2012-05-29 13:31:11 +00:00
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_LIGO_ERROR_H
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#define NL_LIGO_ERROR_H
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#include "nel/misc/types_nl.h"
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#include <vector>
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namespace NLLIGO
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{
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/**
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* Error handling
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*
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* \author Cyril 'Hulud' Corvazier
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* \author Nevrax France
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* \date 2001
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*/
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class CLigoError
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{
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public:
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enum TError
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{
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/// No error
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NoError =0,
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/// No vertices in the edge list
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NoEdgeVertices,
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/// Opened edges detected
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OpenedEdge,
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/// Multiple edge on the boundary
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MultipleEdge,
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/// Vertex list invalid. One vertex should be a corner.
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VertexList,
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/// The vertex has not been inserted in the edge list
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NotInserted,
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/// The vertex has been inserted in the edge list
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Inserted,
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/// Flat zone, all vertex are in the same corner
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FlatZone,
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/// 4 edge to define a material
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MustHave4Edges,
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/// 4 edge to define a material
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NotSymetrical,
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/// Not same number of vertices
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NotSameVerticesNumber,
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/// Vertex is not the same
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NotSameVertex,
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/// No corner found
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NoCornerFound,
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/// Two corner vertices
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TwoCornerVertices,
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/// Corner is missing
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CornerIsMissing,
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/// Boundary vertex used by multiple edge
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VertexAlreadyUsed,
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/// Unknown error
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UnknownError,
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/// Error count
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ErrorCount
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};
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/// Constructor
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CLigoError();
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/// Clear the container
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void clear ();
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/// Push a vertex error code
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void pushVertexError (TError code, uint id, uint edge=0xffffffff);
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/// Get num vertex error
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uint numVertexError () const;
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/// Get a vertex error
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TError getVertexError (uint error, uint &id, uint &edge) const;
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/// Get an error string
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static const char* getStringError (TError errorCode);
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public:
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/// Main error code
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TError MainError;
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private:
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/// Vertex error
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class CVertex
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{
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public:
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/// Constructor
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CVertex (TError code, uint id, uint edge)
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{
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Code = code;
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Id = id;
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Edge = edge;
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}
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public:
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/// Error code on this vertex
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TError Code;
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/// Vertex id
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uint Id;
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/// Edge id (no always used)
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uint Edge;
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};
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/// Vertex error
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std::vector<CVertex> _VertexError;
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/// Error string
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static const char* _StringError[];
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};
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}
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#endif // NL_LIGO_ERROR_H
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/* End of ligo_error.h */
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