mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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188 lines
5.7 KiB
C++
188 lines
5.7 KiB
C++
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "std3d.h"
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#include "nel/3d/landscapevb_info.h"
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#include "nel/3d/vertex_buffer.h"
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#include "nel/3d/landscapevb_allocator.h"
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namespace NL3D
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{
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// ***************************************************************************
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// ***************************************************************************
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// VertexBufferInfo.
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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void CFarVertexBufferInfo::setupNullPointers()
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{
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Accessor.unlock();
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VertexCoordPointer= NULL;
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TexCoordPointer0= NULL;
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TexCoordPointer1= NULL;
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ColorPointer= NULL;
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GeomInfoPointer= NULL;
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DeltaPosPointer= NULL;
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AlphaInfoPointer= NULL;
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}
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// ***************************************************************************
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void CFarVertexBufferInfo::setupPointersForVertexProgram()
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{
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// see CLandscapeVBAllocator for program definition.
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uint8 *vcoord= (uint8*)VertexCoordPointer;
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TexCoordPointer0= vcoord + TexCoordOff0;
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TexCoordPointer1= vcoord + TexCoordOff1;
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GeomInfoPointer= vcoord + GeomInfoOff;
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DeltaPosPointer= vcoord + DeltaPosOff;
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AlphaInfoPointer= vcoord + AlphaInfoOff;
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}
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// ***************************************************************************
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void CFarVertexBufferInfo::setupVertexBuffer(CVertexBuffer &vb, bool forVertexProgram)
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{
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VertexFormat= vb.getVertexFormat();
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VertexSize= vb.getVertexSize();
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NumVertices= vb.getNumVertices();
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if(NumVertices==0)
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{
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setupNullPointers();
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return;
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}
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vb.lock (Accessor);
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VertexCoordPointer = Accessor.getVertexCoordPointer();
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if(forVertexProgram)
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{
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// With VertexCoordPointer setuped, init for VP.
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TexCoordOff0= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_TEX0); // v[8]= Tex0.
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TexCoordOff1= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_TEX1); // v[9]= Tex1.
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GeomInfoOff= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_GEOMINFO); // v[10]= GeomInfos.
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DeltaPosOff= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_DELTAPOS); // v[11]= EndPos-StartPos
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// Init Alpha Infos only if enabled (enabled if Value 5 are).
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AlphaInfoOff= 0;
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if( vb.getVertexFormat() & (1<<NL3D_LANDSCAPE_VPPOS_ALPHAINFO) )
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AlphaInfoOff= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_ALPHAINFO); // v[12]= AlphaInfos
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// update Ptrs.
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setupPointersForVertexProgram();
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}
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else
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{
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TexCoordOff0= vb.getTexCoordOff(0);
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TexCoordOff1= vb.getTexCoordOff(1);
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TexCoordPointer0= Accessor.getTexCoordPointer(0, 0);
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TexCoordPointer1= Accessor.getTexCoordPointer(0, 1);
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// In Far0, we don't have Color component.
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if(VertexFormat & CVertexBuffer::PrimaryColorFlag)
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{
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ColorOff= vb.getColorOff();
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// todo hulud d3d vertex color RGBA / BGRA
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ColorPointer= Accessor.getColorPointer();
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}
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else
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{
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ColorOff= 0;
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ColorPointer= NULL;
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}
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}
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}
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// ***************************************************************************
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void CNearVertexBufferInfo::setupNullPointers()
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{
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Accessor.unlock();
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VertexCoordPointer= NULL;
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TexCoordPointer0= NULL;
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TexCoordPointer1= NULL;
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TexCoordPointer2= NULL;
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GeomInfoPointer= NULL;
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DeltaPosPointer= NULL;
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}
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// ***************************************************************************
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void CNearVertexBufferInfo::setupPointersForVertexProgram()
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{
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// see CLandscapeVBAllocator for program definition.
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uint8 *vcoord= (uint8*)VertexCoordPointer;
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TexCoordPointer0= vcoord + TexCoordOff0;
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TexCoordPointer1= vcoord + TexCoordOff1;
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TexCoordPointer2= vcoord + TexCoordOff2;
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GeomInfoPointer= vcoord + GeomInfoOff;
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DeltaPosPointer= vcoord + DeltaPosOff;
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}
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// ***************************************************************************
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void CNearVertexBufferInfo::setupVertexBuffer(CVertexBuffer &vb, bool forVertexProgram)
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{
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VertexFormat= vb.getVertexFormat();
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VertexSize= vb.getVertexSize();
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NumVertices= vb.getNumVertices();
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if(NumVertices==0)
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{
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setupNullPointers();
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return;
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}
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vb.lock (Accessor);
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VertexCoordPointer= Accessor.getVertexCoordPointer();
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if(forVertexProgram)
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{
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// With VertexCoordPointer setuped, init for VP.
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TexCoordOff0= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_TEX0); // v[8]= Tex0.
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TexCoordOff1= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_TEX1); // v[9]= Tex1.
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TexCoordOff2= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_TEX2); // v[13]= Tex1.
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GeomInfoOff= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_GEOMINFO); // v[10]= GeomInfos.
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DeltaPosOff= vb.getValueOffEx(NL3D_LANDSCAPE_VPPOS_DELTAPOS); // v[11]= EndPos-StartPos
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// update Ptrs.
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setupPointersForVertexProgram();
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}
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else
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{
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TexCoordPointer0= Accessor.getTexCoordPointer(0, 0);
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TexCoordPointer1= Accessor.getTexCoordPointer(0, 1);
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TexCoordPointer2= Accessor.getTexCoordPointer(0, 2);
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TexCoordOff0= vb.getTexCoordOff(0);
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TexCoordOff1= vb.getTexCoordOff(1);
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TexCoordOff2= vb.getTexCoordOff(2);
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}
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}
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} // NL3D
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