2013-10-23 17:08:09 +00:00
|
|
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#if !defined(AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_)
|
|
|
|
#define AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_
|
|
|
|
|
|
|
|
#if _MSC_VER > 1000
|
|
|
|
#pragma once
|
|
|
|
#endif // _MSC_VER > 1000
|
|
|
|
// animation_set_dlg.h : header file
|
|
|
|
//
|
|
|
|
|
|
|
|
#include <nel/3d/animation_set.h>
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// CAnimationSetDlg dialog
|
|
|
|
|
|
|
|
class CAnimationSetDlg : public CDialog
|
|
|
|
{
|
|
|
|
friend class CObjectViewer;
|
|
|
|
// Construction
|
|
|
|
public:
|
|
|
|
CAnimationSetDlg (class CObjectViewer* objView, CWnd* pParent = NULL); // standard constructor
|
|
|
|
|
|
|
|
// Dialog Data
|
|
|
|
//{{AFX_DATA(CAnimationSetDlg)
|
|
|
|
enum { IDD = IDD_ANIMATION_SET };
|
|
|
|
CComboBox EditedObject;
|
|
|
|
CListBox PlayList;
|
|
|
|
CTreeCtrl SkelTree;
|
|
|
|
CTreeCtrl Tree;
|
|
|
|
int UseMixer;
|
|
|
|
//}}AFX_DATA
|
|
|
|
|
|
|
|
|
|
|
|
// Overrides
|
|
|
|
// ClassWizard generated virtual function overrides
|
|
|
|
//{{AFX_VIRTUAL(CAnimationSetDlg)
|
|
|
|
protected:
|
|
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
|
|
//}}AFX_VIRTUAL
|
|
|
|
|
|
|
|
// Implementation
|
|
|
|
protected:
|
|
|
|
|
|
|
|
// Load an animation
|
|
|
|
virtual void refresh (BOOL update);
|
|
|
|
|
|
|
|
// Pointer on an animation set
|
|
|
|
CObjectViewer* _ObjView;
|
|
|
|
|
|
|
|
// Generated message map functions
|
|
|
|
//{{AFX_MSG(CAnimationSetDlg)
|
|
|
|
afx_msg void OnAddAnimation();
|
|
|
|
afx_msg void OnReset();
|
|
|
|
afx_msg void OnAddSkelWt();
|
|
|
|
afx_msg void OnDestroy();
|
|
|
|
afx_msg void OnListInsert();
|
|
|
|
afx_msg void OnListUp();
|
|
|
|
afx_msg void OnListDown();
|
|
|
|
afx_msg void OnListDelete();
|
|
|
|
afx_msg void OnSetAnimLength();
|
|
|
|
afx_msg void OnUseList();
|
|
|
|
afx_msg void OnUseMixer();
|
|
|
|
afx_msg void OnSelchangeEditedObject();
|
|
|
|
//}}AFX_MSG
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
};
|
|
|
|
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
|
|
|
|
#endif // !defined(AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_)
|