Merge with develop

--HG--
branch : compatibility-develop
This commit is contained in:
Nimetu 2016-06-04 10:36:21 +03:00
commit 52f81ca56d
3 changed files with 40 additions and 143 deletions

View file

@ -281,9 +281,6 @@ namespace NLGUI
// A new text block has been parsed
virtual void addText (const char * buf, int len);
// A link has been parsed
virtual void addLink (uint element_number, const std::vector<bool> &present, const std::vector<const char *> &value);
// A new begin HTML element has been parsed (<IMG> for exemple)
virtual void beginElement (uint element_number, const std::vector<bool> &present, const std::vector<const char *> &value);

View file

@ -316,6 +316,11 @@ namespace NLGUI
curl_easy_setopt(curl, CURLOPT_NOPROGRESS, true);
curl_easy_setopt(curl, CURLOPT_URL, finalUrl.c_str());
std::string userAgent = options.appName + "/" + options.appVersion;
curl_easy_setopt(curl, CURLOPT_USERAGENT, userAgent.c_str());
sendCookies(curl, _DocumentDomain, _TrustedDomain);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, fwrite);
@ -338,14 +343,7 @@ namespace NLGUI
#ifdef LOG_DL
nlwarning("Init Image Download");
#endif
/*
// Get current flag
int tmpFlag = _CrtSetDbgFlag( _CRTDBG_REPORT_FLAG );
// Turn on leak-checking bit
tmpFlag |= _CRTDBG_CHECK_ALWAYS_DF;
// Set flag to the new value
_CrtSetDbgFlag( tmpFlag );
*/
string pathName = "cache";
if ( ! CFile::isExists( pathName ) )
CFile::createDirectory( pathName );
@ -628,32 +626,6 @@ namespace NLGUI
curl_multi_cleanup(MultiCurl);
}
/*
void dolibcurltest()
{
nlwarning("start libcurl test");
initImageDownload();
addImageDownload("http://www.ryzom.com/en/");
addImageDownload("http://www.ryzom.com/fr/");
addImageDownload("http://www.ryzom.com/de/");
do
{
checkImageDownload();
nlwarning("continue to sleep");
nlSleep(300);
}
while(RunningCurls);
releaseImageDownload();
nlwarning("end libcurl test");
}
*/
class CGroupListAdaptor : public CInterfaceGroup
{
public:
@ -726,10 +698,6 @@ namespace NLGUI
// Build a UTF8 string
string inputString(buf, buf+len);
// inputString.resize (len);
// uint i;
// for (i=0; i<(uint)len; i++)
// inputString[i] = buf[i];
if (_ParsingLua && _TrustedDomain)
{
@ -747,7 +715,6 @@ namespace NLGUI
ucstring tmp;
tmp.reserve(len);
uint ucLen = (uint)inputUCString.size();
//uint ucLenWithoutSpace = 0;
for (uint i=0; i<ucLen; i++)
{
ucchar output;
@ -768,22 +735,7 @@ namespace NLGUI
if (keep)
{
tmp.push_back(output);
/*
// Break if the string is more than 50 chars long without space
if (output != ucchar(' '))
{
ucLenWithoutSpace++;
if (ucLenWithoutSpace == 50)
{
tmp.push_back(ucchar(' '));
ucLenWithoutSpace = 0;
}
}
else
{
ucLenWithoutSpace = 0;
}
*/ }
}
}
if (!tmp.empty())
@ -801,69 +753,6 @@ namespace NLGUI
// ***************************************************************************
void CGroupHTML::addLink (uint element_number, const std::vector<bool> &present, const std::vector<const char *> &value)
{
if (_Browsing)
{
if (element_number == HTML_A)
{
registerAnchorName(MY_HTML_A);
// #fragment works with both ID and NAME so register both
if (present[MY_HTML_A_NAME] && value[MY_HTML_A_NAME])
_AnchorName.push_back(value[MY_HTML_A_NAME]);
if (present[MY_HTML_A_HREF] && value[MY_HTML_A_HREF])
{
string suri = value[MY_HTML_A_HREF];
if(suri.find("ah:") == 0)
{
if (_TrustedDomain)
_Link.push_back (suri);
else
_Link.push_back ("");
}
else if (_TrustedDomain && suri[0] == '#' && _LuaHrefHack)
{
// Direct url (hack for lua beginElement)
_Link.push_back (suri.substr(1));
}
else
{
// convert href from "?key=val" into "http://domain.com/?key=val"
_Link.push_back(getAbsoluteUrl(suri));
}
for(uint8 i = MY_HTML_A_ACCESSKEY; i < MY_HTML_A_Z_ACTION_SHORTCUT; i++)
{
if (present[i] && value[i])
{
string title = value[i];
// nlinfo("key %d = %s", i, title.c_str());
}
}
//nlinfo("key of TITLE is : %d", MY_HTML_A_Z_ACTION_PARAMS);
if (present[MY_HTML_A_Z_ACTION_PARAMS] && value[MY_HTML_A_Z_ACTION_PARAMS])
{
string title = value[MY_HTML_A_Z_ACTION_PARAMS];
_LinkTitle.push_back(title);
}
else
_LinkTitle.push_back("");
}
else
{
_Link.push_back("");
_LinkTitle.push_back("");
}
}
}
}
// ***************************************************************************
#define getCellsParameters(prefix,inherit) \
{\
CGroupHTML::CCellParams cellParams; \
@ -1176,6 +1065,8 @@ namespace NLGUI
break;
case HTML_A:
{
registerAnchorName(MY_HTML_A);
CStyleParams style;
style.FontSize = getFontSize();
style.TextColor = LinkColor;
@ -1191,15 +1082,38 @@ namespace NLGUI
_FontStrikeThrough.push_back(style.StrikeThrough);
_GlobalColor.push_back(LinkColorGlobalColor);
_A.push_back(true);
_Link.push_back ("");
_LinkTitle.push_back("");
_LinkClass.push_back("");
// #fragment works with both ID and NAME so register both
if (present[MY_HTML_A_NAME] && value[MY_HTML_A_NAME])
_AnchorName.push_back(value[MY_HTML_A_NAME]);
if (present[MY_HTML_A_TITLE] && value[MY_HTML_A_TITLE])
_LinkTitle.push_back(value[MY_HTML_A_TITLE]);
_LinkTitle.back() = value[MY_HTML_A_TITLE];
if (present[MY_HTML_A_CLASS] && value[MY_HTML_A_CLASS])
_LinkClass.push_back(value[MY_HTML_A_CLASS]);
_LinkClass.back() = value[MY_HTML_A_CLASS];
if (present[MY_HTML_A_HREF] && value[MY_HTML_A_HREF])
{
string suri = value[MY_HTML_A_HREF];
if(suri.find("ah:") == 0)
{
if (_TrustedDomain)
_Link.back() = suri;
}
else if (_TrustedDomain && suri[0] == '#' && _LuaHrefHack)
{
// Direct url (hack for lua beginElement)
_Link.back() = suri.substr(1);
}
else
{
// convert href from "?key=val" into "http://domain.com/?key=val"
_Link.back() = getAbsoluteUrl(suri);
}
}
}
break;
case HTML_DIV:
{
_BlockLevelElement.push_back(true);
@ -1286,7 +1200,6 @@ namespace NLGUI
}
}
break;
case HTML_FONT:
{
bool found = false;
@ -1602,9 +1515,6 @@ namespace NLGUI
getParagraph()->addChild (buttonGroup);
paragraphChange ();
}
// addButton (CCtrlTextButton::PushButton, name, normal, pushed.empty()?normal:pushed, over,
// globalColor, "html_submit_form", param.c_str(), tooltip);
}
else if (type == "text")
{
@ -5470,15 +5380,11 @@ namespace NLGUI
value.insert(value.begin() + (uint)it.nextKey().toInteger(), buffer);
}
// ingame lua scripts from browser are using <a href="#http://..."> url scheme
// reason unknown
_LuaHrefHack = true;
beginElement(element_number, present, value);
if (element_number == HTML_A)
{
// ingame lua scripts from browser are using <a href="#http://..."> url scheme
// reason unknown
_LuaHrefHack = true;
addLink(element_number, present, value);
_LuaHrefHack = false;
}
_LuaHrefHack = false;
return 0;
}
@ -5829,7 +5735,6 @@ namespace NLGUI
{
std::string ret;
sint32 number = Value;
bool upper = false;
if (Type == "disc")
{

View file

@ -61,11 +61,6 @@ namespace NLGUI
}
}
if (element_number == HTML_A)
{
addLink(element_number, present, value);
}
beginElement(element_number, present, value);
}
else