mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-03 17:14:46 +00:00
Merge with develop
This commit is contained in:
parent
8d905df095
commit
6a5fc56ce0
20 changed files with 246 additions and 175 deletions
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@ -20,6 +20,7 @@
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#include "nel/misc/debug.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/rgba.h"
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#include "nel/misc/path.h"
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#include <vector>
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#include <set>
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#include <string>
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@ -82,8 +83,8 @@ public:
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// not free
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_Flags&=~NL3D_CTILE_FREE_FLAG;
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// set filename
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_BitmapName[bitmapType]=name;
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// set filename, replacing \\ by / if needed
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_BitmapName[bitmapType] = NLMISC::CPath::standardizePath(name, false);
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}
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std::string getFileName (TBitmap bitmapType) const
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@ -360,6 +360,11 @@ sint launchProgramAndWaitForResult (const std::string &programName, const std::s
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/// This function executes a program and returns output as a string
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std::string getCommandOutput(const std::string &command);
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/// This function replace all environment variables in a string by their content.
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/// Environment variables names can use both Windows (%NAME%) and UNIX syntax ($NAME)
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/// Authorized characters in names are A-Z, a-z, 0-9 and _
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std::string expandEnvironmentVariables(const std::string &s);
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/// This function kills a program using his pid (on unix, it uses the kill() POSIX function)
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bool killProgram(uint32 pid);
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@ -514,6 +514,12 @@ public:
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*/
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static std::string makePathAbsolute (const std::string &relativePath, const std::string &directory );
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/** Return if a path is absolute or not.
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* \param path - The path
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* returns true if path is absolute or false if relative.
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*/
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static bool isAbsolutePath (const std::string &path);
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/** If File in this list is added more than one in an addSearchPath, it doesn't launch a warning.
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*/
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static void addIgnoredDoubleFile(const std::string &ignoredFile);
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@ -612,7 +618,7 @@ struct CFile
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* Return the position between [begin,end[ of the last separator between path and filename ('/' or '\').
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* If there's no separator, it returns string::npos.
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*/
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static int getLastSeparator (const std::string &filename);
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static std::string::size_type getLastSeparator (const std::string &filename);
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static std::string getFilenameWithoutExtension (const std::string &filename);
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static std::string getExtension (const std::string &filename);
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@ -913,6 +913,80 @@ std::string getCommandOutput(const std::string &command)
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return result;
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}
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std::string expandEnvironmentVariables(const std::string &s)
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{
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size_t len = s.length();
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std::string ret;
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std::string::size_type pos1 = 0, pos2 = 0;
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// look for environement variables delimiters
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while(pos2 < len && (pos1 = s.find_first_of("%$", pos2)) != std::string::npos)
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{
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// copy string unprocessed part
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ret += s.substr(pos2, pos1-pos2);
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// extract a valid variable name (a-zA-Z0-9_)
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pos2 = pos1+1;
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while(pos2 < len && (isalnum(s[pos2]) || s[pos2] == '_')) ++pos2;
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// check if variable name is empty
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bool found = pos2 > pos1+1;
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std::string name;
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if (found)
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{
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// found at least 1 character
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name = s.substr(pos1+1, pos2-pos1-1);
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}
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// Windows format needs a trailing % delimiter
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if (found && s[pos1] == '%')
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{
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if (pos2 >= len || s[pos2] != '%')
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{
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// not a variable name, because no trailing %
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found = false;
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}
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else
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{
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// found a trailing %, next character to check
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++pos2;
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}
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}
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// get variable value if name found
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if (found)
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{
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const char *value = getenv(name.c_str());
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if (value)
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{
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// value found
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ret += std::string(value);
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}
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else
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{
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// value not found
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found = false;
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}
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}
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if (!found)
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{
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// variable or value not found, don't evaluate variable
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ret += s.substr(pos1, pos2-pos1);
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}
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}
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// copy last unprocessed part
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ret += s.substr(pos2);
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return ret;
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}
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/*
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* Display the bits (with 0 and 1) composing a byte (from right to left)
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*/
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@ -1854,7 +1854,7 @@ std::string CFileContainer::getTemporaryDirectory()
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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int CFile::getLastSeparator (const string &filename)
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std::string::size_type CFile::getLastSeparator (const string &filename)
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{
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string::size_type pos = filename.find_last_of ('/');
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if (pos == string::npos)
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@ -1865,7 +1865,7 @@ int CFile::getLastSeparator (const string &filename)
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pos = filename.find_last_of ('@');
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}
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}
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return (int)pos;
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return pos;
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}
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string CFile::getFilename (const string &filename)
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@ -2597,6 +2597,25 @@ std::string CPath::makePathAbsolute( const std::string &relativePath, const std:
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return npath;
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}
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bool CPath::isAbsolutePath(const std::string &path)
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{
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if (path.empty()) return false;
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#ifdef NL_OS_WINDOWS
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// Windows root of current disk. Eg.: "\" or
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// Windows network address. Eg.: \\someshare\path
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if (path[0] == '\\') return true;
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// Normal Windows absolute path. Eg.: C:\something
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if (path.length() > 2 && isalpha(path[0]) && (path[1] == ':' ) && ((path[2] == '\\') || (path[2] == '/' ))) return true;
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#endif
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// Unix filesystem absolute path (works also under Windows)
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if (path[0] == '/') return true;
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return false;
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}
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bool CFile::setRWAccess(const std::string &filename)
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{
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#ifdef NL_OS_WINDOWS
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@ -1169,7 +1169,7 @@ sint IService::main (const char *serviceShortName, const char *serviceLongName,
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{
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for (uint i = 0; i < var->size(); i++)
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{
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CPath::addSearchPath (var->asString(i), true, false);
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CPath::addSearchPath (NLMISC::expandEnvironmentVariables(var->asString(i)), true, false);
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}
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}
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{
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for (uint i = 0; i < var->size(); i++)
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{
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CPath::addSearchPath (var->asString(i), false, false);
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CPath::addSearchPath (NLMISC::expandEnvironmentVariables(var->asString(i)), false, false);
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}
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}
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@ -50,16 +50,6 @@ bool recompute (const char* f1, const char* f2)
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return buf1.st_mtime > buf2.st_mtime;
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}
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// Return true if the file exist
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bool isFileExist (const char* sName)
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{
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FILE *pFile=fopen (sName, "rb");
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if (!pFile)
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return false;
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fclose (pFile);
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return true;
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}
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// Fill tile far pixel with this bitmap
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bool fillTileFar (uint tile, const char* sName, CTileFarBank::TFarType type, CTileFarBank& farBank, bool _256, uint8 rotate)
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{
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@ -163,8 +153,6 @@ int main (int argc, char **argv)
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outputVersion=true;
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if (strcmp (argv[n], "-?")==0)
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outputHelp=true;
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if (strcmp (argv[n], "-?")==0)
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outputHelp=true;
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if (strncmp (argv[n], "-d", 2)==0)
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{
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rootDir = argv[n];
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@ -192,7 +180,6 @@ int main (int argc, char **argv)
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"\t-d#: change the root directory of the small bank. # is the new directory\n"
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"\t-p#: postfix tiles filename by #\n"
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"\t-r: load the bitmaps from the current directory\n"
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"\t-r: load the bitmaps from the current directory\n"
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"\t-f: force recomputation of all the tiles\n"
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"\t-v: print the version\n"
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"\t-?: print help\n"
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@ -287,8 +274,8 @@ int main (int argc, char **argv)
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if (pTile->getRelativeFileName (CTile::diffuse)!="")
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{
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// File exist ?
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string tileFilename = bank.getAbsPath()+pTile->getRelativeFileName (CTile::diffuse);
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if (isFileExist (tileFilename.c_str()))
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string tileFilename = bank.getAbsPath()+CPath::standardizePath(pTile->getRelativeFileName (CTile::diffuse), false);
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if (CFile::fileExists(tileFilename))
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{
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// Recompute it?
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if (recompute (tileFilename.c_str(), argv[2])||forceRecomputation)
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@ -318,8 +305,8 @@ int main (int argc, char **argv)
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if (pTile->getRelativeFileName (CTile::additive)!="")
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{
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// File exist ?
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string tileFilename = bank.getAbsPath()+pTile->getRelativeFileName (CTile::additive);
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if (isFileExist (tileFilename.c_str()))
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string tileFilename = bank.getAbsPath()+CPath::standardizePath(pTile->getRelativeFileName (CTile::additive), false);
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if (CFile::fileExists(tileFilename))
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{
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// Recompute it?
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if (recompute (tileFilename.c_str(), argv[2])||forceRecomputation)
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if (pTile->getRelativeFileName (CTile::alpha)!="")
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{
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// File exist ?
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string tileFilename = bank.getAbsPath()+pTile->getRelativeFileName (CTile::alpha);
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if (isFileExist (tileFilename.c_str()))
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string tileFilename = bank.getAbsPath()+CPath::standardizePath(pTile->getRelativeFileName (CTile::alpha), false);
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if (CFile::fileExists(tileFilename))
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{
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// Recompute it?
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if (recompute (tileFilename.c_str(), argv[2])||forceRecomputation)
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@ -616,6 +616,63 @@ void initStereoDisplayDevice()
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IStereoDisplay::releaseUnusedLibraries();
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}
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static void addPaths(IProgressCallback &progress, const std::vector<std::string> &paths, bool recurse)
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{
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// all prefixes for paths
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std::vector<std::string> directoryPrefixes;
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// current directory has priority everywhere
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directoryPrefixes.push_back("");
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#if defined(NL_OS_WINDOWS)
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char path[MAX_PATH];
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GetModuleFileNameA(GetModuleHandleA(NULL), path, MAX_PATH);
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// check in same directory as executable
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directoryPrefixes.push_back(CPath::standardizePath(CFile::getPath(path)));
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#elif defined(NL_OS_MAC)
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// check in bundle (Installer)
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath() + "/Contents/Resources"));
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// check in same directory as bundle (Steam)
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath());
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#elif defined(NL_OS_UNIX)
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if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
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#endif
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float total = (float)(directoryPrefixes.size() * paths.size());
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float current = 0.f, next = 0.f;
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for (uint j = 0; j < directoryPrefixes.size(); j++)
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{
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std::string directoryPrefix = directoryPrefixes[j];
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for (uint i = 0; i < paths.size(); i++)
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{
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std::string directory = NLMISC::expandEnvironmentVariables(paths[i]);
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// only prepend default directory if path is relative
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if (!directory.empty() && !directoryPrefix.empty() && !CPath::isAbsolutePath(directory))
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{
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directory = directoryPrefix + directory;
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}
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// update next progress value
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next += 1.f;
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progress.progress (current/total);
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progress.pushCropedValues (current/total, next/total);
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// next is current value
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current = next;
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CPath::addSearchPath(directory, recurse, false, &progress);
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progress.popCropedValues ();
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}
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}
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}
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void addSearchPaths(IProgressCallback &progress)
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{
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// Add search path of UI addon. Allow only a subset of files.
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@ -625,54 +682,13 @@ void addSearchPaths(IProgressCallback &progress)
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// Add Standard search paths
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{
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H_AUTO(InitRZAddSearchPath2)
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for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
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{
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progress.progress ((float)i/(float)ClientCfg.DataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
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CPath::addSearchPath(ClientCfg.DataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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addPaths(progress, ClientCfg.DataPath, true);
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CPath::loadRemappedFiles("remap_files.csv");
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}
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for (uint i = 0; i < ClientCfg.DataPathNoRecurse.size(); i++)
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{
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progress.progress ((float)i/(float)ClientCfg.DataPathNoRecurse.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.DataPathNoRecurse.size(), (float)(i+1)/(float)ClientCfg.DataPathNoRecurse.size());
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CPath::addSearchPath(ClientCfg.DataPathNoRecurse[i], false, false, &progress);
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progress.popCropedValues ();
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}
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std::string defaultDirectory;
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#ifdef NL_OS_MAC
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defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
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#elif defined(NL_OS_UNIX)
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if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
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#endif
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// add in last position, a specific possibly read only directory
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if (!defaultDirectory.empty())
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{
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for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
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{
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// don't prepend default directory if path is absolute
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if (!ClientCfg.DataPath[i].empty() && ClientCfg.DataPath[i][0] != '/')
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{
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progress.progress ((float)i/(float)ClientCfg.DataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
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CPath::addSearchPath(defaultDirectory + ClientCfg.DataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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}
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}
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addPaths(progress, ClientCfg.DataPathNoRecurse, false);
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}
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void addPreDataPaths(NLMISC::IProgressCallback &progress)
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@ -681,43 +697,9 @@ void addPreDataPaths(NLMISC::IProgressCallback &progress)
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H_AUTO(InitRZAddSearchPaths);
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for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
|
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{
|
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progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
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CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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addPaths(progress, ClientCfg.PreDataPath, true);
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//nlinfo ("PROFILE: %d seconds for Add search paths Predata", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
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|
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std::string defaultDirectory;
|
||||
|
||||
#ifdef NL_OS_MAC
|
||||
defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
|
||||
#elif defined(NL_OS_UNIX)
|
||||
if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
|
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#endif
|
||||
|
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// add in last position, a specific possibly read only directory
|
||||
if (!defaultDirectory.empty())
|
||||
{
|
||||
for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
|
||||
{
|
||||
// don't prepend default directory if path is absolute
|
||||
if (!ClientCfg.PreDataPath[i].empty() && ClientCfg.PreDataPath[i][0] != '/')
|
||||
{
|
||||
progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
|
||||
progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
|
||||
|
||||
CPath::addSearchPath(defaultDirectory + ClientCfg.PreDataPath[i], true, false, &progress);
|
||||
|
||||
progress.popCropedValues ();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
|
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|
@ -726,7 +708,7 @@ static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
|
|||
{
|
||||
progress.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size());
|
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CPath::addSearchPath(ClientCfg.UpdatePackedSheetPath[i], true, false, &progress);
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CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.UpdatePackedSheetPath[i]), true, false, &progress);
|
||||
progress.popCropedValues();
|
||||
}
|
||||
}
|
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|
|
|
@ -94,70 +94,59 @@ void CVisualSlotManager::init()
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|||
f.close();
|
||||
|
||||
// Display elements read.
|
||||
// for(uint i=0; i<_VisualSlot.size(); ++i)
|
||||
// {
|
||||
for(uint i=0, len = _VisualSlot.size(); i<len; ++i)
|
||||
{
|
||||
_VisualSlot[i].updateMaps();
|
||||
// for(uint j=0; j<_VisualSlot[i].Element.size(); ++j)
|
||||
// nlinfo("Visu: %d Num: %d Id: %d sheet: %s", i, _VisualSlot[i].Element[j].Index, _VisualSlot[i].Element[j].SheetId.asInt(), _VisualSlot[i].Element[j].SheetId.toString().c_str());
|
||||
// }
|
||||
}
|
||||
}
|
||||
else
|
||||
nlwarning("VSMngr:load: cannot open the file '%s'.", filename.c_str());
|
||||
}// init //
|
||||
|
||||
void CVisualSlotManager::TElementList::updateMaps()
|
||||
{
|
||||
SheetIdToIndexMap.clear();
|
||||
|
||||
for(uint i=0, len = Element.size(); i<len; ++i)
|
||||
{
|
||||
const TElement &e = Element[i];
|
||||
SheetIdToIndexMap[e.SheetId] = e.Index;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// rightItem2Index :
|
||||
// Return the visual slot index from a sheet Id for items in right hand.
|
||||
// \todo GUIGUI : Use map for faster search for example
|
||||
//-----------------------------------------------
|
||||
uint32 CVisualSlotManager::rightItem2Index(const NLMISC::CSheetId &id)
|
||||
{
|
||||
if(SLOTTYPE::RIGHT_HAND_SLOT < _VisualSlot.size())
|
||||
{
|
||||
for(uint i=0; i<_VisualSlot[SLOTTYPE::RIGHT_HAND_SLOT].Element.size(); ++i)
|
||||
if(_VisualSlot[SLOTTYPE::RIGHT_HAND_SLOT].Element[i].SheetId == id)
|
||||
return _VisualSlot[SLOTTYPE::RIGHT_HAND_SLOT].Element[i].Index;
|
||||
}
|
||||
else
|
||||
nlwarning("VSMngr:rightItem2Index: Bad slot -> you probably need to rebuild the tab.");
|
||||
|
||||
// No Item
|
||||
return 0;
|
||||
return sheet2Index(id, SLOTTYPE::RIGHT_HAND_SLOT);
|
||||
}// rightItem2Index //
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// leftItem2Index :
|
||||
// Return the visual slot index from a sheet Id for items in left hand.
|
||||
// \todo GUIGUI : Use map for faster search for example
|
||||
//-----------------------------------------------
|
||||
uint32 CVisualSlotManager::leftItem2Index(const NLMISC::CSheetId &id)
|
||||
{
|
||||
if(SLOTTYPE::LEFT_HAND_SLOT < _VisualSlot.size())
|
||||
{
|
||||
for(uint i=0; i<_VisualSlot[SLOTTYPE::LEFT_HAND_SLOT].Element.size(); ++i)
|
||||
if(_VisualSlot[SLOTTYPE::LEFT_HAND_SLOT].Element[i].SheetId == id)
|
||||
return _VisualSlot[SLOTTYPE::LEFT_HAND_SLOT].Element[i].Index;
|
||||
}
|
||||
else
|
||||
nlwarning("VSMngr:leftItem2Index: Bad slot -> you probably need to rebuild the tab.");
|
||||
|
||||
// No Item
|
||||
return 0;
|
||||
return sheet2Index(id, SLOTTYPE::LEFT_HAND_SLOT);
|
||||
}// leftItem2Index //
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// sheet2Index :
|
||||
// Return the visual index from a sheet Id and the visual slot.
|
||||
// \todo GUIGUI : Use map for faster search for example
|
||||
//-----------------------------------------------
|
||||
uint32 CVisualSlotManager::sheet2Index(const NLMISC::CSheetId &id, SLOTTYPE::EVisualSlot slot)
|
||||
{
|
||||
if((uint)slot < _VisualSlot.size())
|
||||
{
|
||||
for(uint i=0; i<_VisualSlot[slot].Element.size(); ++i)
|
||||
if(_VisualSlot[slot].Element[i].SheetId == id)
|
||||
return _VisualSlot[slot].Element[i].Index;
|
||||
const TElementList &el = _VisualSlot[slot];
|
||||
TElementList::SheetIdToIndexMapType::const_iterator it = el.SheetIdToIndexMap.find(id);
|
||||
if (it != el.SheetIdToIndexMap.end()) return it->second;
|
||||
}
|
||||
else
|
||||
nlwarning("VSMngr:sheet2Index: Bad slot '%d' -> you probably need to rebuild the tab.", (sint)slot);
|
||||
|
|
|
@ -71,11 +71,17 @@ public:
|
|||
// elements list for a visual slot.
|
||||
std::vector<TElement> Element;
|
||||
|
||||
// std::map to increase access speed
|
||||
typedef std::map<NLMISC::CSheetId, uint32> SheetIdToIndexMapType;
|
||||
SheetIdToIndexMapType SheetIdToIndexMap;
|
||||
|
||||
/// Load/Save the values using the serial system
|
||||
void serial(class NLMISC::IStream &s) throw(NLMISC::EStream)
|
||||
{
|
||||
s.serialCont(Element);
|
||||
}
|
||||
|
||||
void updateMaps();
|
||||
} TElementList;
|
||||
|
||||
typedef std::vector <TElementList> TVisualSlot;
|
||||
|
|
|
@ -906,7 +906,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
|
|||
{
|
||||
addSearchPath=true;
|
||||
for (uint32 i=0;i<varPtr->size();++i)
|
||||
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
|
||||
}
|
||||
loadForm2("aiaction", writeFilesDirectoryName+AISPackedActionSheetsFilename, _ActionSheets, true);
|
||||
}
|
||||
|
@ -918,7 +918,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
|
|||
{
|
||||
addSearchPath=true;
|
||||
for (uint32 i=0;i<varPtr->size();++i)
|
||||
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
|
||||
}
|
||||
loadForm("actionlist", writeFilesDirectoryName+AISPackedFightConfigSheetsFilename, _ActionListSheets, true);
|
||||
}
|
||||
|
@ -931,7 +931,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
|
|||
{
|
||||
addSearchPath=true;
|
||||
for (uint32 i=0;i<varPtr->size();++i)
|
||||
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
|
||||
}
|
||||
loadForm2("creature", writeFilesDirectoryName+AISPackedSheetsFilename, _Sheets, true);
|
||||
}
|
||||
|
@ -943,7 +943,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
|
|||
{
|
||||
addSearchPath=true;
|
||||
for (uint32 i=0;i<varPtr->size();++i)
|
||||
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
|
||||
}
|
||||
loadForm2("race_stats", writeFilesDirectoryName+AISPackedRaceStatsSheetsFilename, _RaceStatsSheets, true);
|
||||
}
|
||||
|
|
|
@ -249,7 +249,7 @@ int main(int argc, char *argv[])
|
|||
{
|
||||
for(uint i = 0; i < ClientCfg.PreDataPath.size(); ++i)
|
||||
{
|
||||
CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.PreDataPath[i]), true, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -390,7 +390,7 @@ int main()
|
|||
// add the search paths
|
||||
for (uint i=0; i<paths.size(); ++i)
|
||||
{
|
||||
CPath::addSearchPath(paths.asString(i), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(paths.asString(i)), true, false);
|
||||
}
|
||||
|
||||
// init ligo
|
||||
|
|
|
@ -145,7 +145,7 @@ void LoadCraftParts()
|
|||
void LoadCreatureFiles()
|
||||
{
|
||||
printf( "-- REGISTERING CREATURE FILES --\n" );
|
||||
CSString inputSheetPath = LEVEL_DESIGN_PATH + "leveldesign\\Game_elem\\Creature\\Fauna\\bestiary";
|
||||
CSString inputSheetPath = LEVEL_DESIGN_PATH + "leveldesign/Game_elem/Creature/Fauna/bestiary";
|
||||
CPath::addSearchPath( inputSheetPath, true, false );
|
||||
|
||||
vector<string> files;
|
||||
|
@ -1472,6 +1472,7 @@ void SetupDirectories()
|
|||
|
||||
data.readFromFile( "raw_material_generation.cfg" );
|
||||
|
||||
// beurk :s Use CConfigFile instead
|
||||
LEVEL_DESIGN_PATH = data.splitFrom( "LevelDesignPath = \"").splitTo( "\"" );
|
||||
TRANSLATION_PATH = data.splitFrom( "TranslationPath = \"" ).splitTo( "\"" );
|
||||
|
||||
|
|
|
@ -179,7 +179,7 @@ int main( int argc, char ** argv )
|
|||
sint i;
|
||||
for( i = 0; i< (sint)cvSheetPaths.size(); ++i)
|
||||
{
|
||||
sheetPaths.push_back( cvSheetPaths.asString(i) );
|
||||
sheetPaths.push_back(NLMISC::expandEnvironmentVariables(cvSheetPaths.asString(i)));
|
||||
}
|
||||
}
|
||||
catch(const EUnknownVar &)
|
||||
|
|
|
@ -108,7 +108,7 @@ int main(int argc, char* argv[])
|
|||
//
|
||||
for(uint k = 0; k < builderConfig.SearchPaths.size(); ++k)
|
||||
{
|
||||
CPath::addSearchPath(builderConfig.SearchPaths[k], true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(builderConfig.SearchPaths[k]), true, false);
|
||||
}
|
||||
CPath::remapExtension("dds", "tga", true);
|
||||
CPath::remapExtension("dds", "png", true);
|
||||
|
|
|
@ -83,7 +83,7 @@ bool init()
|
|||
// Define the root path that contains all data needed for the application.
|
||||
nlinfo("Adding search paths...");
|
||||
for(uint i = 0; i < AppCfg.DataPath.size(); i++)
|
||||
CPath::addSearchPath(AppCfg.DataPath[i], true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(AppCfg.DataPath[i]), true, false);
|
||||
|
||||
// Initialize Sheet IDs.
|
||||
nlinfo("Init SheetId...");
|
||||
|
|
|
@ -542,7 +542,6 @@ sint main( sint argc, char ** argv )
|
|||
|
||||
|
||||
// output begin skill.h file
|
||||
//if( ! fo.open( string( "r:/code/ryzom/src_v2/game_share/skills.h" ) ) )
|
||||
if( ! fo.open( srcDir + string( "skills.h" ) ) )
|
||||
{
|
||||
nlwarning(" Can't open file %s for writing", "skills.h" );
|
||||
|
@ -648,7 +647,6 @@ sint main( sint argc, char ** argv )
|
|||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
// begin output skill.cpp file
|
||||
// if( ! fo.open( string( "r:/code/ryzom/src_v2/game_share/skills.cpp" ) ) )
|
||||
if( ! fo.open( srcDir + string( "skills.cpp" ) ) )
|
||||
{
|
||||
nlwarning(" Can't open file skills.cpp for writing");
|
||||
|
|
|
@ -256,11 +256,11 @@ int extractBotNames(int argc, char *argv[])
|
|||
|
||||
for (uint i=0; i<paths.size(); ++i)
|
||||
{
|
||||
CPath::addSearchPath(paths.asString(i), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(paths.asString(i)), true, false);
|
||||
}
|
||||
for (uint i=0; i<pathNoRecurse.size(); ++i)
|
||||
{
|
||||
CPath::addSearchPath(pathNoRecurse.asString(i), false, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(pathNoRecurse.asString(i)), false, false);
|
||||
}
|
||||
|
||||
for (uint i=0; i<filtersVar.size(); ++i)
|
||||
|
@ -278,7 +278,7 @@ int extractBotNames(int argc, char *argv[])
|
|||
if (Creatures.empty())
|
||||
{
|
||||
for (uint i=0;i<georgesPaths.size();++i)
|
||||
CPath::addSearchPath(georgesPaths.asString(i).c_str(), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(georgesPaths.asString(i)), true, false);
|
||||
|
||||
loadForm("creature", PACKED_SHEETS_NAME, Creatures, true);
|
||||
}
|
||||
|
|
|
@ -356,19 +356,22 @@ int extractNewSheetNames(int argc, char *argv[])
|
|||
CConfigFile::CVar &paths = cf.getVar("Paths");
|
||||
CConfigFile::CVar &pathNoRecurse= cf.getVar("PathsNoRecurse");
|
||||
CConfigFile::CVar &ligoClassFile= cf.getVar("LigoClassFile");
|
||||
CConfigFile::CVar &leveldesignDataPathVar = cf.getVar("LeveldesignDataPath");
|
||||
|
||||
// parse path
|
||||
for (uint i=0; i<paths.size(); ++i)
|
||||
{
|
||||
CPath::addSearchPath(paths.asString(i), true, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(paths.asString(i)), true, false);
|
||||
}
|
||||
for (uint i=0; i<pathNoRecurse.size(); ++i)
|
||||
{
|
||||
CPath::addSearchPath(pathNoRecurse.asString(i), false, false);
|
||||
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(pathNoRecurse.asString(i)), false, false);
|
||||
}
|
||||
|
||||
std::string leveldesignDataPath = NLMISC::expandEnvironmentVariables(leveldesignDataPathVar.asString());
|
||||
|
||||
// init ligo config once
|
||||
string ligoPath = CPath::lookup(ligoClassFile.asString(), true, true);
|
||||
string ligoPath = CPath::lookup(NLMISC::expandEnvironmentVariables(ligoClassFile.asString()), true, true);
|
||||
LigoConfig.readPrimitiveClass(ligoPath.c_str(), false);
|
||||
NLLIGO::Register();
|
||||
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
|
||||
|
@ -382,10 +385,10 @@ int extractNewSheetNames(int argc, char *argv[])
|
|||
// 2nd is the Key column identifier.
|
||||
// 3rd is the sheet extension
|
||||
// 4th is the directory where to find new sheets
|
||||
"work/item_words_wk.txt", "item ID", "sitem", "l:/leveldesign/game_element/sitem",
|
||||
"work/creature_words_wk.txt", "creature ID", "creature", "l:/leveldesign/game_elem/creature/fauna", // take fauna only because other are special
|
||||
"work/sbrick_words_wk.txt", "sbrick ID", "sbrick", "l:/leveldesign/game_element/sbrick",
|
||||
"work/sphrase_words_wk.txt", "sphrase ID", "sphrase", "l:/leveldesign/game_element/sphrase",
|
||||
"work/item_words_wk.txt", "item ID", "sitem", "leveldesign/game_element/sitem",
|
||||
"work/creature_words_wk.txt", "creature ID", "creature", "leveldesign/game_elem/creature/fauna", // take fauna only because other are special
|
||||
"work/sbrick_words_wk.txt", "sbrick ID", "sbrick", "leveldesign/game_element/sbrick",
|
||||
"work/sphrase_words_wk.txt", "sphrase ID", "sphrase", "leveldesign/game_element/sphrase",
|
||||
};
|
||||
uint numSheetDefs= sizeof(sheetDefs) / (4*sizeof(sheetDefs[0]));
|
||||
|
||||
|
@ -394,7 +397,7 @@ int extractNewSheetNames(int argc, char *argv[])
|
|||
{
|
||||
CSheetWordListBuilder builder;
|
||||
builder.SheetExt= sheetDefs[i*4+2];
|
||||
builder.SheetPath= sheetDefs[i*4+3];
|
||||
builder.SheetPath= CPath::standardizePath(leveldesignDataPath) + sheetDefs[i*4+3];
|
||||
extractNewWords(sheetDefs[i*4+0], sheetDefs[i*4+1], builder);
|
||||
}
|
||||
|
||||
|
@ -403,7 +406,7 @@ int extractNewSheetNames(int argc, char *argv[])
|
|||
{
|
||||
// build place names
|
||||
CRegionPrimWordListBuilder builder;
|
||||
builder.PrimPath= "l:/primitives";
|
||||
builder.PrimPath= leveldesignDataPath;
|
||||
builder.PrimFilter.push_back("region_*.primitive");
|
||||
builder.PrimFilter.push_back("indoors_*.primitive");
|
||||
extractNewWords("work/place_words_wk.txt", "placeId", builder);
|
||||
|
|
Loading…
Reference in a new issue