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Changed: #1304: Implementation of basic CGuild functions for guild missions
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parent
a369dbc942
commit
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2 changed files with 60 additions and 11 deletions
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@ -34,6 +34,7 @@
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#include "outpost_manager/outpost_manager.h"
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#include "outpost_manager/outpost_manager.h"
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#include "primitives_parser.h"
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#include "primitives_parser.h"
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#include "modules/shard_unifier_client.h"
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#include "modules/shard_unifier_client.h"
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#include "mission_manager/mission_manager.h"
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/// todo guild remove entity id translator
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/// todo guild remove entity id translator
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#include "nel/misc/eid_translator.h"
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#include "nel/misc/eid_translator.h"
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@ -686,23 +687,54 @@ void CGuild::unregisterGuild()
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//
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//
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//}
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//}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void CGuild::removeMission(CMissionGuild * mission, TMissionResult result)
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void CGuild::removeMission( uint idx, TMissionResult result)
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{
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{
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/// todo guild mission
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if ( idx >= _Missions.size() )
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return;
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/// if the mission was finished, the result is success
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if ( _Missions[idx]->getFinished() )
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{
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if ( _Missions[idx]->getMissionSuccess() )
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result = mr_success;
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else
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result = mr_fail;
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}
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CMissionTemplate *tpl = CMissionManager::getInstance()->getTemplate(_Missions[idx]->getTemplateId());
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if ( tpl && !tpl->Tags.NoList )
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{
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_Missions[idx]->clearUsersJournalEntry();
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}
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CMissionManager::getInstance()->deInstanciateMission(_Missions[idx]);
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delete _Missions[idx];
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_Missions.erase(_Missions.begin() + idx) ;
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void CGuild::addSuccessfulMission(CMissionTemplate * templ)
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void CGuild::addSuccessfulMission(CMissionTemplate * templ)
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{
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{
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/// todo guild mission
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/*TMissionHistory &mh = _MissionHistories[templ.Alias];
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mh.Successfull = true;*/
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/// TODO: Add the mission histories
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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bool CGuild::processMissionEvent( CMissionEvent & event, TAIAlias alias)
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bool CGuild::processMissionEvent( CMissionEvent & event, TAIAlias alias)
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{
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{
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/// todo guild mission
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return true;
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}
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//----------------------------------------------------------------------------
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bool CGuild::isMissionSuccessfull(TAIAlias alias)
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{
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/*std::map<TAIAlias, TMissionHistory>::iterator it(_MissionHistories.find(alias));
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if (it != _MissionHistories.end())
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return it->second.Successfull;*/
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/// TODO: Add the mission histories
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return false;
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return false;
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}
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}
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@ -27,6 +27,7 @@
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#include "outpost_manager/outpost_guild_db_updater.h"
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#include "outpost_manager/outpost_guild_db_updater.h"
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#include "guild_interface.h"
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#include "guild_interface.h"
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#include "database_guild.h"
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#include "database_guild.h"
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#include "mission_manager/mission_guild.h"
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class CMissionGuild;
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class CMissionGuild;
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class CGuildMember;
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class CGuildMember;
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@ -176,17 +177,30 @@ public:
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///\name Mission management
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///\name Mission management
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//@{
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//@{
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void removeMission(CMissionGuild * mission, TMissionResult result);
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void removeMission(CMissionGuild * mission, TMissionResult result)
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{
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for (uint i = 0; i < _Missions.size(); i++)
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{
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if ( _Missions[i] == mission )
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{
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removeMission(i, result);
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}
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}
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}
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void removeMission( uint idx, TMissionResult result);
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void addSuccessfulMission(CMissionTemplate * templ);
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void addSuccessfulMission(CMissionTemplate * templ);
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bool processMissionEvent( CMissionEvent & event, TAIAlias alias = CAIAliasTranslator::Invalid);
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bool processMissionEvent( CMissionEvent & event, TAIAlias alias = CAIAliasTranslator::Invalid);
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bool isMissionSuccessfull(TAIAlias alias);
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///\return the mission
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///\return the mission
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inline std::vector<CMissionGuild*> & getMissions()
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inline std::vector<CMissionGuild*> & getMissions()
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{
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{
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return std::vector<CMissionGuild*>();
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return _Missions;
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// To Do
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}
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void addMission(CMissionGuild* guildMission)
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{
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_Missions.push_back(guildMission);
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guildMission->updateUsersJournalEntry();
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}
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}
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void addMission(CMissionGuild* guildMission) {}
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bool isMissionSuccessfull(TAIAlias alias) { return false; }
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//@}
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//@}
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/// inventory management
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/// inventory management
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@ -359,6 +373,9 @@ private:
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/// list of outposts challenged by guild
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/// list of outposts challenged by guild
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std::vector<TAIAlias> _ChallengedOutposts;
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std::vector<TAIAlias> _ChallengedOutposts;
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///the missions took by the guild
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std::vector<CMissionGuild*> _Missions;
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NLMISC_COMMAND_FRIEND( guildDB );
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NLMISC_COMMAND_FRIEND( guildDB );
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};
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};
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#endif // RY_GUILD_H
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#endif // RY_GUILD_H
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