mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-15 03:59:06 +00:00
262 lines
7.2 KiB
Text
262 lines
7.2 KiB
Text
|
--*************************************************************
|
||
|
|
||
|
-- compute looped index
|
||
|
fn exVertIndex index numPts =
|
||
|
(
|
||
|
if (index == 0) then numPts
|
||
|
else if (index == numPts + 1) then 1
|
||
|
else index
|
||
|
)
|
||
|
|
||
|
--*************************************************************
|
||
|
|
||
|
-- compute the tangent of the given vertex
|
||
|
fn getExtrudeTgt mesh index numPoints =
|
||
|
(
|
||
|
|
||
|
|
||
|
i1 = getVert mesh (exVertIndex (index - 1) numPoints)
|
||
|
--i2 = exVertIndex index numPoints
|
||
|
i3 = getVert mesh (exVertIndex (index + 1) numPoints)
|
||
|
dir = [0, 0, 0]
|
||
|
dir.x = i3.y - i1.y
|
||
|
dir.y = - (i3.x - i1.x)
|
||
|
dir.z = i3.z - i1.z
|
||
|
dir = normalize dir
|
||
|
dir
|
||
|
)
|
||
|
|
||
|
|
||
|
--*****************************************************
|
||
|
-- compute the perimeter of the mesh to extrude
|
||
|
fn computeWaterBorderPerimeter mesh =
|
||
|
(
|
||
|
lenght = 0
|
||
|
for i = 1 to (mesh.numverts - 1) do
|
||
|
(
|
||
|
lenght = lenght + (distance (getVert mesh i) (getVert mesh i + 1))
|
||
|
)
|
||
|
lenght = lenght + (distance (getVert mesh (mesh.numverts - 1)) (getVert mesh 1))
|
||
|
return lenght
|
||
|
)
|
||
|
|
||
|
|
||
|
|
||
|
--*************************************************************
|
||
|
|
||
|
fn setWEFace mesh indexFace i1 i2 i3 =
|
||
|
(
|
||
|
setFace mesh indexFace [i2, i1, i3]
|
||
|
)
|
||
|
|
||
|
--*************************************************************
|
||
|
|
||
|
plugin simpleMod waterStretch
|
||
|
name: "WaterStretch"
|
||
|
classID:#(0x1f7535ea, 0x36423d01)
|
||
|
version: 1
|
||
|
(
|
||
|
local numSlices
|
||
|
parameters params rollout:main
|
||
|
(
|
||
|
tgts type:#point3tab tabSizeVariable: true
|
||
|
vertsNb type:#integer
|
||
|
amount1 type:#float ui:cAmount1 default:1
|
||
|
amount2 type:#float ui:cAmount2 default:1
|
||
|
amount3 type:#float ui:cAmount3 default:1
|
||
|
amount4 type:#float ui:cAmount4 default:1
|
||
|
)
|
||
|
rollout main "Parameters"
|
||
|
(
|
||
|
spinner cAmount1 "amount 1" type:#float range:[-1000, 1000, 0.1]
|
||
|
spinner cAmount2 "amount 2" type:#float range:[-1000, 1000, 0.1]
|
||
|
spinner cAmount3 "amount 3" type:#float range:[-1000, 1000, 0.1]
|
||
|
spinner cAmount4 "amount 4" type:#float range:[-1000, 1000, 0.1]
|
||
|
|
||
|
on main open do
|
||
|
(
|
||
|
print "rollout opened"
|
||
|
if (numSlice < 2) then cAmount2.enabled = false
|
||
|
if (numSlice < 3) then cAmount3.enabled = false
|
||
|
if (numSlice < 4) then cAmount4.enabled = false
|
||
|
)
|
||
|
)
|
||
|
on map i p do
|
||
|
(
|
||
|
if (i == 0) then return p
|
||
|
if (vertsNb != 0) then
|
||
|
(
|
||
|
if (i > vertsNb) then
|
||
|
(
|
||
|
numSlice = (floor ((i - 1) / vertsNb)) as integer
|
||
|
v0 = p
|
||
|
v0n = tgts[(i - (numSlice * vertsNb))]
|
||
|
|
||
|
if (numSlice == 1) then amount = amount1
|
||
|
if (numSlice == 2) then amount = amount1 + amount2
|
||
|
if (numSlice == 3) then amount = amount1 + amount2 + amount3
|
||
|
if (numSlice == 4) then amount = amount1 + amount2 + amount3 + amount4
|
||
|
|
||
|
return (v0 + (amount * v0n))
|
||
|
)
|
||
|
else
|
||
|
(
|
||
|
return p
|
||
|
)
|
||
|
)
|
||
|
)
|
||
|
|
||
|
)
|
||
|
|
||
|
fn buildSlice sel startIndex numVerts slice nbSlice perimeter =
|
||
|
(
|
||
|
-- setup vertices
|
||
|
dist = 0
|
||
|
for i = 1 to numVerts do
|
||
|
(
|
||
|
setVert sel (i + startIndex + numVerts) (getVert sel i)
|
||
|
setTVert sel (i + startIndex) [dist / perimeter, (slice - 1) / (nbSlice as float), 0]
|
||
|
setTVert sel (i + startIndex + numVerts) [dist / perimeter, slice / (nbSlice as float), 0]
|
||
|
if (i != numVerts) then
|
||
|
(
|
||
|
dist = dist + (distance (getVert sel i) (getVert sel (i + 1)))
|
||
|
)
|
||
|
)
|
||
|
|
||
|
-- setup faces index
|
||
|
for i = 0 to (numVerts - 2) do
|
||
|
(
|
||
|
setWEFace sel (2 * startIndex + 2 * i + 1) (startIndex + i + 1) (startIndex + i + numVerts+ 2) (startIndex + 1 + i + numVerts)
|
||
|
setWEFace sel (2 * startIndex + 2 * i + 2) (startIndex + i + 1) (startIndex + i + 2) (startIndex + i + numVerts + 2)
|
||
|
setTVFace sel (2 * startIndex + 2 * i + 1) (startIndex + i + numVerts + 2) (startIndex + i + 1) (startIndex + 1 + i + numVerts)
|
||
|
setTVFace sel (2 * startIndex + 2 * i + 2) (startIndex + i + 2) (startIndex + i + 1) (startIndex + i + numVerts + 2)
|
||
|
setVCFace sel (2 * startIndex + 2 * i + 1) [slice + 1, slice, slice + 1]
|
||
|
setVCFace sel (2 * startIndex + 2 * i + 2) [slice, slice, slice + 1]
|
||
|
)
|
||
|
|
||
|
|
||
|
--setup last face
|
||
|
i = numVerts - 1
|
||
|
setWEFace sel (2 * startIndex + 2 * i + 1) (startIndex + i + 1) (startIndex + numVerts + 1) (startIndex + 1 + i + numVerts)
|
||
|
setWEFace sel (2 * startIndex + 2 * i + 2) (startIndex + i + 1) (startIndex + 1) (startIndex + numVerts+ 1)
|
||
|
setTVFace sel (2 * startIndex + 2 * i + 1) (startIndex + numVerts + 1) (startIndex + i + 1) (startIndex + 1 + i + numVerts)
|
||
|
setTVFace sel (2 * startIndex + 2 * i + 2) (startIndex + 1) (startIndex + i + 1) (startIndex + numVerts + 1)
|
||
|
setVCFace sel (2 * startIndex + 2 * i + 1) [slice + 1, slice, slice + 1]
|
||
|
setVCFace sel (2 * startIndex + 2 * i + 2) [slice, slice, slice + 1]
|
||
|
)
|
||
|
|
||
|
utility ExtrudeWater "Extrude water"
|
||
|
(
|
||
|
button extrude "extrude water"
|
||
|
spinner cNumSlice "numSlices" type:#integer range:[1, 4, 1]
|
||
|
|
||
|
|
||
|
on extrude pressed do
|
||
|
(
|
||
|
numSlices = cNumSlice.value
|
||
|
for currSel = 1 to selection.count do
|
||
|
(
|
||
|
sel = selection[currSel]
|
||
|
-- make a copy of the selection
|
||
|
myCopy = copy sel
|
||
|
myCopy.name = myCopy.name + "_backup"
|
||
|
ConvertToMesh sel
|
||
|
--collapseStack sel
|
||
|
perimeter = computeWaterBorderPerimeter sel
|
||
|
initialNumVerts = sel.numverts + 1
|
||
|
-- create additionnal vertices
|
||
|
setNumVerts sel (initialNumVerts * (1 + numSlices)) true
|
||
|
-- duplicate last vert (to avoid bad mapping)
|
||
|
setVert sel initialNumVerts (getVert sel 1)
|
||
|
setNumFaces sel (2 * initialNumVerts * numSlices) true
|
||
|
|
||
|
-- vertex colors
|
||
|
setNumCPVVerts sel (numSlices + 1)
|
||
|
buildVCFaces sel
|
||
|
for k = 1 to (numSlices + 1) do
|
||
|
(
|
||
|
i = 255 - (255 * (k - 1) / numSlices)
|
||
|
setVertColor sel k (color i i i i)
|
||
|
)
|
||
|
|
||
|
-- vertex texture coordinates
|
||
|
setNumTVerts sel (initialNumVerts * (1 + numSlices))
|
||
|
buildTVFaces sel
|
||
|
|
||
|
-- build slices
|
||
|
for currSlice = 1 to numSlices do
|
||
|
(
|
||
|
buildSlice sel ((currSlice - 1) * initialNumVerts) initialNumVerts currSlice numSlices perimeter
|
||
|
)
|
||
|
|
||
|
modif = waterStretch()
|
||
|
|
||
|
|
||
|
-- compute tangents
|
||
|
for i = 1 to initialNumVerts do
|
||
|
(
|
||
|
tg = getExtrudeTgt sel i initialNumVerts
|
||
|
modif.tgts[i] = tg
|
||
|
)
|
||
|
|
||
|
modif.vertsNb = initialNumVerts
|
||
|
modif.numSlices = numSlices
|
||
|
addModifier sel (vertexPaint())
|
||
|
addModifier sel modif
|
||
|
update sel
|
||
|
)
|
||
|
)
|
||
|
)
|
||
|
|
||
|
-- select vertices from a water extruded object
|
||
|
fn selectVertices obj slice =
|
||
|
(
|
||
|
local vertsNb = obj.numVerts
|
||
|
tab = #()
|
||
|
for i = 1 to vertsNb do
|
||
|
(
|
||
|
tab[i] = slice * vertsNb + i
|
||
|
)
|
||
|
setVertSelection obj tab
|
||
|
)
|
||
|
|
||
|
-- a macro to select one slice from a water extruded shape
|
||
|
macroScript wsChooseSlice1 category:"NEVRAX Tools" tooltip:"Water / choose slice 1"
|
||
|
(
|
||
|
if ($ != undefined) then
|
||
|
(
|
||
|
selectVertices $ 1
|
||
|
update $
|
||
|
)
|
||
|
)
|
||
|
|
||
|
macroScript wsChooseSlice2 category:"NEVRAX Tools" tooltip:"Water / choose slice 2"
|
||
|
(
|
||
|
if ($ != undefined) then
|
||
|
(
|
||
|
selectVertices $ 2
|
||
|
update $
|
||
|
)
|
||
|
)
|
||
|
|
||
|
macroScript wsChooseSlice3 category:"NEVRAX Tools" tooltip:"Water / choose slice 3"
|
||
|
(
|
||
|
if ($ != undefined) then
|
||
|
(
|
||
|
selectVertices $ 3
|
||
|
update $
|
||
|
)
|
||
|
)
|
||
|
|
||
|
macroScript wsChooseSlice4 category:"NEVRAX Tools" tooltip:"Water / choose slice 4"
|
||
|
(
|
||
|
if ($ != undefined) then
|
||
|
(
|
||
|
selectVertices $ 4
|
||
|
update $
|
||
|
)
|
||
|
)
|
||
|
|
||
|
|
||
|
|