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40 lines
1.3 KiB
PHP
40 lines
1.3 KiB
PHP
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<?php
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/**
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* This function is beign used to load info that's needed for the login page.
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* it will try to auto-login, this can only be used while ingame, the web browser sends additional cookie information that's also stored in the open_ring db.
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* We will compare the values and if they match, the user will be automatically logged in!
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* @author Daan Janssens, mentored by Matthew Lagoe
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*/
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function login(){
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global $INGAME_WEBPATH;
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global $WEBPATH;
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if ( helpers :: check_if_game_client () ){
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//check if you are logged in ingame, this should auto login
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$result = Helpers::check_login_ingame();
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if( $result != "FALSE"){
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//handle successful login
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$_SESSION['user'] = $result['name'];
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$_SESSION['id'] = WebUsers::getId($result['name']);
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$_SESSION['ticket_user'] = serialize(Ticket_User::constr_ExternId($_SESSION['id']));
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//go back to the index page.
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if (Helpers::check_if_game_client()) {
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header( 'Location: '.$INGAME_WEBPATH );
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}else{
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header( 'Location: '.$WEBPATH );
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}
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exit;
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}
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}
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$pageElements['ingame_webpath'] = $INGAME_WEBPATH;
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$GETString = "";
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foreach($_GET as $key => $value){
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$GETString = $GETString . $key . '=' . $value . "&";
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}
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if($GETString != ""){
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$GETString = '?'.$GETString;
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}
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$pageElements['getstring'] = $GETString;
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return $pageElements;
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}
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