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synced 2024-11-22 23:26:15 +00:00
Changed: Replace ~0u by std::numeric_limits<uint>::max()
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parent
20dac0bdf9
commit
590dfeebc1
1 changed files with 14 additions and 14 deletions
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@ -88,7 +88,7 @@ struct SBotChatAutomatonState
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uint On[5]; // value to return on player click of slot 0..4
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// ctor -----------------------------------------------------------------
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SBotChatAutomatonState(SBotChatPage *page,uint on0=~0u,uint on1=~0u,uint on2=~0u,uint on3=~0u,uint on4=~0u)
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SBotChatAutomatonState(SBotChatPage *page,uint on0=std::numeric_limits<uint>::max(),uint on1=std::numeric_limits<uint>::max(),uint on2=std::numeric_limits<uint>::max(),uint on3=std::numeric_limits<uint>::max(),uint on4=std::numeric_limits<uint>::max())
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{
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Page=page;
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On[0]=on0;
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@ -100,8 +100,8 @@ struct SBotChatAutomatonState
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// make sure the number of arguments supplied corresponds to the
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// number of options prresent on the user interfac page
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nlassert(page->NumOptions>=0 && page->NumOptions<=4);
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nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=~0u);
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nlassert(page->NumOptions==4 || On[page->NumOptions]==~0u);
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nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=std::numeric_limits<uint>::max());
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nlassert(page->NumOptions==4 || On[page->NumOptions]==std::numeric_limits<uint>::max());
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}
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};
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@ -344,7 +344,7 @@ struct CBotChat
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void setState(uint32 state)
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{
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if (state>=Automaton->Size && state!=~0u)
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if (state>=Automaton->Size && state!=std::numeric_limits<uint32>::max())
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{
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nlwarning("CBotChatEntry()::setState: Invalid state: %d",state);
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return;
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@ -356,7 +356,7 @@ struct CBotChat
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// open the new page
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CurrentState=state;
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if (state==~0u)
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if (state==std::numeric_limits<uint32>::max())
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Done=true;
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else
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Done=!Automaton->States[CurrentState].Page->PageType->open(Player,Bot);
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@ -377,7 +377,7 @@ struct CBotChat
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void setAutomaton(SBotChatAutomaton *automaton)
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{
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Automaton=automaton;
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CurrentState=~0u; // set this to a ~0 so that setState doesn't try to clse existing page
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CurrentState=std::numeric_limits<uint32>::max(); // set this to a ~0 so that setState doesn't try to clse existing page
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setState(0);
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}
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@ -396,7 +396,7 @@ struct CBotChat
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void endChat ()
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{
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setState(~0u);
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setState(std::numeric_limits<uint32>::max());
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}
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CEntityId Player;
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@ -672,7 +672,7 @@ struct SBotChatAutomatonState
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uint On[5]; // value to return on player click of slot 0..4
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// ctor -----------------------------------------------------------------
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SBotChatAutomatonState(SBotChatPage *page,uint on0=~0u,uint on1=~0u,uint on2=~0u,uint on3=~0u,uint on4=~0u)
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SBotChatAutomatonState(SBotChatPage *page,uint on0=std::numeric_limits<uint>::max(),uint on1=std::numeric_limits<uint>::max(),uint on2=std::numeric_limits<uint>::max(),uint on3=std::numeric_limits<uint>::max(),uint on4=std::numeric_limits<uint>::max())
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{
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Page=page;
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On[0]=on0;
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@ -684,8 +684,8 @@ struct SBotChatAutomatonState
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// make sure the number of arguments supplied corresponds to the
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// number of options prresent on the user interfac page
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nlassert(page->NumOptions>=0 && page->NumOptions<=4);
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nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=~0u);
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nlassert(page->NumOptions==4 || On[page->NumOptions]==~0u);
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nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=std::numeric_limits<uint>::max());
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nlassert(page->NumOptions==4 || On[page->NumOptions]==std::numeric_limits<uint>::max());
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}
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};
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@ -928,7 +928,7 @@ struct CBotChat
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void setState(uint32 state)
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{
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if (state>=Automaton->Size && state!=~0u)
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if (state>=Automaton->Size && state!=std::numeric_limits<uint32>::max())
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{
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nlwarning("CBotChatEntry()::setState: Invalid state: %d",state);
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return;
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@ -940,7 +940,7 @@ struct CBotChat
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// open the new page
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CurrentState=state;
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if (state==~0u)
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if (state==std::numeric_limits<uint32>::max())
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Done=true;
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else
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Done=!Automaton->States[CurrentState].Page->PageType->open(Player,Bot);
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@ -961,7 +961,7 @@ struct CBotChat
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void setAutomaton(SBotChatAutomaton *automaton)
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{
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Automaton=automaton;
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CurrentState=~0u; // set this to a ~0 so that setState doesn't try to clse existing page
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CurrentState=std::numeric_limits<uint32>::max(); // set this to a std::numeric_limits<uint32>::max() so that setState doesn't try to clse existing page
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setState(0);
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}
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@ -980,7 +980,7 @@ struct CBotChat
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void endChat ()
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{
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setState(~0u);
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setState(std::numeric_limits<uint32>::max());
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}
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CEntityId Player;
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