From 5dfbf9e2cf019b4ea9191b1f5045ce72b1791426 Mon Sep 17 00:00:00 2001 From: kervala Date: Mon, 10 May 2010 23:09:04 +0200 Subject: [PATCH] Changed: #860 zviewer already in code/nel/tools/3d --- code/tool/all.sln | 13 - code/tool/zviewer/heightmap.tga | Bin 1244 -> 0 bytes code/tool/zviewer/move_listener.cpp | 230 ------- code/tool/zviewer/move_listener.h | 221 ------- code/tool/zviewer/nevraxpill.ico | Bin 3638 -> 0 bytes code/tool/zviewer/readme.txt | 175 ----- code/tool/zviewer/resource.h | 32 - code/tool/zviewer/zviewer.cfg | 37 -- code/tool/zviewer/zviewer.cpp | 975 ---------------------------- code/tool/zviewer/zviewer.rc | 72 -- code/tool/zviewer/zviewer.vcproj | 353 ---------- 11 files changed, 2108 deletions(-) delete mode 100644 code/tool/zviewer/heightmap.tga delete mode 100644 code/tool/zviewer/move_listener.cpp delete mode 100644 code/tool/zviewer/move_listener.h delete mode 100644 code/tool/zviewer/nevraxpill.ico delete mode 100644 code/tool/zviewer/readme.txt delete mode 100644 code/tool/zviewer/resource.h delete mode 100644 code/tool/zviewer/zviewer.cfg delete mode 100644 code/tool/zviewer/zviewer.cpp delete mode 100644 code/tool/zviewer/zviewer.rc delete mode 100644 code/tool/zviewer/zviewer.vcproj diff --git a/code/tool/all.sln b/code/tool/all.sln index f5a071982..b5e91c45c 100644 --- a/code/tool/all.sln +++ b/code/tool/all.sln @@ -25,11 +25,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ren_date", "ren_date\ren_da EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ResSwap", "resswap\ResSwap.vcproj", "{45255B61-CD45-484A-89DB-B4D75EF04993}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zviewer", "zviewer\zviewer.vcproj", "{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}" - ProjectSection(ProjectDependencies) = postProject - {2B48BE83-108B-4E8E-8A55-6627CF09AC5A} = {2B48BE83-108B-4E8E-8A55-6627CF09AC5A} - EndProjectSection -EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "..\nel\src\3d.vcproj", "{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}" ProjectSection(ProjectDependencies) = postProject {44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516} @@ -115,14 +110,6 @@ Global {45255B61-CD45-484A-89DB-B4D75EF04993}.Release|Win32.Build.0 = Release|Win32 {45255B61-CD45-484A-89DB-B4D75EF04993}.Release|x64.ActiveCfg = Release|x64 {45255B61-CD45-484A-89DB-B4D75EF04993}.Release|x64.Build.0 = Release|x64 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|Win32.ActiveCfg = Debug|Win32 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|Win32.Build.0 = Debug|Win32 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|x64.ActiveCfg = Debug|x64 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|x64.Build.0 = Debug|x64 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|Win32.ActiveCfg = Release|Win32 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|Win32.Build.0 = Release|Win32 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|x64.ActiveCfg = Release|x64 - {B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|x64.Build.0 = Release|x64 {2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|Win32.ActiveCfg = Debug|Win32 {2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|Win32.Build.0 = Debug|Win32 {2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|x64.ActiveCfg = Debug|x64 diff --git a/code/tool/zviewer/heightmap.tga b/code/tool/zviewer/heightmap.tga deleted file mode 100644 index 6b1f2a620e6898d80d1391c4a2638c75e25d6d4d..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 1244 zcmZ{gF>b<85JbOn0K1_`X&)dFJ)%J(5-4({*p6}nS>4Jx0NY{xGCP|W}DJ}HV>9ks{xNCQW znVC+f&G@xg*8S_qu#czSA*X!si`xGI_WHN#N*U};b%s5Go ztyatC&@3#DMkDBEvw34bzq$-P91b~>+kLy;Vnp!;j>jXly-w?z`i)Vu@ArGID1i65 Wttank`=b+g-lC_^m(FYZ*?a>v0!)ek diff --git a/code/tool/zviewer/move_listener.cpp b/code/tool/zviewer/move_listener.cpp deleted file mode 100644 index 47c116661..000000000 --- a/code/tool/zviewer/move_listener.cpp +++ /dev/null @@ -1,230 +0,0 @@ -// NeL - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . - -#include -#include -#include - -#include "move_listener.h" - - -using namespace NLMISC; - -namespace NL3D { - - - - - -/****************************************************************\ - CMoveListener() -\****************************************************************/ -CMoveListener::CMoveListener() -{ - _ViewMatrix.identity(); - _Viewport.initFullScreen(); - - _Mode = WALK; - - _MouseFree = false; - - _CursorInit = false; - - _Width = 0; - _Height = 0; - - _Top=1.f; - _Bottom=1.f; - _Left=1.f; - _Right=1.f; - _Depth=1.f; - - _RotZ = 0; - _RotX = 0; - - _TransSpeed = 1.66f; - _RotSpeed = 1; - - _CurrentTime = 0; - _LastTime = 0; - - _EyesHeight = 1.80f; -} - - -/****************************************************************\ - changeViewMatrix() -\****************************************************************/ -void CMoveListener::changeViewMatrix() -{ - float time = (sint64)(_CurrentTime-_LastTime)*0.001f; - - // Forward - if(CNELU::AsyncListener.isKeyDown(KeyUP)) - { - if(_Mode==WALK) - { - _Pos.x -= time*_TransSpeed * (float)sin(_RotZ); - _Pos.y += time*_TransSpeed * (float)cos(_RotZ); - } - else - { - _Pos.x -= time*_TransSpeed * (float)sin(_RotZ)*(float)cos(_RotX); - _Pos.y += time*_TransSpeed * (float)cos(_RotZ)*(float)cos(_RotX); - _Pos.z += time*_TransSpeed * (float)sin(_RotX); - } - } - // Backward - if(CNELU::AsyncListener.isKeyDown(KeyDOWN)) - { - if(_Mode==WALK) - { - _Pos.x += time*_TransSpeed * (float)sin(_RotZ); - _Pos.y -= time*_TransSpeed * (float)cos(_RotZ); - } - else - { - _Pos.x += time*_TransSpeed * (float)sin(_RotZ)*(float)cos(_RotX); - _Pos.y -= time*_TransSpeed * (float)cos(_RotZ)*(float)cos(_RotX); - _Pos.z -= time*_TransSpeed * (float)sin(_RotX); - } - } - - // Strafe left - if(CNELU::AsyncListener.isKeyDown(KeyLEFT)) - { - _Pos.x = _Pos.x - time*_TransSpeed*(float)cos(_RotZ); - _Pos.y = _Pos.y - time*_TransSpeed*(float)sin(_RotZ); - } - // Strafe right - if(CNELU::AsyncListener.isKeyDown(KeyRIGHT)) - { - _Pos.x = _Pos.x + time*_TransSpeed*(float)cos(_RotZ); - _Pos.y = _Pos.y + time*_TransSpeed*(float)sin(_RotZ); - } - // Up - if(CNELU::AsyncListener.isKeyDown(KeySHIFT)) - { - _Pos.z += time*_TransSpeed; - } - // Down - if(CNELU::AsyncListener.isKeyDown(KeyCONTROL)) - { - _Pos.z -= time*_TransSpeed; - } - - if(CNELU::AsyncListener.isKeyPushed(Key1)) - { - _TransSpeed = 5/3.6f; // 5km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key2)) - { - _TransSpeed = 10/3.6f; // 10km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key3)) - { - _TransSpeed = 20/3.6f; // 20km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key4)) - { - _TransSpeed = 40/3.6f; //40km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key5)) - { - _TransSpeed = 80/3.6f; //80km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key6)) - { - _TransSpeed = 160/3.6f; //160km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key7)) - { - _TransSpeed = 320/3.6f; //320km/h - } - if(CNELU::AsyncListener.isKeyPushed(Key8)) - { - _TransSpeed = 640/3.6f; //640km/h - } - - // Transform view matrix - _ViewMatrix.identity(); - _ViewMatrix.translate(CVector(0,0,_EyesHeight)); - _ViewMatrix.translate(_Pos); - _ViewMatrix.rotateZ(_RotZ); - _ViewMatrix.rotateX(_RotX); - - CNELU::Camera->setMatrix(_ViewMatrix); - -} - - -/****************************************************************\ - operator() -\****************************************************************/ -void CMoveListener::operator()(const CEvent& event) -{ - static const float eps = 0.001f; - - // Rotation - if (event==EventMouseMoveId) - { - CEventMouse* mouseEvent=(CEventMouse*)&event; - - if(!_MouseFree) - { - if(_CursorInit) - { - float difx = 0.5f-mouseEvent->X; - if ( (float)fabs(difx) > eps) - { - _RotZ += _RotSpeed*(difx); - } - float dify = -(0.5f-mouseEvent->Y); - if ( (float)fabs(dify) > eps) - { - _RotX += _RotSpeed*(dify); - } - } - else - { - _CursorInit = true; - } - _Scene->getDriver()->setMousePos(0.5,0.5); - } - } - - changeViewMatrix(); -} - - -/****************************************************************\ - addToServer() -\****************************************************************/ -void CMoveListener::addToServer(CEventServer& server) -{ - server.addListener (EventMouseMoveId, this); -} - - -/****************************************************************\ - removeFromServer() -\****************************************************************/ -void CMoveListener::removeFromServer (CEventServer& server) -{ - server.removeListener (EventMouseMoveId, this); -} - -}; // NL3D diff --git a/code/tool/zviewer/move_listener.h b/code/tool/zviewer/move_listener.h deleted file mode 100644 index 2e8cf50a2..000000000 --- a/code/tool/zviewer/move_listener.h +++ /dev/null @@ -1,221 +0,0 @@ -// NeL - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . - -#ifndef NL_MOVE_LISTENER_H -#define NL_MOVE_LISTENER_H - -#include -#include -#include -#include -#include -#include -#include -#include - - - -namespace NL3D -{ - - -/** - * CMoveListener is a listener that handle a 3d matrix with mouse events. - * \author Stephane Coutelas - * \author Nevrax France - * \date 2000 - */ -class CMoveListener : public NLMISC::IEventListener -{ - -public : - - /** - * TMoveMode. - * moving modes - */ - enum TMoveMode - { - WALK, - FREE - }; - -private: - - /// Internal use - virtual void operator()(const NLMISC::CEvent& event); - - /// moving mode - TMoveMode _Mode; - - /// view matrix - NLMISC::CMatrix _ViewMatrix; - - /// viewport - NL3D::CViewport _Viewport; - - /// true if first setMousePos done - bool _CursorInit; - - CScene * _Scene; - - /// screen width - uint _Width; - - /// screen height - uint _Height; - - ///frustum parameters - float _Top; - float _Bottom; - float _Left; - float _Right; - float _Depth; - - /// current position - CVector _Pos; - - /// eyes height - float _EyesHeight; - - ///current rotation z angle - float _RotZ; - - ///current rotation x angle - float _RotX; - - /// last local time measured - NLMISC::TTime _LastTime; - - /// current local time - NLMISC::TTime _CurrentTime; - - /// step for translation - float _TransSpeed; - - /// step for rotation - float _RotSpeed; - - /// false if mouse is use to move - bool _MouseFree; - -public: - - - /** - * Constructor. - * You should call init then. - */ - CMoveListener(); - - - /** - * Constructor. - * You should call init then. - * \param scene the scene - * \param w screen width in pixels - * \param h screen height in pixels - * \param camera the camera - */ - void init(CScene * scene, uint w, uint h, const class CCamera& camera) - { - _Scene = scene; - _Width = w; - _Height = h; - - _Viewport = scene->getViewport(); - - float dummy; - _ViewMatrix = camera.getMatrix (); - camera.getFrustum (_Left, _Right, _Bottom, _Top, _Depth, dummy); - } - - /** - * Set the moving mode - * \param m the moving mode - */ - void setMode(TMoveMode m) - { - _Mode = m; - } - - void swapMode() - { - if(_Mode==WALK) - { - _Mode = FREE; - } - else - { - _Mode = WALK; - } - } - - TMoveMode getMode() const - { - return _Mode; - } - - void changeViewMatrix(); - - /** - * Register the listener to the server. - */ - void addToServer (NLMISC::CEventServer& server); - - /** - * Unregister the listener to the server. - */ - void removeFromServer (NLMISC::CEventServer& server); - - void setEyesHeight(float eh) { _EyesHeight = eh; } - float getEyesHeight() const { return _EyesHeight; } - - void setPos(CVector pos) { _Pos = pos; } - CVector getPos() const { return _Pos; } - - float getRotX() const { return _RotX; } - float getRotZ() const { return _RotZ; } - - float getSpeed() const { return _TransSpeed; } - - void setLocalTime(NLMISC::TTime time) - { - _LastTime = _CurrentTime; - _CurrentTime = time; - } - - void changeControlMode() - { - _MouseFree = ! _MouseFree; - if(_MouseFree) - { - _Scene->getDriver()->showCursor(true); - } - else - { - _Scene->getDriver()->showCursor(false); - } - } - - -}; // NL3D - -} - -#endif // NL_MOVE_LISTENER_H - -/* End of move_listener.h */ diff --git a/code/tool/zviewer/nevraxpill.ico b/code/tool/zviewer/nevraxpill.ico deleted file mode 100644 index 1d50caa86bd489fc8d12afcf199bd11a49e80ff2..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 3638 zcmeH}J8s)R5Qcxg-;$CnX=@}Ps)WFou#b?&cL-eQ3UZ~=m21_851`gU+5oClrf?IL zLAnG;v6)#eE!r_)Cn@5BA23{UW_FkONzM>(;9@X<;X?pS`D`+&udia@f_?A!Qc}e2 zfSt^VV}^SNtu=PL9kyGI&1Qp}8;$F0jmt}o)oO+1a*4%af%#nH>`deIRO9GK^BUjT zKC^AvKCxY4Hk5 zNCo8EA9p;h0JZo%o9J*4jqb3SbkK%|sbx4CNe0yo#2zb3V@r|_C4p??vh9mf-x9|u z$LUR5*N+p9_wp=?vW#0@UNE%p5uCvBA`3k) z2t#R;oYsoN<@lH)4~`cIl0@$QRd>z(=Vrc4H}fCH$CTgOe;=>);T@=b|9A4r;+EFq rp~lyZ&r*PEz?1yIT;Bq3*Fba*cw#Vr5Ap|5TjO7I&MoK4oagWhn{+U) diff --git a/code/tool/zviewer/readme.txt b/code/tool/zviewer/readme.txt deleted file mode 100644 index 5dba3d8f4..000000000 --- a/code/tool/zviewer/readme.txt +++ /dev/null @@ -1,175 +0,0 @@ - - ==================== - ZVIEWER - ==================== - - -ZVIEWER permet de visioner une ou plusieurs zones exportées depuis 3DSMax -au format de NeL, en utilisant le moteur. - - -1. Le fichier zviewer.cfg - ----------------------- - -Le répertoire d'où est exécuté le programme doit contenir le fichier ZVIEWER.CFG -qui contient les paramètres de configuration. Sans ce fichier aucune zone ne sera -affichée. -Lorsqu'il n'y a pas de fichier de configuration à l'execution un fichier type est -généré. - -Exemple de config : - -FullScreen = 0; -Width = 800; -Height = 600; -Depth = 32; -Position = { 1088.9, -925.7, -1234.0 }; -EyesHeight = 1.80; -Background = { 100, 100, 255 }; -ZFar = 1000.0; -LandscapeTileNear = 50.0; -LandscapeThreshold = 0.001; -BanksPath = "C:\WINDOWS\Bureau\zviewer\" ; -Bank = "fyros_landf.bank" ; -TilesPath = "C:\WINDOWS\Bureau\zviewer\tiles" ; -ZonesPath = "C:\WINDOWS\Bureau\zviewer\zones" ; -IgPath = "C:\WINDOWS\Bureau\zviewer\ig" ; -ShapePath = "C:\WINDOWS\Bureau\zviewer\shapes" ; -MapsPath = "C:\WINDOWS\Bureau\zviewer\maps" ; -Zones = { "3_AC.zonel","3_AD.zonel" }; -Zonessave = { "3_AC.zonel","3_AD.zonel" }; -Zones = { "3_AC.zonel","3_AD.zonel" }; -Ig = { "3_AC.ig","3_AD.ig" }; - -Avec : - -Fullscreen : -0 : windowed -1 : fullscreen - -Width : -largeur de la fenetre. - -Height : -hauteur de la fenetre. - -Depth : -nombre de couleurs (32bits,24bits,...). - -Position : -position initiale (x,y,z). Correspond aux coordonnées dans Max (Generic Units). -La position est automatiquement snapée au sol quelque soit la coordonnée en z. - -EyesHeight : -hauteur des yeux pour le mode Walk. - -Background : -couleur rgb du fond. - -ZFar : -distance de clipping. Plus la distance est grande, plus on voit loin. - -LandscapeTileNear : -valeur du near. Plus cette valeur est grande, plus la zone du near est grande. - -LandscapeThreshold : -seuil utilisé pour la subdivision adaptative. Quand la valeur augmente, la qualité -de la subdivision diminue (reduit le temps de calcul). Mis au minimum par defaut (0.001). - -BanksPath : -chemin des banks (.bank et .farbank). - -Bank : -nom de la bank (meme racine que la farbank) - -ZonesPath : -chemin des zones. - -Zones : -liste des noms des zones - - -2. Les déplacements - ---------------- - -Les déplacements se font à l'aide de la combinaison clavier/souris. -Il existe 2 modes de déplacement : FreeLook et Walk (defaut). - -- Le mode FreeLook permet de se déplacer dans la direction du regard(idem cstrike). -- Dans le mode Walk le déplacement se fait au niveau du sol, à hauteur des yeux. - L'utilisateur reste collé au sol. - -La souris permet d'orienter le regard dans toutes les directions -Le clavier permet de se déplacer. - - -3. Les touches - ----------- -ESC : quitter le viewer -F1 : Afficher/Masquer les infos -F3 : basculer entre le mode plein et le mode fil de fer -F12 : faire un screenshot -ESPACE : basculer entre les modes Walk et Free-Look -RETURN : libérer ou capturer la souris -UP : avancer -DOWN : reculer -LEFT : déplacement latéral à gauche -RIGHT : déplacement latéral à droite -SHIFT : augmenter l'altitude -CTRL : baisser d'altitude -1 : 5 km/h -2 : 10 km/h -3 : 20 km/h -4 : 40 km/h -5 : 80 km/h -6 : 160 km/h -7 : 320 km/h -8 : 640 km/h -PAGEUP : augmenter la distance de clipping -PAGEDOWN : diminuer la distance de clipping -HOME : augmenter le near -END : diminuer le near -INSERT : augmenter le threshold -DELETE : diminuer le threshold -ADD : augmenter la hauteur des yeux -SUBTRACT : diminuer la hauteur des yeux - -==================== ZVIEWER ENGLISH ==================== - -ZViewer allows you to view one or more zones exported from 3DSMax inside the NeL Engine - - -When you run ZViewer for the first time if no configuration file is located one will be created with default values. -The Configuration file defines the zones to load and other vital information and will not work in it's default state - - -Keys - -ESC: exit ZViewer -F1: toggles information -F3: toggles between full and the wire frame mode -F12: screenshot -SPACE: toggles between Walk and Free-Look mode -RETURN: release or capture mouse -UP: move forward -DOWN: move back -LEFT: turn left -RIGHT: turn right -SHIFT: increases altitude -CTRL: decreases altitude -1: 5 km/h -2: 10 km/h -3: 20 km/h -4: 40 km/h -5: 80 km/h -6: 160 km/h -7: 320 km/h -8: 640 km/h -PAGEUP: increases the clipping distance -PAGEDOWN: decreases the clipping distance -HOME: increases tilenear -END: decreases the tilenear -INSERT: increases threshold -DELETE: decreases threshold -ADD: increases the eye height -SUBTRACT: decreases the eye height diff --git a/code/tool/zviewer/resource.h b/code/tool/zviewer/resource.h deleted file mode 100644 index c2dc7f840..000000000 --- a/code/tool/zviewer/resource.h +++ /dev/null @@ -1,32 +0,0 @@ -// NeL - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . - -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by zviewer.rc -// -#define IDI_ICON1 101 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 102 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1001 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/code/tool/zviewer/zviewer.cfg b/code/tool/zviewer/zviewer.cfg deleted file mode 100644 index 9e9bedc8e..000000000 --- a/code/tool/zviewer/zviewer.cfg +++ /dev/null @@ -1,37 +0,0 @@ -FullScreen = 0; -Width = 800; -Height = 600; -Depth = 32; -Position = { 1676, -7361, 0.000000 }; -EyesHeight = 1.800000; -Background = { 100, 100, 255 }; -ZFar = 1000.000000; -AutoLight = 0; -LightDir = { 1.000000, 0.000000, 0.000000 }; -LandscapeNoise = 0; -LandscapeTileNear = 50.000000; -LandscapeThreshold = 0.001000; -BanksPath = "R:\code\snowballs2\client\data\tiles"; -TilesPath = "R:\code\snowballs2\client\data\tiles"; -UseDDS = "1"; -AllPathRelative = "0"; -Bank = "bank.bank"; -ZonesPath = "R:\code\snowballs2\client\data\zones"; -IgPath = "R:\code\snowballs2\client\data\zones"; -ShapePath = "R:\code\snowballs2\client\data\shapes"; -MapsPath = "R:\code\snowballs2\client\data\maps"; -FontPath = "C:\Windows\fonts\arial.ttf"; -HeightFieldName = ""; -HeightFieldMaxZ = 100.000000; -HeightFieldOriginX = 16000.000000; -HeightFieldOriginY = -24000.000000; -HeightFieldSizeX = 160.000000; -HeightFieldSizeY = 160.000000; -LandAmbient = { 0, 0, 0}; -LandDiffuse = { 255, 255, 255}; -Zones = { -"3_AC.zonel", -"3_AD.zonel", -}; -Ig = { -}; diff --git a/code/tool/zviewer/zviewer.cpp b/code/tool/zviewer/zviewer.cpp deleted file mode 100644 index 3f642d352..000000000 --- a/code/tool/zviewer/zviewer.cpp +++ /dev/null @@ -1,975 +0,0 @@ -// NeL - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . - -#include -#include -#include -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -//#include "nel/net/local_entity.h" - -#include "move_listener.h" - -// Tempyoyo. -#include - - -#include -#include - -using namespace std; -using namespace NLMISC; -using namespace NL3D; - - -#define BANK_PAH_RELATIVE - - -/** - * CViewerConfig - */ -struct CViewerConfig -{ - bool Windowed; - uint Width; - uint Height; - uint Depth; - CVector Position; - CVector Heading; - CVector EyesHeight; - CRGBA Background; - - // Landscape - bool AutoLight; - CVector LightDir; - string ZonesPath; - string BanksPath; - string TilesPath; - bool UseDDS; - bool AllPathRelative; - - string IgPath; - string ShapePath; - string MapsPath; - string Bank; - string FontPath; - CTextContext TextContext; - CFontManager FontManager; - float ZFar; - float LandscapeTileNear; - float LandscapeThreshold; - bool LandscapeNoise; - vector Zones; - vector Igs; - - // HeightField. - string HeightFieldName; - float HeightFieldMaxZ; - float HeightFieldOriginX; - float HeightFieldOriginY; - float HeightFieldSizeX; - float HeightFieldSizeY; - - // StaticLight - CRGBA LandAmbient; - CRGBA LandDiffuse; - - CViewerConfig() - { - Windowed = true; - Width = 800; - Height = 600; - Depth = 32; - Position = CVector( 1088.987793f, -925.732178f, 0.0f ); - Heading = CVector(0,1,0); - EyesHeight = CVector(0,0,1.8f); - Background = CRGBA(100,100,255); - AutoLight = false; - LightDir = CVector (1, 0, 0); - ZonesPath = "./"; - BanksPath = "./"; - TilesPath = "./"; - UseDDS = false; - AllPathRelative = false; - IgPath = "./"; - ShapePath = "./"; - MapsPath = "./"; - Bank = "bank.bank"; - FontPath = "\\\\server\\code\\fonts\\arialuni.ttf"; - ZFar = 1000; - LandscapeTileNear = 50.0f; - LandscapeThreshold = 0.001f; - LandscapeNoise = true; - - HeightFieldName= ""; - HeightFieldMaxZ= 100; - HeightFieldOriginX= 16000; - HeightFieldOriginY= -24000; - HeightFieldSizeX= 160; - HeightFieldSizeY= 160; - - CRGBA diffuse (241, 226, 244); - CRGBA ambiant (17, 54, 100); - LandDiffuse= diffuse; - LandAmbient= ambiant; - - } -}; - -CViewerConfig ViewerCfg; - - - -CLandscapeModel *Landscape = NULL; -CMoveListener MoveListener; -CMiniCol CollisionManager; - - - - - - - - - - - -/*******************************************************************\ - getZoneNameByCoord() -\*******************************************************************/ -string getZoneNameByCoord(float x, float y) -{ - const float zoneDim = 160.0f; - - float xcount = x/zoneDim; - float ycount = -y/zoneDim + 1; - - string zoneName; - char ych[32]; - sprintf(ych,"%d",(sint)ycount); - sint sz = strlen(ych); - for(sint i = 0; iactiveVertexBuffer(vb); - - CIndexBuffer pbTri; - pbTri.setNumIndexes (3); - { - CIndexBufferReadWrite iba; - pbTri.lock (iba); - iba.setTri (0, 0, 1, 2); - } - - CIndexBuffer pbQuad; - pbQuad.setNumIndexes (6); - { - CIndexBufferReadWrite iba; - pbQuad.lock(iba); - iba.setTri (0, 3, 4, 5); - iba.setTri (3, 5, 6, 3); - } - - CNELU::Driver->setFrustum (0.f, 4.f/3.f, 0.f, 1.f, -1.f, 1.f, false); - CMatrix mtx; - mtx.identity(); - CNELU::Driver->setupViewMatrix (mtx); - - mat.setColor(CRGBA(50,255,255,150)); - - // up - mtx.identity(); - mtx.translate(CVector(x,0,y)); - mtx.rotateY(MoveListener.getRotZ() ); - mtx.translate(CVector(0,0,radius)); - CNELU::Driver->setupModelMatrix (mtx); - CNELU::Driver->activeVertexBuffer(vb); - CNELU::Driver->activeIndexBuffer(pbTri); - CNELU::Driver->renderTriangles(mat, 0, pbTri.getNumIndexes()/3); - - mat.setColor(CRGBA(50,50,255,150)); - - // down - mtx.identity(); - mtx.translate(CVector(x,0,y)); - mtx.rotateY(MoveListener.getRotZ() + (float)Pi); - mtx.translate(CVector(0,0,radius)); - CNELU::Driver->setupModelMatrix (mtx); - CNELU::Driver->renderTriangles(mat, 0, pbTri.getNumIndexes()/3); - - // left - mtx.identity(); - mtx.translate(CVector(x,0,y)); - mtx.rotateY(MoveListener.getRotZ() - (float)Pi/2); - mtx.translate(CVector(0,0,radius)); - CNELU::Driver->setupModelMatrix (mtx); - CNELU::Driver->renderTriangles(mat, 0, pbTri.getNumIndexes()/3); - - // right - mtx.identity(); - mtx.translate(CVector(x,0,y)); - mtx.rotateY(MoveListener.getRotZ() + (float)Pi/2); - mtx.translate(CVector(0,0,radius)); - CNELU::Driver->setupModelMatrix (mtx); - CNELU::Driver->renderTriangles(mat, 0, pbTri.getNumIndexes()/3); - - // center - mtx.identity(); - mtx.translate(CVector(x,0,y)); - mtx.rotateY(MoveListener.getRotZ()); - CNELU::Driver->setupModelMatrix (mtx); - CNELU::Driver->activeIndexBuffer(pbQuad); - CNELU::Driver->renderTriangles(mat, 0, pbQuad.getNumIndexes()/3); -} - - - - - -/*********************************************************\ - displayZone() -\*********************************************************/ -void displayZones() -{ - const float zFarStep = 5.0f; - const float tileNearStep = 10.0f; - const float thresholdStep = 0.005f; - - ViewerCfg.TextContext.setHotSpot(CComputedString::MiddleMiddle); - ViewerCfg.TextContext.setColor(CRGBA(255,255,255)); - ViewerCfg.TextContext.setFontSize(20); - - CNELU::clearBuffers(CRGBA(0,0,0)); - CNELU::swapBuffers(); - - - - // Create landscape - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Creating landscape..."); - CNELU::swapBuffers(); - - Landscape = (CLandscapeModel*)CNELU::Scene->createModel(LandscapeModelId); - Landscape->Landscape.setNoiseMode (ViewerCfg.LandscapeNoise); - Landscape->Landscape.setTileNear(ViewerCfg.LandscapeTileNear); - Landscape->Landscape.setThreshold(ViewerCfg.LandscapeThreshold); - - Landscape->Landscape.enableAutomaticLighting (ViewerCfg.AutoLight); - Landscape->Landscape.setupAutomaticLightDir (ViewerCfg.LightDir); - - // Enable Additive Tiles. - Landscape->enableAdditive(true); - - // HeightField. - CBitmap heightBitmap; - if( ViewerCfg.HeightFieldName!="" && heightBitmap.load(CIFile(ViewerCfg.HeightFieldName)) ) - { - CHeightMap heightMap; - heightMap.buildFromBitmap(heightBitmap); - heightMap.MaxZ= ViewerCfg.HeightFieldMaxZ; - heightMap.OriginX= ViewerCfg.HeightFieldOriginX; - heightMap.OriginY= ViewerCfg.HeightFieldOriginY; - heightMap.SizeX = ViewerCfg.HeightFieldSizeX; - heightMap.SizeY = ViewerCfg.HeightFieldSizeY; - Landscape->Landscape.setHeightField(heightMap); - } - - - // Init TileBank. - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Initializing TileBanks..."); - CNELU::swapBuffers(); - - try - { - CIFile bankFile (ViewerCfg.BanksPath + "/" + ViewerCfg.Bank); - Landscape->Landscape.TileBank.serial(bankFile); - } - catch(Exception) - { - string tmp = string("Cant load bankfile ")+ViewerCfg.BanksPath + "/" + ViewerCfg.Bank; - nlerror (tmp.c_str()); - } - - if ((Landscape->Landscape.TileBank.getAbsPath ()!="")&&(ViewerCfg.TilesPath!="")) - Landscape->Landscape.TileBank.setAbsPath (ViewerCfg.TilesPath + "/"); - - if (ViewerCfg.UseDDS) - { - Landscape->Landscape.TileBank.makeAllExtensionDDS(); - } - - if (ViewerCfg.AllPathRelative) - Landscape->Landscape.TileBank.makeAllPathRelative(); - - sint idx = ViewerCfg.Bank.find("."); - string farBank = ViewerCfg.Bank.substr(0,idx); - farBank += ".farbank"; - - try - { - CIFile farbankFile(ViewerCfg.BanksPath + "/" + farBank); - Landscape->Landscape.TileFarBank.serial(farbankFile); - } - catch(Exception) - { - string tmp = string("Cant load bankfile ")+ViewerCfg.BanksPath + "/" + farBank; - nlerror (tmp.c_str()); - } - - if ( ! Landscape->Landscape.initTileBanks() ) - { - nlwarning( "You need to recompute bank.farbank for the far textures" ); - } - - // Init light color - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Initializing Light..."); - CNELU::swapBuffers(); - - Landscape->Landscape.setupStaticLight (ViewerCfg.LandDiffuse, ViewerCfg.LandAmbient, 1.1f); - - // Init collision manager - CollisionManager.init( &(Landscape->Landscape), 200); - - - // Preload of TileBank - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Loading TileBank..."); - CNELU::swapBuffers(); - - for (int ts=0; tsLandscape.TileBank.getTileSetCount (); ts++) - { - CTileSet *tileSet=Landscape->Landscape.TileBank.getTileSet (ts); - sint tl; - for (tl=0; tlgetNumTile128(); tl++) - Landscape->Landscape.flushTiles (CNELU::Scene->getDriver(), (uint16)tileSet->getTile128(tl), 1); - for (tl=0; tlgetNumTile256(); tl++) - Landscape->Landscape.flushTiles (CNELU::Scene->getDriver(), (uint16)tileSet->getTile256(tl), 1); - for (tl=0; tlLandscape.flushTiles (CNELU::Scene->getDriver(), (uint16)tileSet->getTransition(tl)->getTile (), 1); - } - - - // Build zones. - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Loading zones..."); - CNELU::swapBuffers(); - uint32 i; - for(i =0; iLandscape.addZone(zone); - - // Add it to collision manager. - CollisionManager.addZone(zone.getZoneId()); - } - catch(Exception &e) - { - printf(e.what ()); - } - } - - - - - // Load instance group. - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Loading objects..."); - CNELU::swapBuffers(); - for(i =0; iserial(file); - file.close(); - - // Add it to the scene. - group->addToScene (*CNELU::Scene); - } - catch(Exception &e) - { - printf(e.what ()); - } - } - - // Init collision Manager. - CNELU::clearBuffers(CRGBA(0,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.5f,"Initializing collision manager..."); - CNELU::swapBuffers(); - - - CollisionManager.setCenter(ViewerCfg.Position); - ViewerCfg.Position.z = 0.0f; - CollisionManager.snapToGround( ViewerCfg.Position, 1000.0f ); - - - - // hide mouse cursor - CNELU::Driver->showCursor(false); -#ifdef NL_RELEASE - CNELU::Driver->setCapture(true); -#endif - - - - // Events management - CNELU::EventServer.addEmitter(CNELU::Driver->getEventEmitter()); - CNELU::AsyncListener.addToServer(CNELU::EventServer); - - MoveListener.init(CNELU::Scene, ViewerCfg.Width, ViewerCfg.Height, *CNELU::Camera); - MoveListener.addToServer(CNELU::EventServer); - MoveListener.setPos( ViewerCfg.Position ); - - CNELU::Camera->setPerspective (float(80.0*Pi/180.0), 1.33f, 0.1f, 1000.0f); - - bool showInfos = true; - - - // initializing Z-Clip Far - float left; - float right; - float bottom; - float top; - float znear; - float zfar; - CNELU::Camera->getFrustum(left, right, bottom, top, znear, zfar); - zfar = ViewerCfg.ZFar; - CNELU::Camera->setFrustum(left, right, bottom, top, znear, zfar); - - - do - { - // Time mgt. - //========== - static sint64 t0 = (sint64)CTime::getLocalTime(); - static sint64 t1 = (sint64)CTime::getLocalTime(); - static sint64 ts = 0; - - t0 = t1; - t1 = (sint64)CTime::getLocalTime(); - sint64 dt64 = t1-t0; - ts += dt64; - float dt= ((float)dt64)*0.001f; - - - CNELU::EventServer.pump(); - - - // Manage movement and collision - MoveListener.setLocalTime(CTime::getLocalTime()); - CVector oldpos = MoveListener.getPos(); - MoveListener.changeViewMatrix(); - if(MoveListener.getMode()==CMoveListener::WALK) - { - CVector pos = MoveListener.getPos(); - CollisionManager.snapToGround( pos , 1000.0f ); - MoveListener.setPos( pos ); - } - CollisionManager.setCenter(MoveListener.getPos()); - - - // Change move mode - if(CNELU::AsyncListener.isKeyPushed(KeySPACE)) - { - MoveListener.swapMode(); - } - - - // Change displaying infos state - if(CNELU::AsyncListener.isKeyPushed(KeyF1)) - { - showInfos = !showInfos; - } - - - // Change eyes height - float eh = MoveListener.getEyesHeight(); - if(CNELU::AsyncListener.isKeyPushed(KeyADD)) - { - ViewerCfg.EyesHeight.z += 0.1f; - eh += 0.1f; - } - if(CNELU::AsyncListener.isKeyPushed(KeySUBTRACT)) - { - ViewerCfg.EyesHeight.z -= 0.1f; - eh -= 0.1f; - } - if(ViewerCfg.EyesHeight.z<0.1f) ViewerCfg.EyesHeight.z = 0.1f; - if(eh<0.1f) eh = 0.1f; - MoveListener.setEyesHeight(eh); - - - // Change TileNear - float tileNear = Landscape->Landscape.getTileNear(); - if(CNELU::AsyncListener.isKeyPushed(KeyHOME)) - tileNear += tileNearStep; - if(CNELU::AsyncListener.isKeyPushed(KeyEND)) - tileNear -= tileNearStep; - if(tileNear<0) tileNear = 0; - Landscape->Landscape.setTileNear(tileNear); - - - // Change Z-Far - CNELU::Camera->getFrustum(left, right, bottom, top, znear, zfar); - if(CNELU::AsyncListener.isKeyDown(KeyPRIOR)) - zfar += zFarStep; - if(CNELU::AsyncListener.isKeyDown(KeyNEXT)) - zfar -= zFarStep; - if(zfar<0) zfar = 0; - CNELU::Camera->setFrustum(left, right, bottom, top, znear, zfar); - - - // Change Threshold - float threshold = Landscape->Landscape.getThreshold(); - if(CNELU::AsyncListener.isKeyPushed(KeyINSERT)) - threshold += thresholdStep; - if(CNELU::AsyncListener.isKeyPushed(KeyDELETE)) - threshold -= thresholdStep; - if(threshold<0.001f) threshold = 0.001f; - if(threshold>0.1f) threshold = 0.1f; - Landscape->Landscape.setThreshold(threshold); - - - // Switch between wired and filled scene display - if(CNELU::AsyncListener.isKeyPushed(KeyF3)) - { - if (CNELU::Driver->getPolygonMode ()==IDriver::Filled) - CNELU::Driver->setPolygonMode (IDriver::Line); - else - CNELU::Driver->setPolygonMode (IDriver::Filled); - } - - - // Switch between mouse move and keyboard-only move - if(CNELU::AsyncListener.isKeyPushed(KeyRETURN)) - { - MoveListener.changeControlMode(); - } - - - - // Render - //======= - CNELU::clearBuffers(ViewerCfg.Background); - CNELU::Driver->clearZBuffer(); - CNELU::Scene->render(); - - - if(showInfos) - { - - // black top quad - CDRU::drawQuad(0,0.97f,1.0f,1.0f,*CNELU::Driver,CRGBA(0,0,0),CNELU::Scene->getViewport()); - - // black bottom quad - CDRU::drawQuad(0,0,1.0f,0.03f,*CNELU::Driver,CRGBA(0,0,0),CNELU::Scene->getViewport()); - - - ViewerCfg.TextContext.setFontSize(12); - ViewerCfg.TextContext.setHotSpot(CComputedString::MiddleTop); - ViewerCfg.TextContext.setColor(CRGBA(255,255,255)); - - // Display fps. - ViewerCfg.TextContext.printfAt(0.05f,0.99f,"%.1f fps",1/dt); - - // Display ms - ViewerCfg.TextContext.printfAt(0.12f,0.99f,"%d ms",dt64); - - // Display Tile Near - ViewerCfg.TextContext.printfAt(0.75f,0.99f,"Tile Near : %.1f",tileNear); - - //Display moving mode - ViewerCfg.TextContext.setColor(CRGBA(255,0,0)); - switch(MoveListener.getMode()) - { - case CMoveListener::WALK : - ViewerCfg.TextContext.printfAt(0.5f,0.99f,"Walk Mode"); - break; - case CMoveListener::FREE : - ViewerCfg.TextContext.printfAt(0.5f,0.99f,"Free-Look Mode"); - break; - default: - break; - } - ViewerCfg.TextContext.setColor(CRGBA(255,255,255)); - - // Display Threshold - ViewerCfg.TextContext.printfAt(0.3f,0.99f,"Threshold : %.3f",threshold); - - // Display Clip Far - ViewerCfg.TextContext.printfAt(0.92f,0.99f,"Clip Far : %.1f",zfar); - - - ViewerCfg.TextContext.setHotSpot(CComputedString::MiddleBottom); - - // Display current zone name - CVector pos = MoveListener.getPos(); - string zoneName = getZoneNameByCoord(pos.x, pos.y); - ViewerCfg.TextContext.printfAt(0.3f,0.01f,"Zone : %s",zoneName.c_str()); - - // Position - ViewerCfg.TextContext.printfAt(0.1f,0.01f,"Position : %d %d %d",(sint)pos.x,(sint)pos.y,(sint)pos.z); - - // Eyes height - ViewerCfg.TextContext.printfAt(0.7f,0.01f,"Eyes : %.2f m",ViewerCfg.EyesHeight.z); - - // Display speed in km/h - ViewerCfg.TextContext.setColor(CRGBA(255,0,0)); - ViewerCfg.TextContext.printfAt(0.5f,0.01f,"Speed : %d km/h",(sint)(MoveListener.getSpeed()*3.6f)); - ViewerCfg.TextContext.setColor(CRGBA(255,255,255)); - - // Heading - sint heading = -(sint)(MoveListener.getRotZ()*180/Pi)%360; - if(heading<0) heading += 360; - ViewerCfg.TextContext.printfAt(0.9f,0.01f,"Heading : %d degrees",heading); - - // Display the cool compass. - displayOrientation(); - } - - - CNELU::swapBuffers(); - CNELU::screenshot(); - } - while(!CNELU::AsyncListener.isKeyPushed(KeyESCAPE)); - - - - - - ViewerCfg.Position = MoveListener.getPos(); - - CNELU::AsyncListener.removeFromServer(CNELU::EventServer); - MoveListener.removeFromServer(CNELU::EventServer); - - CNELU::Driver->showCursor(true); -#ifdef NL_RELEASE - CNELU::Driver->setCapture(false); -#endif -} - - - - -/****************************************************************\ - writeConfigFile -\****************************************************************/ -void writeConfigFile(const char * configFileName) -{ - FILE * f = fopen(configFileName,"wt"); - - if(f==NULL) - { - fprintf(stderr,"can't open file '%s'\n",configFileName); - } - - fprintf(f,"FullScreen = %d;\n",ViewerCfg.Windowed?0:1); - fprintf(f,"Width = %d;\n",ViewerCfg.Width); - fprintf(f,"Height = %d;\n",ViewerCfg.Height); - fprintf(f,"Depth = %d;\n",ViewerCfg.Depth); - fprintf(f,"Position = { %f, %f, %f };\n", ViewerCfg.Position.x,ViewerCfg.Position.y,ViewerCfg.Position.z); - fprintf(f,"EyesHeight = %f;\n", ViewerCfg.EyesHeight.z); - fprintf(f,"Background = { %d, %d, %d };\n", ViewerCfg.Background.R,ViewerCfg.Background.G,ViewerCfg.Background.B); - fprintf(f,"ZFar = %f;\n", ViewerCfg.ZFar); - - fprintf(f,"AutoLight = %d;\n", ViewerCfg.AutoLight?1:0); - fprintf(f,"LightDir = { %f, %f, %f };\n", ViewerCfg.LightDir.x, ViewerCfg.LightDir.y, ViewerCfg.LightDir.z); - fprintf(f,"LandscapeTileNear = %f;\n", ViewerCfg.LandscapeTileNear); - fprintf(f,"LandscapeThreshold = %f;\n", ViewerCfg.LandscapeThreshold); - fprintf(f,"LandscapeNoise = %d;\n", (int)ViewerCfg.LandscapeNoise); - fprintf(f,"BanksPath = \"%s\";\n",ViewerCfg.BanksPath.c_str()); - fprintf(f,"TilesPath = \"%s\";\n",ViewerCfg.TilesPath.c_str()); - fprintf(f,"UseDDS = \"%d\";\n",ViewerCfg.UseDDS?1:0); - fprintf(f,"AllPathRelative = \"%d\";\n",ViewerCfg.AllPathRelative?1:0); - fprintf(f,"Bank = \"%s\";\n",ViewerCfg.Bank.c_str()); - fprintf(f,"ZonesPath = \"%s\";\n",ViewerCfg.ZonesPath.c_str()); - fprintf(f,"IgPath = \"%s\";\n",ViewerCfg.IgPath.c_str()); - fprintf(f,"ShapePath = \"%s\";\n",ViewerCfg.ShapePath.c_str()); - fprintf(f,"MapsPath = \"%s\";\n",ViewerCfg.MapsPath.c_str()); - fprintf(f,"FontPath = \"%s\";\n",ViewerCfg.FontPath.c_str()); - - fprintf(f,"HeightFieldName = \"%s\";\n", ViewerCfg.HeightFieldName.c_str()); - fprintf(f,"HeightFieldMaxZ = %f;\n", ViewerCfg.HeightFieldMaxZ); - fprintf(f,"HeightFieldOriginX = %f;\n", ViewerCfg.HeightFieldOriginX); - fprintf(f,"HeightFieldOriginY = %f;\n", ViewerCfg.HeightFieldOriginY); - fprintf(f,"HeightFieldSizeX = %f;\n", ViewerCfg.HeightFieldSizeX); - fprintf(f,"HeightFieldSizeY = %f;\n", ViewerCfg.HeightFieldSizeY); - - fprintf(f,"LandAmbient = { %d, %d, %d };\n", ViewerCfg.LandAmbient.R,ViewerCfg.LandAmbient.G,ViewerCfg.LandAmbient.B); - fprintf(f,"LandDiffuse = { %d, %d, %d };\n", ViewerCfg.LandDiffuse.R,ViewerCfg.LandDiffuse.G,ViewerCfg.LandDiffuse.B); - - fprintf(f,"Zones = {\n"); - fprintf(f,"};\n"); - - fprintf(f,"Ig = {\n"); - fprintf(f,"};\n"); - - fclose(f); -} - - - -/****************************************************************\ - init() -\****************************************************************/ -void initViewerConfig(const char * configFileName) -{ - FILE * f = fopen(configFileName,"rt"); - if(f==NULL) - { - nlwarning("'%s' not found, default values used", configFileName); - writeConfigFile(configFileName); - } - else fclose (f); - - try - { - CConfigFile cf; - - cf.load(configFileName); - - CConfigFile::CVar &cvFullScreen = cf.getVar("FullScreen"); - ViewerCfg.Windowed = cvFullScreen.asInt() ? false : true; - - CConfigFile::CVar &cvWidth = cf.getVar("Width"); - ViewerCfg.Width = cvWidth.asInt(); - - CConfigFile::CVar &cvHeight = cf.getVar("Height"); - ViewerCfg.Height = cvHeight.asInt(); - - CConfigFile::CVar &cvDepth = cf.getVar("Depth"); - ViewerCfg.Depth = cvDepth.asInt(); - - CConfigFile::CVar &cvPosition = cf.getVar("Position"); - nlassert(cvPosition.size()==3); - ViewerCfg.Position.x = cvPosition.asFloat(0); - ViewerCfg.Position.y = cvPosition.asFloat(1); - ViewerCfg.Position.z = cvPosition.asFloat(2); - - CConfigFile::CVar &cvEyesHeight = cf.getVar("EyesHeight"); - ViewerCfg.EyesHeight = CVector(0,0,cvEyesHeight.asFloat()); - - CConfigFile::CVar &cvBackColor = cf.getVar("Background"); - nlassert(cvBackColor.size()==3); - ViewerCfg.Background.R = cvBackColor.asInt(0); - ViewerCfg.Background.G = cvBackColor.asInt(1); - ViewerCfg.Background.B = cvBackColor.asInt(2); - - CConfigFile::CVar &cvZFar = cf.getVar("ZFar"); - ViewerCfg.ZFar = cvZFar.asFloat(); - - CConfigFile::CVar &cvAutoLight = cf.getVar("AutoLight"); - ViewerCfg.AutoLight = cvAutoLight.asInt() ? true : false; - - CConfigFile::CVar &cvLightDir = cf.getVar("LightDir"); - nlassert(cvLightDir.size()==3); - ViewerCfg.LightDir.x = cvLightDir.asFloat(0); - ViewerCfg.LightDir.y = cvLightDir.asFloat(1); - ViewerCfg.LightDir.z = cvLightDir.asFloat(2); - - CConfigFile::CVar &cvLandscapeTileNear = cf.getVar("LandscapeTileNear"); - ViewerCfg.LandscapeTileNear = cvLandscapeTileNear.asFloat(); - - CConfigFile::CVar &cvLandscapeThreshold = cf.getVar("LandscapeThreshold"); - ViewerCfg.LandscapeThreshold = cvLandscapeThreshold.asFloat(); - - CConfigFile::CVar &cvLandscapeNoise = cf.getVar("LandscapeNoise"); - ViewerCfg.LandscapeNoise = cvLandscapeNoise.asInt() != 0; - - CConfigFile::CVar &cvBanksPath = cf.getVar("BanksPath"); - ViewerCfg.BanksPath = cvBanksPath.asString(); - - CConfigFile::CVar &cvTilesPath = cf.getVar("TilesPath"); - ViewerCfg.TilesPath = cvTilesPath.asString(); - - CConfigFile::CVar &cvUseDDS = cf.getVar("UseDDS"); - ViewerCfg.UseDDS = cvUseDDS.asInt() ? true : false; - - CConfigFile::CVar &cvAllPathRelative = cf.getVar("AllPathRelative"); - ViewerCfg.AllPathRelative = cvAllPathRelative.asInt() ? true : false; - - CConfigFile::CVar &cvBank = cf.getVar("Bank"); - ViewerCfg.Bank = cvBank.asString(); - - CConfigFile::CVar &cvZonesPath = cf.getVar("ZonesPath"); - ViewerCfg.ZonesPath = cvZonesPath.asString(); - CPath::addSearchPath(cvZonesPath.asString()); - - CConfigFile::CVar &cvIgPath = cf.getVar("IgPath"); - ViewerCfg.IgPath = cvIgPath.asString(); - CPath::addSearchPath(cvIgPath.asString()); - - CConfigFile::CVar &cvShapePath = cf.getVar("ShapePath"); - ViewerCfg.ShapePath = cvShapePath.asString(); - CPath::addSearchPath(cvShapePath.asString()); - - CConfigFile::CVar &cvMapsPath = cf.getVar("MapsPath"); - ViewerCfg.MapsPath = cvMapsPath.asString(); - CPath::addSearchPath(cvMapsPath.asString()); - - CConfigFile::CVar &cvFontPath = cf.getVar("FontPath"); - ViewerCfg.FontPath = cvFontPath.asString(); - - CConfigFile::CVar &cvHeightFieldName = cf.getVar("HeightFieldName"); - ViewerCfg.HeightFieldName = cvHeightFieldName.asString(); - - CConfigFile::CVar &cvHeightFieldMaxZ = cf.getVar("HeightFieldMaxZ"); - ViewerCfg.HeightFieldMaxZ = cvHeightFieldMaxZ.asFloat(); - - CConfigFile::CVar &cvHeightFieldOriginX = cf.getVar("HeightFieldOriginX"); - ViewerCfg.HeightFieldOriginX = cvHeightFieldOriginX.asFloat(); - - CConfigFile::CVar &cvHeightFieldOriginY = cf.getVar("HeightFieldOriginY"); - ViewerCfg.HeightFieldOriginY = cvHeightFieldOriginY.asFloat(); - - CConfigFile::CVar &cvHeightFieldSizeX = cf.getVar("HeightFieldSizeX"); - ViewerCfg.HeightFieldSizeX = cvHeightFieldSizeX.asFloat(); - - CConfigFile::CVar &cvHeightFieldSizeY = cf.getVar("HeightFieldSizeY"); - ViewerCfg.HeightFieldSizeY = cvHeightFieldSizeY.asFloat(); - - - CConfigFile::CVar &cvLandAmb = cf.getVar("LandAmbient"); - nlassert(cvLandAmb.size()==3); - ViewerCfg.LandAmbient.R = cvLandAmb.asInt(0); - ViewerCfg.LandAmbient.G = cvLandAmb.asInt(1); - ViewerCfg.LandAmbient.B = cvLandAmb.asInt(2); - - CConfigFile::CVar &cvLandDiff = cf.getVar("LandDiffuse"); - nlassert(cvLandDiff.size()==3); - ViewerCfg.LandDiffuse.R = cvLandDiff.asInt(0); - ViewerCfg.LandDiffuse.G = cvLandDiff.asInt(1); - ViewerCfg.LandDiffuse.B = cvLandDiff.asInt(2); - - - CConfigFile::CVar &cvZones = cf.getVar("Zones"); - for(uint i=0; isetTransformMode(ITransformable::DirectMatrix); - - // Init the font manager - - initViewerConfig("zviewer.cfg"); - - ViewerCfg.TextContext.init (CNELU::Driver, &ViewerCfg.FontManager); - ViewerCfg.TextContext.setFontGenerator(ViewerCfg.FontPath); - ViewerCfg.TextContext.setFontSize(12); - ViewerCfg.FontManager.setMaxMemory(2000000); - - displayZones(); - - // release nelu - NL3D::CNELU::release(); - - } - catch (Exception &e) - { - fprintf (stderr,"main trapped an exception: '%s'", e.what ()); - } -} diff --git a/code/tool/zviewer/zviewer.rc b/code/tool/zviewer/zviewer.rc deleted file mode 100644 index f7af331e6..000000000 --- a/code/tool/zviewer/zviewer.rc +++ /dev/null @@ -1,72 +0,0 @@ -// Microsoft Visual C++ generated resource script. -// -#include "resource.h" - -#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -///////////////////////////////////////////////////////////////////////////// -// English (U.S.) resources - -#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) -#ifdef _WIN32 -LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US -#pragma code_page(1252) -#endif //_WIN32 - -#ifdef APSTUDIO_INVOKED -///////////////////////////////////////////////////////////////////////////// -// -// TEXTINCLUDE -// - -1 TEXTINCLUDE -BEGIN - "resource.h\0" -END - -2 TEXTINCLUDE -BEGIN - "#include ""afxres.h""\r\n" - "\0" -END - -3 TEXTINCLUDE -BEGIN - "\r\n" - "\0" -END - -#endif // APSTUDIO_INVOKED - - -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -IDI_ICON1 ICON "nevraxpill.ico" -#endif // English (U.S.) resources -///////////////////////////////////////////////////////////////////////////// - - - -#ifndef APSTUDIO_INVOKED -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 3 resource. -// - - -///////////////////////////////////////////////////////////////////////////// -#endif // not APSTUDIO_INVOKED - diff --git a/code/tool/zviewer/zviewer.vcproj b/code/tool/zviewer/zviewer.vcproj deleted file mode 100644 index d9d3b23d4..000000000 --- a/code/tool/zviewer/zviewer.vcproj +++ /dev/null @@ -1,353 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -