Added: PCH for admin_modules

This commit is contained in:
kervala 2015-02-14 15:43:05 +01:00
parent 09df6d6d9b
commit 557ff358bf
2 changed files with 62 additions and 0 deletions

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef AI_SHARE_STDPCH_H
#define AI_SHARE_STDPCH_H
#include <time.h>
#include <memory>
#include "nel/misc/types_nl.h"
#include "nel/misc/file.h"
#include "nel/misc/hierarchical_timer.h"
#include "nel/misc/mutable_container.h"
#include "nel/misc/path.h"
#include "nel/misc/singleton.h"
#include "nel/misc/sstring.h"
#include "nel/misc/string_conversion.h"
#include "nel/misc/time_nl.h"
#include "nel/net/message.h"
#include "nel/net/module.h"
#include "nel/net/module_builder_parts.h"
#include "nel/net/module_gateway.h"
#include "nel/net/module_manager.h"
#include "nel/net/module_message.h"
#include "nel/net/service.h"
#include "nel/net/unified_network.h"
#include "game_share/callback_adaptor.h"
#include "game_share/utils.h"
#endif