diff --git a/code/ryzom/client/src/character_cl.cpp b/code/ryzom/client/src/character_cl.cpp index 7a811ce13..f4892eb70 100644 --- a/code/ryzom/client/src/character_cl.cpp +++ b/code/ryzom/client/src/character_cl.cpp @@ -8369,7 +8369,7 @@ ADD_METHOD(void CCharacterCL::displayDebug(float x, float &y, float lineStep)) / // Display the Run Factor. TextContext->printfAt(x, y, "(Walk)Run Factor: %f", runFactor()); y += lineStep; - // Display the current animation name(id)(offset)(nbloop) pour le channel MOVE. + // Display the current animation name(id)(offset)(nbloop) for channel MOVE. TextContext->printfAt(x, y, "Current Animation: %s(%u)(%lf)(%u loops)", animId(MOVE)==std::numeric_limits::max()?"[NONE]":currentAnimationName().c_str(), animId(MOVE), animOffset(MOVE), _NbLoopAnim); y += lineStep; // First Pos