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59 lines
2 KiB
C++
59 lines
2 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "stdpch.h"
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#include "ctrl_tooltip.h"
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#include "interface_manager.h"
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#include "game_share/xml_auto_ptr.h"
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// ----------------------------------------------------------------------------
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using namespace std;
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using namespace NLMISC;
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using namespace NL3D;
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NLMISC_REGISTER_OBJECT(CViewBase, CCtrlToolTip, std::string, "tooltip");
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REGISTER_UI_CLASS(CCtrlToolTip)
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// ----------------------------------------------------------------------------
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void CCtrlToolTip::draw ()
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{
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}
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// ----------------------------------------------------------------------------
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bool CCtrlToolTip::handleEvent (const CEventDescriptor& event)
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{
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if (CCtrlBase::handleEvent(event)) return true;
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return false;
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}
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// ----------------------------------------------------------------------------
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bool CCtrlToolTip::parse(xmlNodePtr cur, CInterfaceGroup *parentGroup)
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{
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if (!CCtrlBase::parse(cur, parentGroup)) return false;
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return true;
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}
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// ----------------------------------------------------------------------------
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void CCtrlToolTip::serial(NLMISC::IStream &f)
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{
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CCtrlBase::serial(f);
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}
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