mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-21 00:18:43 +00:00
335 lines
8.7 KiB
C++
335 lines
8.7 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "stdpch.h"
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#include "ctrl_button.h"
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#include "interface_manager.h"
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#include "game_share/xml_auto_ptr.h"
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// ----------------------------------------------------------------------------
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using namespace std;
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using namespace NLMISC;
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using namespace NL3D;
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NLMISC_REGISTER_OBJECT(CViewBase, CCtrlButton, std::string, "button");
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// ----------------------------------------------------------------------------
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bool CCtrlButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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{
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CXMLAutoPtr prop;
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//try to get props that can be inherited from groups
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//if a property is not defined, try to find it in the parent group.
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//if it is undefined, set it to zero
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if (! CCtrlBaseButton::parse(cur,parentGroup) )
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{
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string tmp = "cannot parse view:"+getId()+", parent:"+parentGroup->getId();
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nlinfo(tmp.c_str());
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return false;
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}
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// *** Read Textures
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_normal" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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_TextureIdNormal.setTexture(TxName.c_str());
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_pushed" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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_TextureIdPushed.setTexture(TxName.c_str());
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_over" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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_TextureIdOver.setTexture(TxName.c_str());
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}
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// *** Misc.
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prop = (char*) xmlGetProp( cur, (xmlChar*)"scale" );
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_Scale = false;
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if (prop)
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_Scale = convertBool(prop);
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prop = (char*) xmlGetProp (cur, (xmlChar*)"align");
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_Align = 0;
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if (prop)
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{
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const char *seekPtr = prop.getDatas();
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while (*seekPtr != 0)
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{
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if ((*seekPtr=='l')||(*seekPtr=='L'))
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_Align &= ~1;
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if ((*seekPtr=='r')||(*seekPtr=='R'))
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_Align |= 1;
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if ((*seekPtr=='b')||(*seekPtr=='B'))
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_Align &= ~2;
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if ((*seekPtr=='t')||(*seekPtr=='T'))
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_Align |= 2;
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++seekPtr;
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}
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}
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return true;
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}
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// ----------------------------------------------------------------------------
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void CCtrlButton::draw ()
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{
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sint32 nTxId = -1;
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CRGBA color;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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CRGBA globalColor= pIM->getGlobalColorForContent();
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// *** Detect Over
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bool lastOver = false;
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updateOver(lastOver);
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sint32 x = _XReal;
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sint32 y = _YReal;
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sint32 txw, txh;
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// the pointer is over the button
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if (_Scale)
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{
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x = _XReal;
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y = _YReal;
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txw = _WReal;
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txh = _HReal;
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}
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else
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{
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x = _XReal;
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y = _YReal;
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}
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switch(_Type)
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{
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case ToggleButton:
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{
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if (_Pushed)
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{
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nTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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nTxId = _TextureIdNormal;
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color = getCurrentColorNormal(globalColor);
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}
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}
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break;
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case RadioButton:
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{
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// CViewPointer &rIP = *CInterfaceManager::getInstance()->getPointer();
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// Init the radio button
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initRBRef();
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if (*_RBRef == this)
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{
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// if it is equal to the ref value, then the button must appear pushed
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nTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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if ((_Over) && (pIM->getCapturePointerLeft() == this))
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{
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nTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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nTxId = _TextureIdNormal;
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color = getCurrentColorNormal(globalColor);
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_Pushed = false;
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}
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}
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}
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break;
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case PushButton:
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{
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if (_Over && (pIM->getCapturePointerLeft() == this))
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{
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nTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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nTxId = _TextureIdNormal;
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color = getCurrentColorNormal(globalColor);
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_Pushed = false;
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}
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}
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break;
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}
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color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
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// Fromzen ?
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if (getFrozen() && getFrozenHalfTone())
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color.A >>= 2;
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if (!_Scale)
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{
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pIM->getViewRenderer().getTextureSizeFromId (nTxId, txw, txh);
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if (_Align&1)
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x = x + _WReal - txw;
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if (_Align&2)
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y = y + _HReal - txh;
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}
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rVR.drawRotFlipBitmap ( _RenderLayer, x, y, txw, txh,
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0, false,
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nTxId,
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color );
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if ((_OverWhenPushed == false) && (_Pushed == true || (pIM->getCapturePointerLeft() == this)))
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return;
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if (_Over)
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{
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if ((lastOver == false) && (_AHOnOver != NULL))
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pIM->runActionHandler (_AHOnOver, this, _AHOverParams);
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// the pointer is over the button
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color= getCurrentColorOver(globalColor);
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color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
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// Frozen ?
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if (getFrozen())
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color.A >>= 2;
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// draw the over. force upper layer to avoid problem with DXTC/tga
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rVR.drawRotFlipBitmap ( _RenderLayer+1, x, y, txw, txh,
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0, false,
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_TextureIdOver,
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color );
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}
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}
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// ----------------------------------------------------------------------------
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void CCtrlButton::updateCoords()
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{
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if (!_Scale)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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sint32 txw, txh;
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rVR.getTextureSizeFromId (_TextureIdNormal, txw, txh);
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_W = txw;
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_H = txh;
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}
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CViewBase::updateCoords();
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}
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// ----------------------------------------------------------------------------
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void CCtrlButton::setTexture(const std::string&name)
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{
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// CInterfaceManager *pIM = CInterfaceManager::getInstance();
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// CViewRenderer &rVR = pIM->getViewRenderer();
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_TextureIdNormal.setTexture(name.c_str());
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}
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// ----------------------------------------------------------------------------
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void CCtrlButton::setTexturePushed(const std::string&name)
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{
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// CInterfaceManager *pIM = CInterfaceManager::getInstance();
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// CViewRenderer &rVR = pIM->getViewRenderer();
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_TextureIdPushed.setTexture(name.c_str());
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}
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// ----------------------------------------------------------------------------
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void CCtrlButton::setTextureOver(const std::string&name)
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{
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// CInterfaceManager *pIM = CInterfaceManager::getInstance();
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// CViewRenderer &rVR = pIM->getViewRenderer();
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_TextureIdOver.setTexture(name.c_str());
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}
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// ----------------------------------------------------------------------------
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std::string CCtrlButton::getTexture() const
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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return rVR.getTextureNameFromId(_TextureIdNormal);
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}
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// ----------------------------------------------------------------------------
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std::string CCtrlButton::getTexturePushed() const
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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return rVR.getTextureNameFromId(_TextureIdPushed);
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}
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// ----------------------------------------------------------------------------
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std::string CCtrlButton::getTextureOver() const
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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return rVR.getTextureNameFromId(_TextureIdOver);
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}
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// ***************************************************************************
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sint32 CCtrlButton::getMaxUsedW() const
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{
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sint32 txw, txh;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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rVR.getTextureSizeFromId (_TextureIdNormal, txw, txh);
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return txw;
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}
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// ***************************************************************************
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sint32 CCtrlButton::getMinUsedW() const
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{
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return getMaxUsedW();
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}
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// ***************************************************************************
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void CCtrlButton::fitTexture()
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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sint32 w, h;
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rVR.getTextureSizeFromId(_TextureIdNormal, w, h);
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setW(w);
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setH(h);
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}
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