mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-22 08:58:43 +00:00
91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
#include "nel/3d/scene_group.h"
|
||
|
#include "nel/misc/file.h"
|
||
|
#include "nel/misc/common.h"
|
||
|
#include <string>
|
||
|
#include "stdio.h"
|
||
|
|
||
|
using namespace NL3D;
|
||
|
using namespace NLMISC;
|
||
|
using namespace std;
|
||
|
|
||
|
int main(int argc, char **argv)
|
||
|
{
|
||
|
if (argc != 2)
|
||
|
{
|
||
|
printf("usage : %s file.ig\n", argv[0]);
|
||
|
return -1;
|
||
|
}
|
||
|
try
|
||
|
{
|
||
|
uint k;
|
||
|
CInstanceGroup ig;
|
||
|
CIFile inputStream;
|
||
|
if (!inputStream.open(string(argv[1])))
|
||
|
{
|
||
|
printf("unable to open %s\n", argv[1]);
|
||
|
return -1;
|
||
|
}
|
||
|
ig.serial(inputStream);
|
||
|
printf("Origine\n");
|
||
|
printf("---------\n");
|
||
|
CVector gpos = ig.getGlobalPos();
|
||
|
printf("global pos : x = %.1f, y = %.1f, z =%.1f\n", gpos.x, gpos.y, gpos.z);
|
||
|
printf("Instances\n");
|
||
|
printf("---------\n");
|
||
|
for(k = 0; k < ig._InstancesInfos.size(); ++k)
|
||
|
{
|
||
|
printf("instance %s : x = %.1f, y = %.1f, z = %.1f, sx = %.1f, sy = %.1f, sz = %.1f\n", ig._InstancesInfos[k].Name.c_str(), ig._InstancesInfos[k].Pos.x + gpos.x, ig._InstancesInfos[k].Pos.y + gpos.y, ig._InstancesInfos[k].Pos.z + gpos.z, ig._InstancesInfos[k].Scale.x, ig._InstancesInfos[k].Scale.y, ig._InstancesInfos[k].Scale.z);
|
||
|
}
|
||
|
printf("\n");
|
||
|
printf("Lights\n");
|
||
|
printf("---------\n");
|
||
|
for(k = 0; k < ig.getNumPointLights(); ++k)
|
||
|
{
|
||
|
const CPointLightNamed &pl = ig.getPointLightNamed(k);
|
||
|
printf("light group = %d, anim = \"%s\" x = %.1f, y = %.1f, z = %.1f\n", pl.LightGroup, pl.AnimatedLight.c_str(), pl.getPosition().x + gpos.x, pl.getPosition().y + gpos.y, pl.getPosition().z + gpos.z);
|
||
|
}
|
||
|
printf("---------\n");
|
||
|
printf("Realtime sun contribution = %s\n", ig.getRealTimeSunContribution() ? "on" : "off");
|
||
|
printf("---------\n");
|
||
|
// IGSurfaceLight info.
|
||
|
const CIGSurfaceLight::TRetrieverGridMap &rgm= ig.getIGSurfaceLight().getRetrieverGridMap();
|
||
|
printf("IGSurfaceLighting: CellSize: %f. NumGridRetriever: %u\n",
|
||
|
ig.getIGSurfaceLight().getCellSize(), (uint)rgm.size() );
|
||
|
uint rgmInst= 0;
|
||
|
uint totalCells= 0;
|
||
|
CIGSurfaceLight::TRetrieverGridMap::const_iterator it= rgm.begin();
|
||
|
for(;it!=rgm.end();it++)
|
||
|
{
|
||
|
for(uint i=0;i<it->second.Grids.size();i++)
|
||
|
{
|
||
|
printf("grid(%d, %d): %dx%d\n", rgmInst, i, it->second.Grids[i].Width, it->second.Grids[i].Height );
|
||
|
totalCells+= it->second.Grids[i].Cells.size();
|
||
|
}
|
||
|
rgmInst++;
|
||
|
}
|
||
|
printf("TotalCells: %d\n", totalCells);
|
||
|
|
||
|
}
|
||
|
catch (const std::exception &e)
|
||
|
{
|
||
|
printf("%s\n", e.what());
|
||
|
}
|
||
|
}
|