From 61a87f13ce60eb992e5f942c84d0429a36ea6a5f Mon Sep 17 00:00:00 2001 From: sfb Date: Tue, 21 Dec 2010 08:27:55 -0600 Subject: [PATCH 1/3] Update: Organized sphrase sheets for easier browsing. --- .../sphrase/{ => craft/ammo}/abcfpea17.sphrase | 0 .../sphrase/{ => craft/ammo}/abcmpea17.sphrase | 0 .../sphrase/{ => craft/ammo}/abctpea17.sphrase | 0 .../sphrase/{ => craft/ammo}/abczpea17.sphrase | 0 .../sphrase/{ => craft/armor}/abcfaea07.sphrase | 0 .../sphrase/{ => craft/armor}/abcmaea07.sphrase | 0 .../sphrase/{ => craft/armor}/abctaea07.sphrase | 0 .../sphrase/{ => craft/armor}/abczaea07.sphrase | 0 .../sphrase/{ => craft/jewel}/abcfjea04.sphrase | 0 .../sphrase/{ => craft/jewel}/abcmjea04.sphrase | 0 .../sphrase/{ => craft/jewel}/abctjea04.sphrase | 0 .../sphrase/{ => craft/jewel}/abczjea04.sphrase | 0 .../{ => craft/melee_weapon}/abcfmea06.sphrase | 0 .../{ => craft/melee_weapon}/abcmmea06.sphrase | 0 .../{ => craft/melee_weapon}/abctmea06.sphrase | 0 .../{ => craft/melee_weapon}/abczmea06.sphrase | 0 .../{ => craft/range_weapon}/abcfrea04.sphrase | 0 .../{ => craft/range_weapon}/abcmrea04.sphrase | 0 .../{ => craft/range_weapon}/abctrea04.sphrase | 0 .../{ => craft/range_weapon}/abczrea04.sphrase | 0 .../sphrase/{ => craft/recommended}/abcfaca01.sphrase | 0 .../sphrase/craft/recommended/abcmaca01.sphrase | 11 +++++++++++ .../sphrase/{ => craft/recommended}/abczaca01.sphrase | 0 .../sphrase/{ => craft/shield}/abcfsea01.sphrase | 0 .../sphrase/{ => craft/shield}/abcmsea01.sphrase | 0 .../sphrase/{ => craft/shield}/abctsea01.sphrase | 0 .../sphrase/{ => craft/shield}/abczsea01.sphrase | 0 .../{ => enchantment}/abe_use_item_power.sphrase | 0 .../game_element/sphrase/{ => fight}/abf01.sphrase | 0 .../game_element/sphrase/{ => fight}/abfma01.sphrase | 0 .../game_element/sphrase/{ => fight}/abfmc01.sphrase | 0 .../sphrase/{ => forage/extraction}/abhfepa01.sphrase | 0 .../direct_damage/special}/abm_mt_acid_00003.sphrase | 0 33 files changed, 11 insertions(+) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/ammo}/abcfpea17.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/ammo}/abcmpea17.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/ammo}/abctpea17.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/ammo}/abczpea17.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/armor}/abcfaea07.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/armor}/abcmaea07.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/armor}/abctaea07.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/armor}/abczaea07.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/jewel}/abcfjea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/jewel}/abcmjea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/jewel}/abctjea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/jewel}/abczjea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/melee_weapon}/abcfmea06.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/melee_weapon}/abcmmea06.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/melee_weapon}/abctmea06.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/melee_weapon}/abczmea06.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/range_weapon}/abcfrea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/range_weapon}/abcmrea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/range_weapon}/abctrea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/range_weapon}/abczrea04.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/recommended}/abcfaca01.sphrase (100%) create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/recommended}/abczaca01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/shield}/abcfsea01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/shield}/abcmsea01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/shield}/abctsea01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => craft/shield}/abczsea01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => enchantment}/abe_use_item_power.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => fight}/abf01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => fight}/abfma01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => fight}/abfmc01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => forage/extraction}/abhfepa01.sphrase (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/{ => magic/offensive/direct_damage/special}/abm_mt_acid_00003.sphrase (100%) diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfpea17.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmpea17.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abctpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abctpea17.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abczpea17.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczpea17.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abczpea17.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfaea07.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/armor/abcfaea07.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfaea07.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/armor/abcfaea07.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmaea07.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/armor/abcmaea07.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmaea07.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/armor/abcmaea07.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abctaea07.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/armor/abctaea07.sphrase similarity index 100% rename from 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a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczjea04.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/jewel/abczjea04.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczjea04.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/jewel/abczjea04.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfmea06.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/melee_weapon/abcfmea06.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfmea06.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/melee_weapon/abcfmea06.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmmea06.sphrase 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a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfaca01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abcfaca01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfaca01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abcfaca01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase new file mode 100644 index 000000000..fdad2b40e --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczaca01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abczaca01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczaca01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/recommended/abczaca01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfsea01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abcfsea01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcfsea01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abcfsea01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmsea01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abcmsea01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abcmsea01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abcmsea01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abctsea01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abctsea01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abctsea01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abctsea01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczsea01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abczsea01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abczsea01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/shield/abczsea01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abe_use_item_power.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/enchantment/abe_use_item_power.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abe_use_item_power.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/enchantment/abe_use_item_power.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abf01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/fight/abf01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abf01.sphrase rename to 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b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/forage/extraction/abhfepa01.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abhfepa01.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/forage/extraction/abhfepa01.sphrase diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abm_mt_acid_00003.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_acid_00003.sphrase similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/abm_mt_acid_00003.sphrase rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_acid_00003.sphrase From 6e7dbb860460d44705734b5a6f64d63229dd7d3b Mon Sep 17 00:00:00 2001 From: sfb Date: Tue, 21 Dec 2010 11:31:11 -0600 Subject: [PATCH 2/3] Changed: Sorted out sbrick files into usable hierarchy. --- .../leveldesign/game_element/sbrick/abcmaca01.sphrase | 11 ----------- .../{ => craft/credit/recommended}/bczaca01.sbrick | 0 .../{ => craft/effect/ammo/fyros}/bcfpea17.sbrick | 0 .../{ => craft/effect/ammo/matis}/bcmpea17.sbrick | 0 .../{ => craft/effect/ammo/tryker}/bctpea17.sbrick | 0 .../{ => craft/effect/ammo/zorai}/bczpea17.sbrick | 0 .../effect/armor/common/heavy_armor}/bccaea07.sbrick | 0 .../effect/armor/fyros/light_armorbcfaea07.sbrick} | 0 .../effect/armor/matis/light_armor}/bcmaea07.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea01.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea02.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea03.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea04.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea05.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea06.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea07.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea08.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea09.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea10.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea11.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea12.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea13.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea14.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea15.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea16.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea17.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea18.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea19.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea20.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea21.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea22.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea23.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea24.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea25.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea26.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea27.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea28.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea29.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea30.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea31.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea32.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea33.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea34.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea35.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea36.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea37.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea38.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea39.sbrick | 0 .../{ => craft/effect/armor/refugee}/bcraea40.sbrick | 0 .../effect/armor/tryker/light_armor}/bctaea07.sbrick | 0 .../effect/armor/zorai/light_armor}/bczaea07.sbrick | 0 .../{ => craft/effect/jewel/fyros}/bcfjea04.sbrick | 0 .../{ => craft/effect/jewel/matis}/bcmjea04.sbrick | 0 .../{ => craft/effect/jewel/tryker}/bctjea04.sbrick | 0 .../{ => craft/effect/jewel/zorai}/bczjea04.sbrick | 0 .../effect/melee_weapon/fyros}/bcfmea06.sbrick | 0 .../effect/melee_weapon/matis}/bcmmea06.sbrick | 0 .../effect/melee_weapon/refugee}/bcrmea06.sbrick | 0 .../effect/melee_weapon/refugee}/bcrmea15.sbrick | 0 .../effect/melee_weapon/tryker}/bctmea06.sbrick | 0 .../effect/melee_weapon/zorai}/bczmea01_3.sbrick | 0 .../effect/melee_weapon/zorai}/bczmea06.sbrick | 0 .../{ => craft/effect/range_weapon}/bcfrea04.sbrick | 0 .../{ => craft/effect/range_weapon}/bcmrea04.sbrick | 0 .../{ => craft/effect/range_weapon}/bctrea04.sbrick | 0 .../{ => craft/effect/range_weapon}/bczrea04.sbrick | 0 .../{ => craft/effect/shield/fyros}/bcfsea01.sbrick | 0 .../{ => craft/effect/shield/matis}/bcmsea01.sbrick | 0 .../{ => craft/effect/shield/tryker}/bctsea01.sbrick | 0 .../{ => craft/effect/shield/zorai}/bczsea01.sbrick | 0 .../sbrick/{ => craft/recommended}/bcmaca01.sbrick | 0 .../sbrick/{ => craft/root}/bcpa01.sbrick | 0 .../sbrick/{ => craft/root}/bcpa10.sbrick | 0 .../sbrick/{ => craft/root}/bcpa22.sbrick | 0 .../sbrick/{ => craft/root}/bcpa25.sbrick | 0 .../sbrick/{ => enchantment}/bepa01.sbrick | 0 .../sbrick/{ => fight/credit}/bfca01.sbrick | 0 .../sbrick/{ => fight/credit}/bfca02.sbrick | 0 .../sbrick/{ => fight/modifier}/bfma01.sbrick | 0 .../sbrick/{ => fight/modifier}/bfmc01.sbrick | 0 .../sbrick/{ => fight/optional}/bfoa01.sbrick | 0 .../sbrick/{ => fight/optional}/bfoa03.sbrick | 0 .../sbrick/{ => fight/root}/bfpa01.sbrick | 0 .../sbrick/{ => forage/extraction}/bhfeca01.sbrick | 0 .../sbrick/{ => forage/extraction}/bhfeea01.sbrick | 0 .../sbrick/{ => forage/extraction}/bhfeeb01.sbrick | 0 .../sbrick/{ => forage/extraction}/bhfeec01.sbrick | 0 .../sbrick/{ => forage/extraction}/bhfepa01.sbrick | 0 .../game_element/sbrick/{ => harvest}/bhq01.sbrick | 0 .../sbrick/{ => magic/credit/range}/bmcr00001.sbrick | 0 .../sbrick/{ => magic/credit/sap}/bmca00002.sbrick | 0 .../{ => magic/effect/offensive}/bmoetea01.sbrick | 0 .../direct_damage/special}/bmoetma00003.sbrick | 0 .../sbrick/{ => magic/root}/bmpa01.sbrick | 0 .../sbrick/{ => timed_action}/bapa01.sbrick | 0 .../sbrick/{ => timed_action}/bapa02.sbrick | 0 .../sbrick/{ => timed_action}/bapa03.sbrick | 0 .../sbrick/{ => timed_action}/bapa04.sbrick | 0 .../sbrick/{ => timed_action}/bapa05.sbrick | 0 99 files changed, 11 deletions(-) delete mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/abcmaca01.sphrase rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/credit/recommended}/bczaca01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/ammo/fyros}/bcfpea17.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/ammo/matis}/bcmpea17.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/ammo/tryker}/bctpea17.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/ammo/zorai}/bczpea17.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/common/heavy_armor}/bccaea07.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{bcfaea07.sbrick => craft/effect/armor/fyros/light_armorbcfaea07.sbrick} (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/matis/light_armor}/bcmaea07.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea02.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea03.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea05.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea06.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea07.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea08.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea09.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea10.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea11.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea12.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea13.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea14.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea15.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea16.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea17.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea18.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea19.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea20.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea21.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea22.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea23.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea24.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea25.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea26.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea27.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea28.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea29.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea30.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea31.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea32.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea33.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea34.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea35.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea36.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea37.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea38.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea39.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/refugee}/bcraea40.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/tryker/light_armor}/bctaea07.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/armor/zorai/light_armor}/bczaea07.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/jewel/fyros}/bcfjea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/jewel/matis}/bcmjea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/jewel/tryker}/bctjea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/jewel/zorai}/bczjea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/fyros}/bcfmea06.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/matis}/bcmmea06.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/refugee}/bcrmea06.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/refugee}/bcrmea15.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/tryker}/bctmea06.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/zorai}/bczmea01_3.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/melee_weapon/zorai}/bczmea06.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/range_weapon}/bcfrea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/range_weapon}/bcmrea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/range_weapon}/bctrea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/range_weapon}/bczrea04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/shield/fyros}/bcfsea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/shield/matis}/bcmsea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/shield/tryker}/bctsea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/effect/shield/zorai}/bczsea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/recommended}/bcmaca01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/root}/bcpa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/root}/bcpa10.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/root}/bcpa22.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => craft/root}/bcpa25.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => enchantment}/bepa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/credit}/bfca01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/credit}/bfca02.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/modifier}/bfma01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/modifier}/bfmc01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/optional}/bfoa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/optional}/bfoa03.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => fight/root}/bfpa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => forage/extraction}/bhfeca01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => forage/extraction}/bhfeea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => forage/extraction}/bhfeeb01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => forage/extraction}/bhfeec01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => forage/extraction}/bhfepa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => harvest}/bhq01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => magic/credit/range}/bmcr00001.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => magic/credit/sap}/bmca00002.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => magic/effect/offensive}/bmoetea01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => magic/modifier/offensive/direct_damage/special}/bmoetma00003.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => magic/root}/bmpa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => timed_action}/bapa01.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => timed_action}/bapa02.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => timed_action}/bapa03.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => timed_action}/bapa04.sbrick (100%) rename code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/{ => timed_action}/bapa05.sbrick (100%) diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/abcmaca01.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/abcmaca01.sphrase deleted file mode 100644 index fdad2b40e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/abcmaca01.sphrase +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczaca01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczaca01.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcfpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcfpea17.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcmpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcmpea17.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bctpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bctpea17.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczpea17.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bccaea07.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bccaea07.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcfaea07.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armorbcfaea07.sbrick similarity index 100% rename from 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code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcmmea06.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcrmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcrmea06.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcrmea15.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcrmea15.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bctmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bctmea06.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczmea01_3.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczmea01_3.sbrick rename to 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code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcmrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcmrea04.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bctrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bctrea04.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczrea04.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcfsea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcfsea01.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcmsea01.sbrick 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code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bhq01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/harvest/bhq01.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bhq01.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/harvest/bhq01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmcr00001.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmcr00001.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmca00002.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmca00002.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmoetea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmoetea01.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmoetma00003.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmoetma00003.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmpa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bmpa01.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa01.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa02.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa02.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa03.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa03.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa04.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa05.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick similarity index 100% rename from code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bapa05.sbrick rename to code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick From 72d1b7fe02b310d10e69397bb1dfdb26f39d9bf1 Mon Sep 17 00:00:00 2001 From: sfb Date: Tue, 21 Dec 2010 11:32:56 -0600 Subject: [PATCH 3/3] Changed: Remove "rc2" file from World Editor compilation - not used. --- .../leveldesign/world_editor/world_editor/CMakeLists.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/ryzom/tools/leveldesign/world_editor/world_editor/CMakeLists.txt b/code/ryzom/tools/leveldesign/world_editor/world_editor/CMakeLists.txt index 23804da0c..a490ca0e9 100644 --- a/code/ryzom/tools/leveldesign/world_editor/world_editor/CMakeLists.txt +++ b/code/ryzom/tools/leveldesign/world_editor/world_editor/CMakeLists.txt @@ -6,9 +6,9 @@ ENABLE_LANGUAGE(RC) ADD_DEFINITIONS(${MFC_DEFINITIONS}) SET(CMAKE_MFC_FLAG 2) -ADD_EXECUTABLE(world_editor WIN32 ${SRC} world_editor.rc res/world_editor.rc2) +ADD_EXECUTABLE(world_editor WIN32 ${SRC} world_editor.rc) -SOURCE_GROUP(Resources FILES world_editor.rc res/world_editor.rc2) +SOURCE_GROUP(Resources FILES world_editor.rc) INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR}) TARGET_LINK_LIBRARIES(world_editor