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41 lines
1.8 KiB
C++
41 lines
1.8 KiB
C++
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#ifndef _LOG_GEN_OUTPOST_H
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#define _LOG_GEN_OUTPOST_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/entity_id.h"
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#include "nel/misc/sheet_id.h"
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#include "game_share/inventories.h"
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/// No context context. Use this to disable any contextual log underneath
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struct TLogNoContext_Outpost
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{
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TLogNoContext_Outpost();
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~TLogNoContext_Outpost();
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};
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void _log_Outpost_Challenge(const std::string &outpostName, const std::string &ownerGuildName, const std::string &challengerGuildName, const char *_filename_, uint _lineNo_);
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#define log_Outpost_Challenge(outpostName, ownerGuildName, challengerGuildName) \
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_log_Outpost_Challenge(outpostName, ownerGuildName, challengerGuildName, __FILE__, __LINE__)
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void _log_Outpost_ChallengeWin(const std::string &outpostName, const std::string &oldOwnerGuildName, const std::string &newOwnerGuildName, uint32 winLevel, const char *_filename_, uint _lineNo_);
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#define log_Outpost_ChallengeWin(outpostName, oldOwnerGuildName, newOwnerGuildName, winLevel) \
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_log_Outpost_ChallengeWin(outpostName, oldOwnerGuildName, newOwnerGuildName, winLevel, __FILE__, __LINE__)
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void _log_Outpost_ChallengeLost(const std::string &outpostName, const std::string &ownerGuildName, const std::string &challengerGuildName, const char *_filename_, uint _lineNo_);
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#define log_Outpost_ChallengeLost(outpostName, ownerGuildName, challengerGuildName) \
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_log_Outpost_ChallengeLost(outpostName, ownerGuildName, challengerGuildName, __FILE__, __LINE__)
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void _log_Outpost_BuyOption(const std::string &outpostName, const std::string &ownerGuildName, NLMISC::CSheetId buildingSheet, const char *_filename_, uint _lineNo_);
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#define log_Outpost_BuyOption(outpostName, ownerGuildName, buildingSheet) \
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_log_Outpost_BuyOption(outpostName, ownerGuildName, buildingSheet, __FILE__, __LINE__)
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#endif
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