khanat-opennel-code/code/ryzom/client/src/interfaces_manager/interfaces_manager.h

245 lines
6.7 KiB
C
Raw Normal View History

2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_INTERFACES_MANAGER_H
#define CL_INTERFACES_MANAGER_H
//////////////
// Includes //
//////////////
// Misc.
#include "nel/misc/types_nl.h"
#include "nel/misc/debug.h"
#include "nel/misc/ucstring.h"
// Interface 3D.
#include "nel/3d/u_texture.h"
// Client.
#include "pen.h"
#include "button_base.h"
#include "osd_base.h"
#include "osd.h"
#include <list>
#include <vector>
#include <map>
#include <string>
///////////
// Using //
///////////
/*using std::list;
using std::map;
using std::vector;
using std::pair;
using std::string;*/
using NL3D::UTextureFile;
/**
* Class to manage the interfaces.
* \author Guillaume PUZIN
* \author Nevrax France
* \date 2001
*/
class CInterfMngr
{
public:
enum TTypCtrl
{
CtrlUnknown = 0,
CtrlText,
CtrlCapture,
CtrlBitmap,
CtrlButton,
CtrlRadioController,
CtrlRadioButton,
CtrlList,
CtrlMultiList,
CtrlChat,
CtrlChatInput,
CtrlChoiceList,
CtrlCandidateList,
CtrlHorizontalList,
CtrlControlList,
CtrlSpellList,
CtrlProgressBar,
CtrlCastingBar,
CtrlBrick,
};
typedef std::map<uint, TTypCtrl> TMapCtrls;
typedef std::map<uint, ucstring> TMapTexts;
typedef std::map<uint, UTextureFile*> TMapTextures;
typedef std::map<uint, CPen*> TMapPens;
typedef std::map<uint, CButtonBase*> TMapButtons;
typedef std::map<uint, COSDBase*> TMapOSDBase;
typedef std::map<uint, COSD*> TMapWindows;
typedef std::list<COSD*> TOSD;
typedef std::vector<uint> TUint;
/// Type of the callback function parameter.
typedef void * TParam;
/// Callback function for the interface controls.
typedef void (*TFuncCtrl) (uint, TParam);
// map callback functions with their id (uint16)
typedef map<uint16, TFuncCtrl> TMapFuncCtrl;
static uint32 _WindowSizeX;
static uint32 _WindowSizeY;
private:
/// Map all ctrl functions with their number (defined in functions.cpp)
static TMapFuncCtrl _CtrlFunctions;
/// A Map to contain all the texts in the Interfaces.
static TMapCtrls _Ctrls;
static TMapTexts _Texts;
static TMapTextures _Textures;
/// Default Pen Properties.
static CPen _DefaultPen;
/// Some Specific Pen Properties.
static TMapPens _Pens;
/// Default Button Look.
static CButtonBase _DefaultButton;
/// Some specific Button Look
static TMapButtons _Buttons;
/// Default OSD Look.
static COSDBase _DefaultOSDLook;
/// Some specific OSD Look.
static TMapOSDBase _OSDLook;
static TMapWindows _Windows;
static TOSD _OSD;
/// The list of OSD (id) that are waiting destruction (they are destroyed at the beginning of the 'update' method)
static TUint _OSDWaitingDestruction;
/// list of the OSD (and their id) that were created since the last call to update and that are waiting insertion into _OSD and _Windows
static TOSD _OSDWaitingInsertion;
/// Load all texts for the interfaces. CALL THIS FUNCTION BEFORE.
static void loadTexts();
/// Load all textures needed for the interfaces.
static void loadTextures();
/// Load Pens from file.
static void loadPens();
/// Load the array to convert a control id into a control type.
static void loadCtrls();
/// Load Buttons from file.
static void loadButtons();
/// Load The look of OSDs.
static void loadOSDLook();
/**
* set the controls function map
* \param a map of ctrl functions
*/
static void setFuncCtrl(const TMapFuncCtrl &funcCtrlMap);
public:
/// Initialize the interfaces manager.
static void init(const TMapFuncCtrl &funcCtrlMap, uint32 width, uint32 height);
/// Release all the interface.
static void release();
/// Get the type of the control.
static TTypCtrl getType(uint id);
/// Return the text corresponding to the Id.
static ucstring getText(uint id);
/// Return the texture file Corresponding to the id.
static UTextureFile *getTexture(uint id);
/// Get the right Pen for the control.
static CPen getPen(uint id);
/// Get the right Button for the control.
static CButtonBase getButton(uint id);
/// Get the OSD Look.
static COSDBase getOSDLook(uint id);
///
static void runFuncCtrl(uint num, uint ctrlId, TParam param = 0)
{
TMapFuncCtrl::iterator it = _CtrlFunctions.find( num );
if (it != _CtrlFunctions.end() )
{
TFuncCtrl func = (*it).second;
func(ctrlId, param);
}
else
{
nlwarning("Invalid function called - Num function: %d, Ctrl: %d", num, ctrlId);
}
}
/**
* Create the OSD "id", NB : the OSD is inserted into the _OSD list at the beginning of the next call of 'update()'
* \param uint the OSD 'id'
* \param bool true if the window is a pop-up window (default = false)
* \return COSD* adress of the newly created OSD, or NULL if creation failed
*/
static COSD* createOSD(uint id, bool popUp = false);
/**
* get the OSD which 'id' is specified
* \param uint the OSD 'id'
* \return COSD* adress of the OSD if found, NULL otherwise
*/
static COSD* getOSD(uint id);
/// Delete the OSD "id".
static void deleteOSD(uint id);
static CControl * getCtrl(uint idCtrl);
/// Update Interfaces (for timer, etc.).
static void update(float x, float y);
/// Display the interfaces in progress.
static void display();
/**
* Return the cursor used by the interface at the moment.
* \return ECursor : 'Cur_None' if no cursor needed for the interface.
* \warning This method should be called after the update one to be up to date.
*/
static COSD::ECursor cursor();
/// Manage the mouse click.
static bool click(float x, float y);
/// Manage the mouse click with the right button
static bool clickRight(float x, float y);
/// The window size has changed -> resize interface.
static void resize(uint32 width, uint32 height);
static void getWindowSize(uint32 &x, uint32 &y)
{
x = _WindowSizeX;
y = _WindowSizeY;
}
};
#endif // CL_INTERFACES_MANAGER_H
/* End of interfaces_manager.h */