2010-05-06 00:08:41 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_BMP4IMAGE_H
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#define RY_BMP4IMAGE_H
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#include <math.h>
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#include <vector>
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#include <string>
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#include <nel/misc/file.h>
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template <unsigned int W, unsigned int H>
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class CBMP4Image
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{
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public:
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CBMP4Image(): hdr(W,H)
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{
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// nlassert((W&0xf)==0);
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memset(Data,0,sizeof(Data));
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}
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void circle()
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{
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// a rough circle round the centre point of the grid
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for (int j=0;j<H;j++)
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for (int i=0;i<W;i++)
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{
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2010-09-26 20:09:58 +00:00
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double pi=atan2(1.0,0.0)*2;
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2010-05-06 00:08:41 +00:00
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double angle=atan2(double(i)-double(W-1)/2,double(j)-double(H-1)/2);
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double angle01=7.5*angle/pi;
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if (angle01<0) angle01-=0.5;
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else angle01+=0.5;
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unsigned char colour=char(angle01+8)&0xf;
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putpix(i,j,colour);
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}
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}
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void gradient()
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{
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// colour progression
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for (int j=0;j<H;j++)
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for (int i=0;i<W;i++)
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{
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putpix(i,j,j*16/H);
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}
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}
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/*bool write(char *filename)
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{
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FILE *outf=fopen(filename,"wb");
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if (outf==NULL)
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return false;
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short BM=0x4D42;
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fwrite((void *)&BM,1,sizeof(BM),outf);
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fwrite((void *)&image,1,sizeof(image),outf); // ??
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fclose(outf);
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return true;
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}*/
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void putpix(int x, int y, unsigned char val)
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{
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int shift= ((x&1)^1)*4;
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char mask= 0x0f<<(4-shift);
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unsigned int idx= (W/2)*y+x/2;
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Data[idx]=(Data[idx]&mask)|((val&0xf)<<shift);
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}
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// the image header data buffer
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struct SHdr
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{
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SHdr(int w, int h)
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{
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// magicBM= 0x4D42;
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width= w;
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height= h;
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bitdepth= 0x0004;
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hdrsize= sizeof(CBMP4Image::SHdr)+sizeof(CBMP4Image::SPalette); // 0x00000076;
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datasize= w*h/2;
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filesize= hdrsize + datasize;
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paloffs= 0x00000028;
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unknown0= 0x00000000;
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unknown1= 0x0001;
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unknown2= 0x00000000;
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unknown3= 0x00000EC4;
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unknown4= 0x00000EC4;
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unknown5= 0x00000000;
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unknown6= 0x00000000;
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}
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// unsigned short magicBM; // must have value "BM" (0x4D42) if it's a .bmp
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unsigned long filesize; // hdr size + data size
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unsigned long unknown0; // 0x00000000 (00 00 00 00)
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unsigned long hdrsize; // size of the header (0x76)
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unsigned long paloffs; // offset from here to the start of the palette (0x28)
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unsigned long width; // width in pixels
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unsigned long height; // height in pixels
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unsigned short unknown1; // 0x0001 (01 00)
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unsigned short bitdepth; // number of bits per pixel (0x04)
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unsigned long unknown2; // 0x00000000 (00 00 00 00)
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unsigned long datasize; // size of data block (0x00000080 for 16x16 4bit image)
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unsigned long unknown3; // 0x00000EC4 (C4 0E 00 00)
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unsigned long unknown4; // 0x00000EC4 (C4 0E 00 00)
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unsigned long unknown5; // 0x00000000 (00 00 00 00)
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unsigned long unknown6; // 0x00000000 (00 00 00 00)
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} hdr;
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// the palette for the image
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struct SPalette
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{
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SPalette()
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{
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setupHueCircle();
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}
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void setupHueCircle()
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{
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setEntry(0x0, 0x80, 0x00, 0x80, 0x00);
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setEntry(0x1, 0xB0, 0x00, 0x50, 0x00);
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setEntry(0x2, 0xE0, 0x00, 0x20, 0x00);
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setEntry(0x3, 0xF0, 0x10, 0x00, 0x00);
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setEntry(0x4, 0xC0, 0x40, 0x00, 0x00);
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setEntry(0x5, 0x90, 0x70, 0x00, 0x00);
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setEntry(0x6, 0x60, 0xA0, 0x00, 0x00);
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setEntry(0x7, 0x30, 0xD0, 0x00, 0x00);
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setEntry(0x8, 0x00, 0xFF, 0x00, 0x00);
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setEntry(0x9, 0x00, 0xD0, 0x30, 0x00);
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setEntry(0xa, 0x00, 0xA0, 0x60, 0x00);
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setEntry(0xb, 0x00, 0x70, 0x90, 0x00);
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setEntry(0xc, 0x00, 0x40, 0xC0, 0x00);
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setEntry(0xd, 0x00, 0x10, 0xF0, 0x00);
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setEntry(0xe, 0x20, 0x00, 0xE0, 0x00);
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setEntry(0xf, 0x50, 0x00, 0xB0, 0x00);
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}
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void setupFrom0To4()
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{
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setEntry(0x0, 0x00, 0x00, 0x00, 0x00);
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setEntry(0x1, 0x00, 0x00, 0xFF, 0x00);
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setEntry(0x2, 0x00, 0xFF, 0xFF, 0x00);
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setEntry(0x3, 0xFF, 0xFF, 0xFF, 0x00);
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setEntry(0x4, 0xFF, 0xFF, 0x00, 0x00);
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setEntry(0x5, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0x6, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0x7, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0x8, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0x9, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xa, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xb, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xc, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xd, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xe, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xf, 0xFF, 0x00, 0x00, 0x00);
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}
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void setupForCol()
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{
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setEntry(0x0, 0x00, 0x00, 0x00, 0x00);
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setEntry(0x1, 0x00, 0x00, 0x80, 0x00);
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setEntry(0x2, 0x00, 0x80, 0xFF, 0x00);
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setEntry(0x3, 0x00, 0xFF, 0xFF, 0x00);
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setEntry(0x4, 0x40, 0x00, 0x00, 0x00);
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setEntry(0x5, 0x40, 0x00, 0x80, 0x00);
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setEntry(0x6, 0x40, 0x80, 0xFF, 0x00);
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setEntry(0x7, 0x40, 0xFF, 0xFF, 0x00);
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setEntry(0x8, 0xA0, 0x00, 0x00, 0x00);
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setEntry(0x9, 0xA0, 0x00, 0x80, 0x00);
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setEntry(0xa, 0xA0, 0x80, 0xFF, 0x00);
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setEntry(0xb, 0xA0, 0xFF, 0xFF, 0x00);
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setEntry(0xc, 0xFF, 0x00, 0x00, 0x00);
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setEntry(0xd, 0xFF, 0x00, 0x80, 0x00);
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setEntry(0xe, 0xFF, 0x80, 0xFF, 0x00);
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setEntry(0xf, 0x00, 0x40, 0x00, 0x00);
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}
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void setupGreyScale()
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{
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setEntry(0x0, 0x00, 0x00, 0x00, 0x00);
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setEntry(0x1, 0x11, 0x11, 0x11, 0x00);
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setEntry(0x2, 0x22, 0x22, 0x22, 0x00);
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setEntry(0x3, 0x33, 0x33, 0x33, 0x00);
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setEntry(0x4, 0x44, 0x44, 0x44, 0x00);
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setEntry(0x5, 0x55, 0x55, 0x55, 0x00);
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setEntry(0x6, 0x66, 0x66, 0x66, 0x00);
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setEntry(0x7, 0x77, 0x77, 0x77, 0x00);
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setEntry(0x8, 0x88, 0x88, 0x88, 0x00);
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setEntry(0x9, 0x99, 0x99, 0x99, 0x00);
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setEntry(0xa, 0xaa, 0xaa, 0xaa, 0x00);
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setEntry(0xb, 0xbb, 0xbb, 0xbb, 0x00);
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setEntry(0xc, 0xcc, 0xcc, 0xcc, 0x00);
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setEntry(0xd, 0xdd, 0xdd, 0xdd, 0x00);
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setEntry(0xe, 0xee, 0xee, 0xee, 0x00);
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setEntry(0xf, 0xff, 0xff, 0xff, 0x00);
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}
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void setEntry(int idx, int r, int g, int b, int a)
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{
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rgba[4*idx+0]=char(r);
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rgba[4*idx+1]=char(g);
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rgba[4*idx+2]=char(b);
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rgba[4*idx+3]=char(a);
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}
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char rgba[16*4];
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} ColourPalette;
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// the main image data buffer
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char Data[W*H/2];
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};
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class CTGAImage
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{
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public:
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// Header
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uint8 IdLength; // 0
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uint8 ColourMapType; // 1
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uint8 DataTypeCode; // 2
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uint16 ColourMapOrigin; // 3
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uint16 ColourMapLength; // 5
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uint8 ColourMapDepth; // 7
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uint16 XOrigin; // 8
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uint16 YOrigin; // 10
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uint16 Width; // 12
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uint16 Height; // 16
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uint8 BitsPerPixel; // 18
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uint8 ImageDescriptor; // 19
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std::vector<uint16> Line;
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std::vector<uint16> ColorMap;
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NLMISC::COFile File;
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2010-09-26 20:09:58 +00:00
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CTGAImage() : IdLength(0), ColourMapType(0), DataTypeCode(2),
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ColourMapOrigin(0), ColourMapLength(0), ColourMapDepth(0),
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XOrigin(0), YOrigin(0), BitsPerPixel(16),
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ImageDescriptor(0)
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{
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}
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void setup(uint16 width, uint16 height, const std::string &filename, uint16 xorigin, uint16 yorigin)
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{
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Width = width;
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Height = height;
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XOrigin = xorigin;
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YOrigin = yorigin;
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Line.resize(Width);
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File.open(filename);
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File.serial(IdLength);
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File.serial(ColourMapType);
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File.serial(DataTypeCode);
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File.serial(ColourMapOrigin);
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File.serial(ColourMapLength);
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File.serial(ColourMapDepth);
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File.serial(XOrigin);
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File.serial(YOrigin);
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File.serial(Width);
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File.serial(Height);
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File.serial(BitsPerPixel);
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File.serial(ImageDescriptor);
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}
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static uint16 getColor16(uint blue, uint green, uint red)
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{
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return ((red>>3)<<10) + ((green>>3)<<5) + (blue>>3);
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}
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static uint16 getBlue( uint16 color16 )
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{
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return (color16 & 31) << 3;
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}
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static uint16 getGreen( uint16 color16 )
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{
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return ((color16 & 0x3E0) >> 5) << 3;
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}
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static uint16 getRed( uint16 color16 )
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{
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return ((color16 & 0x7C00) >> 10) << 3;
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}
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void setupForCol()
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{
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ColorMap.resize(16);
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ColorMap[0] = getColor16(0x00, 0x00, 0x00);
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ColorMap[1] = getColor16(0x00, 0x00, 0x80);
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ColorMap[2] = getColor16(0x00, 0x80, 0xFF);
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ColorMap[3] = getColor16(0x00, 0xFF, 0xFF);
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ColorMap[4] = getColor16(0x40, 0x00, 0x00);
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ColorMap[5] = getColor16(0x40, 0x00, 0x80);
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ColorMap[6] = getColor16(0x40, 0x80, 0xFF);
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ColorMap[7] = getColor16(0x40, 0xFF, 0xFF);
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ColorMap[8] = getColor16(0xA0, 0x00, 0x00);
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ColorMap[9] = getColor16(0xA0, 0x00, 0x80);
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ColorMap[10] = getColor16(0xA0, 0x80, 0xFF);
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ColorMap[11] = getColor16(0xA0, 0xFF, 0xFF);
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ColorMap[12] = getColor16(0xFF, 0x00, 0x00);
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ColorMap[13] = getColor16(0xFF, 0x00, 0x80);
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ColorMap[14] = getColor16(0xFF, 0x80, 0xFF);
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ColorMap[15] = getColor16(0x00, 0x40, 0x00);
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}
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void setup4BitGreyScale()
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{
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ColorMap.clear();
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for (uint32 i=0;i<0x10;++i)
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{
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uint32 value= 0x11*i;
|
|
|
|
ColorMap.push_back(getColor16(value, value, value));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void setup8BitGreyScale()
|
|
|
|
{
|
|
|
|
ColorMap.clear();
|
|
|
|
for (uint32 i=0;i<256;++i)
|
|
|
|
{
|
|
|
|
ColorMap.push_back(getColor16(i, i, i));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void set(uint col, uint idx)
|
|
|
|
{
|
|
|
|
nlassert(!ColorMap.empty());
|
|
|
|
Line[col] = ColorMap[idx%ColorMap.size()];
|
|
|
|
}
|
|
|
|
|
|
|
|
void set(uint col, uint r, uint g, uint b)
|
|
|
|
{
|
|
|
|
Line[col] = getColor16(r, g, b);
|
|
|
|
}
|
|
|
|
|
|
|
|
void set16(uint col, uint16 color16)
|
|
|
|
{
|
|
|
|
Line[col] = color16;
|
|
|
|
}
|
|
|
|
|
|
|
|
void writeLine()
|
|
|
|
{
|
2010-05-18 14:53:47 +00:00
|
|
|
File.serialBuffer((uint8*)(&(Line[0])), (uint)Line.size()*2);
|
2010-05-06 00:08:41 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class CTGAImageGrey: public CTGAImage
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
struct SGreyPixel { uint8 r,g,b; };
|
|
|
|
std::vector<SGreyPixel> GreyLine;
|
|
|
|
|
|
|
|
CTGAImageGrey()
|
|
|
|
{
|
|
|
|
BitsPerPixel= 24;
|
|
|
|
// ImageDescriptor= 32;
|
|
|
|
}
|
|
|
|
|
|
|
|
void set(uint32 x, uint32 greyValue)
|
|
|
|
{
|
|
|
|
if (GreyLine.size()<Line.size())
|
|
|
|
GreyLine.resize(Line.size());
|
|
|
|
|
|
|
|
nlassert(GreyLine.size()>x);
|
|
|
|
|
|
|
|
GreyLine[x].r = (uint8)greyValue;
|
|
|
|
GreyLine[x].g = (uint8)greyValue;
|
|
|
|
GreyLine[x].b = (uint8)greyValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
void writeLine()
|
|
|
|
{
|
2010-05-18 14:53:47 +00:00
|
|
|
File.serialBuffer((uint8*)(&(GreyLine[0])), (uint)GreyLine.size()*sizeof(GreyLine[0]));
|
2010-05-06 00:08:41 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // RY_BMP4IMAGE_H
|