mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-22 08:58:43 +00:00
68 lines
2 KiB
C++
68 lines
2 KiB
C++
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#include "stdafx.h"
|
||
|
#include "tile_edit_exe.h"
|
||
|
#include "TileList.h"
|
||
|
#include "browse.h"
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
#define new DEBUG_NEW
|
||
|
#undef THIS_FILE
|
||
|
static char THIS_FILE[] = __FILE__;
|
||
|
#endif
|
||
|
|
||
|
#define SEPARE_X 5
|
||
|
#define SEPARE_TILE_TEXT_Y 5
|
||
|
#define SEPARE_TEXT_TILE_Y 5
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// TileList
|
||
|
|
||
|
TileList::TileList()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
TileList::~TileList()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
BEGIN_MESSAGE_MAP(TileList, CListBox)
|
||
|
//{{AFX_MSG_MAP(TileList)
|
||
|
// NOTE - the ClassWizard will add and remove mapping macros here.
|
||
|
//}}AFX_MSG_MAP
|
||
|
END_MESSAGE_MAP()
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// TileList message handlers
|
||
|
|
||
|
BOOL TileList::PreCreateWindow(CREATESTRUCT& cs)
|
||
|
{
|
||
|
// TODO: Add your specialized code here and/or call the base class
|
||
|
|
||
|
return CListBox::PreCreateWindow(cs);
|
||
|
}
|
||
|
|
||
|
void TileList::DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct )
|
||
|
{
|
||
|
int x,y; //compute (x,y) coord of the item
|
||
|
if (lpDrawItemStruct->itemID<0) return;
|
||
|
int nb_tile_per_line = (lpDrawItemStruct->rcItem.right-SEPARE_X)/(SEPARE_X+sizetile_x);
|
||
|
int nb_tile_per_column = (lpDrawItemStruct->rcItem.bottom-SEPARE_TEXT_TILE_Y)/(SEPARE_TEXT_TILE_Y+SEPARE_TILE_TEXT_Y+SIZETILE_Y);
|
||
|
|
||
|
|
||
|
}
|