2010-05-06 00:08:41 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_GROUP_COMPAS_HELP_H
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#define CL_GROUP_COMPAS_HELP_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/vector_2f.h"
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#include "group_container.h"
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#include "group_menu.h"
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#include "animal_position_state.h"
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class CViewRadar;
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// time for the compass to blink (to indicate that player has clicked on it)
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const float COMPASS_BLINK_TIME = 0.3f;
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/**
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* Target of a compass
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2003
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*/
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class CCompassTarget
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{
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public:
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enum TType { North = 0, Selection, Home, Respawn, ContinentLandMark, UserLandMark, PosTracker, NumTypes };
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NLMISC::CVector2f Pos; // Used for static target (ie not the current selection, a team member ...)
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ucstring Name;
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CCompassTarget();
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TType getType() const { return _Type; }
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void setType(TType type) { if (type == _Type) return; setPositionState(NULL); _Type = type; }
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// returns position tracker (if type is 'PosTracker')
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CPositionState *getPositionState() { return _PositionState; }
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void setPositionState(CPositionState *ps) {if (ps != _PositionState) _PositionState = ps; if (ps) _Type = PosTracker; }
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//
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void serial(NLMISC::IStream &f);
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private:
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TType _Type;
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NLMISC::CSmartPtr<CPositionState> _PositionState; // use smart pointer for copy/dtor convenience
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};
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// helper function to build compass targets
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bool buildCompassTargetFromTeamMember(CCompassTarget &ct, uint teamMemberId);
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bool buildCompassTargetFromAnimalMember(CCompassTarget &ct, uint animalMemberId);
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/**
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* Compas group
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*
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* Default target is north
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*
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* \author Cyril 'Hulud' Corvazier
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* \author Nevrax France
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* \date 2003
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*/
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class CGroupCompas : public CGroupContainer
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{
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friend class CHandlerChangeCompas;
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public:
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// Constructor
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CGroupCompas(const TCtorParam ¶m);
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~CGroupCompas();
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// From CInterfaceElement
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virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
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virtual void updateCoords();
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virtual void draw();
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2012-05-10 21:31:39 +00:00
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virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
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2010-05-06 00:08:41 +00:00
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void setTarget(const CCompassTarget &target);
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const CCompassTarget &getTarget() const { return _Target; }
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// force the compass to blink (for example to indicate that a new target has been selected)
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void blink();
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virtual bool wantSerialConfig() const;
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// config serialization will save the current compass direction
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virtual void serialConfig(NLMISC::IStream &f);
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bool isSavedTargetValid() const { return _SavedTargetValid; }
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CCompassTarget &getSavedTarget() { return _SavedTarget; }
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private:
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// The arrow shape
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class CInterface3DShape *_ArrowShape;
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CCompassTarget _Target;
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bool _TargetSetOnce;
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CCompassTarget _SavedTarget;
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bool _SavedTargetValid;
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2012-04-16 04:08:12 +00:00
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NLMISC::CCDBNodeLeaf *_DynamicTargetPos;
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2010-05-06 00:08:41 +00:00
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uint32 _LastDynamicTargetPos;
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// Color for each type of target
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NLMISC::CRGBA _TargetTypeColor[CCompassTarget::NumTypes];
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// Color when a new target has been selected
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NLMISC::CRGBA _NewTargetSelectedColor;
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bool _Blinking;
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double _StartBlinkTime;
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ucstring _CurrTargetName;
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// The dist text
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CViewText *_DistView;
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ucstring _DistViewText;
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CViewRadar *_RadarView;
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CViewText *_RadarRangeView;
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uint32 _RadarPos;
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NLMISC::CVector2f getNorthPos(const NLMISC::CVector2f &userPos) const;
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};
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/**
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* Compas menu group
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* \author Cyril 'Hulud' Corvazier
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* \author Nevrax France
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* \date 2003
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*/
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class CGroupCompasMenu : public CGroupMenu
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{
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public:
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// Constructor
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CGroupCompasMenu(const TCtorParam ¶m);
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~CGroupCompasMenu();
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// parse
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virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parent=NULL);
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// From CInterfaceElement
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virtual void setActive (bool state);
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// name of the target compass for that menu
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std::string _TargetCompass;
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// current locations for displayed menu
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std::vector<CCompassTarget> Targets;
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};
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/**
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* singleton used to store dialog compass targets
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2005
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*/
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class CCompassDialogsManager
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{
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public:
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/// entry in the dialog
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struct CCompassDialogsEntry
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{
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CCompassDialogsEntry(sint32 x,sint32 y, uint32 text )
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:X(x), Y(y), Text(text){}
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sint32 X;
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sint32 Y;
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uint32 Text;
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};
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static CCompassDialogsManager & getInstance()
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{
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if ( _Instance == NULL )
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_Instance = new CCompassDialogsManager;
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return *_Instance;
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}
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const std::vector<CCompassDialogsEntry> & getEntries() { return _Entries; }
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void addEntry( sint32 x, sint32 y, uint32 text )
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{
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_Entries.push_back( CCompassDialogsEntry(x,y,text) );
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}
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void removeEntry(uint32 text);
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private:
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friend class CCompassDialogsStringCallback;
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CCompassDialogsManager(){}
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~CCompassDialogsManager(){}
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static CCompassDialogsManager * _Instance;
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std::vector<CCompassDialogsEntry> _Entries;
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};
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#endif // CL_GROUP_COMPAS_HELP_H
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