mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-22 07:06:13 +00:00
Changed: Synchonized some changes from compatibility-develop branch
--HG-- branch : develop
This commit is contained in:
parent
bd901c5a8c
commit
575f58d749
16 changed files with 537 additions and 103 deletions
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@ -16,11 +16,11 @@ SaveConfig = 1;
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Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
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// "Auto" will choose the best suited driver depending on hardware
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FullScreen = 1;
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Width = 1024;
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Height = 768;
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Width = 0;
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Height = 0;
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PositionX = 0;
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PositionY = 0;
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Frequency = 60;
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Frequency = 0;
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Depth = 32;
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Sleep = -1;
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ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
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@ -281,7 +281,7 @@ DivideTextureSizeBy2= 0; // Divide texture size
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DisableVtxProgram = 0; // Disable Hardware Vertex Program.
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DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
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DisableTextureShdr = 0; // Disable Hardware Texture Shader.
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HDEntityTexture = 0;
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HDEntityTexture = 1;
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HDTextureInstalled = 1;
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WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
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@ -481,7 +481,8 @@ XMLInterfaceFiles = {
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"commands2.xml",
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"ring_access_point_filter.xml",
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"ring_window.xml",
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"bg_downloader.xml"
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"bg_downloader.xml",
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"ryzhome_toolbar.xml"
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};
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XMLR2EDInterfaceFiles =
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@ -569,7 +570,9 @@ HelpPages =
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"fr=http://forums.ryzom.com/forum/showthread.php?t=29130",
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"en=http://forums.ryzom.com/forum/showthread.php?t=29129",
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"wk=http://forums.ryzom.com/forum/showthread.php?t=29129",
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"de=http://forums.ryzom.com/forum/showthread.php?t=29131"
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"de=http://forums.ryzom.com/forum/showthread.php?t=29131",
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"es=http://forums.ryzom.com/forum/showthread.php?t=29129",
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"ru=http://forums.ryzom.com/forum/showthread.php?t=29129"
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};
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WebIgMainDomain = "app.ryzom.com";
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@ -217,7 +217,7 @@ end
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-- Is its level known (not too high ...)
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-- Boss/Mini-bosses/Names colored ring
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function game:updateTargetConsiderUI()
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--debugInfo("Updating consider widget")
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-- debugInfo("Updating consider widget")
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local targetWindow = getUI("ui:interface:target")
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--
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@ -228,12 +228,14 @@ function game:updateTargetConsiderUI()
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local wgToolTip = targetWindow:find("target_tooltip")
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local wgPvPTag = targetWindow:find("pvp_tags")
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local wgHeader = targetWindow:find("header_opened")
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local wgLock = targetWindow:find("lock")
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wgTargetSlotForce.active = true
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wgImpossible.active = true
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-- no selection ?
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if twGetTargetLevel() == -1 then
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wgLock.active = false
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wgTargetSlotForce.active = false
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wgTargetLevel.active = false
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wgImpossible.active = false
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@ -254,20 +256,36 @@ function game:updateTargetConsiderUI()
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wgPvPTag.active = false
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wgHeader.h = 34;
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-- /luaScript getUI("ui:interface:target:header_opened:lock").active=true
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-- if the selection is a player, then both the local & targeted player must be in PVP mode for the level to be displayed
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if (twIsTargetPlayer()) then
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-- don't display anything ...
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wgLock.active = false
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wgTargetSlotForce.active = false
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wgTargetLevel.active = false
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wgImpossible.active = false
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wgSlotRing.active = false
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wgToolTip.tooltip = ""
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if twIsTargetInPVPMode() then
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debugInfo("target in pvp")
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wgPvPTag.active = true
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wgHeader.h = 56;
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end
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return
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else
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wgLock.active = false
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local level = getDbProp(getDefine("target_player_level"))
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if level == 2 then -- Locked by team of player
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wgLock.active = true
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wgLock.color = "50 250 250 255"
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else
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if level == 1 then -- Locked by another team
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wgLock.active = true
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wgLock.color = "250 50 50 255"
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end
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end
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end
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-- depending on the number of people in the group, set the max diff for visibility between player level
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@ -269,14 +269,27 @@
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posparent="slot_force"
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x="-1"
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y="6"
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scale="true"
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h="16"
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w="32"
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scale="true"
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h="16"
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w="32"
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color="255 255 255 255"
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texture="consider_impossible.tga"
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global_color="false"
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render_layer="1"
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active="true" />
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<view type="bitmap"
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id="lock"
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posref="BR BR"
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posparent="slot_force"
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x="-5"
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y="-3"
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h="14"
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w="14"
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color="255 255 255 255"
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texture="w_win_lock.tga"
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global_color="false"
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render_layer="3"
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active="true" />
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<ctrl type="tooltip"
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id="target_tooltip"
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tooltip="uittConsiderTargetNoSelection"
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@ -32,13 +32,15 @@ function SceneEditor:init(scene_id, form_url, translations, icons_url)
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self.T = translations
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end
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function SceneEditor:reset()
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function SceneEditor:reset(no_get_html)
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self.Shapes = {}
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self.Groups = {}
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self.LastEditedGroup = nil
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self.HaveUpdate = nil
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runAH(nil, "remove_shapes", "")
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self:get_html("Reseted")
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if no_get_html == true then
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self:get_html("Reseted")
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end
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end
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function SceneEditor:show_menu()
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@ -364,24 +366,24 @@ end
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function SceneEditor:editGroup(group)
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if self.LastEditedGroup then
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self:removeGroup(self.LastEditedGroup)
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self:removeGroup(self.LastEditedGroup, true)
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self:addGroup(self.LastEditedGroup, 0, true, false)
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end
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self:removeGroup(group);
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self:removeGroup(group, true);
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self:addGroup(group, 0, true, true)
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self.LastEditedGroup = group
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end
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function SceneEditor:addFromDb(group, db_id, json_shape)
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function SceneEditor:addFromDb(group, db_id, json_shape, edit)
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shape = Json.decode(json_shape)
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shape.db_id = db_id
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shape.group = group
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shape.modified = ""
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if hide then
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shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, false, "", "")
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else
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if edit then
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shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, true, "", "SceneEditor:show_menu()")
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else
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shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, true, "", "")
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end
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rotateShape(shape_id, tostring(shape.rot[1]), tostring(shape.rot[2]), tostring(shape.rot[3]))
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setupShape(shape_id, shape.setup)
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@ -393,7 +395,7 @@ function SceneEditor:addFromDb(group, db_id, json_shape)
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end
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function SceneEditor:removeGroup(group)
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function SceneEditor:removeGroup(group, no_get_html)
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if self.Groups[group] == nil then
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return
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end
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@ -404,6 +406,7 @@ function SceneEditor:removeGroup(group)
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deleteShape(shape_id)
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end
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end
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self.Groups[group] = nil
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if self.LastEditedGroup == group then
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self.LastEditedGroup = nil
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@ -412,7 +415,9 @@ function SceneEditor:removeGroup(group)
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ui.active=false
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end
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end
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self:get_html("Group Removed")
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if no_get_html == nil then
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self:get_html("Group Removed")
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end
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end
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function SceneEditor:enc64(data)
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@ -479,20 +484,7 @@ function SceneEditor:show_shape_list()
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end
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end
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function SceneEditor:get_html_section(message, color)
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return '<table width="100%" cellspacing="0" cellpadding="0"><tr bgcolor="'..color..'"><td align="center" valign="middle"><font color="#FFFFFF" size="12">'..message..'</font></td></tr></table>'
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end
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function SceneEditor:get_html(message, message_bg)
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local new_group = ' <a class="ryzom-ui-button" href="'..self.baseUrl..'_AddGroup&add_new_group=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/chart_organisation_add.png" alt="'..self.T["add_new_group"]..'" /></a>'
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local show_hide_cols = ' <a class="ryzom-ui-button" href="ah:ark_pacs_borders"><img src="'..self.iconsUrl..'/32/show_hide_cols.png" alt="'..self.T["show_hide_cols"]..'" /></a>'
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local reset_scene = '</td><td align="center" bgcolor="#502020" width="40px"><a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&reset_scene=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/bin.png" alt="'..self.T["reset_scene"]..'" /></a>'
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local html = '<header><title>'..self.T["sceno_editor"]..'</title></header>'..self:get_html_section(message..'</td><td bgcolor="#202020" align="center" height="40px" width="140px" valign="middle">'..new_group..show_hide_cols..reset_scene, (message_bg or SceneEditor:get_random_color()))
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html = html .. '<form action="'..self.baseUrl..'_SaveShapes" method="POST"><input type="hidden" name="group" value="'..(self.LastEditedGroup or "")..'" /><input type="hidden" name="scene_id" value="'..self.sceneId..'" />\
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<table width="100%" cellspacing="0" cellpadding="0">'
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function SceneEditor:getShapesByGroups()
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local groups = {}
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for shape_id, shape in pairs(self.Shapes) do
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if shape.group == nil then
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@ -504,13 +496,35 @@ function SceneEditor:get_html(message, message_bg)
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end
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table.insert(groups[shape.group], shape_id)
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end
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return groups
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end
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function SceneEditor:get_html_section(message, color)
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return '<table width="100%" cellspacing="0" cellpadding="0"><tr bgcolor="'..color..'"><td align="center" valign="middle"><font color="#FFFFFF" size="12">'..message..'</font></td></tr></table>'
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end
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function SceneEditor:get_html(message, message_bg)
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debug("get_html :"..message)
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local new_group = ' <a class="ryzom-ui-button" href="'..self.baseUrl..'_AddGroup&add_new_group=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/chart_organisation_add.png" alt="'..self.T["add_new_group"]..'" /></a>'
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local show_hide_cols = ' <a class="ryzom-ui-button" href="ah:ark_pacs_borders"><img src="'..self.iconsUrl..'/32/show_hide_cols.png" alt="'..self.T["show_hide_cols"]..'" /></a>'
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local reset_scene = '</td><td align="center" bgcolor="#502020" width="40px"><a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&reset_scene=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/bin.png" alt="'..self.T["reset_scene"]..'" /></a>'
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local html = '<header><title>'..self.T["sceno_editor"]..'</title></header>'..self:get_html_section(message..'</td><td bgcolor="#202020" align="center" height="40px" width="140px" valign="middle">'..new_group..show_hide_cols..reset_scene, (message_bg or SceneEditor:get_random_color()))
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html = html .. '<form action="'..self.baseUrl..'_SaveShapes" method="POST"><input type="hidden" name="group" value="'..(self.LastEditedGroup or "")..'" /><input type="hidden" name="scene_id" value="'..self.sceneId..'" />\
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<table width="100%" cellspacing="0" cellpadding="0">'
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local groups = self:getShapesByGroups()
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for group, shapes in pairsByKeys(self.Groups) do
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debug("Group : "..group)
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local groupname = group
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html = html .. '<tr bgcolor="#444444"><td height="20px"><table width="100%"><tr><td> '..groupname..' ('..(self.Groups[group].props.count or '0')..') </td><td align="right"><input type="hidden" name="shape[]", value="#"/>'
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if self.Groups[group].props.show then
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debug("Group : show")
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if self.Groups[group].props.edit then
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html = html .. '<a href="ah:lua:SceneEditor:show_shape_list()"><img src="'..self.iconsUrl..'/16/box_add.png" alt="'..self.T["add_shape"]..'"/></a></td><td align="right">'
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if self.HaveUpdate then
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@ -485,6 +485,7 @@ void CContinent::select(const CVectorD &pos, NLMISC::IProgressCallback &progress
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{
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H_AUTO(InitRZWorldPacs)
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releasePACS();
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// Init PACS
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std::string pacsRBankPath = CPath::lookup(PacsRBank, false);
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@ -931,6 +932,9 @@ void CContinent::unselect()
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// Remove the primitive for all entitites (new PACS coming soon and need new primitives).
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EntitiesMngr.removeCollision();
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// Remove the instances (shapes).
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EntitiesMngr.removeInstances();
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// release collision primitives
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if (IGCallbacks)
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{
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@ -60,8 +60,7 @@ CLFECOMMON::TCLEntityId SlotUnderCursor;
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uint32 MissionId = 0;
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uint32 MissionRingId = 0;
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sint32 InstanceId = 0;
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UInstance selectedInstance;
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const UInstance noSelectedInstance;
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sint32 selectedInstance = -1;
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string selectedInstanceURL;
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static NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> s_UserCharFade;
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@ -129,7 +128,7 @@ void initContextualCursor()
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ContextCur.add(true, "MISSION", string(""), 0.0f, checkUnderCursor, contextMission);
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ContextCur.add(true, "WEB PAGE", string(""), 0.0f, checkUnderCursor, contextWebPage);
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ContextCur.add(true, "WEBIG", string(""), 0.0f, checkUnderCursor, contextWebIG);
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ContextCur.add(false, "ARKITECT", string("curs_pick.tga"), 0.0f, checkUnderCursor, contextARKitect);
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ContextCur.add(false, "ARKITECT", string("curs_create.tga"), 0.0f, checkUnderCursor, contextARKitect);
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ContextCur.add(true, "OUTPOST", string(""), 0.0f, checkUnderCursor, contextOutpost);
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ContextCur.add(true, "RING MISSION", string(""), 0.0f, checkUnderCursor, contextRingMission);
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ContextCur.add(true, "BUILD_TOTEM", string("uimGcmChooseBuilding"), 0.0f, checkUnderCursor, contextBuildTotem);
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@ -346,7 +345,6 @@ void checkUnderCursor()
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// Entity Under the cursor is the entity selected.
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else
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{
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// Wait for the target is up to date. Do not display context cursor if the user is mounted.
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if( (UserEntity->selection() == UserEntity->targetSlot()) &&
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(! UserEntity->isRiding()) )
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@ -536,59 +534,49 @@ void checkUnderCursor()
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sint32 instance_idx;
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CShapeInstanceReference instref = EntitiesMngr.getShapeInstanceUnderPos(cursX, cursY, instance_idx);
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if (EntitiesMngr.instancesRemoved())
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selectedInstance = noSelectedInstance;
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std::vector<string> keys;
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keys.push_back("colorize");
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if (instance_idx != selectedInstance && selectedInstance != -1) {
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std::vector<string> values;
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values.push_back("0");
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EntitiesMngr.setupInstance((uint32)selectedInstance, keys, values);
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}
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UInstance instance = instref.Instance;
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if (!instance.empty())
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if (!instance.empty() && !instref.ContextURL.empty())
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{
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if (instance.getObjectPtr() != selectedInstance.getObjectPtr())
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{
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for(uint j=0;j<selectedInstance.getNumMaterials();j++)
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{
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// unhighlight
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selectedInstance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
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selectedInstance.getMaterial(j).setShininess( 10.0f );
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}
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selectedInstance = instance;
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// For all materials
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for(uint j=0;j<selectedInstance.getNumMaterials();j++)
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{
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// highlight
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selectedInstance.getMaterial(j).setEmissive(CRGBA(255,0,0,255));
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selectedInstance.getMaterial(j).setShininess( 1000.0f );
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}
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}
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selectedInstanceURL = instref.ContextURL;
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if (instref.ContextText.empty())
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{
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if (instance_idx != -1) {
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std::vector<string> values;
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values.push_back("#FF0000FF");
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EntitiesMngr.setupInstance((uint32)instance_idx, keys, values);
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selectedInstance = instance_idx;
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}
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cursor->setCursor("r2ed_tool_select_move_over.tga");
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InstanceId = instance_idx;
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if(ContextCur.context("ARKITECT", 0.f, ucstring()))
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if (ContextCur.context("ARKITECT", 0.f, ucstring("Edit")))
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return;
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}
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else
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{
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cursor->setCursor("curs_pick.tga");
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ucstring contextText;
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contextText.fromUtf8(instref.ContextText);
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if(ContextCur.context("WEBIG", 0.f, contextText))
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if (ContextCur.context("WEBIG", 0.f, contextText))
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return;
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}
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}
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else
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{
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if (!selectedInstance.empty())
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{
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for(uint j=0;j<selectedInstance.getNumMaterials();j++)
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{
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//unhighlight
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selectedInstance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
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selectedInstance.getMaterial(j).setShininess( 10.0f );
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}
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selectedInstance = noSelectedInstance;
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} else {
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if (!selectedInstanceURL.empty()) {
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cursor->setCursor("curs_default.tga");
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selectedInstanceURL.clear();
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}
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}
|
||||
|
||||
SlotUnderCursor = CLFECOMMON::INVALID_SLOT;
|
||||
}
|
||||
}
|
||||
|
@ -896,7 +884,8 @@ void contextWebIG(bool rightClick, bool dblClick)
|
|||
CInterface3DShape *el= dynamic_cast<CInterface3DShape*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:bot_chat_object:scene3d:object_1"));
|
||||
if (el != NULL)
|
||||
{
|
||||
el->setName(selectedInstance.getShapeName());
|
||||
//TODO: Fix that
|
||||
//el->setName(selectedInstance.getShapeName());
|
||||
el->setPosX(0.0f);
|
||||
}
|
||||
if (selectedInstanceURL.empty())
|
||||
|
|
|
@ -703,6 +703,57 @@ double CEntityManager::getInstanceColOrient(uint32 idx)
|
|||
return primitive->getOrientation(dynamicWI);
|
||||
}
|
||||
|
||||
CVector CEntityManager::getInstanceBBoxMin(uint32 idx)
|
||||
{
|
||||
if (!Scene || idx >= _ShapeInstances.size() || _ShapeInstances[idx].Deleted)
|
||||
return CVector(0,0,0);
|
||||
|
||||
UInstance instance = _ShapeInstances[idx].Instance;
|
||||
if (instance.empty())
|
||||
return CVector(0,0,0);
|
||||
|
||||
NLMISC::CAABBox bbox;
|
||||
_ShapeInstances[idx].Instance.getShapeAABBox(bbox);
|
||||
|
||||
CVector bbox_min;
|
||||
|
||||
if (bbox.getCenter() == CVector::Null)
|
||||
bbox_min = CVector(-0.5f, -0.5f, -0.5f);
|
||||
else
|
||||
bbox_min = bbox.getMin();
|
||||
|
||||
bbox_min.x *= _ShapeInstances[idx].Instance.getScale().x;
|
||||
bbox_min.y *= _ShapeInstances[idx].Instance.getScale().y;
|
||||
bbox_min.z *= _ShapeInstances[idx].Instance.getScale().z;
|
||||
|
||||
return bbox_min+_ShapeInstances[idx].Instance.getPos();
|
||||
}
|
||||
|
||||
CVector CEntityManager::getInstanceBBoxMax(uint32 idx)
|
||||
{
|
||||
if (!Scene || idx >= _ShapeInstances.size() || _ShapeInstances[idx].Deleted)
|
||||
return CVector(0,0,0);
|
||||
|
||||
UInstance instance = _ShapeInstances[idx].Instance;
|
||||
if(instance.empty())
|
||||
return CVector(0,0,0);
|
||||
|
||||
NLMISC::CAABBox bbox;
|
||||
_ShapeInstances[idx].Instance.getShapeAABBox(bbox);
|
||||
|
||||
CVector bbox_max;
|
||||
|
||||
if (bbox.getCenter() == CVector::Null)
|
||||
bbox_max = CVector(-0.5f, -0.5f, -0.5f);
|
||||
else
|
||||
bbox_max = bbox.getMax();
|
||||
|
||||
bbox_max.x *= _ShapeInstances[idx].Instance.getScale().x;
|
||||
bbox_max.y *= _ShapeInstances[idx].Instance.getScale().y;
|
||||
bbox_max.z *= _ShapeInstances[idx].Instance.getScale().z;
|
||||
|
||||
return bbox_max+_ShapeInstances[idx].Instance.getPos();
|
||||
}
|
||||
|
||||
bool CEntityManager::removeInstances()
|
||||
{
|
||||
|
@ -756,14 +807,28 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
}
|
||||
else if (param == "colorize")
|
||||
{
|
||||
CRGBA c;
|
||||
if( fromString( values[i], c ) )
|
||||
if (values[i] == "0")
|
||||
{
|
||||
for(uint j=0;j<instance.getNumMaterials();j++)
|
||||
{
|
||||
instance.getMaterial(j).setShininess( 1000.0f );
|
||||
instance.getMaterial(j).setEmissive(c);
|
||||
instance.getMaterial(j).setDiffuse(c);
|
||||
instance.getMaterial(j).setShininess( 10.0f );
|
||||
instance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
||||
instance.getMaterial(j).setAmbient(CRGBA(0,0,0,255));
|
||||
instance.getMaterial(j).setDiffuse(CRGBA(255,255,255,255));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CRGBA c;
|
||||
if( fromString( values[i], c ) )
|
||||
{
|
||||
for(uint j=0;j<instance.getNumMaterials();j++)
|
||||
{
|
||||
instance.getMaterial(j).setShininess( 1000.0f );
|
||||
instance.getMaterial(j).setEmissive(c);
|
||||
instance.getMaterial(j).setAmbient(c);
|
||||
instance.getMaterial(j).setDiffuse(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -782,6 +847,43 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (param == "skeleton")
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
else if (param == "context")
|
||||
{
|
||||
_ShapeInstances[idx].ContextText = values[i];
|
||||
}
|
||||
else if (param == "url")
|
||||
{
|
||||
_ShapeInstances[idx].ContextURL = values[i];
|
||||
}
|
||||
else if (param == "move x" || param == "move y" || param == "move z")
|
||||
{
|
||||
float v;
|
||||
CVector pos = getInstancePos(idx);
|
||||
|
||||
if( getRelativeFloatFromString( values[i], v ) ) {
|
||||
updateVector(param, pos, v, true);
|
||||
} else {
|
||||
updateVector(param, pos, v, false);
|
||||
}
|
||||
setInstancePos(idx, pos);
|
||||
}
|
||||
else if (param == "rot x" || param == "rot y" || param == "rot z")
|
||||
{
|
||||
|
||||
float v;
|
||||
CVector rot = getInstanceRot(idx);
|
||||
|
||||
if( getRelativeFloatFromString( values[i], v ) ) {
|
||||
updateVector(param, rot, v, true);
|
||||
} else {
|
||||
updateVector(param, rot, v, false);
|
||||
}
|
||||
setInstanceRot(idx, rot);
|
||||
}
|
||||
else if (param == "scale x" || param == "scale y" || param == "scale z")
|
||||
{
|
||||
float v;
|
||||
|
@ -879,6 +981,10 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
fromString(values[i], active);
|
||||
primitive->setObstacle(active);
|
||||
}
|
||||
else if (param == "col obstacle")
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -933,7 +1039,16 @@ CShapeInstanceReference CEntityManager::getShapeInstanceUnderPos(float x, float
|
|||
bbox_max = bbox.getMax();
|
||||
}
|
||||
|
||||
bbox.setMinMax((bbox_min*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos(), (bbox_max*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos());
|
||||
bbox_min.x *= _ShapeInstances[i].Instance.getScale().x;
|
||||
bbox_min.y *= _ShapeInstances[i].Instance.getScale().y;
|
||||
bbox_min.z *= _ShapeInstances[i].Instance.getScale().z;
|
||||
|
||||
bbox_max.x *= _ShapeInstances[i].Instance.getScale().x;
|
||||
bbox_max.y *= _ShapeInstances[i].Instance.getScale().y;
|
||||
bbox_max.z *= _ShapeInstances[i].Instance.getScale().z;
|
||||
|
||||
|
||||
bbox.setMinMax(bbox_min+_ShapeInstances[i].Instance.getPos(), bbox_max+_ShapeInstances[i].Instance.getPos());
|
||||
|
||||
if(bbox.intersect(pos, pos+dir*100.0f))
|
||||
{
|
||||
|
|
|
@ -236,6 +236,8 @@ public:
|
|||
CVector getInstanceColPos(uint32 idx);
|
||||
CVector getInstanceColScale(uint32 idx);
|
||||
double getInstanceColOrient(uint32 idx);
|
||||
CVector getInstanceBBoxMin(uint32 idx);
|
||||
CVector getInstanceBBoxMax(uint32 idx);
|
||||
bool setInstanceRot(uint32 idx, CVector pos);
|
||||
bool instancesRemoved();
|
||||
bool setupInstance(uint32 idx, const std::vector<std::string> &keys, const std::vector<std::string> &values);
|
||||
|
|
|
@ -96,9 +96,14 @@ REGISTER_ACTION_HANDLER (CAHDisplayInfos, "display_infos");
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
class CAHToggleARKPACSBorders : public IActionHandler
|
||||
{
|
||||
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
||||
virtual void execute (CCtrlBase * /* pCaller */, const string &Params)
|
||||
{
|
||||
ARKPACSBorders = !ARKPACSBorders;
|
||||
if (!getParam(Params, "on").empty())
|
||||
ARKPACSBorders = true;
|
||||
else if (!getParam(Params, "off").empty())
|
||||
ARKPACSBorders = false;
|
||||
else ARKPACSBorders = !ARKPACSBorders;
|
||||
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER (CAHToggleARKPACSBorders, "ark_pacs_borders");
|
||||
|
|
|
@ -2048,7 +2048,8 @@ int CLuaIHMRyzom::addShape(CLuaState &ls)
|
|||
float x = 0.0f, y = 0.0f, z = 0.0f;
|
||||
float scale = 1.0f;
|
||||
string context, url, skeleton, texture;
|
||||
bool highlight, transparency = false;
|
||||
bool highlight = false;
|
||||
bool transparency = false;
|
||||
bool collision = true;
|
||||
|
||||
if (ls.getTop() >= 2)
|
||||
|
@ -2150,14 +2151,14 @@ int CLuaIHMRyzom::addShape(CLuaState &ls)
|
|||
if (!highlight)
|
||||
{
|
||||
instance.getMaterial(j).setAmbient(CRGBA(0,0,0,255));
|
||||
instance.getMaterial(j).setShininess( 10.0f );
|
||||
instance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
||||
instance.getMaterial(j).setShininess(10.0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.getMaterial(j).setAmbient(CRGBA(0,0,0,255));
|
||||
instance.getMaterial(j).setEmissive(CRGBA(255,0,0,255));
|
||||
instance.getMaterial(j).setShininess( 1000.0f );
|
||||
instance.getMaterial(j).setShininess(1000.0f);
|
||||
}
|
||||
|
||||
if (!texture.empty())
|
||||
|
|
|
@ -47,7 +47,6 @@
|
|||
#include "editor.h"
|
||||
//
|
||||
#include "nel/gui/lua_helper.h"
|
||||
using namespace NLGUI;
|
||||
#include "nel/gui/group_tree.h"
|
||||
#include "../interface_v3/interface_manager.h"
|
||||
#include "../contextual_cursor.h"
|
||||
|
@ -122,7 +121,7 @@ using namespace NLGUI;
|
|||
using namespace NLMISC;
|
||||
using namespace NLNET;
|
||||
using namespace NL3D;
|
||||
|
||||
using namespace NLGUI;
|
||||
|
||||
extern CEventsListener EventsListener;
|
||||
extern CLog g_log;
|
||||
|
|
|
@ -1551,7 +1551,8 @@
|
|||
<leaf name="DESPAWN"
|
||||
type="I7" />
|
||||
<leaf name="NAME"
|
||||
type="I32" />
|
||||
type="I32"
|
||||
is_true="1" />
|
||||
</branch>
|
||||
</branch>
|
||||
<branch name="DEBUG_INFO"
|
||||
|
|
|
@ -355,11 +355,11 @@
|
|||
<leaf name="EQUIP"
|
||||
sendto="EGS"
|
||||
format="u16 u16 u16"
|
||||
description="the client equip character (equipped inventory, equipped inventory slot, bag slot)" />
|
||||
description="the client equip character (equiped inventory, equiped inventory slot, bag slot)" />
|
||||
<leaf name="UNEQUIP"
|
||||
sendto="EGS"
|
||||
format="u16 u16"
|
||||
description="the client unequip character (equipped inventory, equipped inventory slot)" />
|
||||
description="the client unequip character (equiped inventory, equiped inventory slot)" />
|
||||
<leaf name="TEMP_TO_BAG"
|
||||
sendto="EGS"
|
||||
format="u16"
|
||||
|
|
|
@ -1198,6 +1198,14 @@ void CBankAccessor_PLR::TEXCHANGE::TGIVE::TArray::init(ICDBStructNode *parent, u
|
|||
nlassert(node != NULL);
|
||||
_QUANTITY = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("CREATE_TIME"), false );
|
||||
nlassert(node != NULL);
|
||||
_CREATE_TIME = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("SERIAL"), false );
|
||||
nlassert(node != NULL);
|
||||
_SERIAL = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("USER_COLOR"), false );
|
||||
nlassert(node != NULL);
|
||||
_USER_COLOR = node;
|
||||
|
@ -1277,6 +1285,14 @@ void CBankAccessor_PLR::TEXCHANGE::TRECEIVE::TArray::init(ICDBStructNode *parent
|
|||
nlassert(node != NULL);
|
||||
_QUANTITY = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("CREATE_TIME"), false );
|
||||
nlassert(node != NULL);
|
||||
_CREATE_TIME = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("SERIAL"), false );
|
||||
nlassert(node != NULL);
|
||||
_SERIAL = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("USER_COLOR"), false );
|
||||
nlassert(node != NULL);
|
||||
_USER_COLOR = node;
|
||||
|
@ -1484,6 +1500,14 @@ void CBankAccessor_PLR::TINVENTORY::TTEMP::TArray::init(ICDBStructNode *parent,
|
|||
nlassert(node != NULL);
|
||||
_QUANTITY = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("CREATE_TIME"), false );
|
||||
nlassert(node != NULL);
|
||||
_CREATE_TIME = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("SERIAL"), false );
|
||||
nlassert(node != NULL);
|
||||
_SERIAL = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("USER_COLOR"), false );
|
||||
nlassert(node != NULL);
|
||||
_USER_COLOR = node;
|
||||
|
@ -1574,6 +1598,14 @@ void CBankAccessor_PLR::TINVENTORY::TSHARE::TArray::init(ICDBStructNode *parent,
|
|||
nlassert(node != NULL);
|
||||
_QUANTITY = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("CREATE_TIME"), false );
|
||||
nlassert(node != NULL);
|
||||
_CREATE_TIME = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("SERIAL"), false );
|
||||
nlassert(node != NULL);
|
||||
_SERIAL = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("USER_COLOR"), false );
|
||||
nlassert(node != NULL);
|
||||
_USER_COLOR = node;
|
||||
|
@ -2126,6 +2158,14 @@ void CBankAccessor_PLR::TTRADING::TArray::init(ICDBStructNode *parent, uint inde
|
|||
nlassert(node != NULL);
|
||||
_QUANTITY = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("CREATE_TIME"), false );
|
||||
nlassert(node != NULL);
|
||||
_CREATE_TIME = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("SERIAL"), false );
|
||||
nlassert(node != NULL);
|
||||
_SERIAL = node;
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("USER_COLOR"), false );
|
||||
nlassert(node != NULL);
|
||||
_USER_COLOR = node;
|
||||
|
@ -3140,11 +3180,11 @@ void CBankAccessor_PLR::TPACK_ANIMAL::TBEAST::init(ICDBStructNode *parent, uint
|
|||
nlassert(node != NULL);
|
||||
_DESPAWN = node;
|
||||
|
||||
// WARNING: let the value to true, else it'll corrupt backups
|
||||
node = parent->getNode( ICDBStructNode::CTextId("NAME"), true );
|
||||
nlassert(node != NULL);
|
||||
_NAME = node;
|
||||
|
||||
|
||||
// branch init
|
||||
|
||||
}
|
||||
|
|
|
@ -956,6 +956,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
|
||||
void setIS_INVISIBLE(CCDBSynchronised &dbGroup, bool value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _IS_INVISIBLE, value, forceSending);
|
||||
}
|
||||
|
||||
|
@ -1313,8 +1315,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
{
|
||||
return _DODGE;
|
||||
}
|
||||
|
||||
TBRICK_TICK_RANGE &getBRICK_TICK_RANGE()
|
||||
TBRICK_TICK_RANGE &getBRICK_TICK_RANGE()
|
||||
{
|
||||
return _BRICK_TICK_RANGE;
|
||||
}
|
||||
|
@ -2781,6 +2782,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_SHEET;
|
||||
ICDBStructNode *_QUALITY;
|
||||
ICDBStructNode *_QUANTITY;
|
||||
ICDBStructNode *_CREATE_TIME;
|
||||
ICDBStructNode *_SERIAL;
|
||||
ICDBStructNode *_USER_COLOR;
|
||||
ICDBStructNode *_WEIGHT;
|
||||
ICDBStructNode *_NAMEID;
|
||||
|
@ -2867,6 +2870,46 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
return _QUANTITY;
|
||||
}
|
||||
|
||||
void setCREATE_TIME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _CREATE_TIME, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getCREATE_TIME(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _CREATE_TIME, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getCREATE_TIMECDBNode()
|
||||
{
|
||||
return _CREATE_TIME;
|
||||
}
|
||||
|
||||
void setSERIAL(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _SERIAL, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getSERIAL(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _SERIAL, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getSERIALCDBNode()
|
||||
{
|
||||
return _SERIAL;
|
||||
}
|
||||
|
||||
void setUSER_COLOR(CCDBSynchronised &dbGroup, uint8 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
@ -3080,6 +3123,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_SHEET;
|
||||
ICDBStructNode *_QUALITY;
|
||||
ICDBStructNode *_QUANTITY;
|
||||
ICDBStructNode *_CREATE_TIME;
|
||||
ICDBStructNode *_SERIAL;
|
||||
ICDBStructNode *_USER_COLOR;
|
||||
ICDBStructNode *_WEIGHT;
|
||||
ICDBStructNode *_NAMEID;
|
||||
|
@ -3166,6 +3211,46 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
return _QUANTITY;
|
||||
}
|
||||
|
||||
void setCREATE_TIME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _CREATE_TIME, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getCREATE_TIME(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _CREATE_TIME, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getCREATE_TIMECDBNode()
|
||||
{
|
||||
return _CREATE_TIME;
|
||||
}
|
||||
|
||||
void setSERIAL(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _SERIAL, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getSERIAL(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _SERIAL, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getSERIALCDBNode()
|
||||
{
|
||||
return _SERIAL;
|
||||
}
|
||||
|
||||
void setUSER_COLOR(CCDBSynchronised &dbGroup, uint8 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
@ -3471,6 +3556,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
|
||||
void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _MONEY, value, forceSending);
|
||||
}
|
||||
|
||||
|
@ -3710,6 +3797,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_SHEET;
|
||||
ICDBStructNode *_QUALITY;
|
||||
ICDBStructNode *_QUANTITY;
|
||||
ICDBStructNode *_CREATE_TIME;
|
||||
ICDBStructNode *_SERIAL;
|
||||
ICDBStructNode *_USER_COLOR;
|
||||
ICDBStructNode *_WEIGHT;
|
||||
ICDBStructNode *_NAMEID;
|
||||
|
@ -3796,6 +3885,46 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
return _QUANTITY;
|
||||
}
|
||||
|
||||
void setCREATE_TIME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _CREATE_TIME, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getCREATE_TIME(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _CREATE_TIME, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getCREATE_TIMECDBNode()
|
||||
{
|
||||
return _CREATE_TIME;
|
||||
}
|
||||
|
||||
void setSERIAL(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _SERIAL, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getSERIAL(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _SERIAL, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getSERIALCDBNode()
|
||||
{
|
||||
return _SERIAL;
|
||||
}
|
||||
|
||||
void setUSER_COLOR(CCDBSynchronised &dbGroup, uint8 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
@ -4051,6 +4180,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_SHEET;
|
||||
ICDBStructNode *_QUALITY;
|
||||
ICDBStructNode *_QUANTITY;
|
||||
ICDBStructNode *_CREATE_TIME;
|
||||
ICDBStructNode *_SERIAL;
|
||||
ICDBStructNode *_USER_COLOR;
|
||||
ICDBStructNode *_WEIGHT;
|
||||
ICDBStructNode *_NAMEID;
|
||||
|
@ -4140,6 +4271,46 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
return _QUANTITY;
|
||||
}
|
||||
|
||||
void setCREATE_TIME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _CREATE_TIME, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getCREATE_TIME(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _CREATE_TIME, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getCREATE_TIMECDBNode()
|
||||
{
|
||||
return _CREATE_TIME;
|
||||
}
|
||||
|
||||
void setSERIAL(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _SERIAL, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getSERIAL(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _SERIAL, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getSERIALCDBNode()
|
||||
{
|
||||
return _SERIAL;
|
||||
}
|
||||
|
||||
void setUSER_COLOR(CCDBSynchronised &dbGroup, uint8 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
@ -4572,6 +4743,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
|
||||
void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _MONEY, value, forceSending);
|
||||
}
|
||||
|
||||
|
@ -4587,8 +4760,10 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
{
|
||||
return _MONEY;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
private:
|
||||
ICDBStructNode *_BranchNode;
|
||||
|
||||
|
@ -4610,8 +4785,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
return _BranchNode;
|
||||
}
|
||||
|
||||
|
||||
void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _MONEY, value, forceSending);
|
||||
}
|
||||
|
||||
|
@ -5687,6 +5865,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_SHEET;
|
||||
ICDBStructNode *_QUALITY;
|
||||
ICDBStructNode *_QUANTITY;
|
||||
ICDBStructNode *_CREATE_TIME;
|
||||
ICDBStructNode *_SERIAL;
|
||||
ICDBStructNode *_USER_COLOR;
|
||||
ICDBStructNode *_WEIGHT;
|
||||
ICDBStructNode *_NAMEID;
|
||||
|
@ -5785,6 +5965,46 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
return _QUANTITY;
|
||||
}
|
||||
|
||||
void setCREATE_TIME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _CREATE_TIME, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getCREATE_TIME(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _CREATE_TIME, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getCREATE_TIMECDBNode()
|
||||
{
|
||||
return _CREATE_TIME;
|
||||
}
|
||||
|
||||
void setSERIAL(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _SERIAL, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getSERIAL(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _SERIAL, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getSERIALCDBNode()
|
||||
{
|
||||
return _SERIAL;
|
||||
}
|
||||
|
||||
void setUSER_COLOR(CCDBSynchronised &dbGroup, uint8 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
@ -6005,6 +6225,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
|
||||
void setMONEY_SHEET(CCDBSynchronised &dbGroup, NLMISC::CSheetId value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _MONEY_SHEET, value, forceSending);
|
||||
}
|
||||
|
||||
|
@ -8862,6 +9084,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_DESPAWN;
|
||||
ICDBStructNode *_NAME;
|
||||
|
||||
|
||||
public:
|
||||
void init(ICDBStructNode *parent, uint index);
|
||||
|
||||
|
@ -9052,6 +9275,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
|
||||
void setNAME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
|
||||
|
||||
_setProp(dbGroup, _NAME, value, forceSending);
|
||||
}
|
||||
|
||||
|
@ -9067,6 +9292,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
{
|
||||
return _NAME;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -1072,11 +1072,15 @@ void CCharacterInvView::updateClientSlot(uint32 slot, const CGameItemPtr item)
|
|||
resaleFlag = BOTCHATTYPE::ResaleKOLockedByOwner;
|
||||
}
|
||||
|
||||
const INVENTORIES::TItemId &itemId = item->getItemId();
|
||||
|
||||
INVENTORIES::CItemSlot itemSlot( slot );
|
||||
itemSlot.setItemProp( INVENTORIES::Sheet, item->getSheetId().asInt() );
|
||||
itemSlot.setItemProp( INVENTORIES::Quality, item->quality() );
|
||||
itemSlot.setItemProp( INVENTORIES::Quantity, item->getStackSize() );
|
||||
itemSlot.setItemProp( INVENTORIES::UserColor, item->color() );
|
||||
itemSlot.setItemProp( INVENTORIES::CreateTime, itemId.getCreateTime() );
|
||||
itemSlot.setItemProp( INVENTORIES::Serial, itemId.getSerialNumber() );
|
||||
itemSlot.setItemProp( INVENTORIES::Locked, item->getLockCount() );
|
||||
itemSlot.setItemProp( INVENTORIES::Weight, item->weight() / 10 );
|
||||
itemSlot.setItemProp( INVENTORIES::NameId, item->sendNameId(getCharacter()) );
|
||||
|
|
Loading…
Reference in a new issue