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46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdafx.h"
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#include "displayer.h"
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#include "georges_edit.h"
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#include "main_frm.h"
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using namespace std;
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using namespace NLMISC;
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CGeorgesDisplayer::CGeorgesDisplayer () : IDisplayer ("Georges edit output console")
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{
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}
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void CGeorgesDisplayer::doDisplay( const CLog::TDisplayInfo& args, const char *message)
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{
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string temp;
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uint size = strlen (message);
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temp.reserve (2*size);
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bool previousR=false;
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for (uint c=0; c<size; c++)
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{
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if ((message[c] == '\n') && (!previousR))
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temp += "\r\n";
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else
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temp += message[c];
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previousR = (message[c] == '\r');
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}
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((CMainFrame*)(theApp.m_pMainWnd))->outputConsoleString (temp.c_str ());
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}
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