khanat-opennel-code/code/ryzom/client/data/gamedev/interfaces_v3/game_config.xml

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2015-12-18 12:02:31 +00:00
<interface_config>
<root id="interface"
x="0"
y="0"
w="800"
h="600"
active="true" />
<lua file="game_config.lua" />
<!-- ******************** -->
<!-- * UI COLOR & ALPHA * -->
<!-- ******************** -->
<!-- ********* -->
<!-- Templates -->
<!-- ********* -->
<!-- all container must be initialized with those templates to use data exchange -->
<style style="sgc_title"
type="text"
color="255 255 255 255"
fontsize="14"
shadow="true"
case_mode="%case_normal" />
<style style="sgc_title2"
type="text"
color="255 255 255 192"
fontsize="12"
shadow="true" />
<!-- WIDGET TO CHOOSE A COLOR -->
<!-- the modal window (with the color picker) -->
<group type="modal"
id="define_mcw_color"
exit_click_out="true"
posref="TR TR"
w="276"
h="110"
global_color="false"
options="skin_modal"
on_enter="lua"
on_enter_params="game:mcwValidateColor()">
<view type="text"
id="text"
posref="TL TL"
x="4"
y="-4"
color="255 255 255 255"
fontsize="12"
shadow="true"
global_color="false"
hardtext="uiDefmcwCol" />
<view type="bitmap"
id="pick_back"
posref="MM MM"
x="0"
y="0"
scale="true"
color="0 0 0 255"
w="260"
h="68"
texture="blank.tga" />
<ctrl type="colpick"
id="pick"
posref="MM MM"
x="0"
y="0"
texture="color_palette.tga"
onchange="lua"
onchange_params="game:mcwOnColorChanged()" />
<ctrl type="colpick"
id="pick2"
posref="MM MM"
x="0"
y="0"
texture="color_palette2.tga"
onchange="lua"
onchange_params="game:mcwOnColorChanged()" />
<instance template="button_ok_cancel"
posref="BR BR"
x="-4"
y="4"
ok_text="uittGCValid"
cancel_text="uittGCCancel"
onclick_ok="lua"
onclick_ok_param="game:mcwValidateColor()"
onclick_cancel="leave_modal"
onclick_cancel_param="" />
</group>
<!-- the 2 templates (one for each palette type) -->
<template name="tgcw_color"
id="color_chooser"
posref="TL TL"
x="0"
y="0"
posparent="parent">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_w="true"
h="14">
<ctrl type="button"
id="c"
button_type="push_button"
posref="TL TL"
x="0"
y="0"
global_color_normal="false"
tx_normal="W_affected.tga"
tx_pushed="W_affected.tga"
tx_over="W_button_14_over.tga"
global_color_over="false"
onclick_l="lua"
params_l="game:mcwChooseColor('#title',0)"
tooltip="#tooltip"
global_color_pushed="false" />
<view type="text"
id="text"
posparent="c"
posref="MR ML"
x="4"
y="-1"
color="255 255 255 192"
fontsize="10"
shadow="true"
hardtext="#text" />
</group>
</template>
<template name="tgcw_color2"
id="color_chooser"
posref="TL TL"
x="0"
y="0"
posparent="parent">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_w="true"
h="14">
<ctrl type="button"
id="c"
button_type="push_button"
posref="TL TL"
x="0"
y="0"
global_color_normal="false"
tx_normal="W_affected.tga"
tx_pushed="W_affected.tga"
tx_over="W_button_14_over.tga"
global_color_over="false"
onclick_l="lua"
params_l="game:mcwChooseColor('#title',1)"
tooltip="#tooltip"
global_color_pushed="false" />
<view type="text"
id="text"
posparent="c"
posref="MR ML"
x="4"
y="-1"
color="255 255 255 192"
fontsize="10"
shadow="true"
hardtext="#text" />
</group>
</template>
<!-- WIDGET TO CHOOSE AN INTEGER FROM A SCROLL BAR -->
<template name="tgcw_scrollbarint"
id="color_chooser"
posref="TL TL"
x="0"
y="0"
posparent="parent">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_w="true"
h="20">
<view type="bitmap"
id="bk"
posref="BL BL"
scale="true"
y="4"
w="110"
h="2"
texture="W_line_hor2.tga" />
<view type="text"
id="text"
posparent="bk"
posref="TL BL"
x="0"
y="1"
color="255 255 255 192"
fontsize="10"
shadow="true"
hardtext="#text" />
<ctrl type="scroll"
id="c"
posparent="bk"
posref="MM MM"
x="0"
y="-1"
w="110"
h="8"
vertical="false"
align="L"
min="0"
max="255"
tracksize="8"
tx_topright="w_scroll_R.tga"
tx_middle="w_scroll_l123_m.tga"
tx_bottomleft="w_scroll_L.tga"
onscroll="ddx_scroll"
onscrollend="ddx_scroll_end"
params="ui:interface:game_config:content:all" />
<!-- The Scroll Result view-->
<view type="text"
id="c_res"
posparent="bk"
posref="MR ML"
x="8"
y="1"
color="255 255 255 192"
fontsize="10"
shadow="true" />
</group>
</template>
<!-- WIDGET TO CHOOSE A FLOAT FROM A SCROLL BAR -->
<template name="tgcw_scrollbarfloat"
id="color_chooser"
posref="TL TL"
x="0"
y="0"
posparent="parent">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_w="true"
h="20">
<view type="bitmap"
id="bk"
posref="BL BL"
scale="true"
y="4"
w="110"
h="2"
texture="W_line_hor2.tga" />
<view type="text"
id="text"
posparent="bk"
posref="TL BL"
x="0"
y="1"
color="255 255 255 192"
fontsize="10"
shadow="true"
hardtext="#text" />
<ctrl type="scroll"
id="c"
posparent="bk"
posref="MM MM"
x="0"
y="-1"
w="110"
h="8"
vertical="false"
align="L"
min="0"
max="255"
tracksize="8"
tx_topright="w_scroll_R.tga"
tx_middle="w_scroll_l123_m.tga"
tx_bottomleft="w_scroll_L.tga"
onscroll="ddx_scroll"
onscrollend="ddx_scroll_end"
params="ui:interface:game_config:content:all" />
<!-- The Scroll Result view-->
<view type="text"
id="c_res"
posparent="bk"
posref="MR ML"
x="8"
y="1"
color="255 255 255 192"
fontsize="10"
shadow="true" />
</group>
</template>
<!-- WIDGET TO CHOOSE A BOOLEAN FROM A CHECK BOX -->
<template name="tgcw_checkbox"
id="color_chooser"
posref="TL TL"
x="0"
y="0"
posparent="parent"
tooltip="">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_w="true"
h="14">
<ctrl type="button"
id="c"
button_type="toggle_button"
posref="TL TL"
x="0"
y="0"
tx_normal="w_slot_on.tga"
tx_pushed="w_opacity_on.tga"
tx_over="w_slot_on.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 0"
onclick_l="ddx_bool_button"
tooltip="#tooltip" />
<view type="text"
id="text"
posparent="c"
posref="MR ML"
x="4"
y="-1"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="#text" />
</group>
</template>
<template name="tgcw_checkbox2"
id="color_chooser"
posref="TL TL"
x="0"
y="0"
posparent="parent">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_w="true"
h="14">
<ctrl type="button"
id="c"
button_type="toggle_button"
posref="TL TL"
x="0"
y="0"
tx_normal="w_slot_on.tga"
tx_pushed="w_opacity_on.tga"
tx_over="w_slot_on.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 0"
onclick_l="ddx_bool_button" />
<view type="text"
id="text"
posparent="c"
posref="MR ML"
x="4"
y="-2"
color="255 255 255 192"
fontsize="10"
shadow="true"
hardtext="#text" />
</group>
</template>
<!-- WIDGET TO CHOOSE A DEFAULT SETUP -->
<template name="tgcw_combo_default"
id="combo_default"
posparent="parent"
posref="TL TL"
x="0"
y="-18"
value="">
<group id="#id"
w="184"
h="20"
posparent="#posparent"
posref="#posref"
x="#x"
y="#y">
<view type="text"
id="text"
posparent="#posparent"
posref="ML ML"
x="0"
y="-2"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="uigcPreSet" />
<group type="combo_box"
id="combo"
posref="MR MR"
x="0"
y="0"
w="120"
h="20"
value="#value">
<instance template="combo_box_def1" />
<combo_text name="uigcPreSetLow" />
<combo_text name="uigcPreSetMedium" />
<combo_text name="uigcPreSetNormal" />
<combo_text name="uigcPreSetHigh" />
<combo_text name="uigcPreSetCustom" />
</group>
</group>
</template>
<!-- ************** -->
<!-- Main container -->
<!-- ************** -->
<variable entry="UI:TEMP:VID_MODE"
type="sint32"
value="-1" />
<variable entry="UI:TEMP:VID_FREQ"
type="sint32"
value="-1" />
<variable entry="UI:TEMP:PRESET_LAND"
type="sint32"
value="0" />
<variable entry="UI:TEMP:PRESET_CHAR"
type="sint32"
value="0" />
<variable entry="UI:TEMP:PRESET_FX"
type="sint32"
value="0" />
<variable entry="UI:TEMP:ANISOTROPIC"
type="sint32"
value="0" />
<variable entry="UI:TEMP:VR_DEVICE"
type="sint32"
value="0" />
<variable entry="UI:TEMP:TEXTURE_MODE"
type="sint32"
value="0" />
<variable entry="UI:TEMP:LANGUAGE"
type="sint32"
value="0" />
<variable entry="UI:TEMP:SCREEN_RATIO_MODE"
type="sint32"
value="0" />
<define id="game_config_screen_ratio_eb"
value="ui:interface:game_config:content:general:screen_ratio:edit:eb" />
<define id="game_config_screen_ratio_cb"
value="ui:interface:game_config:content:general:screen_ratio:combo" />
<proc id="game_config_init">
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:GAME_CONFIG|value=1" />
<action handler="ddx_init"
params="ui:interface:game_config:content:all" />
<action handler="tree_reset"
params="ui:interface:game_config:content:sbtree:tree_list" />
<action handler="lua"
params="game:configShowOne('explanation')" />
<action handler="lua"
params="game:configInit()" />
</proc>
<proc id="game_config_uninit">
<!-- Yoyo: on close window, same than cancel! -->
<action handler="ddx_cancel"
params="ui:interface:game_config:content:all" />
<action handler="game_config_cancel"
params="" />
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:GAME_CONFIG|value=0" />
</proc>
<proc id="game_config_ok">
<action handler="proc"
params="game_config_apply" />
<action handler="set"
params="target_property=ui:interface:game_config:active|value=0" />
</proc>
<proc id="game_config_apply">
<action handler="game_config_change_screen_ratio_custom"
params="" />
<action handler="ddx_update"
params="ui:interface:game_config:content:all" />
<action handler="game_config_apply"
params="" />
</proc>
<proc id="game_config_cancel">
<action handler="ddx_cancel"
params="ui:interface:game_config:content:all" />
<action handler="game_config_cancel"
params="" />
<action handler="set"
params="target_property=ui:interface:game_config:active|value=0" />
</proc>
<group type="container"
id="game_config"
w="432"
h="400"
title="uiGlobalSettingsTitle"
global_color="false"
line_at_bottom="false"
movable="true"
active="false"
opened="true"
openable="false"
resizer="true"
header_color="UI:SAVE:WIN:COLORS:OPT"
on_active="proc"
on_active_params="game_config_init"
on_deactive="proc"
on_deactive_params="game_config_uninit"
pop_min_w="430"
pop_min_h="240"
pop_max_w="800"
pop_max_h="600">
<group id="header_closed"
x="0"
y="0"
child_resize_w="true"
h="16"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color">
</group>
<group id="header_opened"
x="0"
y="0"
w="430"
h="16"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color">
<!--
<view type="text_number" id="fps" posref="MR MR" x="-20" y="-2" color="255 255 255 255" shadow="true" fontsize="10" value="UI:VARIABLES:FPS" global_color="false" positive="true"/>
<view type="text" id="fpstext" posref="MR MR" x="-40" y="-2" color="255 255 255 255" shadow="true" fontsize="10" global_color="false" positive="true" hardtext="uiFPS" />
-->
</group>
<group id="content"
x="0"
y="0"
sizeref="wh"
w="0"
h="0"
posref="TL TL">
<group id="sbtree"
posref="TL TL"
sizeref="w3h"
x="0"
w="-14"
y="-4"
h="-4">
<group id="tree_list"
type="tree"
posref="TL TL"
x="14"
y="0"
col_over="255 255 255 48"
col_select="255 255 255 80"
max_sizeparent="parent"
max_sizeref="wh"
max_w="-10"
max_h="0">
<node id="language"
name="uigcLanguage"
handler="lua"
params="game:configShowOne('language')"
fontsize="11"
y_decal="-1" />
<node id="inter"
name="uigcInterface"
handler=""
params=""
fontsize="11"
y_decal="-1">
<node id="hud"
name="uigcHUD"
handler="lua"
params="game:configShowOne('hud')"
fontsize="10"
y_decal="-1" />
<node id="aco"
name="uigcAlphaColor"
handler="lua"
params="game:configShowOne('alpha_colors')"
fontsize="10"
y_decal="-1" />
<node id="winco"
name="uigcWinColor"
handler="lua"
params="game:configShowOne('win_colors')"
fontsize="10"
y_decal="-1" />
<node id="winco_r2"
name="uigcWinColorR2"
handler="lua"
params="game:configShowOne('win_colors_r2')"
fontsize="10"
y_decal="-1" />
<node id="chatco"
name="uigcChatColor"
handler="lua"
params="game:configShowOne('chat_colors')"
fontsize="10"
y_decal="-1" />
<node id="entityco"
name="uigcEntityColor"
handler="lua"
params="game:configShowOne('entity_colors')"
fontsize="10"
y_decal="-1" />
<node id="in_scene"
name="uigcInSceneInterface"
handler=""
params=""
fontsize="11"
y_decal="-1">
<node id="in_scene_user"
name="uigcInSceneInterfaceUser"
handler="lua"
params="game:configShowOne('in_scene_user')"
fontsize="10"
y_decal="-1" />
<node id="in_scene_friend"
name="uigcInSceneInterfaceFriend"
handler="lua"
params="game:configShowOne('in_scene_friend')"
fontsize="10"
y_decal="-1" />
<node id="in_scene_enemy"
name="uigcInSceneInterfaceEnemy"
handler="lua"
params="game:configShowOne('in_scene_enemy')"
fontsize="10"
y_decal="-1" />
<node id="in_scene_chat_messages"
name="uigcInSceneChatMessages"
handler="lua"
params="game:configShowOne('in_scene_chat_messages')"
fontsize="10"
y_decal="-1" />
</node>
<node id="landmarkco"
name="uigcLandmarkColor"
handler="lua"
params="game:configShowOne('landmark_colors')"
fontsize="10"
y_decal="-1" />
<node id="help"
name="uimHelp"
handler="lua"
params="game:configShowOne('help')"
fontsize="10"
y_decal="-1" />
</node>
<node id="input"
name="uigcInput"
handler=""
params=""
fontsize="11"
y_decal="-1">
<node id="mou"
name="uigcMouse"
handler="lua"
params="game:configShowOne('mouse')"
fontsize="10"
y_decal="-1" />
<node id="key"
name="uigcKeyboard"
handler="lua"
params="game:configShowOne('keyb')"
fontsize="10"
y_decal="-1" />
</node>
<node id="graph"
name="uigcGraph"
handler=""
params=""
fontsize="11"
y_decal="-1">
<node id="gen"
name="uigcGeneral"
handler="lua"
params="game:configShowOne('general')"
fontsize="10"
y_decal="-1" />
<node id="lan"
name="uigcLandscape"
handler="lua"
params="game:configShowOne('landscape')"
fontsize="10"
y_decal="-1" />
<node id="cha"
name="uigcCharacter"
handler="lua"
params="game:configShowOne('char')"
fontsize="10"
y_decal="-1" />
<node id="fxs"
name="uigcSpecialFX"
handler="lua"
params="game:configShowOne('fx')"
fontsize="10"
y_decal="-1" />
<node id="vr"
name="uigcVR"
handler="lua"
params="game:configShowOne('vr')"
fontsize="10"
y_decal="-1" />
</node>
<node id="sound"
name="uigcSound"
handler="lua"
params="game:configShowOne('sound')"
fontsize="11"
y_decal="-1" />
</group>
<ctrl style="skin_scroll"
id="scroll_bar"
align="T"
target="tree_list" />
</group>
<!-- ok, apply, cancel -->
<ctrl style="text_button_16"
id="cancel"
posref="BR BR"
y="1"
wmargin="8"
hardtext="uiGCCancel"
color="255 255 255 255"
col_over="255 255 255 255"
col_pushed="255 255 255 255"
onclick_l="proc"
params_l="game_config_cancel" />
<ctrl style="text_button_16"
id="apply"
posparent="cancel"
posref="TL TR"
x="-4"
wmargin="8"
hardtext="uiGCApply"
color="255 255 255 255"
col_over="255 255 255 255"
col_pushed="255 255 255 255"
onclick_l="proc"
params_l="game_config_apply"
frozen="true" />
<ctrl style="text_button_16"
id="ok"
posparent="apply"
posref="TL TR"
x="-4"
wmargin="8"
hardtext="uiGCOk"
color="255 255 255 255"
col_over="255 255 255 255"
col_pushed="255 255 255 255"
onclick_l="proc"
params_l="game_config_ok" />
<!-- Tabs -->
<!-- *** -->
<group id="graph"
posref="TR TR"
x="0"
y="-4"
sizeref="w7h"
w="-4"
h="-24">
<instance template="box_widget"
id="back"
sizeref="wh"
w="0"
h="0" />
</group>
<group id="crop"
posparent="graph"
posref="MM MM"
x="0"
y="0"
sizeref="wh"
w="-4"
h="-12" />
<!-- Explanation -->
<group id="explanation"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<group type="scroll_text"
id="explanation_txt"
sizeref="w"
child_resize_h="true"
child_resize_wmargin="16"
child_resize_hmargin="16"
posref="TL TL"
x="0"
y="0"
min_height="160"
max_height="160">
<group type="list"
id="text_list"
hardtext="uiCongifExplanation"
shadow="true"
fontsize="10"
justification="justified"
color="255 255 255 160"
space="3"
global_color="true"
posref="TL TL"
x="8"
y="-8"
sizeref="hw"
w="-16"
h="-16" />
</group>
</group>
<ctrl style="skin_scroll"
id="sb_explanation"
align="T"
target="explanation"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="general"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Color -->
<view style="sgc_title"
type="text"
id="gcol"
posref="TM TM"
x="0"
y="0"
hardtext="uiGeneralColor" />
<view style="sgc_title2"
type="text"
id="screen"
posref="TL TL"
x="0"
y="-20"
hardtext="uiScreen" />
<instance template="tgcw_scrollbarfloat"
id="con"
text="uiContrast"
posref="BL TL"
posparent="screen"
x="20"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="lum"
text="uiLuminosity"
posref="BL TL"
posparent="con"
x="0"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="gam"
text="uiGamma"
posref="BL TL"
posparent="lum"
x="0"
y="-2" />
<instance template="tgcw_checkbox"
id="waitvbl"
text="uiWaitVBL"
posparent="gam"
posref="BL TL"
x="-20"
y="-28" />
<!-- Special case for video modes -->
<group id="fullscreen"
posref="TR TR"
x="-16"
y="-30"
child_resize_w="true"
h="14">
<ctrl type="button"
id="c"
button_type="toggle_button"
posref="TL TL"
x="0"
y="0"
tx_normal="w_slot_on.tga"
tx_pushed="w_opacity_on.tga"
tx_over="w_slot_on.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 0"
onclick_l="game_config_change_vid_fullscreen"
params_l="" />
<view type="text"
id="text"
posparent="c"
posref="MR ML"
x="4"
y="-2"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="uiFullscreen" />
</group>
<group type="combo_box"
id="video_modes"
w="100"
h="20"
value="UI:TEMP:VID_MODE"
posparent="fullscreen"
posref="BL TL"
x="0"
y="-4">
<instance template="combo_box_def1" />
</group>
<link expr="@UI:TEMP:VID_MODE"
action="game_config_change_vid_mode" />
<group type="combo_box"
id="video_freqs"
w="60"
h="20"
value="UI:TEMP:VID_FREQ"
posparent="video_modes"
posref="BL TL"
x="0"
y="-4">
<instance template="combo_box_def1" />
</group>
<link expr="@UI:TEMP:VID_FREQ"
action="game_config_change_vid_freq" />
<!-- Special case for texture modes -->
<group id="texture_mode"
posparent="waitvbl"
posref="BL TL"
x="0"
y="-12"
w="240"
h="20">
<view type="text"
id="text"
posref="ML ML"
x="0"
y="0"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="uigcTextureMode" />
<group type="combo_box"
id="combo"
w="140"
h="20"
value="UI:TEMP:TEXTURE_MODE"
posref="MR ML"
posparent="text"
x="4"
y="0">
<instance template="combo_box_def1" />
</group>
<link expr="@UI:TEMP:TEXTURE_MODE"
action="game_config_change_texture_mode" />
</group>
<!-- Special case for Screen Aspect Ratio -->
<!-- see game_config_screen_ratio_* defines -->
<group id="screen_ratio"
posparent="texture_mode"
posref="BL TL"
x="0"
y="-12"
w="240"
h="52">
<view type="text"
id="text"
posref="TL TL"
x="0"
y="-4"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="uigcScreenRatio" />
<instance template="text_tt"
posparent="text"
tooltip="uigcttScreenRatio" />
<instance template="edit_box_widget"
id="edit"
posparent="text"
posref="MR ML"
x="4"
y="0"
text_x="0"
text_ref="BR BR"
w="100"
prompt=""
enter_loose_focus="true"
multi_line="false"
onenter="game_config_change_screen_ratio_custom"
enter_recover_focus="false"
reset_focus_on_hide="true"
max_historic="0"
entry_type="positive_float"
max_float_prec="5"
onchange="set"
onchange_params="target_property=ui:interface:game_config:content:apply:frozen|value=0" />
<group type="combo_box"
id="combo"
w="140"
h="20"
value="UI:TEMP:SCREEN_RATIO_MODE"
posref="BL TL"
posparent="text"
x="40"
y="-8">
<instance template="combo_box_def1" />
<combo_text name="uigcScreenRatio43" />
<combo_text name="uigcScreenRatio169" />
<combo_text name="uigcScreenRatioCustom" />
<combo_text name="uiConfigAuto" />
</group>
<link expr="@UI:TEMP:SCREEN_RATIO_MODE"
action="game_config_change_screen_ratio_mode" />
</group>
</group>
<ctrl style="skin_scroll"
id="sb_general"
align="T"
target="general"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="landscape"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
type="text"
id="glan"
posref="TM TM"
x="0"
y="0"
hardtext="uiLandGeneral" />
<instance template="tgcw_combo_default"
value="UI:TEMP:PRESET_LAND" />
<view style="sgc_title2"
type="text"
id="lan"
posref="TL TL"
x="0"
y="-44"
hardtext="uiLand" />
<!-- NB float are mul by 10000 -->
<instance template="tgcw_scrollbarfloat"
id="lvi"
text="uiVision"
posparent="lan"
posref="BL TL"
x="20"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="ltn"
text="uiTileNear"
posparent="lvi"
posref="BL TL"
x="0"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="lth"
text="uiThreshold"
posparent="ltn"
posref="BL TL"
x="0"
y="-2" />
<instance template="tgcw_checkbox"
id="lmv"
text="uiMicroVeget"
posparent="lth"
posref="BL TL"
x="-20"
y="-12" />
<instance template="tgcw_scrollbarfloat"
id="mvd"
text="uiMicroVegetDensity"
posparent="lmv"
posref="BL TL"
x="20"
y="-2" />
</group>
<ctrl style="skin_scroll"
id="sb_landscape"
align="T"
target="landscape"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="char"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
type="text"
id="cpol"
posref="TM TM"
x="0"
y="0"
hardtext="uiCharPoly" />
<instance template="tgcw_combo_default"
value="UI:TEMP:PRESET_CHAR" />
<view style="sgc_title2"
type="text"
id="model"
posref="TL TL"
x="0"
y="-46"
hardtext="uiCharModel" />
<instance template="tgcw_scrollbarint"
id="maxpoly"
text="uiCharMaxPoly"
posref="BL TL"
posparent="model"
x="20"
y="-2" />
<instance template="tgcw_scrollbarint"
id="maxnotclod"
text="uiCharMaxNotCLod"
posparent="maxpoly"
posref="BL TL"
x="0"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="farclip"
text="uiCharFarClip"
posparent="maxnotclod"
posref="BL TL"
x="0"
y="-2" />
<instance template="tgcw_checkbox"
id="race_anim"
text="uiEnableRacialAnimation"
posparent="farclip"
posref="BL TL"
x="-20"
y="-12" />
</group>
<ctrl style="skin_scroll"
id="sb_char"
align="T"
target="char"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="fx"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
type="text"
id="gfx"
posref="TM TM"
x="0"
y="0"
hardtext="uiFXGeneral" />
<instance template="tgcw_combo_default"
value="UI:TEMP:PRESET_FX" />
<view style="sgc_title2"
type="text"
id="limit"
posref="TL TL"
x="0"
y="-46"
hardtext="uiFxLimitations" />
<instance template="tgcw_scrollbarint"
id="maxpoly"
text="uiFxMaxPoly"
posparent="limit"
posref="BL TL"
x="20"
y="-2" />
<!--
<instance template="tgcw_checkbox" id="cloud" text="uiFxCloud" posparent="maxpoly" posref="BL TL" x="-20" y="-12" />
<instance template="tgcw_scrollbarfloat" id="cqual" text="uiFxCloudQuality" posparent="cloud" posref="BL TL" x="20" y="-2" />
<instance template="tgcw_scrollbarint" id="cup" text="uiFxCloudUpdate" posparent="cqual" posref="BL TL" x="0" y="-2" />
-->
<instance template="tgcw_checkbox"
id="shadow"
text="uiFxShadow"
posparent="maxpoly"
posref="BL TL"
x="-20"
y="-12" />
<instance template="tgcw_checkbox"
id="fxaa"
text="uiFXAA"
posparent="shadow"
posref="BL TL"
x="0"
y="-12" />
<group id="anisotropic_gr"
posparent="fxaa"
sizeparent="parent"
sizeref="w"
h="20"
posref="BL TL"
x="0"
y="-12">
<view type="text"
id="text"
posref="TL TL"
x="0"
y="-4"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="uigcFxAnisotropicFilter" />
<group type="combo_box"
id="anisotropic"
w="70"
h="20"
value="UI:TEMP:ANISOTROPIC"
posref="MR ML"
posparent="text"
x="4"
y="0">
<instance template="combo_box_def1" />
</group>
<link expr="@UI:TEMP:ANISOTROPIC"
action="game_config_change_anisotropic" />
</group>
<group id="bloom_gr"
posparent="anisotropic_gr"
sizeparent="parent"
sizeref="w"
h="100"
posref="BL TL"
x="0"
y="-12"
tooltip="uiFxTooltipBloom"
tooltip_parent="win">
<instance template="tgcw_checkbox"
id="bloom"
text="uiFxBloom"
posref="TL TL"
x="0"
y="0" />
<instance template="tgcw_checkbox"
id="square_bloom"
text="uiFxSquareBloom"
posparent="bloom"
posref="BL TL"
x="20"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="density_bloom"
text="uiFxDensityBloom"
posparent="square_bloom"
posref="BL TL"
x="0"
y="-2" />
</group>
</group>
<ctrl style="skin_scroll"
id="sb_fx"
align="T"
target="fx"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="hud"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Entities Names -->
<view style="sgc_title"
type="text"
id="en"
posref="TM TM"
x="0"
y="0"
hardtext="uiHud" />
<!--<instance template="tgcw_checkbox" id="suc" text="uiShowUnderCursor" posref="TL TL" x="0" y="-20" />
<instance template="tgcw_checkbox" id="sta" text="uiShowTargeted" posref="BL TL" posparent="suc" x="0" y="-12" />-->
<instance template="tgcw_checkbox"
id="swrc"
text="uiSelectWithRClick"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_checkbox"
id="foa"
text="uiFollowOnAtk"
posref="BL TL"
posparent="swrc"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="aos"
text="uiAtkOnSelect"
posref="BL TL"
posparent="foa"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="aet"
text="uiAutoEquipTool"
posref="BL TL"
posparent="aos"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="auc"
text="uiAutomaticCamera"
posref="BL TL"
posparent="aet"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="fade"
text="uiCharFade"
posref="BL TL"
posparent="auc"
x="0"
y="-12" />
<instance template="tgcw_scrollbarint"
id="opamin"
text="uiCharOpacityMin"
posref="BL TL"
posparent="fade"
x="20"
y="-2" />
<instance template="tgcw_checkbox"
id="cao"
text="uiCurrentActionOut"
tooltip="uittCurrentActionOut"
posref="BL TL"
posparent="opamin"
x="-20"
y="-12" />
<instance template="tgcw_checkbox"
id="show_clock"
text="uiShowClock"
tooltip="uittShowClock"
posref="BL TL"
posparent="cao"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="show_clock_12h"
text="uiShowClock12h"
tooltip="uittShowClock12h"
posref="BL TL"
posparent="show_clock"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="show_reticle"
text="uiShowReticle"
tooltip="uittShowReticle"
posref="BL TL"
posparent="show_clock_12h"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="radar_use_camera"
text="uiRadarUseCamera"
tooltip="uittRadarUseCamera"
posref="BL TL"
posparent="show_reticle"
x="0"
y="-12" />
</group>
<ctrl style="skin_scroll"
id="sb_hud"
align="T"
target="hud"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="language"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Language selector -->
<view style="sgc_title"
type="text"
id="en"
posref="TM TM"
x="0"
y="0"
hardtext="uigcLanguage" />
<group type="combo_box"
id="languages"
w="150"
h="20"
value="UI:TEMP:LANGUAGE"
posref="TL TL"
x="0"
y="-20">
<instance template="combo_box_def1" />
<combo_text name="uigcEnglish" />
<combo_text name="uigcFrancais" />
<combo_text name="uigcDeutch" />
<combo_text name="uigcRussian" />
<combo_text name="uigcSpanish" />
</group>
<link expr="@UI:TEMP:LANGUAGE"
action="game_config_change_language" />
</group>
<ctrl style="skin_scroll"
id="sb_language"
align="T"
target="language"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="alpha_colors"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Night and day colors -->
<view style="sgc_title"
type="text"
id="gcol"
posref="TM TM"
x="0"
y="0"
hardtext="uiGlobalColor" />
<view style="sgc_title2"
type="text"
id="gcol2"
posref="TL TL"
x="0"
y="-20"
hardtext="uiUIColor" />
<instance template="tgcw_color"
id="col_day"
text="uiColorD"
title="uiDefDayCol"
tooltip="uittColDay"
posref="BL TL"
posparent="gcol2"
x="20"
y="-2" />
<instance template="tgcw_color"
id="col_night"
text="uiColorN"
title="uiDefNightCol"
tooltip="uittColNight"
posref="BL TL"
posparent="col_day"
x="0"
y="-2" />
<!-- Global Opacity -->
<view style="sgc_title2"
type="text"
id="gopa"
posref="BL TL"
x="-20"
y="-12"
hardtext="uiGlobalOpacity"
posparent="col_night" />
<instance template="tgcw_scrollbarint"
id="ga_win"
text="uiAlphaBG"
posref="BL TL"
posparent="gopa"
x="20"
y="-2" />
<instance template="tgcw_scrollbarint"
id="ga_con"
text="uiAlphaContent"
posref="BL TL"
posparent="ga_win"
x="0"
y="-2" />
<!-- MouseOver Opacity -->
<view style="sgc_title2"
type="text"
id="moopa"
posref="BL TL"
x="-20"
y="-12"
hardtext="uiMouseOverOpacity"
posparent="ga_con" />
<instance template="tgcw_scrollbarint"
id="moa_win"
text="uiAlphaRolloverBG"
posref="BL TL"
posparent="moopa"
x="20"
y="-2" />
<instance template="tgcw_scrollbarint"
id="moa_con"
text="uiAlphaRolloverContent"
posref="BL TL"
posparent="moa_win"
x="0"
y="-2" />
<instance template="tgcw_scrollbarint"
id="moa_speed"
text="uiRolloverAlphaSpeed"
posref="BL TL"
posparent="moa_con"
x="0"
y="-2" />
<instance template="tgcw_checkbox"
id="show_3d_item_preview"
text="uiShow3dItemPreview"
tooltip="uittShow3dItemPreview"
posref="BL TL"
posparent="moa_speed"
x="-20"
y="-12" />
</group>
<ctrl style="skin_scroll"
id="sb_alpha_colors"
align="T"
target="alpha_colors"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="chat_colors"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Chat colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiChatColors" />
<instance template="tgcw_color"
id="cc_say"
text="uiSayColor"
title="uiCCDSay"
tooltip="uittChooseSayColor"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_color"
id="cc_tell"
text="uiTellColor"
title="uiCCDTell"
tooltip="uittChooseTellColor"
posref="BL TL"
posparent="cc_say"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_team"
text="uiTeamColor"
title="uiCCDTeam"
tooltip="uittChooseTeamColor"
posref="BL TL"
posparent="cc_tell"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_guild"
text="uiGuildColor"
title="uiCCDGuild"
tooltip="uittChooseGuildColor"
posref="BL TL"
posparent="cc_team"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_region"
text="uiRegionColor"
title="uiCCDRegion"
tooltip="uittChooseRegionColor"
posref="BL TL"
posparent="cc_guild"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_univ"
text="uiUnivColor"
title="uiCCDUniv"
tooltip="uittChooseUnivColor"
posref="BL TL"
posparent="cc_region"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_shout"
text="uiShoutColor"
title="uiCCDShout"
tooltip="uittChooseShoutColor"
posref="BL TL"
posparent="cc_univ"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn0"
text="uiDynColor0"
title="uiCCDDyn0"
tooltip="uittChooseDynColor0"
posref="BL TL"
posparent="cc_shout"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn1"
text="uiDynColor1"
title="uiCCDDyn1"
tooltip="uittChooseDynColor1"
posref="BL TL"
posparent="cc_dyn0"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn2"
text="uiDynColor2"
title="uiCCDDyn2"
tooltip="uittChooseDynColor2"
posref="BL TL"
posparent="cc_dyn1"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn3"
text="uiDynColor3"
title="uiCCDDyn3"
tooltip="uittChooseDynColor3"
posref="BL TL"
posparent="cc_dyn2"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn4"
text="uiDynColor4"
title="uiCCDDyn4"
tooltip="uittChooseDynColor4"
posref="BL TL"
posparent="cc_dyn3"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn5"
text="uiDynColor5"
title="uiCCDDyn5"
tooltip="uittChooseDynColor5"
posref="BL TL"
posparent="cc_dyn4"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn6"
text="uiDynColor6"
title="uiCCDDyn6"
tooltip="uittChooseDynColor6"
posref="BL TL"
posparent="cc_dyn5"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_dyn7"
text="uiDynColor7"
title="uiCCDDyn7"
tooltip="uittChooseDynColor7"
posref="BL TL"
posparent="cc_dyn6"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="enter_dontquit_cb"
text="uiEnterDontQuitCB"
tooltip="uittChatEnter"
posparent="cc_dyn7"
posref="BL TL"
x="0"
y="-8" />
<instance template="tgcw_checkbox"
id="show_times_in_chat_cb"
text="uiShowTimesInChatCB"
tooltip="uittShowTimesInChat"
posparent="enter_dontquit_cb"
posref="BL TL"
x="0"
y="-8" />
<instance template="tgcw_checkbox"
id="show_dyn_channel_name_in_chat_cb"
text="uiShowDynChannelNameInChatCB"
tooltip="uittShowDynChannelNameInChat"
posparent="show_times_in_chat_cb"
posref="BL TL"
x="0"
y="-8" />
<instance template="tgcw_checkbox"
id="show_online_offline_notifications_cb"
text="uiShowOnlineOfflineNotifications"
tooltip="uittShowOnlineOfflineNotifications"
posparent="show_dyn_channel_name_in_chat_cb"
posref="BL TL"
x="0"
y="-8" />
<instance template="tgcw_scrollbarint"
id="font_size"
text="uiFontSize"
posref="BL TL"
posparent="show_online_offline_notifications_cb"
x="0"
y="-8" />
<link expr="@UI:SAVE:CHAT:ENTER_DONT_QUIT_CB"
target="enter_dontquit_cb:c:pushed" />
<link expr="@UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB"
target="show_times_in_chat_cb:c:pushed" />
<link expr="@UI:SAVE:CHAT:SHOW_DYN_CHANNEL_NAME_IN_CHAT_CB"
target="show_dyn_channel_name_in_chat_cb:c:pushed" />
<link expr="@UI:SAVE:CHAT:SHOW_ONLINE_OFFLINE_NOTIFICATIONS_CB"
target="show_online_offline_notifications_cb:c:pushed" />
</group>
<ctrl style="skin_scroll"
id="sb_chat_colors"
align="T"
target="chat_colors"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="entity_colors"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Entity colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiEntityColors" />
<instance template="tgcw_color"
id="cc_user"
text="uiUserColor"
title="uiUserColor"
tooltip="uittUserColor"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_color"
id="cc_target"
text="uiTargetColor"
title="uiTargetColor"
tooltip="uittTargetColor"
posref="BL TL"
posparent="cc_user"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_group"
text="uiGroupColor"
title="uiGroupColor"
tooltip="uittGroupColor"
posref="BL TL"
posparent="cc_target"
x="0"
y="-16" />
<instance template="tgcw_color"
id="cc_guild"
text="uiGuildRadarColor"
title="uiGuildRadarColor"
tooltip="uittGuildRadarColor"
posref="BL TL"
posparent="cc_group"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_player"
text="uiPlayerColor"
title="uiPlayerColor"
tooltip="uittPlayerColor"
posref="BL TL"
posparent="cc_guild"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_npc"
text="uiNPCColor"
title="uiNPCColor"
tooltip="uittNPCColor"
posref="BL TL"
posparent="cc_player"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_fauna"
text="uiFaunaColor"
title="uiFaunaColor"
tooltip="uittFaunaColor"
posref="BL TL"
posparent="cc_npc"
x="0"
y="-16" />
<instance template="tgcw_color"
id="cc_mount"
text="uiMountColor"
title="uiMountColor"
tooltip="uittMountColor"
posref="BL TL"
posparent="cc_fauna"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_beast"
text="uiBeastColor"
title="uiBeastColor"
tooltip="uittBeastColor"
posref="BL TL"
posparent="cc_mount"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_source"
text="uiSourceColor"
title="uiSourceColor"
tooltip="uittSourceColor"
posref="BL TL"
posparent="cc_beast"
x="0"
y="-16" />
<instance template="tgcw_color"
id="cc_dead"
text="uiDeadColor"
title="uiDeadColor"
tooltip="uittDeadColor"
posref="BL TL"
posparent="cc_source"
x="0"
y="-16" />
<instance template="tgcw_color"
id="cc_pvpenemy"
text="uiPvpEnemyColor"
title="uiPvpEnemyColor"
tooltip="uittPvpEnemyColor"
posref="BL TL"
posparent="cc_dead"
x="0"
y="-16" />
<instance template="tgcw_color"
id="cc_pvpally"
text="uiPvpAllyColor"
title="uiPvpAllyColor"
tooltip="uittPvpAllyColor"
posref="BL TL"
posparent="cc_pvpenemy"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_pvpallyinteam"
text="uiPvpAllyInTeamColor"
title="uiPvpAllyInTeamColor"
tooltip="uittPvpAllyInTeamColor"
posref="BL TL"
posparent="cc_pvpally"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_pvpallyinguild"
text="uiPvpAllyInGuildColor"
title="uiPvpAllyInGuildColor"
tooltip="uittPvpAllyInGuildColor"
posref="BL TL"
posparent="cc_pvpallyinteam"
x="0"
y="-4" />
<instance template="tgcw_color"
id="cc_pvpneutral"
text="uiPvpNeutralColor"
title="uiPvpNeutralColor"
tooltip="uittPvpNeutralColor"
posref="BL TL"
posparent="cc_pvpallyinguild"
x="0"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_entity_colors"
align="T"
target="entity_colors"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="in_scene_user"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- In scene user colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiUserIS" />
<instance template="tgcw_checkbox"
id="is_user_guild_symbol"
text="uiGuildSymbol"
tooltip="uittGuildSymbol"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_checkbox"
id="is_user_name"
text="uiWindowName"
tooltip="uittName"
posref="BL TL"
posparent="is_user_guild_symbol"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_title"
text="uiTitle"
tooltip="uittTitle"
posref="BL TL"
posparent="is_user_name"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_rptags"
text="uiRpTags"
tooltip="uittRpTags"
posref="BL TL"
posparent="is_user_title"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_guild_name"
text="uigcGuildName"
tooltip="uittGuildName"
posref="BL TL"
posparent="is_user_rptags"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_hp"
text="uiHP"
tooltip="uittHP"
posref="BL TL"
posparent="is_user_guild_name"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_sap"
text="uiSAP"
tooltip="uittSAP"
posref="BL TL"
posparent="is_user_hp"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_sta"
text="uiSTA"
tooltip="uittSTA"
posref="BL TL"
posparent="is_user_sap"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_focus"
text="uiFOC"
tooltip="uittFocus"
posref="BL TL"
posparent="is_user_sta"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_action"
text="uiActionBar"
tooltip="uittActionBar"
posref="BL TL"
posparent="is_user_focus"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_user_pvp_logo"
text="uiPvpLogo"
tooltip="uittPvpLogo"
posref="BL TL"
posparent="is_user_action"
x="0"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_in_scene_user"
align="T"
target="in_scene_user"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="in_scene_friend"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- In scene friend colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiFriendIS" />
<instance template="tgcw_checkbox"
id="is_friend_guild_symbol"
text="uiGuildSymbol"
tooltip="uittGuildSymbol"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_checkbox"
id="is_friend_name"
text="uiWindowName"
tooltip="uittName"
posref="BL TL"
posparent="is_friend_guild_symbol"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_title"
text="uiTitle"
tooltip="uittTitle"
posref="BL TL"
posparent="is_friend_name"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_rptags"
text="uiRpTags"
tooltip="uittRpTags"
posref="BL TL"
posparent="is_friend_title"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_guild_name"
text="uigcGuildName"
tooltip="uittGuildName"
posref="BL TL"
posparent="is_friend_rptags"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_hp"
text="uiHP"
tooltip="uittHP"
posref="BL TL"
posparent="is_friend_guild_name"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_sap"
text="uiSAP"
tooltip="uittSTA"
posref="BL TL"
posparent="is_friend_hp"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_sta"
text="uiSTA"
tooltip="uittSAP"
posref="BL TL"
posparent="is_friend_sap"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_focus"
text="uiFOC"
tooltip="uittFocus"
posref="BL TL"
posparent="is_friend_sta"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_pvp_logo"
text="uiPvpLogo"
tooltip="uittPvpLogo"
posref="BL TL"
posparent="is_friend_focus"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_npcname"
text="uiWindowNpcName"
tooltip="uittNpcName"
posref="BL TL"
posparent="is_friend_pvp_logo"
x="0"
y="-8" />
<instance template="tgcw_checkbox"
id="is_friend_npctitle"
text="uiNpcTitle"
tooltip="uittNpcTitle"
posref="BL TL"
posparent="is_friend_npcname"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_mission_icon"
text="uiMissionIcon"
tooltip="uittMissionIcon"
posref="BL TL"
posparent="is_friend_npctitle"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_mission_mini_icon"
text="uiMiniMissionIcon"
tooltip="uittMiniMissionIcon"
posref="BL TL"
posparent="is_friend_mission_icon"
x="16"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_in_scene_friend"
align="T"
target="in_scene_friend"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="in_scene_enemy"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- In scene enemy colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiEnemyIS" />
<instance template="tgcw_checkbox"
id="is_enemy_guild_symbol"
text="uiGuildSymbol"
tooltip="uittGuildSymbol"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_checkbox"
id="is_enemy_name"
text="uiWindowName"
tooltip="uittName"
posref="BL TL"
posparent="is_enemy_guild_symbol"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_enemy_title"
text="uiTitle"
tooltip="uittTitle"
posref="BL TL"
posparent="is_enemy_name"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_enemy_rptags"
text="uiRpTags"
tooltip="uittRpTags"
posref="BL TL"
posparent="is_enemy_title"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_enemy_guild_name"
text="uigcGuildName"
tooltip="uittGuildName"
posref="BL TL"
posparent="is_enemy_rptags"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_enemy_hp"
text="uiHP"
tooltip="uittHP"
posref="BL TL"
posparent="is_enemy_guild_name"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_ennemy_pvp_logo"
text="uiPvpLogo"
tooltip="uittPvpLogo"
posref="BL TL"
posparent="is_enemy_hp"
x="0"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_in_scene_enemy"
align="T"
target="in_scene_enemy"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="in_scene_chat_messages"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- In scene enemy colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiChatIS" />
<instance template="tgcw_checkbox"
id="is_user_messages"
text="uiUserMessages"
tooltip="uittUserMessages"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_checkbox"
id="is_friend_messages"
text="uiFriendMessages"
tooltip="uittFriendMessages"
posref="BL TL"
posparent="is_user_messages"
x="0"
y="-4" />
<instance template="tgcw_checkbox"
id="is_enemy_messages"
text="uiEnemyMessages"
tooltip="uittEnemyMessages"
posref="BL TL"
posparent="is_friend_messages"
x="0"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_in_scene_chat_messages"
align="T"
target="in_scene_chat_messages"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="win_colors"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- win colors -->
<view style="sgc_title"
id="wcol"
posref="TM TM"
x="0"
y="0"
hardtext="uiWinColors" />
<instance template="tgcw_color"
id="wc_pla"
text="uiPlaColor"
title="uiCCDPla"
tooltip="uittChoosePlaColor"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_color"
id="wc_inv"
text="uiInvColor"
title="uiCCDInv"
tooltip="uittChooseInvColor"
posref="BL TL"
posparent="wc_pla"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_ani"
text="uiAniColor"
title="uiCCDAni"
tooltip="uittChooseAniColor"
posref="BL TL"
posparent="wc_inv"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_help"
text="uiHelColor"
title="uiCCDHel"
tooltip="uittChooseHelColor"
posref="BL TL"
posparent="wc_ani"
x="0"
y="-16" />
<instance template="tgcw_color"
id="wc_infos"
text="uiInfColor"
title="uiCCDInf"
tooltip="uittChooseInfColor"
posref="BL TL"
posparent="wc_help"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_opt"
text="uiOptColor"
title="uiCCDOpt"
tooltip="uittChooseOptColor"
posref="BL TL"
posparent="wc_infos"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_mem"
text="uiMemColor"
title="uiCCDMem"
tooltip="uittChooseMemColor"
posref="TL TL"
posparent="wc_opt"
x="0"
y="-16" />
<instance template="tgcw_color"
id="wc_lab"
text="uiLabColor"
title="uiCCDLab"
tooltip="uittChooseLabColor"
posref="BL TL"
posparent="wc_mem"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_com"
text="uiComColor"
title="uiCCDCom"
tooltip="uittChooseComColor"
posref="BL TL"
posparent="wc_lab"
x="0"
y="-16" />
<instance template="tgcw_color"
id="wc_trade"
text="uiTraColor"
title="uiCCDTra"
tooltip="uittChooseTraColor"
posref="BL TL"
posparent="wc_com"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_bot"
text="uiBotColor"
title="uiCCDBot"
tooltip="uittChooseBotColor"
posref="BL TL"
posparent="wc_trade"
x="0"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_win_colors"
align="T"
target="win_colors"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<group id="win_colors_r2"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
id="wcol"
posref="TM TM"
x="0"
y="0"
hardtext="uiR2WinColors" />
<instance template="tgcw_color"
id="wc_r2_palette"
text="uiR2Palette"
title="uiCCDR2_palette"
tooltip="uittR2_Palette"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_color"
id="wc_r2_scenario"
text="uiR2Scenario"
title="uiCCDR2_scenario"
tooltip="uittR2_Scenario"
posparent="wc_r2_palette"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_prop_window"
text="uiR2Prop_window"
title="uiCCDR2_prop_window"
tooltip="uittR2_Prop_window"
posparent="wc_r2_scenario"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_form"
text="uiR2Form"
title="uiCCDR2_form"
tooltip="uittR2_Form"
posparent="wc_r2_prop_window"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_custom_look"
text="uiR2Custom_look"
title="uiCCDR2_custom_look"
tooltip="uittR2_Custom_look"
posparent="wc_r2_form"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_dialogs"
text="uiR2Dialogs"
title="uiCCDR2_dialogs"
tooltip="uittR2_Dialogs"
posparent="wc_r2_custom_look"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_events"
text="uiR2Events"
title="uiCCDR2_events"
tooltip="uittR2_Events"
posparent="wc_r2_dialogs"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_activities"
text="uiR2Activities"
title="uiCCDR2_activities"
tooltip="uittR2_Activities"
posparent="wc_r2_events"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_feature_help"
text="uiR2Feature_help"
title="uiCCDR2_feature_help"
tooltip="uittR2_Feature_help"
posparent="wc_r2_activities"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_connect"
text="uiR2Connect"
title="uiCCDR2_connect"
tooltip="uittR2_Connect"
posparent="wc_r2_feature_help"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_session_browser"
text="uiR2Session_browser"
title="uiCCDR2_session_browser"
tooltip="uittR2_Session_browser"
posparent="wc_r2_connect"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_scenario_control"
text="uiR2Scenario_control"
title="uiCCDR2_scenario_control"
tooltip="uittR2_Scenario_control"
posparent="wc_r2_session_browser"
posref="BL TL"
x="0"
y="-4" />
<instance template="tgcw_color"
id="wc_r2_player_tracking"
text="uiR2Player_tracking"
title="uiCCDR2_player_tracking"
tooltip="uittR2_Player_tracking"
posparent="wc_r2_scenario_control"
posref="BL TL"
x="0"
y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_win_colors_r2"
align="T"
target="win_colors_r2"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="mouse"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
id="mouseopt"
posref="TM TM"
x="0"
y="0"
hardtext="uiMouseOptions" />
<instance template="tgcw_checkbox"
id="hard"
text="uiMouseHardware"
posref="TR TR"
x="-55"
y="-20" />
<instance template="tgcw_checkbox"
id="inverted"
text="uiMouseInverted"
posparent="hard"
posref="BL TL"
x="0"
y="-2" />
<instance template="tgcw_checkbox"
id="dbl"
text="uiMouseDblClickMode"
posparent="inverted"
posref="BL TL"
x="0"
y="-2" />
<view style="sgc_title2"
type="text"
id="inter"
posref="TL TL"
x="0"
y="-20"
hardtext="uiMouseInterface" />
<instance template="tgcw_scrollbarint"
id="dcspeed"
text="uiDoubleClickSpeed"
posparent="inter"
posref="BL TL"
x="20"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="curspeed"
text="uiCursorSpeed"
posparent="dcspeed"
posref="BL TL"
x="0"
y="-2" />
<instance template="tgcw_scrollbarint"
id="curaccel"
text="uiCursorAccel"
posparent="curspeed"
posref="BL TL"
x="0"
y="-2" />
<view style="sgc_title2"
type="text"
id="head"
posref="BL TL"
hardtext="uiMouseHead"
posparent="curaccel"
x="-20"
y="-12" />
<instance template="tgcw_scrollbarfloat"
id="headspeed"
text="uiHeadSpeed"
posparent="head"
posref="BL TL"
x="20"
y="-2" />
<instance template="tgcw_scrollbarint"
id="headaccel"
text="uiHeadAccel"
posparent="headspeed"
posref="BL TL"
x="0"
y="-2" />
</group>
<ctrl style="skin_scroll"
id="sb_mouse"
align="T"
target="mouse"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="keyb"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
id="mouseopt"
posref="TM TM"
x="0"
y="0"
hardtext="uiKeybOptions" />
<view style="sgc_title2"
type="text"
id="cam"
posref="TL TL"
x="0"
y="-20"
hardtext="uiKeybCamera" />
<instance template="tgcw_scrollbarfloat"
id="speedmax"
text="uiKeybCamSpeedMax"
posparent="cam"
posref="BL TL"
x="20"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="speedmin"
text="uiKeybCamSpeedMin"
posparent="speedmax"
posref="BL TL"
x="0"
y="-2" />
</group>
<ctrl style="skin_scroll"
id="sb_keyb"
align="T"
target="keyb"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="vr"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
type="text"
id="gen"
posref="TM TM"
x="0"
y="0"
hardtext="uiVRGeneral" />
<group id="enabler"
posref="TL TL"
x="0"
y="-16"
child_resize_w="true"
h="14">
<ctrl type="button"
id="c"
button_type="toggle_button"
posref="TL TL"
x="0"
y="0"
tx_normal="w_slot_on.tga"
tx_pushed="w_opacity_on.tga"
tx_over="w_slot_on.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 0"
onclick_l="game_config_change_vr_enable"
params_l="" />
<view type="text"
id="text"
posparent="c"
posref="MR ML"
x="4"
y="-2"
color="255 255 255 192"
fontsize="12"
shadow="true"
hardtext="uiVREnable" />
</group>
<group type="combo_box"
id="vr_devices"
sizeparent="parent"
sizeref="w"
w="0"
h="20"
value="UI:TEMP:VR_DEVICE"
posparent="enabler"
posref="BL TL"
x="0"
y="-4">
<instance template="combo_box_def1" />
</group>
<link expr="@UI:TEMP:VR_DEVICE"
action="game_config_change_vr_device" />
</group>
<ctrl style="skin_scroll"
id="sb_vr"
align="T"
target="vr"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="sound"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<view style="sgc_title"
type="text"
id="gen"
posref="TM TM"
x="0"
y="0"
hardtext="uiSoundGeneral" />
<instance template="tgcw_checkbox"
id="enabler"
text="uiSoundOnOff"
posref="TL TL"
x="0"
y="-16" />
<instance template="tgcw_checkbox"
id="useeax"
text="uiUseEax"
posref="BL TL"
posparent="enabler"
x="0"
y="-12" />
<instance template="tgcw_checkbox"
id="forcesoftbuf"
text="uiSoundFSB"
posref="BL TL"
posparent="useeax"
x="0"
y="-12" />
<view style="sgc_title2"
type="text"
id="perf"
posparent="forcesoftbuf"
posref="BL TL"
x="0"
y="-8"
hardtext="uiSoundPerf" />
<instance template="tgcw_scrollbarint"
id="maxtrack"
text="uiMaxTracks"
posparent="perf"
posref="BL TL"
x="20"
y="-2" />
<view style="sgc_title2"
type="text"
id="volume"
posparent="maxtrack"
posref="BL TL"
x="-20"
y="-2"
hardtext="uiSoundVolume" />
<instance template="tgcw_scrollbarfloat"
id="sfx_volume"
text="uiSoundSFXVolume"
posparent="volume"
posref="BL TL"
x="20"
y="-2" />
<instance template="tgcw_scrollbarfloat"
id="music_volume"
text="uiSoundGameMusicVolume"
posparent="sfx_volume"
posref="BL TL"
x="0"
y="-2" />
</group>
<ctrl style="skin_scroll"
id="sb_sound"
align="T"
target="sound"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="landmark_colors"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Landmark colors -->
<view style="sgc_title"
id="ccol"
posref="TM TM"
x="0"
y="0"
hardtext="uiLandmarkColors" />
<instance template="tgcw_color"
id="cc_misc"
text="uiLMMiscColor"
title="uiCCDLMMisc"
tooltip="uittChooseLMMiscColor"
posref="TL TL"
x="0"
y="-20" />
<instance template="tgcw_color" id="cc_tribe" text="uiLMTribeColor" title="uiCCDLMTribe" tooltip="uittChooseLMTribeColor" posref="BL TL" posparent="cc_misc" x="0" y="-16" />
<instance template="tgcw_color" id="cc_bandit" text="uiLMBanditColor" title="uiCCDLMBandit" tooltip="uittChooseLMBanditColor" posref="BL TL" posparent="cc_tribe" x="0" y="-4" />
<instance template="tgcw_color" id="cc_citizen" text="uiLMCitizenColor" title="uiCCDLMCitizen" tooltip="uittChooseLMCitizenColor" posref="BL TL" posparent="cc_bandit" x="0" y="-4" />
<instance template="tgcw_color" id="cc_fauna" text="uiLMFaunaColor" title="uiCCDLMFauna" tooltip="uittChooseLMFaunaColor" posref="BL TL" posparent="cc_citizen" x="0" y="-16" />
<instance template="tgcw_color" id="cc_faunaexcel" text="uiLMFaunaExcelColor" title="uiCCDLMFaunaExcel" tooltip="uittChooseLMFaunaExcelColor" posref="BL TL" posparent="cc_fauna" x="0" y="-4" />
<instance template="tgcw_color" id="cc_faunasup" text="uiLMFaunaSupColor" title="uiCCDLMFaunaSup" tooltip="uittChooseLMFaunaSupColor" posref="BL TL" posparent="cc_faunaexcel" x="0" y="-4" />
<instance template="tgcw_color" id="cc_forage" text="uiLMForageColor" title="uiCCDLMForage" tooltip="uittChooseLMForageColor" posref="BL TL" posparent="cc_faunasup" x="0" y="-16" />
<instance template="tgcw_color" id="cc_forageexcel" text="uiLMForageExcelColor" title="uiCCDLMForageExcel" tooltip="uittChooseLMForageExcelColor" posref="BL TL" posparent="cc_forage" x="0" y="-4" />
<instance template="tgcw_color" id="cc_foragesup" text="uiLMForageSupColor" title="uiCCDLMForageSup" tooltip="uittChooseLMForageSupColor" posref="BL TL" posparent="cc_forageexcel" x="0" y="-4" />
<instance template="tgcw_color" id="cc_sap" text="uiLMSapColor" title="uiCCDLMSap" tooltip="uittChooseLMSapColor" posref="BL TL" posparent="cc_foragesup" x="16" y="-4" />
<instance template="tgcw_color" id="cc_amber" text="uiLMAmberColor" title="uiCCDLMAmber" tooltip="uittChooseLMAmberColor" posref="BL TL" posparent="cc_sap" x="0" y="-4" />
<instance template="tgcw_color" id="cc_node" text="uiLMNodeColor" title="uiCCDLMNode" tooltip="uittChooseLMNodeColor" posref="BL TL" posparent="cc_amber" x="0" y="-4" />
<instance template="tgcw_color" id="cc_fiber" text="uiLMFiberColor" title="uiCCDLMFiber" tooltip="uittChooseLMFiberColor" posref="BL TL" posparent="cc_node" x="0" y="-4" />
<instance template="tgcw_color" id="cc_bark" text="uiLMBarkColor" title="uiCCDLMBark" tooltip="uittChooseLMBarkColor" posref="BL TL" posparent="cc_fiber" x="0" y="-4" />
<instance template="tgcw_color" id="cc_seed" text="uiLMSeedColor" title="uiCCDLMSeed" tooltip="uittChooseLMSeedColor" posref="BL TL" posparent="cc_bark" x="0" y="-4" />
<instance template="tgcw_color" id="cc_shell" text="uiLMShellColor" title="uiCCDLMShell" tooltip="uittChooseLMShellColor" posref="BL TL" posparent="cc_seed" x="0" y="-4" />
<instance template="tgcw_color" id="cc_resin" text="uiLMResinColor" title="uiCCDLMResin" tooltip="uittChooseLMResinColor" posref="BL TL" posparent="cc_shell" x="0" y="-4" />
<instance template="tgcw_color" id="cc_wood" text="uiLMWoodColor" title="uiCCDLMWood" tooltip="uittChooseLMWoodColor" posref="BL TL" posparent="cc_resin" x="0" y="-4" />
<instance template="tgcw_color" id="cc_oil" text="uiLMOilColor" title="uiCCDLMOil" tooltip="uittChooseLMOilColor" posref="BL TL" posparent="cc_wood" x="0" y="-4" />
<instance template="tgcw_color" id="cc_mission" text="uiLMMissionColor" title="uiCCDLMMission" tooltip="uittChooseLMMissionColor" posref="BL TL" posparent="cc_oil" x="-16" y="-16" />
<instance template="tgcw_color" id="cc_food" text="uiLMFoodColor" title="uiCCDLMFood" tooltip="uittChooseLMFoodColor" posref="BL TL" posparent="cc_mission" x="16" y="-4" />
<instance template="tgcw_color" id="cc_construction" text="uiLMConstructionColor" title="uiCCDLMConstruction" tooltip="uittChooseLMConstructionColor" posref="BL TL" posparent="cc_food" x="0" y="-4" />
<instance template="tgcw_color" id="cc_goo" text="uiLMGooColor" title="uiCCDLMGoo" tooltip="uittChooseLMGooColor" posref="BL TL" posparent="cc_construction" x="0" y="-4" />
<instance template="tgcw_color" id="cc_insect" text="uiLMInsectColor" title="uiCCDLMInsect" tooltip="uittChooseLMInsectColor" posref="BL TL" posparent="cc_goo" x="0" y="-4" />
<instance template="tgcw_color" id="cc_kitin" text="uiLMKitinColor" title="uiCCDLMKitin" tooltip="uittChooseLMKitinColor" posref="BL TL" posparent="cc_insect" x="0" y="-4" />
<instance template="tgcw_color" id="cc_nocive" text="uiLMNociveColor" title="uiCCDLMNocive" tooltip="uittChooseLMNociveColor" posref="BL TL" posparent="cc_kitin" x="0" y="-4" />
<instance template="tgcw_color" id="cc_preservative" text="uiLMPreservativeColor" title="uiCCDLMPreservative" tooltip="uittChooseLMPreservativeColor" posref="BL TL" posparent="cc_nocive" x="0" y="-4" />
<instance template="tgcw_color" id="cc_passage" text="uiLMPassageColor" title="uiCCDLMPassage" tooltip="uittChooseLMPassageColor" posref="BL TL" posparent="cc_preservative" x="-16" y="-16" />
<instance template="tgcw_color" id="cc_teleporter" text="uiLMTeleporterColor" title="uiCCDLMTeleporter" tooltip="uittChooseLMTeleporterColor" posref="BL TL" posparent="cc_passage" x="0" y="-4" />
</group>
<ctrl style="skin_scroll"
id="sb_landmark_colors"
align="T"
target="landmark_colors"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<group id="help"
active="false"
posparent="crop"
posref="TM TM"
x="0"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="4"
w="-4"
max_sizeparent="crop"
max_sizeref="h"
max_h="-4">
<!-- Entities Names -->
<view style="sgc_title"
type="text"
id="hen"
posref="TM TM"
x="0"
y="0"
hardtext="uiHelp" />
<instance template="tgcw_checkbox"
id="context_help"
text="uiShowContextHelp"
posref="TL TL"
x="0"
y="-20" />
</group>
<ctrl style="skin_scroll"
id="sb_help"
align="T"
target="help"
posparent="crop"
posref="TL TR"
x="-8"
y="0" />
<!-- *** -->
<!-- *** -->
<ddx id="all">
<!-- This ref to the apply button -->
<apply ui="apply" />
<param ui="general:con:c"
type="cfg"
realtime="true"
widget="sbfloat"
link="Contrast" />
<param ui="general:lum:c"
type="cfg"
realtime="true"
widget="sbfloat"
link="Luminosity" />
<param ui="general:gam:c"
type="cfg"
realtime="true"
widget="sbfloat"
link="Gamma" />
<param ui="general:waitvbl:c"
type="cfg"
realtime="true"
widget="boolbut"
link="WaitVBL" />
<param ui="landscape:lvi:c"
type="cfg"
widget="sbfloat_round"
realtime="end_scroll"
ui_view="landscape:lvi:c_res"
ui_unit="uigcUnitMeters"
link="Vision"
preset="UI:TEMP:PRESET_LAND" />
<param ui="landscape:ltn:c"
type="cfg"
widget="sbfloat_round"
realtime="true"
ui_view="landscape:ltn:c_res"
ui_unit="uigcUnitMeters"
link="LandscapeTileNear"
preset="UI:TEMP:PRESET_LAND" />
<param ui="landscape:lth:c"
type="cfg"
widget="sbfloat"
realtime="true"
ui_view="landscape:lth:c_res"
ui_decimal="4"
link="LandscapeThreshold"
preset="UI:TEMP:PRESET_LAND" />
<param ui="landscape:lmv:c"
type="cfg"
widget="boolbut"
realtime="true"
link="MicroVeget"
preset="UI:TEMP:PRESET_LAND" />
<param ui="landscape:mvd:c"
type="cfg"
widget="sbfloat_round"
realtime="end_scroll"
ui_view="landscape:mvd:c_res"
ui_unit="uigcUnitPercent"
link="MicroVegetDensity"
preset="UI:TEMP:PRESET_LAND" />
<param ui="char:maxpoly:c"
type="cfg"
widget="sbint"
realtime="true"
ui_view="char:maxpoly:c_res"
link="SkinNbMaxPoly"
preset="UI:TEMP:PRESET_CHAR" />
<param ui="char:maxnotclod:c"
type="cfg"
widget="sbint"
realtime="true"
ui_view="char:maxnotclod:c_res"
ui_unit="uigcUnitChar"
link="NbMaxSkeletonNotCLod"
preset="UI:TEMP:PRESET_CHAR" />
<param ui="char:farclip:c"
type="cfg"
widget="sbfloat_round"
realtime="true"
ui_view="char:farclip:c_res"
ui_unit="uigcUnitMeters"
link="CharacterFarClip"
preset="UI:TEMP:PRESET_CHAR" />
<param ui="char:race_anim:c"
type="cfg"
widget="boolbut"
realtime="true"
link="EnableRacialAnimation" />
<param ui="fx:maxpoly:c"
type="cfg"
widget="sbint"
realtime="true"
ui_view="fx:maxpoly:c_res"
link="FxNbMaxPoly"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:cloud:c"
type="cfg"
widget="boolbut"
realtime="true"
link="Cloud"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:cqual:c"
type="cfg"
widget="sbfloat_round"
realtime="true"
ui_view="fx:cqual:c_res"
link="CloudQuality"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:cup:c"
type="cfg"
widget="sbint"
realtime="true"
ui_view="fx:cup:c_res"
link="CloudUpdate"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:shadow:c"
type="cfg"
widget="boolbut"
realtime="true"
link="Shadows"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:fxaa:c"
type="cfg"
widget="boolbut"
realtime="true"
link="FXAA"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:anisotropic_gr:anisotropic:c"
type="db"
widget="boolbut"
realtime="true"
link="UI:TEMP:ANISOTROPIC" />
<param ui="fx:bloom_gr:bloom:c"
type="cfg"
widget="boolbut"
realtime="true"
link="Bloom"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:bloom_gr:square_bloom:c"
type="cfg"
widget="boolbut"
realtime="true"
link="SquareBloom"
preset="UI:TEMP:PRESET_FX" />
<param ui="fx:bloom_gr:density_bloom:c"
type="cfg"
widget="sbfloat_round"
realtime="true"
ui_view="fx:bloom_gr:density_bloom:c_res"
link="DensityBloom"
preset="UI:TEMP:PRESET_FX" />
<!--
<param ui="hud:suc:c" type="cfg" widget="boolbut" link="ShowNameUnderCursor" realtime="true"/>
<param ui="hud:sta:c" type="cfg" widget="boolbut" link="ShowNameSelected" realtime="true"/>
-->
<param ui="hud:swrc:c"
type="cfg"
widget="boolbut"
link="SelectWithRClick"
realtime="true" />
<param ui="hud:foa:c"
type="cfg"
widget="boolbut"
link="FollowOnAtk"
realtime="true" />
<param ui="hud:aos:c"
type="cfg"
widget="boolbut"
link="AtkOnSelect"
realtime="true" />
<param ui="hud:aet:c"
type="cfg"
widget="boolbut"
link="AutoEquipTool"
realtime="true" />
<param ui="hud:auc:c"
type="cfg"
widget="boolbut"
link="AutomaticCamera"
realtime="true" />
<param ui="hud:fade:c"
type="db"
widget="boolbut"
link="UI:SAVE:USER_CHAR_FADE"
realtime="true" />
<param ui="hud:opamin:c"
type="db"
widget="sbint"
link="UI:SAVE:USER_CHAR_OPA_MIN"
min="0"
max="255"
realtime="true" />
<param ui="hud:cao:c"
type="db"
widget="boolbut"
link="UI:SAVE:ACT_BAR_OUT"
realtime="true" />
<param ui="hud:show_clock:c"
type="db"
widget="boolbut"
link="UI:SAVE:SHOW_CLOCK"
realtime="true" />
<param ui="hud:show_clock_12h:c"
type="db"
widget="boolbut"
link="UI:SAVE:SHOW_CLOCK_12H"
realtime="true" />
<param ui="hud:show_reticle:c"
type="db"
widget="boolbut"
link="UI:SAVE:SHOW_RETICLE"
realtime="true" />
<param ui="hud:radar_use_camera:c"
type="db"
widget="boolbut"
link="UI:SAVE:RADAR:USE_CAMERA"
realtime="true" />
<param ui="alpha_colors:col_day:c"
type="db"
widget="colbut"
link="UI:SAVE:DAY_COLOR"
realtime="true" />
<param ui="alpha_colors:col_night:c"
type="db"
widget="colbut"
link="UI:SAVE:NIGHT_COLOR"
realtime="true" />
<param ui="alpha_colors:ga_win:c"
type="db"
widget="sbint"
link="UI:SAVE:CONTAINER_ALPHA"
min="0"
max="255"
realtime="true" />
<param ui="alpha_colors:ga_con:c"
type="db"
widget="sbint"
link="UI:SAVE:CONTENT_ALPHA"
min="64"
max="255"
realtime="true" />
<param ui="alpha_colors:moa_win:c"
type="db"
widget="sbint"
link="UI:SAVE:CONTAINER_ROLLOVER_FACTOR"
min="0"
max="255"
realtime="true" />
<param ui="alpha_colors:moa_con:c"
type="db"
widget="sbint"
link="UI:SAVE:CONTENT_ROLLOVER_FACTOR"
min="64"
max="255"
realtime="true" />
<param ui="alpha_colors:moa_speed:c"
type="db"
widget="sbint"
link="UI:SAVE:ALPHA_ROLLOVER_SPEED"
min="0"
max="100"
realtime="true" />
<param ui="alpha_colors:show_3d_item_preview:c"
type="db"
widget="boolbut"
link="UI:SAVE:SHOW_3D_ITEM_PREVIEW"
realtime="true" />
<param ui="chat_colors:cc_say:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:SAY"
realtime="true" />
<param ui="chat_colors:cc_tell:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:TELL"
realtime="true" />
<param ui="chat_colors:cc_team:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:GROUP"
realtime="true" />
<param ui="chat_colors:cc_guild:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:CLADE"
realtime="true" />
<param ui="chat_colors:cc_region:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:REGION"
realtime="true" />
<param ui="chat_colors:cc_univ:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:UNIVERSE_NEW"
realtime="true" />
<param ui="chat_colors:cc_shout:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:SHOUT"
realtime="true" />
<param ui="chat_colors:cc_dyn0:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:0"
realtime="true" />
<param ui="chat_colors:cc_dyn1:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:1"
realtime="true" />
<param ui="chat_colors:cc_dyn2:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:2"
realtime="true" />
<param ui="chat_colors:cc_dyn3:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:3"
realtime="true" />
<param ui="chat_colors:cc_dyn4:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:4"
realtime="true" />
<param ui="chat_colors:cc_dyn5:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:5"
realtime="true" />
<param ui="chat_colors:cc_dyn6:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:6"
realtime="true" />
<param ui="chat_colors:cc_dyn7:c"
type="db"
widget="colbut"
link="UI:SAVE:CHAT:COLORS:DYN:7"
realtime="true" />
<!--
<param ui="chat_colors:cc_shout:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:SHOUT" realtime="true" />
<param ui="chat_colors:cc_civi:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:CIVILIZATION" realtime="true" />
<param ui="chat_colors:cc_terri:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:TERRITORY" realtime="true" />
-->
<param ui="chat_colors:enter_dontquit_cb:c"
type="db"
widget="boolbut"
link="UI:SAVE:CHAT:ENTER_DONT_QUIT_CB"
realtime="true" />
<param ui="chat_colors:show_times_in_chat_cb:c"
type="db"
widget="boolbut"
link="UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB"
realtime="true" />
<param ui="chat_colors:show_dyn_channel_name_in_chat_cb:c"
type="db"
widget="boolbut"
link="UI:SAVE:CHAT:SHOW_DYN_CHANNEL_NAME_IN_CHAT_CB"
realtime="true" />
<param ui="chat_colors:show_online_offline_notifications_cb:c"
type="db"
widget="boolbut"
link="UI:SAVE:CHAT:SHOW_ONLINE_OFFLINE_NOTIFICATIONS_CB"
realtime="true" />
<param ui="chat_colors:font_size:c"
type="db"
widget="sbint"
link="UI:SAVE:CHAT:FONT_SIZE"
min="9"
max="14"
realtime="true" />
<param ui="entity_colors:cc_user:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:USER"
realtime="true" />
<param ui="entity_colors:cc_player:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:PLAYER"
realtime="true" />
<param ui="entity_colors:cc_npc:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:NPC"
realtime="true" />
<param ui="entity_colors:cc_fauna:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:FAUNA"
realtime="true" />
<param ui="entity_colors:cc_target:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:TARGET"
realtime="true" />
<param ui="entity_colors:cc_group:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:GROUP"
realtime="true" />
<param ui="entity_colors:cc_guild:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:GUILD"
realtime="true" />
<param ui="entity_colors:cc_mount:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:MOUNT"
realtime="true" />
<param ui="entity_colors:cc_beast:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:BEAST"
realtime="true" />
<param ui="entity_colors:cc_source:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:SOURCE"
realtime="true" />
<param ui="entity_colors:cc_dead:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:DEAD"
realtime="true" />
<param ui="entity_colors:cc_pvpenemy:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:PVPENEMY"
realtime="true" />
<param ui="entity_colors:cc_pvpally:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:PVPALLY"
realtime="true" />
<param ui="entity_colors:cc_pvpneutral:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:PVPNEUTRAL"
realtime="true" />
<param ui="entity_colors:cc_pvpallyinteam:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:PVPALLYINTEAM"
realtime="true" />
<param ui="entity_colors:cc_pvpallyinguild:c"
type="db"
widget="colbut"
link="UI:SAVE:ENTITY:COLORS:PVPALLYINGUILD"
realtime="true" />
<param ui="in_scene_user:is_user_guild_symbol:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:GUILD_SYMBOL"
realtime="true" />
<param ui="in_scene_user:is_user_name:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:NAME"
realtime="true" />
<param ui="in_scene_user:is_user_title:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:TITLE"
realtime="true" />
<param ui="in_scene_user:is_user_rptags:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:RPTAGS"
realtime="true" />
<param ui="in_scene_user:is_user_guild_name:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:GUILD_NAME"
realtime="true" />
<param ui="in_scene_user:is_user_hp:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:HP"
realtime="true" />
<param ui="in_scene_user:is_user_sap:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:SAP"
realtime="true" />
<param ui="in_scene_user:is_user_sta:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:STA"
realtime="true" />
<param ui="in_scene_user:is_user_focus:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:FOCUS"
realtime="true" />
<param ui="in_scene_user:is_user_action:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:ACTION"
realtime="true" />
<param ui="in_scene_user:is_user_pvp_logo:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:PVP_LOGO"
realtime="true" />
<param ui="in_scene_friend:is_friend_guild_symbol:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:GUILD_SYMBOL"
realtime="true" />
<param ui="in_scene_friend:is_friend_name:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:NAME"
realtime="true" />
<param ui="in_scene_friend:is_friend_title:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:TITLE"
realtime="true" />
<param ui="in_scene_friend:is_friend_rptags:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:RPTAGS"
realtime="true" />
<param ui="in_scene_friend:is_friend_guild_name:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:GUILD_NAME"
realtime="true" />
<param ui="in_scene_friend:is_friend_hp:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:HP"
realtime="true" />
<param ui="in_scene_friend:is_friend_sap:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:SAP"
realtime="true" />
<param ui="in_scene_friend:is_friend_sta:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:STA"
realtime="true" />
<param ui="in_scene_friend:is_friend_focus:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:FOCUS"
realtime="true" />
<param ui="in_scene_friend:is_friend_pvp_logo:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:PVP_LOGO"
realtime="true" />
<param ui="in_scene_friend:is_friend_npcname:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:NPCNAME"
realtime="true" />
<param ui="in_scene_friend:is_friend_npctitle:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:NPCTITLE"
realtime="true" />
<param ui="in_scene_friend:is_friend_mission_icon:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:MISSION_ICON"
realtime="true" />
<param ui="in_scene_friend:is_friend_mission_mini_icon:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:MINI_MISSION_ICON"
realtime="true" />
<param ui="in_scene_enemy:is_enemy_guild_symbol:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:GUILD_SYMBOL"
realtime="true" />
<param ui="in_scene_enemy:is_enemy_name:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:NAME"
realtime="true" />
<param ui="in_scene_enemy:is_enemy_title:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:TITLE"
realtime="true" />
<param ui="in_scene_enemy:is_enemy_rptags:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:RPTAGS"
realtime="true" />
<param ui="in_scene_enemy:is_enemy_guild_name:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:GUILD_NAME"
realtime="true" />
<param ui="in_scene_enemy:is_enemy_hp:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:HP"
realtime="true" />
<param ui="in_scene_enemy:is_ennemy_pvp_logo:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:PVP_LOGO"
realtime="true" />
<param ui="in_scene_chat_messages:is_user_messages:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:USER:MESSAGES"
realtime="true" />
<param ui="in_scene_chat_messages:is_friend_messages:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:MESSAGES"
realtime="true" />
<param ui="in_scene_chat_messages:is_enemy_messages:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:ENEMY:MESSAGES"
realtime="true" />
<param ui="win_colors:wc_pla:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:PLA"
realtime="true" />
<param ui="win_colors:wc_ani:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:ANI"
realtime="true" />
<param ui="win_colors:wc_com:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:COM"
realtime="true" />
<param ui="win_colors:wc_inv:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:INV"
realtime="true" />
<param ui="win_colors:wc_opt:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:OPT"
realtime="true" />
<param ui="win_colors:wc_lab:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:LAB"
realtime="true" />
<param ui="win_colors:wc_mem:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:MEM"
realtime="true" />
<param ui="win_colors:wc_help:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:HELP"
realtime="true" />
<param ui="win_colors:wc_infos:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:INFOS"
realtime="true" />
<param ui="win_colors:wc_trade:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:TRADE"
realtime="true" />
<param ui="win_colors:wc_bot:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:BOT"
realtime="true" />
<param ui="win_colors_r2:wc_r2_palette:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_PALETTE"
realtime="true" />
<param ui="win_colors_r2:wc_r2_scenario:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_SCENARIO"
realtime="true" />
<param ui="win_colors_r2:wc_r2_prop_window:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_PROP_WINDOW"
realtime="true" />
<param ui="win_colors_r2:wc_r2_form:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_FORM"
realtime="true" />
<param ui="win_colors_r2:wc_r2_custom_look:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_CUSTOM_LOOK"
realtime="true" />
<param ui="win_colors_r2:wc_r2_dialogs:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_DIALOGS"
realtime="true" />
<param ui="win_colors_r2:wc_r2_events:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_EVENTS"
realtime="true" />
<param ui="win_colors_r2:wc_r2_activities:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_ACTIVITIES"
realtime="true" />
<param ui="win_colors_r2:wc_r2_feature_help:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_FEATURE_HELP"
realtime="true" />
<param ui="win_colors_r2:wc_r2_connect:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_CONNECT"
realtime="true" />
<param ui="win_colors_r2:wc_r2_session_browser:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_SESSION_BROWSER"
realtime="true" />
<param ui="win_colors_r2:wc_r2_scenario_control:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_SCENARIO_CONTROL"
realtime="true" />
<param ui="win_colors_r2:wc_r2_player_tracking:c"
type="db"
widget="colbut"
link="UI:SAVE:WIN:COLORS:R2_PLAYER_TRACKING"
realtime="true" />
<param ui="mouse:hard:c"
type="cfg"
widget="boolbut"
link="HardwareCursor"
realtime="true" />
<param ui="mouse:inverted:c"
type="cfg"
widget="boolbut"
link="FreeLookInverted"
realtime="true" />
<param ui="mouse:dbl:c"
type="cfg"
widget="boolbut"
link="DblClickMode"
realtime="true" />
<param ui="mouse:dcspeed:c"
type="db"
widget="sbint"
link="UI:SAVE:DOUBLE_CLICK_SPEED"
min="0"
max="100"
realtime="true" />
<param ui="mouse:curspeed:c"
type="cfg"
widget="sbfloat"
link="CursorSpeed"
realtime="true" />
<param ui="mouse:curaccel:c"
type="cfg"
widget="sbint"
link="CursorAcceleration"
realtime="true" />
<param ui="mouse:headspeed:c"
type="cfg"
widget="sbfloat"
link="FreeLookSpeed"
realtime="true" />
<param ui="mouse:headaccel:c"
type="cfg"
widget="sbint"
link="FreeLookAcceleration"
realtime="true" />
<param ui="keyb:speedmax:c"
type="cfg"
widget="sbfloat"
link="RotKeySpeedMax"
realtime="true" />
<param ui="keyb:speedmin:c"
type="cfg"
widget="sbfloat"
link="RotKeySpeedMin"
realtime="true" />
<param ui="sound:enabler:c"
type="cfg"
widget="boolbut"
link="SoundOn"
realtime="true" />
<param ui="sound:useeax:c"
type="cfg"
widget="boolbut"
link="UseEax"
realtime="true" />
<param ui="sound:forcesoftbuf:c"
type="cfg"
widget="boolbut"
link="SoundForceSoftwareBuffer"
realtime="true" />
<param ui="sound:maxtrack:c"
type="cfg"
widget="sbint"
link="MaxTrack"
realtime="end_scroll"
ui_view="sound:maxtrack:c_res" />
<param ui="sound:sfx_volume:c"
type="cfg"
widget="sbfloat"
link="SoundSFXVolume"
realtime="true" />
<param ui="sound:music_volume:c"
type="cfg"
widget="sbfloat"
link="SoundGameMusicVolume"
realtime="true" />
<param ui="landmark_colors:cc_misc:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:MISC"
realtime="true" />
<param ui="landmark_colors:cc_tribe:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:TRIBE"
realtime="true" />
<param ui="landmark_colors:cc_bandit:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:BANDIT"
realtime="true" />
<param ui="landmark_colors:cc_citizen:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:CITIZEN"
realtime="true" />
<param ui="landmark_colors:cc_fauna:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FAUNA"
realtime="true" />
<param ui="landmark_colors:cc_faunaexcel:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FAUNAEXCEL"
realtime="true" />
<param ui="landmark_colors:cc_faunasup:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FAUNASUP"
realtime="true" />
<param ui="landmark_colors:cc_forage:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FORAGE"
realtime="true" />
<param ui="landmark_colors:cc_forageexcel:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FORAGEEXCEL"
realtime="true" />
<param ui="landmark_colors:cc_foragesup:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FORAGESUP"
realtime="true" />
<param ui="landmark_colors:cc_sap:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:SAP"
realtime="true" />
<param ui="landmark_colors:cc_amber:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:AMBER"
realtime="true" />
<param ui="landmark_colors:cc_node:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:NODE"
realtime="true" />
<param ui="landmark_colors:cc_fiber:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FIBER"
realtime="true" />
<param ui="landmark_colors:cc_bark:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:BARK"
realtime="true" />
<param ui="landmark_colors:cc_seed:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:SEED"
realtime="true" />
<param ui="landmark_colors:cc_shell:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:SHELL"
realtime="true" />
<param ui="landmark_colors:cc_resin:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:RESIN"
realtime="true" />
<param ui="landmark_colors:cc_wood:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:WOOD"
realtime="true" />
<param ui="landmark_colors:cc_oil:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:OIL"
realtime="true" />
<param ui="landmark_colors:cc_mission:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:MISSION"
realtime="true" />
<param ui="landmark_colors:cc_food:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:FOOD"
realtime="true" />
<param ui="landmark_colors:cc_construction:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:CONSTRUCTION"
realtime="true" />
<param ui="landmark_colors:cc_goo:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:GOO"
realtime="true" />
<param ui="landmark_colors:cc_insect:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:INSECT"
realtime="true" />
<param ui="landmark_colors:cc_kitin:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:KITIN"
realtime="true" />
<param ui="landmark_colors:cc_nocive:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:NOCIVE"
realtime="true" />
<param ui="landmark_colors:cc_preservative:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:PRESERVATIVE"
realtime="true" />
<param ui="landmark_colors:cc_passage:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:PASSAGE"
realtime="true" />
<param ui="landmark_colors:cc_teleporter:c"
type="db"
widget="colbut"
link="UI:SAVE:LANDMARK:COLORS:TELEPORTER"
realtime="true" />
<param ui="help:context_help:c"
type="db"
widget="boolbut"
link="UI:SAVE:ENTITY:CONTEXT_HELP"
realtime="true" />
</ddx>
</group>
</group>
<tree node="game_config" />
<link expr="depends(@UI:SAVE:CONTENT_ALPHA)"
action="set"
params="dblink=UI:SAVE:CONTAINER_ALPHA|value=min(@UI:SAVE:CONTENT_ALPHA, @UI:SAVE:CONTAINER_ALPHA)" />
<link expr="depends(@UI:SAVE:CONTAINER_ALPHA)"
action="set"
params="dblink=UI:SAVE:CONTENT_ALPHA|value=max(@UI:SAVE:CONTENT_ALPHA, @UI:SAVE:CONTAINER_ALPHA)" />
<link expr="depends(@UI:SAVE:CONTENT_ROLLOVER_FACTOR)"
action="set"
params="dblink=UI:SAVE:CONTAINER_ROLLOVER_FACTOR|value=min(@UI:SAVE:CONTENT_ROLLOVER_FACTOR, @UI:SAVE:CONTAINER_ROLLOVER_FACTOR)" />
<link expr="depends(@UI:SAVE:CONTAINER_ROLLOVER_FACTOR)"
action="set"
params="dblink=UI:SAVE:CONTENT_ROLLOVER_FACTOR|value=max(@UI:SAVE:CONTENT_ROLLOVER_FACTOR, @UI:SAVE:CONTAINER_ROLLOVER_FACTOR)" />
</interface_config>