mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 01:09:50 +00:00
Changed: #876 Nel driver_xaudio2 and driver_dsound failed to compile
This commit is contained in:
parent
9a2cd6a3d4
commit
4bf0244acc
51 changed files with 151 additions and 312 deletions
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@ -17,8 +17,6 @@
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#include "stddsound.h"
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#include "buffer_dsound.h"
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#include "nel/misc/path.h"
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#include "nel/misc/file.h"
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#include "sound_driver_dsound.h"
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#define NOMINMAX
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@ -17,9 +17,7 @@
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#ifndef NL_BUFFER_DSOUND_H
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#define NL_BUFFER_DSOUND_H
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#include "nel/sound/driver/buffer.h"
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#include <nel/sound/driver/buffer.h>
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namespace NLSOUND {
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@ -15,8 +15,6 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stddsound.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "listener_dsound.h"
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#include "sound_driver_dsound.h"
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@ -17,9 +17,7 @@
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#ifndef NL_LISTENER_DSOUND_H
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#define NL_LISTENER_DSOUND_H
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#include "nel/sound/driver/listener.h"
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#include "nel/sound/driver/sound_driver.h"
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#include <dsound.h>
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#include <nel/sound/driver/listener.h>
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namespace NLSOUND {
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@ -17,12 +17,10 @@
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#ifndef NL_SOUND_DRIVER_DSOUND_H
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#define NL_SOUND_DRIVER_DSOUND_H
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#include "nel/misc/log.h"
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#include "nel/sound/driver/sound_driver.h"
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#include <nel/sound/driver/sound_driver.h>
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#include "source_dsound.h"
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#include "buffer_dsound.h"
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#include "nel/sound/driver/sound_driver.h"
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#include <iostream>
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namespace NLSOUND {
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@ -16,14 +16,10 @@
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#include "stddsound.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "source_dsound.h"
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#include "sound_driver_dsound.h"
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#include "buffer_dsound.h"
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#include "listener_dsound.h"
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#include "nel/sound/driver/sound_driver.h"
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#include <algorithm>
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using namespace NLMISC;
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@ -17,11 +17,9 @@
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#ifndef NL_SOURCE_DSOUND_H
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#define NL_SOURCE_DSOUND_H
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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#include <dsound.h>
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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namespace NLSOUND {
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@ -22,15 +22,24 @@
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# include <eax.h>
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#endif
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#include <dsound.h>
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#include <iostream>
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#include <algorithm>
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#include <nel/misc/common.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/path.h>
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#include <nel/misc/file.h>
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#include <nel/misc/log.h>
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#include <nel/misc/hierarchical_timer.h>
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/listener.h>
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/* end of file */
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#include "stdfmod.h"
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#include "buffer_fmod.h"
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#include "nel/misc/path.h"
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#include "nel/misc/file.h"
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#include "sound_driver_fmod.h"
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#ifdef NL_OS_WINDOWS
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@ -18,8 +18,7 @@
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#define NL_BUFFER_FMOD_H
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#include "nel/sound/driver/buffer.h"
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#include <fmod.h>
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#include <nel/sound/driver/buffer.h>
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namespace NLSOUND {
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdfmod.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "listener_fmod.h"
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#include "sound_driver_fmod.h"
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#include <fmod.h>
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using namespace NLMISC;
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#ifndef NL_LISTENER_FMOD_H
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#define NL_LISTENER_FMOD_H
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#include "nel/sound/driver/listener.h"
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#include "nel/misc/matrix.h"
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#include "nel/sound/driver/sound_driver.h"
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//#ifdef NL_OS_WINDOWS
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//#include <dsound.h>
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//#endif
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#include <nel/sound/driver/listener.h>
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namespace NLSOUND {
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@ -16,18 +16,6 @@
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#include "stdfmod.h"
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#include "music_channel_fmod.h"
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// STL includes
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// 3rd Party includes
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#include <fmod.h>
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// NeL includes
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#include <nel/misc/path.h>
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#include <nel/misc/file.h>
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#include <nel/misc/big_file.h>
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// Project includes
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#include "sound_driver_fmod.h"
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using namespace std;
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#ifndef NL_MUSIC_CHANNEL_FMOD_H
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#define NL_MUSIC_CHANNEL_FMOD_H
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#include <nel/misc/types_nl.h>
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// STL includes
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// NeL includes
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#include "nel/sound/driver/music_channel.h"
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// Project includes
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#include <nel/sound/driver/music_channel.h>
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struct FSOUND_STREAM;
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#include "stdfmod.h"
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#include <cmath>
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/path.h"
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#include "nel/misc/file.h"
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#include "nel/misc/dynloadlib.h"
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#include "nel/misc/big_file.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "sound_driver_fmod.h"
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#include "listener_fmod.h"
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#include "music_channel_fmod.h"
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#include "source_fmod.h"
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#include "buffer_fmod.h"
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using namespace std;
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using namespace NLMISC;
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#ifndef NL_SOUND_DRIVER_FMOD_H
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#define NL_SOUND_DRIVER_FMOD_H
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#include <nel/misc/types_nl.h>
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// STL includes
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#include <iostream>
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// NeL includes
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#include <nel/misc/log.h>
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// Project includes
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#include "source_fmod.h"
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#include "buffer_fmod.h"
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#include <nel/sound/driver/sound_driver.h>
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namespace NLSOUND {
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class IListener;
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#include "stdfmod.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "source_fmod.h"
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#include "sound_driver_fmod.h"
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#include "buffer_fmod.h"
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#include "listener_fmod.h"
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#include "nel/sound/driver/sound_driver.h"
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#include <cfloat>
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#include <algorithm>
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using namespace NLMISC;
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#ifndef NL_SOURCE_FMOD_H
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#define NL_SOURCE_FMOD_H
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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//#ifdef NL_OS_WINDOWS
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//#include <dsound.h>
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//#endif
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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namespace NLSOUND {
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class CBufferFMod;
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#endif
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#include <fmod.h>
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#include <cmath>
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#include <nel/misc/common.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/singleton.h>
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/path.h>
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#include <nel/misc/file.h>
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#include <nel/misc/matrix.h>
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#include <nel/misc/big_file.h>
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#include <nel/misc/hierarchical_timer.h>
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#include <nel/misc/dynloadlib.h>
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/listener.h>
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/* end of file */
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdopenal.h"
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#include "buffer_al.h"
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#include <nel/misc/fast_mem.h>
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#include "sound_driver_al.h"
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#include "buffer_al.h"
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using namespace NLMISC;
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#ifndef NL_BUFFER_AL_H
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#define NL_BUFFER_AL_H
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#include <nel/misc/types_nl.h>
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#include <nel/sound/driver/buffer.h>
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namespace NLSOUND {
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#include "stdopenal.h"
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#include "effect_al.h"
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#include "sound_driver_al.h"
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using namespace std;
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#ifndef NLSOUND_EFFECT_AL_H
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#define NLSOUND_EFFECT_AL_H
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#include <nel/misc/types_nl.h>
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// STL includes
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// NeL includes
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// Project includes
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namespace NLSOUND {
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class CSoundDriverAL;
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@ -1,11 +1,24 @@
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_EXT_AL_H
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#define NL_EXT_AL_H
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#include "stdopenal.h"
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#ifdef NL_OS_WINDOWS
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# define EFX_CREATIVE_AVAILABLE 0
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# define EFX_CREATIVE_AVAILABLE 1
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# define EAX_AVAILABLE 0
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#else
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# define EFX_CREATIVE_AVAILABLE 0
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#include "stdopenal.h"
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#include "listener_al.h"
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#include "sound_driver_al.h"
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using namespace NLMISC;
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#ifndef NL_LISTENER_AL_H
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#define NL_LISTENER_AL_H
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#include <nel/misc/types_nl.h>
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#include <nel/sound/driver/listener.h>
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#include <nel/misc/singleton.h>
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namespace NLSOUND {
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#include "stdopenal.h"
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#include "sound_driver_al.h"
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#include <nel/misc/path.h>
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#include <nel/misc/dynloadlib.h>
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#include <nel/misc/fast_mem.h>
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#include "buffer_al.h"
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#include "listener_al.h"
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#include "effect_al.h"
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#ifndef NL_SOUND_DRIVER_AL_H
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#define NL_SOUND_DRIVER_AL_H
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#include <nel/misc/types_nl.h>
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#include <nel/sound/driver/sound_driver.h>
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namespace NLSOUND {
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class CBufferAL;
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdopenal.h"
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#include "source_al.h"
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#include <cfloat>
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#include <algorithm>
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#include <limits>
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#include "sound_driver_al.h"
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#include "listener_al.h"
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#include "effect_al.h"
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#include "buffer_al.h"
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#include "source_al.h"
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using namespace std;
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using namespace NLMISC;
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#ifndef NL_SOURCE_AL_H
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#define NL_SOURCE_AL_H
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#include <nel/misc/types_nl.h>
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#include <queue>
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#include <nel/sound/driver/source.h>
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namespace NLSOUND {
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class IBuffer;
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#include <exception>
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#include <utility>
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#include <deque>
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#include <queue>
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#include <cfloat>
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#include <algorithm>
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#include <limits>
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/singleton.h>
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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#include "nel/sound/driver/effect.h"
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/path.h>
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#include <nel/misc/dynloadlib.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/listener.h>
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#include <nel/sound/driver/effect.h>
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#include "ext_al.h"
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@ -316,54 +316,58 @@
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<References>
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</References>
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<Files>
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<Filter
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Name="include"
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||||
>
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<File
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RelativePath="..\..\..\include\nel\sound\driver\buffer.h"
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>
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</File>
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<File
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RelativePath="..\..\..\include\nel\sound\driver\effect.h"
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>
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</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\nel\sound\driver\listener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\nel\sound\driver\music_channel.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\nel\sound\driver\sound_driver.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\nel\sound\driver\source.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="buffer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="buffer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\effect.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\effect.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="listener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="listener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\music_channel.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\music_channel.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="sound_driver.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="sound_driver.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="source.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="source.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
|
|
@ -15,15 +15,10 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "adpcm_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Project includes
|
||||
#include "buffer_xaudio2.h"
|
||||
#include "adpcm_xaudio2.h"
|
||||
|
||||
using namespace std;
|
||||
// using namespace NLMISC;
|
||||
|
|
|
@ -16,16 +16,8 @@
|
|||
|
||||
#ifndef NLSOUND_ADPCM_XAUDIO2_H
|
||||
#define NLSOUND_ADPCM_XAUDIO2_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/mutex.h>
|
||||
#include "nel/sound/driver/buffer.h"
|
||||
|
||||
// Project includes
|
||||
// #include "sound_driver_xaudio2.h"
|
||||
#include <nel/sound/driver/buffer.h>
|
||||
|
||||
namespace NLSOUND {
|
||||
class CBufferXAudio2;
|
||||
|
|
|
@ -15,16 +15,9 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "buffer_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/file.h>
|
||||
|
||||
// Project includes
|
||||
#include "buffer_xaudio2.h"
|
||||
#include "sound_driver_xaudio2.h"
|
||||
|
||||
using namespace std;
|
||||
|
|
|
@ -16,14 +16,8 @@
|
|||
|
||||
#ifndef NLSOUND_BUFFER_XAUDIO2_H
|
||||
#define NLSOUND_BUFFER_XAUDIO2_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include "nel/sound/driver/buffer.h"
|
||||
|
||||
// Project includes
|
||||
#include <nel/sound/driver/buffer.h>
|
||||
|
||||
namespace NLSOUND {
|
||||
class CSoundDriverXAudio2;
|
||||
|
|
|
@ -15,17 +15,11 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "effect_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
// #include <nel/misc/debug.h>
|
||||
#include <nel/misc/common.h>
|
||||
|
||||
// Project includes
|
||||
#include "sound_driver_xaudio2.h"
|
||||
#include "listener_xaudio2.h"
|
||||
#include "effect_xaudio2.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,13 +16,6 @@
|
|||
|
||||
#ifndef NLSOUND_EFFECT_XAUDIO2_H
|
||||
#define NLSOUND_EFFECT_XAUDIO2_H
|
||||
#include <nel/misc/types_nl.h>
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Project includes
|
||||
|
||||
namespace NLSOUND {
|
||||
class CSoundDriverXAudio2;
|
||||
|
|
|
@ -15,16 +15,10 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "listener_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include "nel/sound/driver/sound_driver.h"
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Project includes
|
||||
#include "sound_driver_xaudio2.h"
|
||||
#include "listener_xaudio2.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,16 +16,9 @@
|
|||
|
||||
#ifndef NLSOUND_LISTENER_XAUDIO2_H
|
||||
#define NLSOUND_LISTENER_XAUDIO2_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include "nel/sound/driver/listener.h"
|
||||
#include "nel/sound/driver/sound_driver.h"
|
||||
#include <nel/misc/matrix.h>
|
||||
|
||||
// Project includes
|
||||
#include <nel/sound/driver/listener.h>
|
||||
#include <nel/sound/driver/sound_driver.h>
|
||||
|
||||
namespace NLSOUND {
|
||||
class CSoundDriverXAudio2;
|
||||
|
|
|
@ -15,17 +15,10 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "music_buffer.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/stream.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/path.h>
|
||||
|
||||
// Project includes
|
||||
#include "music_buffer_vorbis.h"
|
||||
#include "music_buffer.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,13 +16,6 @@
|
|||
|
||||
#ifndef NLSOUND_MUSIC_BUFFER_H
|
||||
#define NLSOUND_MUSIC_BUFFER_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Project includes
|
||||
|
||||
namespace NLMISC {
|
||||
class IStream;
|
||||
|
|
|
@ -15,15 +15,9 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "music_buffer_vorbis.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/stream.h>
|
||||
#include <nel/misc/file.h>
|
||||
|
||||
// Project includes
|
||||
#include "music_buffer_vorbis.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
|
||||
#ifndef NLSOUND_MUSIC_BUFFER_VORBIS_H
|
||||
#define NLSOUND_MUSIC_BUFFER_VORBIS_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
|
|
|
@ -15,20 +15,11 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "music_channel_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/big_file.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/mem_stream.h>
|
||||
#include <nel/misc/stream.h>
|
||||
#include "nel/sound/driver/music_buffer.h"
|
||||
|
||||
// Project includes
|
||||
#include "sound_driver_xaudio2.h"
|
||||
#include "music_buffer.h"
|
||||
#include "music_channel_xaudio2.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,14 +16,8 @@
|
|||
|
||||
#ifndef NLSOUND_MUSIC_CHANNEL_XAUDIO2_H
|
||||
#define NLSOUND_MUSIC_CHANNEL_XAUDIO2_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include "nel/sound/driver/music_channel.h"
|
||||
|
||||
// Project includes
|
||||
#include <nel/sound/driver/music_channel.h>
|
||||
|
||||
namespace NLSOUND {
|
||||
class CSoundDriverXAudio2;
|
||||
|
|
|
@ -15,26 +15,14 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "sound_driver_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
#include <cmath>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/hierarchical_timer.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/dynloadlib.h>
|
||||
#include <nel/misc/command.h>
|
||||
#include "nel/sound/driver/sound_driver.h"
|
||||
#include "music_buffer.h" // ../
|
||||
|
||||
// Project includes
|
||||
#include "listener_xaudio2.h"
|
||||
#include "source_xaudio2.h"
|
||||
#include "music_channel_xaudio2.h"
|
||||
#include "effect_xaudio2.h"
|
||||
#include "sound_driver_xaudio2.h"
|
||||
#include "music_buffer.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,13 +16,6 @@
|
|||
|
||||
#ifndef NLSOUND_SOUND_DRIVER_XAUDIO2_H //todo: support MAKEINTRESOURCE for music files?
|
||||
#define NLSOUND_SOUND_DRIVER_XAUDIO2_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
#include <iostream>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/time_nl.h>
|
||||
|
||||
// Project includes
|
||||
#include "source_xaudio2.h"
|
||||
|
|
|
@ -17,17 +17,6 @@
|
|||
// curve cone eax time
|
||||
|
||||
#include "stdxaudio2.h"
|
||||
#include "source_xaudio2.h"
|
||||
|
||||
// STL includes
|
||||
#include <cfloat>
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/hierarchical_timer.h>
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/variable.h>
|
||||
|
||||
// Project includes
|
||||
#include "sound_driver_xaudio2.h"
|
||||
|
@ -35,6 +24,7 @@
|
|||
#include "listener_xaudio2.h"
|
||||
#include "adpcm_xaudio2.h"
|
||||
#include "effect_xaudio2.h"
|
||||
#include "source_xaudio2.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
|
|
@ -16,16 +16,10 @@
|
|||
|
||||
#ifndef NLSOUND_SOURCE_XAUDIO2_H
|
||||
#define NLSOUND_SOURCE_XAUDIO2_H
|
||||
#include "stdxaudio2.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
#include "nel/sound/driver/source.h"
|
||||
#include "nel/sound/driver/sound_driver.h"
|
||||
#include "nel/sound/driver/buffer.h"
|
||||
|
||||
// Project includes
|
||||
#include <nel/sound/driver/source.h>
|
||||
#include <nel/sound/driver/sound_driver.h>
|
||||
#include <nel/sound/driver/buffer.h>
|
||||
|
||||
namespace NLSOUND {
|
||||
class CSoundDriverXAudio2;
|
||||
|
|
|
@ -20,6 +20,10 @@
|
|||
|
||||
// STL includes
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
#include <cfloat>
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
|
||||
// 3rd Party Includes
|
||||
#define XAUDIO2_HELPER_FUNCTIONS
|
||||
|
@ -28,19 +32,30 @@
|
|||
#include <x3daudio.h>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/common.h>
|
||||
#include <nel/misc/time_nl.h>
|
||||
#include <nel/misc/fast_mem.h>
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/log.h>
|
||||
#include <nel/misc/vector.h>
|
||||
#include <nel/misc/singleton.h>
|
||||
#include <nel/misc/common.h>
|
||||
#include <nel/misc/big_file.h>
|
||||
#include <nel/misc/command.h>
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/dynloadlib.h>
|
||||
#include <nel/misc/fast_mem.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/hierarchical_timer.h>
|
||||
#include <nel/misc/log.h>
|
||||
#include <nel/misc/matrix.h>
|
||||
#include <nel/misc/mem_stream.h>
|
||||
#include <nel/misc/mutex.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/stream.h>
|
||||
#include <nel/misc/time_nl.h>
|
||||
#include <nel/misc/variable.h>
|
||||
#include <nel/misc/vector.h>
|
||||
|
||||
#include "nel/sound/driver/sound_driver.h"
|
||||
#include "nel/sound/driver/buffer.h"
|
||||
#include "nel/sound/driver/source.h"
|
||||
#include "nel/sound/driver/listener.h"
|
||||
#include "nel/sound/driver/effect.h"
|
||||
#include <nel/sound/driver/buffer.h>
|
||||
#include <nel/sound/driver/effect.h>
|
||||
#include <nel/sound/driver/listener.h>
|
||||
#include <nel/sound/driver/sound_driver.h>
|
||||
#include <nel/sound/driver/source.h>
|
||||
|
||||
// Defines
|
||||
#define NLSOUND_XAUDIO2_NAME "NeLSound XAudio2 Driver"
|
||||
|
|
Loading…
Reference in a new issue