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118 lines
6 KiB
C++
118 lines
6 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/string_conversion.h"
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#include "outpost.h"
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using namespace std;
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using namespace NLMISC;
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namespace OUTPOSTENUMS
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{
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NL_BEGIN_STRING_CONVERSION_TABLE (TPVPType)
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NL_STRING_CONVERSION_TABLE_ENTRY(PVE)
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NL_STRING_CONVERSION_TABLE_ENTRY(PVP)
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NL_STRING_CONVERSION_TABLE_ENTRY(RVR)
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NL_STRING_CONVERSION_TABLE_ENTRY(Full)
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NL_STRING_CONVERSION_TABLE_ENTRY(UnknownPVPType)
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NL_END_STRING_CONVERSION_TABLE(TPVPType, StaticCOutpostTPVPTypeConversion, UnknownPVPType)
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NL_BEGIN_STRING_CONVERSION_TABLE (TPVPSide)
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NL_STRING_CONVERSION_TABLE_ENTRY(OutpostOwner)
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NL_STRING_CONVERSION_TABLE_ENTRY(OutpostAttacker)
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NL_STRING_CONVERSION_TABLE_ENTRY(UnknownPVPSide)
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NL_END_STRING_CONVERSION_TABLE(TPVPSide, StaticCOutpostTPVPSideConversion, UnknownPVPSide)
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NL_BEGIN_STRING_CONVERSION_TABLE (TOutpostState)
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NL_STRING_CONVERSION_TABLE_ENTRY(Peace)
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NL_STRING_CONVERSION_TABLE_ENTRY(WarDeclaration)
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NL_STRING_CONVERSION_TABLE_ENTRY(AttackBefore)
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NL_STRING_CONVERSION_TABLE_ENTRY(AttackRound)
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NL_STRING_CONVERSION_TABLE_ENTRY(AttackAfter)
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NL_STRING_CONVERSION_TABLE_ENTRY(DefenseBefore)
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NL_STRING_CONVERSION_TABLE_ENTRY(DefenseRound)
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NL_STRING_CONVERSION_TABLE_ENTRY(DefenseAfter)
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NL_STRING_CONVERSION_TABLE_ENTRY(UnknownOutpostState)
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NL_END_STRING_CONVERSION_TABLE(TOutpostState, StaticCOutpostStateConversion, UnknownOutpostState)
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NL_BEGIN_STRING_CONVERSION_TABLE (TOutpostEvent)
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NL_STRING_CONVERSION_TABLE_ENTRY(StartOfState)
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NL_STRING_CONVERSION_TABLE_ENTRY(EndOfState)
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NL_STRING_CONVERSION_TABLE_ENTRY(Challenged)
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NL_STRING_CONVERSION_TABLE_ENTRY(OwnerVanished)
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NL_STRING_CONVERSION_TABLE_ENTRY(AttackerVanished)
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NL_STRING_CONVERSION_TABLE_ENTRY(Timer0End)
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NL_STRING_CONVERSION_TABLE_ENTRY(Timer1End)
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NL_STRING_CONVERSION_TABLE_ENTRY(Timer2End)
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NL_STRING_CONVERSION_TABLE_ENTRY(AttackerGiveUp)
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NL_STRING_CONVERSION_TABLE_ENTRY(OwnerGiveUp)
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NL_STRING_CONVERSION_TABLE_ENTRY(SquadKilled)
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NL_STRING_CONVERSION_TABLE_ENTRY(EventAisUp)
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NL_STRING_CONVERSION_TABLE_ENTRY(EventAisDown)
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NL_STRING_CONVERSION_TABLE_ENTRY(UnknownOutpostEvent)
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NL_END_STRING_CONVERSION_TABLE(TOutpostEvent, StaticOutpostEventConversion, UnknownOutpostEvent)
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NL_BEGIN_STRING_CONVERSION_TABLE (TSquadType)
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NL_STRING_CONVERSION_TABLE_ENTRY(Default)
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NL_STRING_CONVERSION_TABLE_ENTRY(Recruited)
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NL_STRING_CONVERSION_TABLE_ENTRY(Mercenary)
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NL_STRING_CONVERSION_TABLE_ENTRY(UnknownSquadType)
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NL_END_STRING_CONVERSION_TABLE(TSquadType, StaticCOutpostSquadTypeConversion, UnknownSquadType)
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NL_BEGIN_STRING_CONVERSION_TABLE (TSquadState)
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NL_STRING_CONVERSION_TABLE_ENTRY(NotCreated)
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NL_STRING_CONVERSION_TABLE_ENTRY(NotReady)
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NL_STRING_CONVERSION_TABLE_ENTRY(NotSpawned)
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NL_STRING_CONVERSION_TABLE_ENTRY(Spawning)
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NL_STRING_CONVERSION_TABLE_ENTRY(Spawned)
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NL_STRING_CONVERSION_TABLE_ENTRY(Dead)
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NL_STRING_CONVERSION_TABLE_ENTRY(UnknownSquadState)
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NL_END_STRING_CONVERSION_TABLE(TSquadState, StaticCOutpostSquadStateConversion, UnknownSquadState)
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NL_BEGIN_STRING_CONVERSION_TABLE (TSpecialOutpostEvent)
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NL_STRING_CONVERSION_TABLE_ENTRY(PeaceStateBegin)
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NL_STRING_CONVERSION_TABLE_ENTRY(PeaceStateEnd)
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NL_STRING_CONVERSION_TABLE_ENTRY(TribeOwnershipBegin)
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NL_STRING_CONVERSION_TABLE_ENTRY(TribeOwnershipEnd)
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NL_STRING_CONVERSION_TABLE_ENTRY(GuildOwnershipBegin)
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NL_STRING_CONVERSION_TABLE_ENTRY(GuildOwnershipEnd)
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NL_STRING_CONVERSION_TABLE_ENTRY(StateChanged)
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NL_STRING_CONVERSION_TABLE_ENTRY(OwnerChanged)
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NL_STRING_CONVERSION_TABLE_ENTRY(AttackerChanged)
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NL_END_STRING_CONVERSION_TABLE(TSpecialOutpostEvent, StaticSpecialOutpostEventConversion, UnknownSpecialOutpostEvent)
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std::string const& toString(TPVPType val) { return StaticCOutpostTPVPTypeConversion.toString(val); }
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TPVPType toPVPType(std::string const& val) { return StaticCOutpostTPVPTypeConversion.fromString(val); }
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std::string const& toString(TPVPSide val) { return StaticCOutpostTPVPSideConversion.toString(val); }
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TPVPSide toPVPSide(std::string const& val) { return StaticCOutpostTPVPSideConversion.fromString(val); }
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std::string const& toString(TOutpostState val) { return StaticCOutpostStateConversion.toString(val); }
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TOutpostState toOutpostState(std::string const& val) { return StaticCOutpostStateConversion.fromString(val); }
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std::string const& toString(TOutpostEvent val) { return StaticOutpostEventConversion.toString(val); }
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TOutpostEvent toOutpostEvent(std::string const& val) { return StaticOutpostEventConversion.fromString(val); }
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std::string const& toString(TSquadType val) { return StaticCOutpostSquadTypeConversion.toString(val); }
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TSquadType toSquadType(std::string const& val) { return StaticCOutpostSquadTypeConversion.fromString(val); }
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std::string const& toString(TSquadState val) { return StaticCOutpostSquadStateConversion.toString(val); }
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TSquadState toSquadState(std::string const& val) { return StaticCOutpostSquadStateConversion.fromString(val); }
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std::string const& toString(TSpecialOutpostEvent val) { return StaticSpecialOutpostEventConversion.toString(val); }
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TSpecialOutpostEvent toSpecialOutpostEvent(std::string const& val) { return StaticSpecialOutpostEventConversion.fromString(val); }
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}
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