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Added: default value for fxMatrix (thx valgrind)
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@ -8848,6 +8848,7 @@ void CCharacterCL::alignFX(UParticleSystemInstance instance, float scale /* = 1.
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{
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{
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// copy matrix from parent
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// copy matrix from parent
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CMatrix fxMatrix;
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CMatrix fxMatrix;
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fxMatrix.identity();
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buildAlignMatrix(fxMatrix);
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buildAlignMatrix(fxMatrix);
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alignFX(instance, fxMatrix, scale, localOffset);
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alignFX(instance, fxMatrix, scale, localOffset);
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}
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}
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