mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-26 17:16:20 +00:00
Changed: Improved formatting
--HG-- branch : develop
This commit is contained in:
parent
91a1f4e34b
commit
3fb4424909
1 changed files with 552 additions and 540 deletions
|
@ -21,7 +21,8 @@ static WNDPROC colorSwatchOriginalWndProc;
|
|||
|
||||
static HIMAGELIST hButtonImages = NULL;
|
||||
|
||||
static void LoadImages() {
|
||||
static void LoadImages()
|
||||
{
|
||||
if (hButtonImages) return;
|
||||
HBITMAP hBitmap, hMask;
|
||||
hButtonImages = ImageList_Create(15, 14, ILC_MASK, 2, 0); // 17 is kluge to center square. -SA
|
||||
|
@ -35,7 +36,8 @@ static void LoadImages() {
|
|||
ClassDesc* GetVertexPaintDesc();
|
||||
|
||||
|
||||
class VertexPaintClassDesc:public ClassDesc {
|
||||
class VertexPaintClassDesc :public ClassDesc
|
||||
{
|
||||
public:
|
||||
int IsPublic() { return 1; }
|
||||
void * Create(BOOL loading = FALSE) { return new VertexPaint(); }
|
||||
|
@ -49,8 +51,7 @@ class VertexPaintClassDesc:public ClassDesc {
|
|||
static VertexPaintClassDesc VertexPaintDesc;
|
||||
ClassDesc* GetVertexPaintDesc() { return &VertexPaintDesc; }
|
||||
|
||||
static INT_PTR CALLBACK VertexPaintDlgProc(
|
||||
HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
static INT_PTR CALLBACK VertexPaintDlgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int numPoints;
|
||||
VertexPaint *mod = (VertexPaint*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
|
||||
|
@ -82,7 +83,8 @@ static INT_PTR CALLBACK VertexPaintDlgProc(
|
|||
}
|
||||
}
|
||||
|
||||
switch (msg) {
|
||||
switch (msg)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
LoadImages();
|
||||
mod = (VertexPaint*)lParam;
|
||||
|
@ -159,7 +161,8 @@ static INT_PTR CALLBACK VertexPaintDlgProc(
|
|||
break;
|
||||
|
||||
case WM_COMMAND:
|
||||
switch(LOWORD(wParam)) {
|
||||
switch (LOWORD(wParam))
|
||||
{
|
||||
case IDC_PAINT:
|
||||
mod->ActivatePaint(mod->iPaintButton->IsChecked());
|
||||
break;
|
||||
|
@ -206,19 +209,18 @@ static INT_PTR CALLBACK VertexPaintDlgProc(
|
|||
}
|
||||
|
||||
// Subclass procedure
|
||||
LRESULT APIENTRY colorSwatchSubclassWndProc(
|
||||
HWND hwnd,
|
||||
UINT uMsg,
|
||||
WPARAM wParam,
|
||||
LPARAM lParam)
|
||||
LRESULT APIENTRY colorSwatchSubclassWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg)
|
||||
{
|
||||
switch (uMsg) {
|
||||
case WM_LBUTTONDOWN:
|
||||
case WM_LBUTTONUP:
|
||||
case WM_LBUTTONDBLCLK: {
|
||||
case WM_LBUTTONDBLCLK:
|
||||
{
|
||||
HWND hPanel = GetParent(hwnd);
|
||||
LONG_PTR mod = GetWindowLongPtr(hPanel, GWLP_USERDATA);
|
||||
if (mod) {
|
||||
if (mod)
|
||||
{
|
||||
((VertexPaint*)mod)->PaletteButton(hwnd);
|
||||
}
|
||||
}
|
||||
|
@ -242,7 +244,8 @@ ICustButton* VertexPaint::iPickButton = NULL;
|
|||
IColorSwatch* VertexPaint::iColor = NULL;
|
||||
COLORREF VertexPaint::lastWeightColor = RGB(85, 85, 85);
|
||||
COLORREF VertexPaint::lastPhaseColor = RGB(0, 0, 0);
|
||||
COLORREF VertexPaint::palColors[] = {
|
||||
COLORREF VertexPaint::palColors[] =
|
||||
{
|
||||
//RGB(32, 32, 32), RGB( 96,96,96), RGB( 160,160,160), RGB(224,224,224) };
|
||||
RGB(0, 0, 0), RGB(85,85,85), RGB(170,170,170), RGB(255,255,255),
|
||||
RGB(42, 42, 42), RGB(127, 127, 127), RGB(212, 212, 212) };
|
||||
|
@ -400,13 +403,9 @@ void VertexPaint::BeginEditParams( IObjParam *ip, ULONG flags,Animatable *prev )
|
|||
|
||||
this->ip = ip;
|
||||
editMod = this;
|
||||
if (!hParams) {
|
||||
hParams = ip->AddRollupPage(
|
||||
hInstance,
|
||||
MAKEINTRESOURCE(IDD_PANEL),
|
||||
VertexPaintDlgProc,
|
||||
GetString(IDS_PARAMS),
|
||||
(LPARAM)this);
|
||||
if (!hParams)
|
||||
{
|
||||
hParams = ip->AddRollupPage(hInstance, MAKEINTRESOURCE(IDD_PANEL), VertexPaintDlgProc, GetString(IDS_PARAMS), (LPARAM)this);
|
||||
|
||||
// Subclass the palette controls
|
||||
hPaletteWnd[0] = GetDlgItem(hParams, IDC_PALETTE_1);
|
||||
|
@ -418,7 +417,8 @@ void VertexPaint::BeginEditParams( IObjParam *ip, ULONG flags,Animatable *prev )
|
|||
hPaletteWnd[6] = GetDlgItem(hParams, IDC_PALETTE_7);
|
||||
|
||||
int i;
|
||||
for (i=0; i<NUMPALETTES; i++) {
|
||||
for (i = 0; i < NUMPALETTES; i++)
|
||||
{
|
||||
colorSwatchOriginalWndProc = (WNDPROC)SetWindowLongPtr(hPaletteWnd[i], GWLP_WNDPROC, (LONG_PTR)colorSwatchSubclassWndProc);
|
||||
}
|
||||
|
||||
|
@ -457,7 +457,8 @@ void VertexPaint::EndEditParams( IObjParam *ip, ULONG flags,Animatable *next)
|
|||
ModContextList list;
|
||||
INodeTab nodes;
|
||||
ip->GetModContexts(list, nodes);
|
||||
for (int i=0; i<list.Count(); i++) {
|
||||
for (int i = 0; i < list.Count(); i++)
|
||||
{
|
||||
VertexPaintData *vd = (VertexPaintData*)list[i]->localData;
|
||||
if (vd) vd->FreeCache();
|
||||
}
|
||||
|
@ -482,9 +483,7 @@ void VertexPaint::EndEditParams( IObjParam *ip, ULONG flags,Animatable *next)
|
|||
|
||||
|
||||
//From ReferenceMaker
|
||||
RefResult VertexPaint::NotifyRefChanged(
|
||||
Interval changeInt, RefTargetHandle hTarget,
|
||||
PartID& partID, RefMessage message)
|
||||
RefResult VertexPaint::NotifyRefChanged(const Interval& changeInt, RefTargetHandle hTarget, PartID& partID, RefMessage message, BOOL propagate)
|
||||
{
|
||||
return REF_SUCCEED;
|
||||
}
|
||||
|
@ -531,8 +530,10 @@ IOResult VertexPaint::Load(ILoad *iload)
|
|||
int version = 1;
|
||||
Modifier::Load(iload);
|
||||
|
||||
while (IO_OK==(res=iload->OpenChunk())) {
|
||||
switch(iload->CurChunkID()) {
|
||||
while (IO_OK == (res = iload->OpenChunk()))
|
||||
{
|
||||
switch (iload->CurChunkID())
|
||||
{
|
||||
case VERSION_CHUNKID:
|
||||
iload->Read(&version, sizeof(version), &nb);
|
||||
break;
|
||||
|
@ -573,7 +574,8 @@ IOResult VertexPaint::SaveLocalData(ISave *isave, LocalModData *ld)
|
|||
isave->BeginChunk(COLORLIST_CHUNKID);
|
||||
numColors = d->GetNumColors();
|
||||
res = isave->Write(&numColors, sizeof(int), &nb);
|
||||
for (int i=0; i<numColors ; i++) {
|
||||
for (int i = 0; i < numColors; i++)
|
||||
{
|
||||
col = d->GetColorData(i);
|
||||
isave->Write(&col.color, sizeof(col.color), &nb);
|
||||
}
|
||||
|
@ -582,7 +584,8 @@ IOResult VertexPaint::SaveLocalData(ISave *isave, LocalModData *ld)
|
|||
return IO_OK;
|
||||
}
|
||||
|
||||
IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
|
||||
IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld)
|
||||
{
|
||||
VertexPaintData *d = new VertexPaintData;
|
||||
IOResult res;
|
||||
ULONG nb;
|
||||
|
@ -592,8 +595,10 @@ IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
|
|||
|
||||
*pld = d;
|
||||
|
||||
while (IO_OK==(res=iload->OpenChunk())) {
|
||||
switch(iload->CurChunkID()) {
|
||||
while (IO_OK == (res = iload->OpenChunk()))
|
||||
{
|
||||
switch (iload->CurChunkID())
|
||||
{
|
||||
case VERSION_CHUNKID:
|
||||
iload->Read(&version, sizeof(version), &nb);
|
||||
break;
|
||||
|
@ -601,7 +606,8 @@ IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
|
|||
{
|
||||
iload->Read(&numColors, sizeof(int), &nb);
|
||||
d->AllocColorData(numColors);
|
||||
for (int i=0; i<numColors; i++) {
|
||||
for (int i = 0; i < numColors; i++)
|
||||
{
|
||||
iload->Read(&col.color, sizeof(col.color), &nb);
|
||||
d->SetColor(i, col);
|
||||
}
|
||||
|
@ -617,7 +623,8 @@ IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
|
|||
void VertexPaint::PaletteButton(HWND hWnd)
|
||||
{
|
||||
IColorSwatch* iPal = GetIColorSwatch(hWnd);
|
||||
if (iPal && iColor) {
|
||||
if (iPal && iColor)
|
||||
{
|
||||
iColor->SetColor(iPal->GetColor(), TRUE);
|
||||
}
|
||||
}
|
||||
|
@ -625,7 +632,8 @@ void VertexPaint::PaletteButton(HWND hWnd)
|
|||
void VertexPaint::InitPalettes()
|
||||
{
|
||||
IColorSwatch* c;
|
||||
for (int i=0; i<NUMPALETTES; i++) {
|
||||
for (int i = 0; i < NUMPALETTES; i++)
|
||||
{
|
||||
c = GetIColorSwatch(hPaletteWnd[i]);
|
||||
c->SetColor(palColors[i]);
|
||||
ReleaseIColorSwatch(c);
|
||||
|
@ -635,7 +643,8 @@ void VertexPaint::InitPalettes()
|
|||
void VertexPaint::SavePalettes()
|
||||
{
|
||||
IColorSwatch* c;
|
||||
for (int i=0; i<NUMPALETTES; i++) {
|
||||
for (int i = 0; i < NUMPALETTES; i++)
|
||||
{
|
||||
c = GetIColorSwatch(hPaletteWnd[i]);
|
||||
palColors[i] = c->GetColor();
|
||||
ReleaseIColorSwatch(c);
|
||||
|
@ -1141,17 +1150,20 @@ LocalModData* VertexPaintData::Clone()
|
|||
{
|
||||
VertexPaintData* d = new VertexPaintData();
|
||||
|
||||
if (colordata) {
|
||||
if (colordata)
|
||||
{
|
||||
d->colordata = new ColorData[numColors];
|
||||
d->numColors = numColors;
|
||||
for (int i=0; i<numColors; i++) {
|
||||
for (int i = 0; i < numColors; i++)
|
||||
{
|
||||
d->colordata[i] = colordata[i];
|
||||
}
|
||||
}
|
||||
if (nverts)
|
||||
{
|
||||
d->nverts = new NVert[numnverts];
|
||||
for(int i = 0 ; i < numnverts ; i++ ) {
|
||||
for (int i = 0; i < numnverts; i++)
|
||||
{
|
||||
d->nverts[i] = nverts[i];
|
||||
}
|
||||
|
||||
|
@ -1159,7 +1171,8 @@ LocalModData* VertexPaintData::Clone()
|
|||
if (nvcverts)
|
||||
{
|
||||
d->nvcverts = new NVert[numnvcverts];
|
||||
for(int i = 0 ; i < numnvcverts ; i++ ) {
|
||||
for (int i = 0; i < numnvcverts; i++)
|
||||
{
|
||||
d->nvcverts[i] = nvcverts[i];
|
||||
}
|
||||
|
||||
|
@ -1168,7 +1181,6 @@ LocalModData* VertexPaintData::Clone()
|
|||
return d;
|
||||
}
|
||||
|
||||
|
||||
void VertexPaintData::SynchVerts(Mesh &m)
|
||||
{
|
||||
if (mesh == NULL)
|
||||
|
|
Loading…
Reference in a new issue