_CLAN::NbClans )\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -415,5 +415,5 @@ bool CTotemBase::canStartBuilding( CCharacter* actor )
|
||||||
PROP(float, _TotemMaxHP)\
|
PROP(float, _TotemMaxHP)\
|
||||||
PROP(float, _TotemCurrentHP)\
|
PROP(float, _TotemCurrentHP)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -69,7 +69,7 @@ extern CVariable<bool> EGSLight;
|
||||||
}\
|
}\
|
||||||
)\
|
)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
#undef PERSISTENT_DATA
|
#undef PERSISTENT_DATA
|
||||||
|
|
|
@ -180,7 +180,7 @@ void CTradeBase::copy( IItemTrade * itt )
|
||||||
CGameItem::CPersistentApplyArg applyArgs;\
|
CGameItem::CPersistentApplyArg applyArgs;\
|
||||||
_ItemPtr->apply(pdr, applyArgs))\
|
_ItemPtr->apply(pdr, applyArgs))\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -349,6 +349,6 @@ NLMISC_COMMAND(deleteItemsForSale, "delete items for sale of a player on the giv
|
||||||
}\
|
}\
|
||||||
)\
|
)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
|
|
|
@ -32,9 +32,9 @@ using namespace CLFECOMMON;
|
||||||
|
|
||||||
|
|
||||||
#ifdef HALF_FREQUENCY_SENDING_TO_CLIENT
|
#ifdef HALF_FREQUENCY_SENDING_TO_CLIENT
|
||||||
#pragma message ("HALF_FREQUENCY_SENDING_TO_CLIENT")
|
//#pragma message ("HALF_FREQUENCY_SENDING_TO_CLIENT")
|
||||||
#else
|
#else
|
||||||
#pragma message ("FULL_FREQUENCY_SENDING_TO_CLIENT")
|
//#pragma message ("FULL_FREQUENCY_SENDING_TO_CLIENT")
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -64,7 +64,7 @@ static void impulsionSelectChar(uint32 uid, NLMISC::CBitMemStream &bms, NLMISC::
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO : ring : add character/role checking
|
// TODO : ring : add character/role checking
|
||||||
#pragma message (NL_LOC_MSG "Ring TODO : add R2 character/role checking")
|
//#pragma message (NL_LOC_MSG "Ring TODO : add R2 character/role checking")
|
||||||
|
|
||||||
// Check authorized character slot
|
// Check authorized character slot
|
||||||
if (((ch->AuthorizedCharSlot != 0xF) && (selectCharMsg.c != ch->AuthorizedCharSlot)) &&
|
if (((ch->AuthorizedCharSlot != 0xF) && (selectCharMsg.c != ch->AuthorizedCharSlot)) &&
|
||||||
|
|
|
@ -35,7 +35,7 @@ using namespace NLMISC;
|
||||||
PROP(string,Path)\
|
PROP(string,Path)\
|
||||||
PROP(sint32,Value)\
|
PROP(sint32,Value)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
// ****************************************************************************
|
// ****************************************************************************
|
||||||
|
@ -46,7 +46,7 @@ using namespace NLMISC;
|
||||||
PROP_MAP(CEntityId,sint32,PlayerValues)\
|
PROP_MAP(CEntityId,sint32,PlayerValues)\
|
||||||
PROP_MAP(EGSPD::TGuildId,sint32,GuildValues)\
|
PROP_MAP(EGSPD::TGuildId,sint32,GuildValues)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
// ****************************************************************************
|
// ****************************************************************************
|
||||||
|
@ -55,5 +55,5 @@ using namespace NLMISC;
|
||||||
#define PERSISTENT_DATA\
|
#define PERSISTENT_DATA\
|
||||||
STRUCT_VECT(ValueLeavesPD)\
|
STRUCT_VECT(ValueLeavesPD)\
|
||||||
|
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
|
@ -489,9 +489,7 @@ uint32 CPackageDescription::getPackageVersionNumber()
|
||||||
PROP(std::string,_RefDirectory)\
|
PROP(std::string,_RefDirectory)\
|
||||||
PROP(std::string,_NextVersionFile)\
|
PROP(std::string,_NextVersionFile)\
|
||||||
|
|
||||||
#ifdef NL_OS_WINDOWS
|
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||||
#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
|
||||||
#endif // NL_OS_WINDOWS
|
|
||||||
#include "game_share/persistent_data_template.h"
|
#include "game_share/persistent_data_template.h"
|
||||||
|
|
||||||
#undef PERSISTENT_CLASS
|
#undef PERSISTENT_CLASS
|
||||||
|
|
Loading…
Reference in a new issue