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Fixed: Compilation under OS X in 32 bits
--HG-- branch : develop
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1 changed files with 5 additions and 0 deletions
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@ -4657,8 +4657,13 @@ GLAPI void APIENTRY glVertexBlendARB (GLint count);
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#ifndef GL_ARB_vertex_buffer_object
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#ifndef GL_ARB_vertex_buffer_object
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#define GL_ARB_vertex_buffer_object 1
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#define GL_ARB_vertex_buffer_object 1
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#if defined(__APPLE__)
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typedef intptr_t GLsizeiptrARB;
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typedef intptr_t GLintptrARB;
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#else
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typedef ptrdiff_t GLsizeiptrARB;
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typedef ptrdiff_t GLsizeiptrARB;
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typedef ptrdiff_t GLintptrARB;
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typedef ptrdiff_t GLintptrARB;
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#endif
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#define GL_BUFFER_SIZE_ARB 0x8764
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#define GL_BUFFER_SIZE_ARB 0x8764
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#define GL_BUFFER_USAGE_ARB 0x8765
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#define GL_BUFFER_USAGE_ARB 0x8765
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#define GL_ARRAY_BUFFER_ARB 0x8892
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#define GL_ARRAY_BUFFER_ARB 0x8892
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