mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-26 17:16:20 +00:00
Merge with develop
--HG-- branch : compatibility-develop
This commit is contained in:
commit
16eeb70f61
13 changed files with 205 additions and 45 deletions
|
@ -77,7 +77,7 @@ namespace NLGUI
|
|||
class CStyleParams
|
||||
{
|
||||
public:
|
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CStyleParams () : TextColor(255,255,255,255)
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CStyleParams () : FontFamily(""), TextColor(255,255,255,255)
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||||
{
|
||||
FontSize=10;
|
||||
FontWeight=400;
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||||
|
@ -92,6 +92,7 @@ namespace NLGUI
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|||
uint FontSize;
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||||
uint FontWeight;
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bool FontOblique;
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||||
std::string FontFamily;
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||||
NLMISC::CRGBA TextColor;
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||||
bool Underlined;
|
||||
bool StrikeThrough;
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||||
|
@ -508,6 +509,15 @@ namespace NLGUI
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|||
return _GlobalColor.back();
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}
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||||
|
||||
// Current font name
|
||||
std::vector<std::string> _FontFamily;
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||||
inline const char* getFontFamily() const
|
||||
{
|
||||
if (_FontFamily.empty())
|
||||
return "";
|
||||
return _FontFamily.back().c_str();
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}
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||||
|
||||
// Current font size
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std::vector<uint> _FontSize;
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inline uint getFontSize() const
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|
|
|
@ -586,8 +586,12 @@ namespace NLGUI
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|||
static NL3D::UDriver *driver;
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static NL3D::UTextContext *textcontext;
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|
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typedef CHashMap< std::string, NL3D::UTextContext* > TFontsList;
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static TFontsList fonts;
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|
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public:
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static NL3D::UTextContext* getTextContext(){ return textcontext; }
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static NL3D::UTextContext* getTextContext(const std::string &name="");
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||||
static bool registerFont(const std::string &name, const std::string &font);
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||||
|
||||
/// Set of hw cursor images
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static std::set< std::string > *hwCursors;
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||||
|
|
|
@ -80,6 +80,7 @@ namespace NLGUI
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|||
/// Set
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||||
|
||||
void setText (const ucstring &text);
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||||
void setFontName (const std::string &name);
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||||
void setFontSize (sint nFontSize);
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||||
void setEmbolden (bool nEmbolden);
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||||
void setOblique (bool nOblique);
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||||
|
@ -104,6 +105,7 @@ namespace NLGUI
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|||
|
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ucstring getText() const { return _Text; }
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sint getFontSize() const;
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std::string getFontName() const { return _FontName; }
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bool getEmbolden() { return _Embolden; }
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bool getOblique() { return _Oblique; }
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NLMISC::CRGBA getColor() { return _Color; }
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||||
|
@ -227,6 +229,8 @@ namespace NLGUI
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|||
uint _Index;
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||||
/// info on the computed String associated to this text control
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||||
NL3D::UTextContext::CStringInfo _Info;
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||||
/// Font name to get TextContext
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std::string _FontName;
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/// the font size
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sint _FontSize;
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||||
bool _Embolden;
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||||
|
@ -320,7 +324,7 @@ namespace NLGUI
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|||
CFormatInfo Format;
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||||
public:
|
||||
// build from a string, using the current text context
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void build(const ucstring &text, uint numSpaces= 0);
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||||
void build(const ucstring &text, NL3D::UTextContext &textContext, uint numSpaces= 0);
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||||
};
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||||
typedef std::vector<CWord> TWordVect;
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||||
|
||||
|
@ -331,9 +335,9 @@ namespace NLGUI
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|||
// ctor
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CLine();
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||||
// Clear the line & remove text contexts
|
||||
void clear();
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||||
void clear(NL3D::UTextContext &textContext);
|
||||
// Add a new word (and its context) in the line + a number of spaces to append at the end of the line
|
||||
void addWord(const ucstring &word, uint numSpaces, const CFormatInfo &wordFormat, uint fontWidth);
|
||||
void addWord(const ucstring &word, uint numSpaces, const CFormatInfo &wordFormat, uint fontWidth, NL3D::UTextContext &textContext);
|
||||
void addWord(const CWord &word, uint fontWidth);
|
||||
uint getNumWords() const { return (uint)_Words.size(); }
|
||||
CWord &getWord(uint index) { return _Words[index]; }
|
||||
|
|
|
@ -442,6 +442,7 @@ namespace NLGUI
|
|||
OptionTimeoutMessages,
|
||||
OptionTimeoutContext,
|
||||
OptionTimeoutContextHtml,
|
||||
OptionMonospaceFont,
|
||||
NumSystemOptions
|
||||
};
|
||||
|
||||
|
|
|
@ -1218,6 +1218,7 @@ namespace NLGUI
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|||
registerAnchorName(MY_HTML_A);
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||||
|
||||
CStyleParams style;
|
||||
style.FontFamily = getFontFamily();
|
||||
style.FontSize = getFontSize();
|
||||
style.TextColor = LinkColor;
|
||||
style.Underlined = true;
|
||||
|
@ -1226,6 +1227,7 @@ namespace NLGUI
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|||
if (present[HTML_A_STYLE] && value[HTML_A_STYLE])
|
||||
getStyleParams(value[HTML_A_STYLE], style);
|
||||
|
||||
_FontFamily.push_back(style.FontFamily);
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_TextColor.push_back(style.TextColor);
|
||||
_FontUnderlined.push_back(style.Underlined);
|
||||
|
@ -1568,7 +1570,7 @@ namespace NLGUI
|
|||
if (present[MY_HTML_INPUT_ALT] && value[MY_HTML_INPUT_ALT])
|
||||
tooltip = value[MY_HTML_INPUT_ALT];
|
||||
|
||||
// by default not inherited
|
||||
// by default not inherited, font family defaults to system font
|
||||
CStyleParams style;
|
||||
style.TextColor = TextColor;
|
||||
style.FontSize = TextFontSize;
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||||
|
@ -1579,6 +1581,7 @@ namespace NLGUI
|
|||
getStyleParams(value[MY_HTML_INPUT_STYLE], style);
|
||||
|
||||
_TextColor.push_back(style.TextColor);
|
||||
_FontFamily.push_back(style.FontFamily);
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_FontWeight.push_back(style.FontWeight);
|
||||
_FontOblique.push_back(style.FontOblique);
|
||||
|
@ -1794,6 +1797,7 @@ namespace NLGUI
|
|||
}
|
||||
}
|
||||
|
||||
popIfNotEmpty(_FontFamily);
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||||
popIfNotEmpty(_FontSize);
|
||||
popIfNotEmpty(_TextColor);
|
||||
popIfNotEmpty(_FontWeight);
|
||||
|
@ -1910,7 +1914,29 @@ namespace NLGUI
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|||
newParagraph(PBeginSpace);
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||||
break;
|
||||
case HTML_PRE:
|
||||
_PRE.push_back(true);
|
||||
{
|
||||
CStyleParams style;
|
||||
style.TextColor = getTextColor();
|
||||
style.FontFamily = "monospace";
|
||||
style.FontSize = getFontSize();
|
||||
style.FontWeight = getFontWeight();
|
||||
style.FontOblique = getFontOblique();
|
||||
style.Underlined = getFontUnderlined();
|
||||
style.StrikeThrough = getFontStrikeThrough();
|
||||
|
||||
if (present[MY_HTML_SPAN_STYLE] && value[MY_HTML_SPAN_STYLE])
|
||||
getStyleParams(value[MY_HTML_SPAN_STYLE], style);
|
||||
|
||||
_TextColor.push_back(style.TextColor);
|
||||
_FontFamily.push_back(style.FontFamily);
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_FontWeight.push_back(style.FontWeight);
|
||||
_FontOblique.push_back(style.FontOblique);
|
||||
_FontUnderlined.push_back(style.Underlined);
|
||||
_FontStrikeThrough.push_back(style.StrikeThrough);
|
||||
|
||||
_PRE.push_back(true);
|
||||
}
|
||||
break;
|
||||
case HTML_TABLE:
|
||||
{
|
||||
|
@ -2039,7 +2065,7 @@ namespace NLGUI
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|||
// Got one form ?
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||||
if (!(_Forms.empty()))
|
||||
{
|
||||
// not inherited by default
|
||||
// not inherited by default, font family defaults to system font
|
||||
CStyleParams style;
|
||||
style.TextColor = TextColor;
|
||||
style.FontWeight = FONT_WEIGHT_NORMAL;
|
||||
|
@ -2050,6 +2076,7 @@ namespace NLGUI
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|||
getStyleParams(value[MY_HTML_TEXTAREA_STYLE], style);
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|
||||
_TextColor.push_back(style.TextColor);
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||||
_FontFamily.push_back(style.FontFamily);
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_FontWeight.push_back(style.FontWeight);
|
||||
_FontOblique.push_back(style.FontOblique);
|
||||
|
@ -2136,6 +2163,7 @@ namespace NLGUI
|
|||
{
|
||||
CStyleParams style;
|
||||
style.TextColor = getTextColor();
|
||||
style.FontFamily = getFontFamily();
|
||||
style.FontSize = getFontSize();
|
||||
style.FontWeight = getFontWeight();
|
||||
style.FontOblique = getFontOblique();
|
||||
|
@ -2146,6 +2174,7 @@ namespace NLGUI
|
|||
getStyleParams(value[MY_HTML_SPAN_STYLE], style);
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||||
|
||||
_TextColor.push_back(style.TextColor);
|
||||
_FontFamily.push_back(style.FontFamily);
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_FontWeight.push_back(style.FontWeight);
|
||||
_FontOblique.push_back(style.FontOblique);
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||||
|
@ -2300,6 +2329,7 @@ namespace NLGUI
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|||
popIfNotEmpty (_FontSize);
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||||
break;
|
||||
case HTML_A:
|
||||
popIfNotEmpty (_FontFamily);
|
||||
popIfNotEmpty (_FontSize);
|
||||
popIfNotEmpty (_TextColor);
|
||||
popIfNotEmpty (_FontUnderlined);
|
||||
|
@ -2325,6 +2355,13 @@ namespace NLGUI
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|||
endParagraph();
|
||||
break;
|
||||
case HTML_PRE:
|
||||
popIfNotEmpty (_FontFamily);
|
||||
popIfNotEmpty (_FontSize);
|
||||
popIfNotEmpty (_FontWeight);
|
||||
popIfNotEmpty (_FontOblique);
|
||||
popIfNotEmpty (_TextColor);
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||||
popIfNotEmpty (_FontUnderlined);
|
||||
popIfNotEmpty (_FontStrikeThrough);
|
||||
popIfNotEmpty (_PRE);
|
||||
break;
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case HTML_DIV:
|
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|
@ -2371,6 +2408,7 @@ namespace NLGUI
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|||
_Forms.back().Entries.push_back (entry);
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||||
}
|
||||
|
||||
popIfNotEmpty (_FontFamily);
|
||||
popIfNotEmpty (_FontSize);
|
||||
popIfNotEmpty (_FontWeight);
|
||||
popIfNotEmpty (_FontOblique);
|
||||
|
@ -2537,6 +2575,7 @@ namespace NLGUI
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|||
}
|
||||
break;
|
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case HTML_SPAN:
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popIfNotEmpty (_FontFamily);
|
||||
popIfNotEmpty (_FontSize);
|
||||
popIfNotEmpty (_FontWeight);
|
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popIfNotEmpty (_FontOblique);
|
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|
@ -4008,6 +4047,7 @@ namespace NLGUI
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|||
// Compatible with current parameters ?
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if (!skipLine &&
|
||||
(getTextColor() == _CurrentViewLink->getColor()) &&
|
||||
(getFontFamily() == _CurrentViewLink->getFontName()) &&
|
||||
(getFontSize() == (uint)_CurrentViewLink->getFontSize()) &&
|
||||
(getFontUnderlined() == _CurrentViewLink->getUnderlined()) &&
|
||||
(getFontStrikeThrough() == _CurrentViewLink->getStrikeThrough()) &&
|
||||
|
@ -4072,6 +4112,7 @@ namespace NLGUI
|
|||
}
|
||||
newLink->setText(tmpStr);
|
||||
newLink->setColor(getTextColor());
|
||||
newLink->setFontName(getFontFamily());
|
||||
newLink->setFontSize(getFontSize());
|
||||
newLink->setEmbolden(embolden);
|
||||
newLink->setOblique(getFontOblique());
|
||||
|
@ -5762,6 +5803,17 @@ namespace NLGUI
|
|||
style.FontOblique = true;
|
||||
}
|
||||
else
|
||||
if (it->first == "font-family")
|
||||
{
|
||||
if (it->second == "inherit")
|
||||
style.FontFamily = getFontFamily();
|
||||
else
|
||||
if (it->second == "monospace")
|
||||
style.FontFamily = "monospace";
|
||||
else
|
||||
style.FontFamily = "";
|
||||
}
|
||||
else
|
||||
if (it->first == "font-weight")
|
||||
{
|
||||
// https://developer.mozilla.org/en-US/docs/Web/CSS/font-weight
|
||||
|
|
|
@ -34,6 +34,7 @@ namespace NLGUI
|
|||
NL3D::UTextContext* CViewRenderer::textcontext = NULL;
|
||||
std::set< std::string >* CViewRenderer::hwCursors = NULL;
|
||||
float CViewRenderer::hwCursorScale = 1.0f;
|
||||
CViewRenderer::TFontsList CViewRenderer::fonts;
|
||||
|
||||
CViewRenderer::CViewRenderer()
|
||||
{
|
||||
|
@ -214,17 +215,65 @@ namespace NLGUI
|
|||
ite++;
|
||||
}
|
||||
|
||||
TFontsList::iterator iteFonts = fonts.begin();
|
||||
while (iteFonts != fonts.end())
|
||||
{
|
||||
driver->deleteTextContext(iteFonts->second);
|
||||
++iteFonts;
|
||||
}
|
||||
|
||||
_GlobalTextures.clear();
|
||||
_SImages.clear();
|
||||
_SImageIterators.clear();
|
||||
_TextureMap.clear();
|
||||
_IndexesToTextureIds.clear();
|
||||
fonts.clear();
|
||||
}
|
||||
|
||||
NL3D::UDriver* CViewRenderer::getDriver(){
|
||||
return driver;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
NL3D::UTextContext* CViewRenderer::getTextContext(const std::string &name)
|
||||
{
|
||||
if (name.size() > 0 && fonts.count(name) > 0)
|
||||
return fonts[name];
|
||||
|
||||
return textcontext;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
bool CViewRenderer::registerFont(const std::string &name, const std::string &font)
|
||||
{
|
||||
nlassert(driver != NULL);
|
||||
|
||||
// free existing font
|
||||
if (fonts.count(name) > 0)
|
||||
driver->deleteTextContext(fonts[name]);
|
||||
|
||||
std::string fontFile = CPath::lookup(font, false);
|
||||
if (fontFile.size() == 0)
|
||||
{
|
||||
nlwarning("Font file '%s' not found", font.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
NL3D::UTextContext *context;
|
||||
context = driver->createTextContext(fontFile);
|
||||
if (context == NULL)
|
||||
{
|
||||
nlwarning("Cannot create a TextContext with font '%s'.", font.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
context->setKeep800x600Ratio(false);
|
||||
|
||||
fonts[name] = context;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CViewRenderer::setTextContext(NL3D::UTextContext *textcontext)
|
||||
{
|
||||
CViewRenderer::textcontext = textcontext;
|
||||
|
|
|
@ -61,6 +61,7 @@ namespace NLGUI
|
|||
|
||||
_FontSize = 12 +
|
||||
CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32();
|
||||
_FontName.clear();
|
||||
_Embolden = false;
|
||||
_Oblique = false;
|
||||
_Color = CRGBA(255,255,255,255);
|
||||
|
@ -134,7 +135,7 @@ namespace NLGUI
|
|||
CViewText::~CViewText()
|
||||
{
|
||||
if (_Index != 0xFFFFFFFF)
|
||||
CViewRenderer::getTextContext()->erase (_Index);
|
||||
CViewRenderer::getTextContext(_FontName)->erase (_Index);
|
||||
clearLines();
|
||||
|
||||
if (!_Setuped)
|
||||
|
@ -148,7 +149,7 @@ namespace NLGUI
|
|||
CViewText &CViewText::operator=(const CViewText &vt)
|
||||
{
|
||||
if (_Index != 0xFFFFFFFF)
|
||||
CViewRenderer::getTextContext()->erase (_Index);
|
||||
CViewRenderer::getTextContext(_FontName)->erase (_Index);
|
||||
|
||||
// Create database entries
|
||||
_Active = vt._Active;
|
||||
|
@ -958,7 +959,7 @@ namespace NLGUI
|
|||
return;
|
||||
rVR.getScreenOOSize (oow, ooh);
|
||||
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
|
||||
|
||||
// *** get current color
|
||||
|
@ -983,8 +984,6 @@ namespace NLGUI
|
|||
{
|
||||
if (_Lines.size() == 0) return;
|
||||
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
|
@ -1260,6 +1259,24 @@ namespace NLGUI
|
|||
_FormatTags.clear();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::setFontName(const std::string &name)
|
||||
{
|
||||
if (_FontName == name)
|
||||
return;
|
||||
|
||||
if (_FontName.length() > 0)
|
||||
{
|
||||
if (_Index != 0xFFFFFFFF)
|
||||
CViewRenderer::getTextContext(_FontName)->erase (_Index);
|
||||
clearLines();
|
||||
}
|
||||
|
||||
_FontName = name;
|
||||
computeFontSize ();
|
||||
invalidateContent();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::setFontSize (sint nFontSize)
|
||||
{
|
||||
|
@ -1403,6 +1420,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CViewText::flushWordInLine(ucstring &ucCurrentWord, bool &linePushed, const CFormatInfo &wordFormat)
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
// create a new line?
|
||||
if(!linePushed)
|
||||
{
|
||||
|
@ -1410,7 +1428,7 @@ namespace NLGUI
|
|||
linePushed= true;
|
||||
}
|
||||
// Append to the last line
|
||||
_Lines.back()->addWord(ucCurrentWord, 0, wordFormat, _FontWidth);
|
||||
_Lines.back()->addWord(ucCurrentWord, 0, wordFormat, _FontWidth, *TextContext);
|
||||
// reset the word
|
||||
ucCurrentWord = ucstring("");
|
||||
}
|
||||
|
@ -1446,7 +1464,7 @@ namespace NLGUI
|
|||
rWidthCurrentLine= max(rWidthCurrentLine, (float)wordFormat.TabX*_FontWidth);
|
||||
}
|
||||
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
|
||||
// Parse the letter
|
||||
{
|
||||
|
@ -1492,6 +1510,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CViewText::addDontClipWordLine(std::vector<CWord> &currLine)
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
// create a new line
|
||||
_Lines.push_back(TLineSPtr(new CLine));
|
||||
|
||||
|
@ -1506,7 +1525,7 @@ namespace NLGUI
|
|||
if(currLine[i].Format!=lineWordFormat)
|
||||
{
|
||||
// add the current lineWord to the line.
|
||||
_Lines.back()->addWord(lineWord, 0, lineWordFormat, _FontWidth);
|
||||
_Lines.back()->addWord(lineWord, 0, lineWordFormat, _FontWidth, *TextContext);
|
||||
// get new lineWordFormat
|
||||
lineWordFormat= currLine[i].Format;
|
||||
// and clear
|
||||
|
@ -1521,7 +1540,7 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
if(!lineWord.empty())
|
||||
_Lines.back()->addWord(lineWord, 0, lineWordFormat, _FontWidth);
|
||||
_Lines.back()->addWord(lineWord, 0, lineWordFormat, _FontWidth, *TextContext);
|
||||
|
||||
// clear
|
||||
currLine.clear();
|
||||
|
@ -1531,6 +1550,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CViewText::updateTextContextMultiLineJustified(uint nMaxWidth, bool expandSpaces)
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
UTextContext::CStringInfo si;
|
||||
//
|
||||
TCharPos currPos = 0;
|
||||
|
@ -1624,7 +1644,7 @@ namespace NLGUI
|
|||
// Get the word value.
|
||||
wordValue = _Text.substr(spaceEnd, wordEnd - spaceEnd);
|
||||
// compute width of word
|
||||
si = CViewRenderer::getTextContext()->getStringInfo(wordValue);
|
||||
si = TextContext->getStringInfo(wordValue);
|
||||
|
||||
// compute size of spaces/Tab + word
|
||||
newLineWidth = lineWidth + numSpaces * _SpaceWidth;
|
||||
|
@ -1681,7 +1701,7 @@ namespace NLGUI
|
|||
{
|
||||
uint maxNumSpaces = std::max(1U, (uint) (nMaxWidth / _SpaceWidth));
|
||||
CWord spaceWord; // a word with only spaces in it
|
||||
spaceWord.build (ucstring (""), maxNumSpaces);
|
||||
spaceWord.build (ucstring (""), *TextContext, maxNumSpaces);
|
||||
spaceWord.Format= wordFormat;
|
||||
_Lines.push_back(TLineSPtr(new CLine));
|
||||
_Lines.back()->addWord(spaceWord, _FontWidth);
|
||||
|
@ -1703,14 +1723,14 @@ namespace NLGUI
|
|||
for(currChar = 0; currChar < wordValue.length(); ++currChar)
|
||||
{
|
||||
oneChar = wordValue[currChar];
|
||||
si = CViewRenderer::getTextContext()->getStringInfo(oneChar);
|
||||
si = TextContext->getStringInfo(oneChar);
|
||||
if ((uint) (px + si.StringWidth) > nMaxWidth) break;
|
||||
px += si.StringWidth;
|
||||
}
|
||||
currChar = std::max((uint) 1, currChar); // must fit at least one character otherwise there's an infinite loop
|
||||
wordValue = _Text.substr(spaceEnd, currChar);
|
||||
CWord word;
|
||||
word.build(wordValue, numSpaces);
|
||||
word.build(wordValue, *TextContext, numSpaces);
|
||||
word.Format= wordFormat;
|
||||
_Lines.push_back(TLineSPtr(new CLine));
|
||||
float roomForSpaces = (float) nMaxWidth - word.Info.StringWidth;
|
||||
|
@ -1745,7 +1765,7 @@ namespace NLGUI
|
|||
if (!wordValue.empty() || numSpaces != 0)
|
||||
{
|
||||
CWord word;
|
||||
word.build(wordValue, numSpaces);
|
||||
word.build(wordValue, *TextContext, numSpaces);
|
||||
word.Format= wordFormat;
|
||||
// update line width
|
||||
_Lines.back()->addWord(word, _FontWidth);
|
||||
|
@ -1822,7 +1842,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CViewText::updateTextContext ()
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
TextContext->setShaded (_Shadow);
|
||||
|
@ -1856,13 +1876,13 @@ namespace NLGUI
|
|||
{
|
||||
while (_Lines.size() > _MultiMaxLine)
|
||||
{
|
||||
_Lines.back()->clear();
|
||||
_Lines.back()->clear(*TextContext);
|
||||
_Lines.pop_back();
|
||||
}
|
||||
_Lines.pop_back();
|
||||
CViewText::CLine *endLine = new CViewText::CLine;
|
||||
CViewText::CWord w;
|
||||
w.build(string("..."));
|
||||
w.build(string("..."), *TextContext);
|
||||
endLine->addWord(w, _FontWidth);
|
||||
_Lines.push_back(TLineSPtr(endLine));
|
||||
}
|
||||
|
@ -2150,7 +2170,7 @@ namespace NLGUI
|
|||
void CViewText::getCharacterPositionFromIndex(sint index, bool cursorAtPreviousLineEnd, sint &x, sint &y, sint &height) const
|
||||
{
|
||||
NLMISC::clamp(index, 0, (sint) _Text.length());
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
|
@ -2257,7 +2277,7 @@ namespace NLGUI
|
|||
|
||||
// ***************************************************************************
|
||||
// Tool fct : From a word and a x coordinate, give the matching character index
|
||||
static uint getCharacterIndex(const ucstring &textValue, float x)
|
||||
static uint getCharacterIndex(const ucstring &textValue, float x, NL3D::UTextContext &textContext)
|
||||
{
|
||||
float px = 0.f;
|
||||
UTextContext::CStringInfo si;
|
||||
|
@ -2267,7 +2287,7 @@ namespace NLGUI
|
|||
{
|
||||
// get character width
|
||||
singleChar[0] = textValue[i];
|
||||
si = CViewRenderer::getTextContext()->getStringInfo(singleChar);
|
||||
si = textContext.getStringInfo(singleChar);
|
||||
px += si.StringWidth;
|
||||
// the character is at the i - 1 position
|
||||
if (px > x)
|
||||
|
@ -2284,7 +2304,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CViewText::getCharacterIndexFromPosition(sint x, sint y, uint &index, bool &cursorAtPreviousLineEnd) const
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
|
||||
// setup the text context
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
|
@ -2365,7 +2385,7 @@ namespace NLGUI
|
|||
else
|
||||
{
|
||||
// the coord is in the word itself
|
||||
index = charPos + currWord.NumSpaces + getCharacterIndex(currWord.Text, (float) x - (px + spacesWidth));
|
||||
index = charPos + currWord.NumSpaces + getCharacterIndex(currWord.Text, (float) x - (px + spacesWidth), *TextContext);
|
||||
cursorAtPreviousLineEnd = false;
|
||||
return;
|
||||
}
|
||||
|
@ -2390,7 +2410,7 @@ namespace NLGUI
|
|||
index = 0;
|
||||
return;
|
||||
}
|
||||
index = getCharacterIndex(_Text, (float) x);
|
||||
index = getCharacterIndex(_Text, (float) x, *TextContext);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -2428,15 +2448,16 @@ namespace NLGUI
|
|||
quadSize--;
|
||||
}
|
||||
// select what quad to skip
|
||||
CViewRenderer::getTextContext()->setStringSelection(stringId, quadStart, quadSize);
|
||||
CViewRenderer::getTextContext(_FontName)->setStringSelection(stringId, quadStart, quadSize);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::clearLines()
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
for(uint k = 0; k < _Lines.size(); ++k)
|
||||
{
|
||||
_Lines[k]->clear();
|
||||
_Lines[k]->clear(*TextContext);
|
||||
}
|
||||
_Lines.clear();
|
||||
}
|
||||
|
@ -2490,10 +2511,10 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::CLine::addWord(const ucstring &text, uint numSpaces, const CFormatInfo &wordFormat, uint fontWidth)
|
||||
void CViewText::CLine::addWord(const ucstring &text, uint numSpaces, const CFormatInfo &wordFormat, uint fontWidth, NL3D::UTextContext &textContext)
|
||||
{
|
||||
CWord word;
|
||||
word.build(text, numSpaces);
|
||||
word.build(text, textContext, numSpaces);
|
||||
word.Format= wordFormat;
|
||||
addWord(word, fontWidth);
|
||||
}
|
||||
|
@ -2515,12 +2536,12 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::CLine::clear()
|
||||
void CViewText::CLine::clear(NL3D::UTextContext &textContext)
|
||||
{
|
||||
for(uint k = 0; k < _Words.size(); ++k)
|
||||
{
|
||||
if (_Words[k].Index != 0xffffffff)
|
||||
CViewRenderer::getTextContext()->erase(_Words[k].Index);
|
||||
textContext.erase(_Words[k].Index);
|
||||
}
|
||||
_Words.clear();
|
||||
_NumChars = 0;
|
||||
|
@ -2537,13 +2558,12 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::CWord::build(const ucstring &text, uint numSpaces/*=0*/)
|
||||
void CViewText::CWord::build(const ucstring &text, NL3D::UTextContext &textContext, uint numSpaces)
|
||||
{
|
||||
Text = text;
|
||||
NumSpaces = numSpaces;
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
Index = TextContext->textPush(text);
|
||||
Info = TextContext->getStringInfo(Index);
|
||||
Index = textContext.textPush(text);
|
||||
Info = textContext.getStringInfo(Index);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
@ -2564,7 +2584,7 @@ namespace NLGUI
|
|||
static const ucstring lineFeedStr("\n");
|
||||
float maxWidth = 0;
|
||||
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
|
@ -2651,7 +2671,7 @@ namespace NLGUI
|
|||
// If we can't clip the words, return the size of the largest word
|
||||
else if ((_TextMode == DontClipWord) || (_TextMode == Justified))
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
|
@ -2709,7 +2729,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CViewText::computeFontSize ()
|
||||
{
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
TextContext->setHotSpot (UTextContext::BottomLeft);
|
||||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
|
@ -2727,6 +2747,13 @@ namespace NLGUI
|
|||
|
||||
// for now we can't know that directly from UTextContext
|
||||
UTextContext::CStringInfo si = TextContext->getStringInfo(chars);
|
||||
|
||||
// font generator changes unknown glyphs to dot '.'. use fallback if it looks odd
|
||||
if (_FontSize > (si.StringHeight + si.StringLine))
|
||||
{
|
||||
chars.fromUtf8("|");
|
||||
si = TextContext->getStringInfo(chars);
|
||||
}
|
||||
// add a padding of 1 pixel else the top will be truncated
|
||||
_FontHeight = (uint) si.StringHeight+1;
|
||||
_FontLegHeight = (uint) si.StringLine;
|
||||
|
@ -3081,7 +3108,7 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// convert in ULetterColors
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
|
||||
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
|
||||
ULetterColors * letterColors = TextContext->createLetterColors();
|
||||
for(uint i=0; i<tempLetterColors.size(); i++)
|
||||
{
|
||||
|
|
|
@ -3170,6 +3170,7 @@ namespace NLGUI
|
|||
_SystemOptions[OptionTimeoutMessages]= opt->getValue("messages_timeout");
|
||||
_SystemOptions[OptionTimeoutContext]= opt->getValue("context_timeout");
|
||||
_SystemOptions[OptionTimeoutContextHtml]= opt->getValue("context_html_timeout");
|
||||
_SystemOptions[OptionMonospaceFont]= opt->getValue("monospace_font");
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1916,6 +1916,8 @@ This MUST follow the Enum MISSION_DESC::TIconId
|
|||
value="basic.ttf" /> -->
|
||||
<param name="font"
|
||||
value="ryzom.ttf" />
|
||||
<param name="monospace_font"
|
||||
value="ryzom_monospace.ttf" />
|
||||
<param name="add_coef_font"
|
||||
value="1" />
|
||||
<param name="mul_coef_anim"
|
||||
|
|
|
@ -838,6 +838,8 @@ This MUST follow the Enum MISSION_DESC::TIconId
|
|||
value="basic.ttf" /> -->
|
||||
<param name="font"
|
||||
value="ryzom.ttf" />
|
||||
<param name="monospace_font"
|
||||
value="ryzom_monospace.ttf" />
|
||||
<param name="add_coef_font"
|
||||
value="3" />
|
||||
<param name="mul_coef_anim"
|
||||
|
|
|
@ -25,6 +25,8 @@
|
|||
value="basic.ttf" /> -->
|
||||
<param name="font"
|
||||
value="ryzom.ttf" />
|
||||
<param name="monospace_font"
|
||||
value="ryzom_monospace.ttf" />
|
||||
<param name="add_coef_font"
|
||||
value="0" />
|
||||
<param name="mul_coef_anim"
|
||||
|
|
|
@ -25,6 +25,8 @@
|
|||
value="outgame.ttf" /> -->
|
||||
<param name="font"
|
||||
value="ryzom.ttf" />
|
||||
<param name="monospace_font"
|
||||
value="ryzom_monospace.ttf" />
|
||||
<param name="add_coef_font"
|
||||
value="3" />
|
||||
<param name="mul_coef_anim"
|
||||
|
|
|
@ -1572,6 +1572,10 @@ void CInterfaceManager::setupOptions()
|
|||
if ((!sFont.empty()) && (Driver != NULL))
|
||||
resetTextContext(sFont.c_str(), true);
|
||||
// Continue to parse the rest of the interface
|
||||
|
||||
sFont = wm->getSystemOption (CWidgetManager::OptionMonospaceFont).getValStr();
|
||||
if ((!sFont.empty()) && (Driver != NULL))
|
||||
CViewRenderer::registerFont("monospace", sFont);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
Loading…
Reference in a new issue