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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 17:46:18 +00:00
Changed: #1301 Added transition mode.
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parent
3b014d55ab
commit
2df08d6548
2 changed files with 158 additions and 22 deletions
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@ -37,12 +37,17 @@ static const int LAYER_EMPTY_ZONES = 3;
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static const int LAYER_BLACKOUT = 4;
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const char * const LAYER_BLACKOUT_NAME = "blackout";
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LandscapeScene::LandscapeScene(QObject *parent)
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const int MAX_SCENE_WIDTH = 256;
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const int MAX_SCENE_HEIGHT = 256;
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LandscapeScene::LandscapeScene(int sizeCell, QObject *parent)
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: QGraphicsScene(parent),
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m_cellSize(sizeCell),
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m_transitionMode(false),
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m_mouseButton(Qt::NoButton),
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m_zoneBuilder(0)
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{
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m_cellSize = 160;
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setSceneRect(QRectF(0, m_cellSize, MAX_SCENE_WIDTH * m_cellSize, MAX_SCENE_HEIGHT * m_cellSize));
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}
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LandscapeScene::~LandscapeScene()
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@ -279,17 +284,18 @@ void LandscapeScene::snapshot(const QString &fileName, int width, int height, co
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QString LandscapeScene::zoneNameFromMousePos() const
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{
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if ((m_posY > 0) || (m_posY < -255) ||
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(m_posX < 0) || (m_posX > 255))
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if ((m_posY > 0) || (m_posY < -MAX_SCENE_HEIGHT) ||
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(m_posX < 0) || (m_posX > MAX_SCENE_WIDTH))
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return "NOT A VALID ZONE";
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return QString("%1_%2%3").arg(-m_posY).arg(QChar('A' + (m_posX/26))).arg(QChar('A' + (m_posX%26)));
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return QString("%1_%2%3 %4 %5 ").arg(-m_posY).arg(QChar('A' + (m_posX/26))).
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arg(QChar('A' + (m_posX%26))).arg(m_mouseX, 0,'f',2).arg(-m_mouseY, 0,'f',2);
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}
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void LandscapeScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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{
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qreal x = mouseEvent->scenePos().rx();
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qreal y = mouseEvent->scenePos().ry();
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qreal x = mouseEvent->scenePos().x();
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qreal y = mouseEvent->scenePos().y();
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if ((x < 0) || (y < 0))
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return;
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@ -298,12 +304,20 @@ void LandscapeScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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if (m_zoneBuilder == 0)
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return;
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if (m_transitionMode)
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{
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if (mouseEvent->button() == Qt::LeftButton)
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// Need add offset(= cellSize) on y axes
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m_zoneBuilder->addTransition(sint(x), sint(-y + m_cellSize));
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}
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else
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{
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if (mouseEvent->button() == Qt::LeftButton)
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m_zoneBuilder->addZone(m_posX, m_posY);
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else if (mouseEvent->button() == Qt::RightButton)
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m_zoneBuilder->delZone(m_posX, m_posY);
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}
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m_mouseButton = mouseEvent->button();
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QGraphicsScene::mousePressEvent(mouseEvent);
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@ -311,8 +325,8 @@ void LandscapeScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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void LandscapeScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
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{
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qreal x = mouseEvent->scenePos().rx();
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qreal y = mouseEvent->scenePos().ry();
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qreal x = mouseEvent->scenePos().x();
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qreal y = mouseEvent->scenePos().y();
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sint32 posX = sint32(floor(x / m_cellSize));
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sint32 posY = sint32(-floor(y / m_cellSize));
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@ -320,12 +334,17 @@ void LandscapeScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
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if ((m_posX != posX || m_posY != posY) &&
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(m_mouseButton == Qt::LeftButton ||
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m_mouseButton == Qt::RightButton))
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{
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if (m_transitionMode)
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{
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}
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else
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{
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if (m_mouseButton == Qt::LeftButton)
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m_zoneBuilder->addZone(posX, posY);
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else if (m_mouseButton == Qt::RightButton)
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m_zoneBuilder->delZone(posX, posY);
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}
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m_posX = posX;
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m_posY = posY;
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QApplication::processEvents();
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@ -334,8 +353,8 @@ void LandscapeScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
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m_posX = posX;
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m_posY = posY;
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m_mouseX = mouseEvent->scenePos().rx();
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m_mouseY = mouseEvent->scenePos().ry();
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m_mouseX = mouseEvent->scenePos().x();
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m_mouseY = mouseEvent->scenePos().y() - m_cellSize;
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QGraphicsScene::mouseMoveEvent(mouseEvent);
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}
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@ -357,9 +376,23 @@ bool LandscapeScene::checkUnderZone(const int posX, const int posY)
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return false;
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}
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bool LandscapeScene::transitionMode() const
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{
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return m_transitionMode;
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}
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void LandscapeScene::setTransitionMode(bool enabled)
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{
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m_transitionMode = enabled;
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update();
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}
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void LandscapeScene::drawForeground(QPainter *painter, const QRectF &rect)
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{
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QGraphicsScene::drawForeground(painter, rect);
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if ((m_zoneBuilder->currentIdZoneRegion() != -1) && (m_transitionMode))
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drawTransition(painter, rect);
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/*
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// Render debug text (slow!)
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painter->setPen(QPen(Qt::white, 0.5, Qt::SolidLine));
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@ -381,4 +414,100 @@ void LandscapeScene::drawForeground(QPainter *painter, const QRectF &rect)
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*/
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}
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void LandscapeScene::drawTransition(QPainter *painter, const QRectF &rect)
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{
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int left = int(floor(rect.left() / m_cellSize));
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int right = int(floor(rect.right() / m_cellSize));
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int top = int(floor(rect.top() / m_cellSize));
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int bottom = int(floor(rect.bottom() / m_cellSize));
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QVector<QLine> redLines;
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QVector<QLine> whiteLines;
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for (int i = left; i < right + 1; ++i)
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{
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for (int j = top; j < bottom + 1; ++j)
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{
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// Get LIGO data
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NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->currentZoneRegion()->ligoZoneRegion();
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uint8 ceUp = zoneRegion.getCutEdge (i, -j, 0);
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uint8 ceLeft = zoneRegion.getCutEdge (i, -j, 2);
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if ((ceUp > 0) && (ceUp < 3))
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{
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// Calculate position vertical lines
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int x1, x2, y1, y2;
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y1 = j * m_cellSize + m_cellSize / 12.0f;
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y2 = y1 - (m_cellSize / 6.0f);
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x1 = i * m_cellSize + 3.0f * m_cellSize / 12.0f;
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x2 = i * m_cellSize + 5.0f * m_cellSize / 12.0f;
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if (ceUp == 1)
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{
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whiteLines.push_back(QLine(x1, y1, x1, y2));
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whiteLines.push_back(QLine(x2, y1, x2, y2));
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}
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else
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{
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redLines.push_back(QLine(x1, y1, x1, y2));
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redLines.push_back(QLine(x2, y1, x2, y2));
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}
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x1 = i * m_cellSize + 7.0f * m_cellSize / 12.0f;
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x2 = i * m_cellSize + 9.0f * m_cellSize / 12.0f;
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if (ceUp == 1)
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{
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redLines.push_back(QLine(x1, y1, x1, y2));
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redLines.push_back(QLine(x2, y1, x2, y2));
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}
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else
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{
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whiteLines.push_back(QLine(x1, y1, x1, y2));
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whiteLines.push_back(QLine(x2, y1, x2, y2));
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}
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}
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if ((ceLeft > 0) && (ceLeft < 3))
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{
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// Calculate position horizontal lines
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int x1, x2, y1, y2;
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x1 = i * m_cellSize - m_cellSize / 12.0f;
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x2 = x1 + (m_cellSize / 6.0f);
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y1 = j * m_cellSize + 3.0f * m_cellSize / 12.0f;
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y2 = j * m_cellSize + 5.0f * m_cellSize / 12.0f;
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if (ceLeft == 1)
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{
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redLines.push_back(QLine(x1, y1, x2, y1));
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redLines.push_back(QLine(x1, y2, x2, y2));
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}
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else
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{
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whiteLines.push_back(QLine(x1, y1, x2, y1));
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whiteLines.push_back(QLine(x1, y2, x2, y2));
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}
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y1 = j * m_cellSize + 7.0f * m_cellSize / 12.0f;
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y2 = j * m_cellSize + 9.0f * m_cellSize / 12.0f;
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if (ceLeft == 1)
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{
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whiteLines.push_back(QLine(x1, y1, x2, y1));
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whiteLines.push_back(QLine(x1, y2, x2, y2));
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}
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else
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{
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redLines.push_back(QLine(x1, y1, x2, y1));
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redLines.push_back(QLine(x1, y2, x2, y2));
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}
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}
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}
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}
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// Draw lines
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painter->setPen(QPen(Qt::red, 0, Qt::SolidLine));
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painter->drawLines(redLines);
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painter->setPen(QPen(Qt::white, 0, Qt::SolidLine));
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painter->drawLines(whiteLines);
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}
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} /* namespace LandscapeEditor */
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@ -43,7 +43,7 @@ class LANDSCAPE_EDITOR_EXPORT LandscapeScene : public QGraphicsScene
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Q_OBJECT
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public:
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LandscapeScene(QObject *parent = 0);
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LandscapeScene(int sizeCell = 160, QObject *parent = 0);
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virtual ~LandscapeScene();
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int cellSize() const;
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@ -60,6 +60,10 @@ public:
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void snapshot(const QString &fileName, int width, int height, const QRectF &landRect);
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QString zoneNameFromMousePos() const;
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bool transitionMode() const;
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public Q_SLOTS:
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void setTransitionMode(bool enabled);
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protected:
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virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
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@ -67,10 +71,13 @@ protected:
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virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
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virtual void drawForeground(QPainter *painter, const QRectF &rect);
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void drawTransition(QPainter *painter, const QRectF &rect);
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private:
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bool checkUnderZone(const int posX, const int posY);
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int m_cellSize;
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bool m_transitionMode;
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qreal m_mouseX, m_mouseY;
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sint32 m_posX, m_posY;
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Qt::MouseButton m_mouseButton;
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