2012-05-29 13:31:11 +00:00
|
|
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef R2_MESSAGES_H
|
|
|
|
#define R2_MESSAGES_H
|
|
|
|
|
|
|
|
// stl
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
// nel
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
|
|
#include "nel/misc/stream.h"
|
|
|
|
#include "nel/misc/entity_id.h"
|
|
|
|
|
|
|
|
// game share
|
|
|
|
#include "game_share/base_types.h"
|
|
|
|
|
|
|
|
#include "r2_types.h"
|
|
|
|
#include "object.h" //for CObjectSerializer
|
|
|
|
//#include "scenario.h"
|
|
|
|
#include "small_string_manager.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
namespace R2
|
|
|
|
{
|
|
|
|
|
|
|
|
class CAnimationProp
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
enum TNpcAnimationProperty {
|
|
|
|
|
|
|
|
Spawnable=0x00000001, //Object that are not in permanent content
|
|
|
|
Alive=0x00000002, //Plant, Herbivore, Carnivore, Cuthroat
|
|
|
|
Controlable=0x00000004, //As Living without plants
|
|
|
|
Speaking=0x00000008,//Human
|
|
|
|
SpeakedAs = (1 << 4), //
|
|
|
|
Controled = (1 << 5),
|
|
|
|
Grouped = (1 << 6)
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
// message sent by EGS to GPMS to set player flags
|
|
|
|
class CMessageSetGPMSPlayerFlags
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// ctor - with parameterised initialisation of all data fields
|
|
|
|
CMessageSetGPMSPlayerFlags( TDataSetRow playerIndex, bool limitSpeed ):
|
|
|
|
PlayerIndex(playerIndex),
|
|
|
|
LimitSpeed(limitSpeed)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
// ctor - default
|
|
|
|
CMessageSetGPMSPlayerFlags()
|
|
|
|
{
|
|
|
|
LimitSpeed= false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// serial
|
|
|
|
void serial(NLMISC::IStream& stream)
|
|
|
|
{
|
|
|
|
stream.serial(PlayerIndex);
|
|
|
|
stream.serial(LimitSpeed);
|
|
|
|
}
|
|
|
|
|
|
|
|
// public data
|
|
|
|
TDataSetRow PlayerIndex;
|
|
|
|
bool LimitSpeed;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class CClientMessageAdventureUserConnection
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
CClientMessageAdventureUserConnection()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void serial(NLMISC::IStream& stream)
|
|
|
|
{
|
|
|
|
stream.serial(SessionId);
|
|
|
|
stream.serial(AiInstance);
|
|
|
|
stream.serial(EditSlotId);
|
|
|
|
stream.serial(HighLevel);
|
|
|
|
stream.serial(Mode);
|
|
|
|
stream.serial(MustTp);
|
|
|
|
stream.serial(InCache);
|
|
|
|
stream.serial(VersionName);
|
|
|
|
stream.serialEnum(SessionType);
|
|
|
|
stream.serial(InitialActIndex);
|
|
|
|
stream.serial(RingAccess);
|
|
|
|
stream.serial(IsSessionOwner);
|
|
|
|
stream.serial(EditSessionLink);
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
uint32 AiInstance;
|
|
|
|
TSessionId SessionId;
|
|
|
|
uint32 Mode; //1 edition, 2 Test, 3 Animation
|
|
|
|
uint32 EditSlotId;
|
|
|
|
CObjectSerializerClient HighLevel;
|
|
|
|
bool MustTp;
|
|
|
|
bool InCache;
|
|
|
|
std::string VersionName;
|
|
|
|
TScenarioSessionType SessionType;
|
|
|
|
uint32 InitialActIndex;
|
|
|
|
std::string RingAccess;
|
|
|
|
bool IsSessionOwner;
|
|
|
|
TSessionId EditSessionLink;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CAnimationMessageAnimationStart
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
enum TAnimationType {Test, Play, Unkown}; //when eTest finish reconnect
|
|
|
|
|
|
|
|
public:
|
|
|
|
CAnimationMessageAnimationStart(){ StartingAct = 1; }
|
|
|
|
|
|
|
|
CAnimationMessageAnimationStart(const CAnimationMessageAnimationStart& other)
|
|
|
|
{
|
|
|
|
NLMISC::CMemStream mem;
|
|
|
|
mem.serial( const_cast<CAnimationMessageAnimationStart&>(other));
|
|
|
|
mem.invert();
|
|
|
|
serial(mem);
|
|
|
|
}
|
|
|
|
|
|
|
|
void serial(NLMISC::IStream& stream)
|
|
|
|
{
|
|
|
|
stream.serialCont(AnimatorCharId);
|
|
|
|
stream.serial(SessionId, RtData);
|
|
|
|
stream.serial(StartingAct);
|
|
|
|
stream.serial(AiInstance);
|
|
|
|
stream.serial(ScenarioHeader);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
std::vector<uint32> AnimatorCharId;
|
|
|
|
TSessionId SessionId;
|
|
|
|
uint32 AiInstance;
|
|
|
|
CObjectSerializerServer RtData;
|
|
|
|
TScenarioHeaderSerializer ScenarioHeader;
|
|
|
|
uint32 StartingAct;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
} //namespace R2
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|