khanat-opennel-code/code/nel/samples/3d/qtnel/qnelwindow.h

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#ifndef NL_QNELWINDOW_H
#define NL_QNELWINDOW_H
///-----------------------------------------------------------------------------
/// C++ includes
#include <iostream>
#include <string>
#include <map>
#include <cstdlib>
#include <cmath>
///-----------------------------------------------------------------------------
/// Windowing Toolkit includes.
#include <QMainWindow>
///-----------------------------------------------------------------------------
/// The CameraTrack class which holds the objects and information to render
/// the terrain.
class QNelWindow : public QMainWindow {
Q_OBJECT
public:
//explicit QNelWindow (QWidget *parent=0, Qt::WFlags f=0) : QMainWindow (parent, f) { initWindow(); }
explicit QNelWindow (QWidget *parent=0, Qt::WFlags f=0);
virtual ~QNelWindow() { }
public slots:
protected:
void initWindow();
//CameraTrackWidget *myWidget;
//CameraTrackWidget *myWidget2;
};
#endif // NL_QNELWINDOW_H