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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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436 lines
10 KiB
C++
436 lines
10 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// PageBgFlags.cpp : implementation file
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//
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#include "std_sound_plugin.h"
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#include "nel/misc/types_nl.h"
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#include "georges_plugin_sound.h"
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#include "nel/georges/u_form_elm.h"
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#include "sound_document_plugin.h"
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#include "nel/sound/u_audio_mixer.h"
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#include "PageBgFlags.h"
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#include "resource.h"
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using namespace std;
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// controls id arrays
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uint FILTER_EDIT[] =
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{
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IDC_FILTER_00,
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IDC_FILTER_01,
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IDC_FILTER_02,
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IDC_FILTER_03,
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IDC_FILTER_04,
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IDC_FILTER_05,
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IDC_FILTER_06,
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IDC_FILTER_07,
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IDC_FILTER_08,
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IDC_FILTER_09,
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IDC_FILTER_10,
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IDC_FILTER_11,
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IDC_FILTER_12,
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IDC_FILTER_13,
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IDC_FILTER_14,
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IDC_FILTER_15,
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IDC_FILTER_16,
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IDC_FILTER_17,
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IDC_FILTER_18,
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IDC_FILTER_19,
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IDC_FILTER_20,
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IDC_FILTER_21,
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IDC_FILTER_22,
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IDC_FILTER_23,
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IDC_FILTER_24,
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IDC_FILTER_25,
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IDC_FILTER_26,
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IDC_FILTER_27,
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IDC_FILTER_28,
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IDC_FILTER_29,
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IDC_FILTER_30,
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IDC_FILTER_31
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};
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uint FILTER_EDIT_NAME[] =
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{
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IDC_FILTER_NAME_00,
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IDC_FILTER_NAME_01,
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IDC_FILTER_NAME_02,
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IDC_FILTER_NAME_03,
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IDC_FILTER_NAME_04,
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IDC_FILTER_NAME_05,
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IDC_FILTER_NAME_06,
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IDC_FILTER_NAME_07,
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IDC_FILTER_NAME_08,
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IDC_FILTER_NAME_09,
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IDC_FILTER_NAME_10,
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IDC_FILTER_NAME_11,
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IDC_FILTER_NAME_12,
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IDC_FILTER_NAME_13,
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IDC_FILTER_NAME_14,
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IDC_FILTER_NAME_15,
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IDC_FILTER_NAME_16,
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IDC_FILTER_NAME_17,
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IDC_FILTER_NAME_18,
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IDC_FILTER_NAME_19,
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IDC_FILTER_NAME_20,
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IDC_FILTER_NAME_21,
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IDC_FILTER_NAME_22,
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IDC_FILTER_NAME_23,
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IDC_FILTER_NAME_24,
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IDC_FILTER_NAME_25,
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IDC_FILTER_NAME_26,
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IDC_FILTER_NAME_27,
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IDC_FILTER_NAME_28,
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IDC_FILTER_NAME_29,
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IDC_FILTER_NAME_30,
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IDC_FILTER_NAME_31
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};
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uint FILTER_SIM[] =
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{
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IDC_ENV_FLAG_00,
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IDC_ENV_FLAG_01,
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IDC_ENV_FLAG_02,
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IDC_ENV_FLAG_03,
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IDC_ENV_FLAG_04,
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IDC_ENV_FLAG_05,
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IDC_ENV_FLAG_06,
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IDC_ENV_FLAG_07,
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IDC_ENV_FLAG_08,
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IDC_ENV_FLAG_09,
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IDC_ENV_FLAG_10,
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IDC_ENV_FLAG_11,
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IDC_ENV_FLAG_12,
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IDC_ENV_FLAG_13,
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IDC_ENV_FLAG_14,
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IDC_ENV_FLAG_15,
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IDC_ENV_FLAG_16,
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IDC_ENV_FLAG_17,
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IDC_ENV_FLAG_18,
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IDC_ENV_FLAG_19,
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IDC_ENV_FLAG_20,
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IDC_ENV_FLAG_21,
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IDC_ENV_FLAG_22,
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IDC_ENV_FLAG_23,
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IDC_ENV_FLAG_24,
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IDC_ENV_FLAG_25,
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IDC_ENV_FLAG_26,
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IDC_ENV_FLAG_27,
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IDC_ENV_FLAG_28,
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IDC_ENV_FLAG_29,
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IDC_ENV_FLAG_30,
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IDC_ENV_FLAG_31,
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};
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uint FILTER_SIM_NAME[] =
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{
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IDC_ENV_NAME_00,
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IDC_ENV_NAME_01,
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IDC_ENV_NAME_02,
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IDC_ENV_NAME_03,
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IDC_ENV_NAME_04,
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IDC_ENV_NAME_05,
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IDC_ENV_NAME_06,
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IDC_ENV_NAME_07,
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IDC_ENV_NAME_08,
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IDC_ENV_NAME_09,
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IDC_ENV_NAME_10,
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IDC_ENV_NAME_11,
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IDC_ENV_NAME_12,
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IDC_ENV_NAME_13,
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IDC_ENV_NAME_14,
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IDC_ENV_NAME_15,
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IDC_ENV_NAME_16,
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IDC_ENV_NAME_17,
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IDC_ENV_NAME_18,
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IDC_ENV_NAME_19,
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IDC_ENV_NAME_20,
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IDC_ENV_NAME_21,
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IDC_ENV_NAME_22,
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IDC_ENV_NAME_23,
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IDC_ENV_NAME_24,
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IDC_ENV_NAME_25,
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IDC_ENV_NAME_26,
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IDC_ENV_NAME_27,
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IDC_ENV_NAME_28,
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IDC_ENV_NAME_29,
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IDC_ENV_NAME_30,
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IDC_ENV_NAME_31,
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};
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std::map<uint, uint> FILTER_SIM_IDX;
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std::map<uint, uint> FILTER_EDIT_IDX;
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/////////////////////////////////////////////////////////////////////////////
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// CPageBgFlags property page
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#undef new
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IMPLEMENT_DYNCREATE(CPageBgFlags, CPageBase)
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#define new NL_NEW
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CPageBgFlags::CPageBgFlags(NLGEORGES::CSoundDialog *soundDialog)
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: CPageBase(soundDialog, CPageBgFlags::IDD),
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_recurse(false)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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//{{AFX_DATA_INIT(CPageBgFlags)
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_SubSoundName = _T("");
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//}}AFX_DATA_INIT
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for (uint i=0; i<32; ++i)
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{
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FILTER_EDIT_IDX.insert(make_pair(FILTER_EDIT[i], i));
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FILTER_SIM_IDX.insert(make_pair(FILTER_SIM[i], i));
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}
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}
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CPageBgFlags::~CPageBgFlags()
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{
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}
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void CPageBgFlags::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CPageBgFlags)
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DDX_Text(pDX, IDC_SUB_SOUND_NAME, _SubSoundName);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CPageBgFlags, CPropertyPage)
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//{{AFX_MSG_MAP(CPageBgFlags)
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ON_BN_CLICKED(IDC_BTN_EDIT_ALL_ON, OnBtnEditAllOn)
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ON_BN_CLICKED(IDC_BTN_EDIT_ALL_OFF, OnBtnEditAllOff)
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ON_BN_CLICKED(IDC_BTN_ENV_ALL_OFF, OnBtnEnvAllOff)
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ON_BN_CLICKED(IDC_BTN_ENV_ALL_ON, OnBtnEnvAllOn)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CPageBgFlags message handlers
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BOOL CPageBgFlags::OnCommand(WPARAM wParam, LPARAM lParam)
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{
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_recurse = true;
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if (lParam != 0)
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{
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int id = ::GetDlgCtrlID(HWND(lParam));
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// command come from a control
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if (FILTER_EDIT_IDX.find(id) != FILTER_EDIT_IDX.end())
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{
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bool state = static_cast<CButton*>(GetDlgItem(id))->GetCheck() == 1;
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nldebug("Setting filter %u of sound %u to %s", FILTER_EDIT_IDX[id], _Index, state ? "true" : "false");
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// here, we don't use the updateData method coz it's too slow for only one value
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char path[1024];
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sprintf(path, ".SoundType.Sounds[%u].Filter%02u", _Index, FILTER_EDIT_IDX[id]);
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SoundDialog->getSoundPlugin()->getActiveDocument()->setValue(state ? "true" : "false", path);
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SoundDialog->getSoundPlugin()->getActiveDocument()->refreshView();
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}
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else if (FILTER_SIM_IDX.find(id) != FILTER_SIM_IDX.end())
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{
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// bool state = (static_cast<CButton*>(GetDlgItem(id))->GetState() & 0x0003) != 0;
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// nldebug("Setting simul filter %u to %s", FILTER_SIM_IDX[id] , state ? "true" : "false");
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updateData(false);
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}
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}
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_recurse = false;
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return CPropertyPage::OnCommand(wParam, lParam);
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}
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void CPageBgFlags::OnBtnEditAllOn()
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{
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for (uint i=0; i<32; ++i)
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{
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static_cast<CButton*>(GetDlgItem(FILTER_EDIT[i]))->SetCheck(TRUE);
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}
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updateData(true);
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}
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void CPageBgFlags::OnBtnEditAllOff()
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{
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for (uint i=0; i<32; ++i)
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{
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static_cast<CButton*>(GetDlgItem(FILTER_EDIT[i]))->SetCheck(FALSE);
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}
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updateData(true);
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}
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void CPageBgFlags::OnBtnEnvAllOn()
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{
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for (uint i=0; i<32; ++i)
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{
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static_cast<CButton*>(GetDlgItem(FILTER_SIM[i]))->SetCheck(TRUE);
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}
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updateData(false);
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}
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void CPageBgFlags::OnBtnEnvAllOff()
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{
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for (uint i=0; i<32; ++i)
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{
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static_cast<CButton*>(GetDlgItem(FILTER_SIM[i]))->SetCheck(FALSE);
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}
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updateData(false);
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}
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void CPageBgFlags::onDocChanged()
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{
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// the document have been modified, update the dialog
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NLGEORGES::IEditDocument *pdoc = SoundDialog->getSoundPlugin()->getActiveDocument();
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bool valid = false;
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if (_recurse)
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return;
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if (pdoc != NULL)
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{
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string type, dfnName;
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NLGEORGES::UFormElm *psoundType;
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pdoc->getForm()->getRootNode().getNodeByName(&psoundType, ".SoundType");
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if (psoundType != NULL)
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{
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psoundType->getDfnName(dfnName);
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if (dfnName == "background_sound.dfn")
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{
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// set the filter flags according to active node
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bool val;
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string activeNode;
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pdoc->getActiveNode(activeNode);
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if (activeNode.find(".SoundType.Sounds") != string::npos)
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{
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// extract the root path on the sheet.
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string::size_type p = activeNode.find(".SoundType.Sounds");
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while (p < activeNode.size() && activeNode[p] != '[')
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p++;
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if (p < activeNode.size())
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{
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// skip the open [
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p++;
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string index;
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while (isdigit(activeNode[p]))
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index += char(activeNode[p++]);
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// extract the index value
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_Index = atoi(index.c_str());
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// skip the closing ]
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p++;
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string sheetRoot = activeNode.substr(0, p);
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string soundName;
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// pdoc->getForm()->getRootNode().getValueByName(soundName, (sheetRoot+".Sound").c_str());
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// _SoundFilterPane.SetWindowText((string("Edit Sound Filters ")+soundName).c_str());
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for (uint i=0; i<32; ++i)
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{
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char tmp[128];
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sprintf(tmp, "%02u", i);
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pdoc->getForm()->getRootNode().getValueByName(val, (sheetRoot+".Filter"+tmp).c_str());
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GetDlgItem(FILTER_EDIT[i])->EnableWindow(TRUE);
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static_cast<CButton*>(GetDlgItem(FILTER_EDIT[i]))->SetCheck(val ? 1 : 0);
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}
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// set the name of the sub sound
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string s;
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pdoc->getForm()->getRootNode().getValueByName(s, (sheetRoot+".Sound").c_str());
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_SubSoundName = s.c_str();
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UpdateData(FALSE);
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GetDlgItem(IDC_SUB_SOUND_NAME)->EnableWindow(TRUE);
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valid = true;
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}
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}
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}
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}
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}
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if (!valid)
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{
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for (uint i=0; i<32; ++i)
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{
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GetDlgItem(FILTER_EDIT[i])->EnableWindow(FALSE);
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}
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GetDlgItem(IDC_SUB_SOUND_NAME)->EnableWindow(FALSE);
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_Index = -1;
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}
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}
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void CPageBgFlags::updateData(bool updateEditFilter)
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{
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_recurse = true;
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// update the filter flags and simulation status
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if (_Index != -1 && updateEditFilter)
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{
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// filter edition is valid, update them
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for (uint i=0; i<32; ++i)
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{
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bool state = static_cast<CButton*>(GetDlgItem(FILTER_EDIT[i]))->GetCheck() == 1;
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char path[1024];
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sprintf(path, ".SoundType.Sounds[%u].Filter%02u", _Index, i);
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SoundDialog->getSoundPlugin()->getActiveDocument()->setValue(state ? "true" : "false", path);
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}
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SoundDialog->getSoundPlugin()->getActiveDocument()->refreshView();
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}
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// simulation filters
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NLSOUND::UAudioMixer::TBackgroundFlags flags;
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for (uint i=0; i<32; ++i)
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{
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flags.Flags[i] = static_cast<CButton*>(GetDlgItem(FILTER_SIM[i]))->GetCheck() == 1;
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}
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SoundDialog->getSoundPlugin()->getMixer()->setBackgroundFlags(flags);
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_recurse = false;
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}
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BOOL CPageBgFlags::OnInitDialog()
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{
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CPropertyPage::OnInitDialog();
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// update filter labels and state
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const NLSOUND::UAudioMixer::TBackgroundFlags &flag = SoundDialog->getSoundPlugin()->getMixer()->getBackgroundFlags();
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for (uint i=0; i<32; ++i)
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{
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GetDlgItem(FILTER_EDIT_NAME[i])->SetWindowText(SoundDialog->EnvNames[i].Name.c_str());
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GetDlgItem(FILTER_SIM_NAME[i])->SetWindowText(SoundDialog->EnvNames[i].ShortName.c_str());
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static_cast<CButton*>(GetDlgItem(FILTER_SIM[i]))->SetCheck(flag.Flags[i] ? 1 : 0);
|
||
|
}
|
||
|
|
||
|
// force an update of the dialog state
|
||
|
onDocChanged();
|
||
|
|
||
|
return TRUE; // return TRUE unless you set the focus to a control
|
||
|
// EXCEPTION: OCX Property Pages should return FALSE
|
||
|
}
|