OVR: Test large render target

--HG--
branch : multipass-stereo
This commit is contained in:
kaetemi 2014-08-05 02:25:14 +02:00
parent 2fbf1cb06d
commit 65578ce498

View file

@ -772,11 +772,11 @@ bool CStereoOVR::beginRenderTarget()
m_SceneTexture = m_Driver->getRenderTargetManager().getRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight);
static_cast<CDriverUser *>(m_Driver)->setRenderTarget(*m_SceneTexture);
return true;*/
/*nldebug("OVR: Begin render target");
m_Driver->clearBuffers(CRGBA(64, 64, 128, 128));
m_Driver->beginDefaultRenderTarget();
/*nldebug("OVR: Begin render target");*/
m_Driver->clearBuffers(CRGBA(64, 128, 64, 128));
m_Driver->beginDefaultRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight);
m_Driver->clearBuffers(CRGBA(128, 64, 64, 128));
return true;*/
return true;
}
return false;
@ -947,9 +947,9 @@ bool CStereoOVR::endRenderTarget()
// End 3D scene render target
if (m_Driver && m_Stage == 6 && (m_Driver->getPolygonMode() == UDriver::Filled))
{
/*nldebug("OVR: End render target");
//nldebug("OVR: End render target");
m_Driver->endDefaultRenderTarget(NULL);
return true;*/
return true;
}
/*if (m_Driver && m_Stage == 6 && (m_Driver->getPolygonMode() == UDriver::Filled)) // set to 4 to turn off distortion of 2d gui
{
@ -1046,9 +1046,9 @@ NLMISC::CQuat CStereoOVR::getOrientation() const
{
// broken
NLMISC::CQuat quat;
/*NLMISC::CQuat quat;
quat.identity();
return quat;
return quat;*/
if (m_OrientationCached)
return m_OrientationCache;
@ -1069,6 +1069,7 @@ NLMISC::CQuat CStereoOVR::getOrientation() const
NLMISC::CMatrix matovr;
matovr.setRot(NLMISC::CQuat(quatovr.x, quatovr.y, quatovr.z, quatovr.w));
NLMISC::CMatrix matr;
matr.rotateZ(NLMISC::Pi);
matr.rotateX(NLMISC::Pi * 0.5f); // fix this properly... :) (note: removing this allows you to use rift while lying down)
NLMISC::CMatrix matnel = matr * matovr * coordsys;
NLMISC::CQuat finalquat = matnel.getRot();