mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-17 06:38:43 +00:00
108 lines
3.9 KiB
C
108 lines
3.9 KiB
C
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
|
||
|
#ifndef RY_CMS_MIRRORS_H
|
||
|
#define RY_CMS_MIRRORS_H
|
||
|
|
||
|
// include files
|
||
|
#include "nel/misc/types_nl.h"
|
||
|
#include "nel/misc/entity_id.h"
|
||
|
#include "nel/misc/sheet_id.h"
|
||
|
//#include "game_share/property_manager_template.h"
|
||
|
#include "game_share/mode_and_behaviour.h"
|
||
|
#include "game_share/mirror.h"
|
||
|
#include "game_share/mirror_prop_value.h"
|
||
|
#include "game_share/ryzom_mirror_properties.h"
|
||
|
#include "game_share/player_visual_properties.h"
|
||
|
|
||
|
|
||
|
class CMirrors
|
||
|
{
|
||
|
public:
|
||
|
// singleton initialisation and release
|
||
|
static void init( void (*cbUpdate)(), void (*cbSync)() = NULL );
|
||
|
static void release();
|
||
|
static void processMirrorUpdates();
|
||
|
/*static void initMirror();
|
||
|
|
||
|
static TDataSetRow createEntity( const NLMISC::CEntityId& entityId );
|
||
|
static void declareEntity( const TDataSetRow& entityIndex );
|
||
|
static void removeEntity( const NLMISC::CEntityId& entityId );
|
||
|
|
||
|
// TODO: check if good
|
||
|
static bool exists( const TDataSetRow& entityIndex );
|
||
|
static const NLMISC::CEntityId& getEntityId( const TDataSetRow& entityIndex );
|
||
|
static const uint16 getTeamId(const TDataSetRow& entityIndex);
|
||
|
|
||
|
static CAICoord x( const TDataSetRow& entityIndex );
|
||
|
static CAICoord y( const TDataSetRow& entityIndex );
|
||
|
static sint32 z( const TDataSetRow& entityIndex );
|
||
|
static float theta( const TDataSetRow& entityIndex );
|
||
|
static NLMISC::CSheetId sheet( const TDataSetRow& entityIndex );
|
||
|
static NLMISC::CSheetId sheetServer( const TDataSetRow& entityIndex );
|
||
|
static sint32 mode( const TDataSetRow& entityIndex );
|
||
|
static sint32 behaviour( const TDataSetRow& entityIndex );
|
||
|
static TDataSetRow target( const TDataSetRow& entityIndex );
|
||
|
|
||
|
static void initSheet( const TDataSetRow& entityIndex, const NLMISC::CSheetId& sheetId );
|
||
|
static void initSheetServer( const TDataSetRow& entityIndex, const NLMISC::CSheetId& sheetId );
|
||
|
static void setPosAndTheta( const TDataSetRow& entityIndex, sint32 posX, sint32 posY, sint32 posZ, float angleRad );
|
||
|
static void setTheta( const TDataSetRow& entityIndex, float angleRad );
|
||
|
static void setMode( const TDataSetRow& entityIndex, MBEHAV::EMode mode );
|
||
|
static void setBehaviour( const TDataSetRow& entityIndex, MBEHAV::EBehaviour b );
|
||
|
static void setTarget( const TDataSetRow& entityIndex, const TDataSetRow& target);
|
||
|
|
||
|
static void setVPA( const TDataSetRow& entityIndex, const SAltLookProp &prop );
|
||
|
|
||
|
static uint32 currentHitPoints( const TDataSetRow& entityIndex );
|
||
|
static uint32 maxHitPoints( const TDataSetRow& entityIndex );
|
||
|
static uint32 bestRoleLevel( const TDataSetRow& entityIndex );
|
||
|
static uint8 combatState( const TDataSetRow& entityIndex );
|
||
|
static uint16 actionFlags( const TDataSetRow& entityIndex );*/
|
||
|
|
||
|
private:
|
||
|
// this is a singleton so prohibit instance construction
|
||
|
CMirrors();
|
||
|
|
||
|
public:
|
||
|
static CMirror Mirror;
|
||
|
static CMirroredDataSet *DataSet;
|
||
|
};
|
||
|
|
||
|
class CGlobalEntityEntry
|
||
|
{
|
||
|
public:
|
||
|
CGlobalEntityEntry ()
|
||
|
{
|
||
|
Flags = 0;
|
||
|
}
|
||
|
enum
|
||
|
{
|
||
|
Present = 1,
|
||
|
Removed = 2,
|
||
|
};
|
||
|
uint8 Flags;
|
||
|
};
|
||
|
|
||
|
extern std::vector<CGlobalEntityEntry> GlobalEntites;
|
||
|
|
||
|
#define TheDataset (*CMirrors::DataSet)
|
||
|
|
||
|
|
||
|
#endif // RY_CMS_MIRRORS_H
|