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Fixed: Warning comparing an enum to an int
--HG-- branch : hotfix
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859387758d
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2 changed files with 2 additions and 1 deletions
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@ -797,7 +797,7 @@ void CCharacter3D::setup (const SCharacter3DSetup &c3ds)
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}
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// Instance skin color
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if (c3ds.People != -1)
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if (c3ds.People != EGSPD::CPeople::Undefined)
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if ((c3ds.People != _CurrentSetup.People) || bInstanceRebuilt || bQualityRebuilt)
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{
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if (!_Instances[i].empty())
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@ -51,6 +51,7 @@ public:
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enum TPeople
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{
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Undefined = -1,
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Humanoid = 0,
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Playable = 0,
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Fyros = 0,
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