mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-14 21:58:43 +00:00
92 lines
2.8 KiB
C
92 lines
2.8 KiB
C
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
#ifndef NL_FLYING_TEXT_MANAGER_H
|
||
|
#define NL_FLYING_TEXT_MANAGER_H
|
||
|
|
||
|
#include "nel/misc/types_nl.h"
|
||
|
#include "interface_pointer.h"
|
||
|
#include "nel/misc/rgba.h"
|
||
|
#include "nel/misc/vector.h"
|
||
|
#include <vector>
|
||
|
#include <map>
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
/**
|
||
|
* A Manager that manage allocation and display of flying text
|
||
|
* \author Lionel Berenguier
|
||
|
* \author Nevrax France
|
||
|
* \date 2004
|
||
|
*/
|
||
|
class CFlyingTextManager
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
/// Constructor
|
||
|
CFlyingTextManager();
|
||
|
~CFlyingTextManager();
|
||
|
|
||
|
/// Called by CInterfaceManager::initInGame()
|
||
|
void initInGame();
|
||
|
/// Called by CInterfaceManager::releaseInGame()
|
||
|
void releaseInGame();
|
||
|
|
||
|
/** add a flying text at a position (called during entity display). NB: may fail if no more free groups
|
||
|
* \param offsetx: screen offsetx of the group in scene
|
||
|
*/
|
||
|
void addFlyingText(void *key, const ucstring &text, const NLMISC::CVector &pos, NLMISC::CRGBA color, float scale, sint offsetX=0);
|
||
|
/// release no more used flying text (called by CEntityManager at each draw)
|
||
|
void releaseNotUsedFlyingText();
|
||
|
|
||
|
/// get the special offsetX for character (from define)
|
||
|
sint getOffsetXForCharacter() const {return _CharacterWindowOffsetX;}
|
||
|
|
||
|
private:
|
||
|
struct CGroupInfo
|
||
|
{
|
||
|
class CGroupInScene *GroupInScene;
|
||
|
class CViewText *ViewText;
|
||
|
bool UsedThisFrame;
|
||
|
CGroupInfo()
|
||
|
{
|
||
|
GroupInScene= NULL;
|
||
|
ViewText= NULL;
|
||
|
UsedThisFrame= false;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// pool of interface
|
||
|
std::vector<CGroupInfo> _InScenePool;
|
||
|
// interface currently displayed
|
||
|
typedef std::map<void *, CGroupInfo> TInSceneCurrentMap;
|
||
|
TInSceneCurrentMap _InSceneCurrent;
|
||
|
// Root Interface ptr
|
||
|
CInterfaceGroupPtr _Root;
|
||
|
// special decal for character
|
||
|
sint _CharacterWindowOffsetX;
|
||
|
|
||
|
// release properly
|
||
|
void linkToInterface(CGroupInfo &gi);
|
||
|
void unlinkToInterface(CGroupInfo &gi);
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // NL_FLYING_TEXT_MANAGER_H
|
||
|
|
||
|
/* End of flying_text_manager.h */
|