khanat-code-old/code/ryzom/client/src
2010-07-27 19:32:15 +02:00
..
bug_report Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client_sheets Changed: NLMISC::strupr is depreciated (use NLMISC::toUpper instead 2010-07-15 19:58:04 +02:00
interface_v3 Fixed: #1032 Crash in OpenAL driver when a music is playing and user quit client 2010-07-27 19:32:15 +02:00
interfaces_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
lua_ide_dll_nevrax Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
motion Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
r2 Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
seven_zip Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
3d_notes.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
3d_notes.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
actions.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
actions.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
actions_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
actions_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animated_scene_object.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animated_scene_object.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx_id_array.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx_id_array.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx_misc.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx_misc.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx_sheet.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_fx_sheet.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_misc.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_misc.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_set.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_set.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_state.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_state.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
animation_type.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
attached_fx.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
attached_fx.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
attack.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
attack_info.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
attack_list.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
attack_list.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
auto_anim.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
auto_anim.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
behaviour_context.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
behaviour_context.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
bg_downloader_access.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
bg_downloader_access.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
browse_faq.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
browse_faq.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
camera_recorder.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
camera_recorder.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
candidate.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_branch.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_branch.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_check_sum.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_check_sum.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_leaf.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_leaf.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_synchronised.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_synchronised.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
character_cl.cpp Changed: #963 Floating point exceptions 2010-07-20 22:49:11 +02:00
character_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client.cpp Changed: No more log in stdout, only in log file 2010-07-26 11:18:56 +02:00
client.rc Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client.vcproj Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client_cfg.cpp Changed: don't add the "data" directory 2 times 2010-07-26 10:56:47 +02:00
client_cfg.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client_chat_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client_chat_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
CMakeLists.txt Changed: #982 Remove seven_zip dependency for Mac OS and Linux client 2010-07-17 18:22:32 +02:00
color_slot_manager.cpp Changed: NLMISC::strupr is depreciated (use NLMISC::toUpper instead 2010-07-15 19:58:04 +02:00
color_slot_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
commands.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
commands.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
connection.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
connection.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
contextual_cursor.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
contextual_cursor.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
continent.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
continent.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
continent_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
continent_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
continent_manager_build.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
continent_manager_build.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cursor_functions.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cursor_functions.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
custom_matrix.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
custom_matrix.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
debug_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
debug_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
decal.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
decal.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
decal_anim.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
decal_anim.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
demo.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
demo.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
door_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
door_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
dummy_progress.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entities.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entities.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_animation_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_animation_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_cl.cpp Changed: #963 Floating point exceptions 2010-07-20 22:49:11 +02:00
entity_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_fx.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_fx.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
error_logo.bmp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
events_listener.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
events_listener.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
faction_war_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
faction_war_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
far_tp.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
far_tp.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fix_season_data.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fix_season_data.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fog_map.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fog_map.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
forage_source_cl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
forage_source_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fx_cl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fx_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fx_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fx_manager.h Changed: sint64 into uint64 to compile on old gcc 2010-07-19 11:36:41 +02:00
gabarit.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
gabarit.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
game_context_menu.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
game_context_menu.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
gateway_fec_transport.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
global.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
global.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
graph.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
graph.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
graphic.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
graphic.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ground_fx_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ground_fx_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
hair_set.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
hair_set.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
http_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
http_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
http_client_curl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
http_client_curl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_callback.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_callback.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_enum.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_enum.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_season_callback.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ig_season_callback.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
impulse_decoder.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
impulse_decoder.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ingame_database_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ingame_database_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
init.cpp Added: search ryzom.png in path 2010-07-26 11:18:16 +02:00
init.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
init_main_loop.cpp Fixed: #1031 Music is "stopped" when client is loading with OpenAL driver 2010-07-27 19:28:04 +02:00
init_main_loop.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
input.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
input.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
item_cl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
item_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
landscape_poly_drawer.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
landscape_poly_drawer.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
libwww.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
libwww.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
light_cycle_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
light_cycle_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
lod_character_user_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
lod_character_user_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login.cpp Removed: flooding warning 2010-07-26 10:56:22 +02:00
login.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login_patch.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login_patch.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login_progress_post_thread.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login_progress_post_thread.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login_xdelta.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
login_xdelta.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
main_loop.cpp Changed: Display fps and spf on SHIFT+F2 2010-07-19 10:11:00 +02:00
main_loop.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
Makefile Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mesh_camera_col_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mesh_camera_col_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
micro_life_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
micro_life_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
misc.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
misc.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
movie_shooter.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
movie_shooter.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
net_manager.cpp Changed: #825 Remove all warning when compiling Ryzom 2010-07-16 22:23:45 +02:00
net_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
network_connection.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
network_connection.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
npc_icon.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
npc_icon.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
outpost.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
outpost.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
outpost_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
outpost_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
pacs_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
pacs_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
permanent_ban.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
permanent_ban.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
player_cl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
player_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
player_r2_cl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
player_r2_cl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
precipitation.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
precipitation.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
precipitation_clip_grid.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
precipitation_clip_grid.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
prim_file.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
prim_file.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
progress.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
progress.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
projectile_desc.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
projectile_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
projectile_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
property_decoder.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
property_decoder.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
release.cpp Fixed: #1032 Crash in OpenAL driver when a music is playing and user quit client 2010-07-27 19:32:15 +02:00
release.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
resource.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
rosace.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
rosace.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
rosace_functions.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
rosace_functions.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ryzom.ico Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ryzom_small.ico Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
scalable_time.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
scalable_time.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
scene_parser.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
scene_parser.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
session_browser.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
session_browser.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
session_browser_impl.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
session_browser_impl.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sheet_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sheet_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky_material_setup.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky_material_setup.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky_object.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky_object.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky_render.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sky_render.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sound_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
sound_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
splash_screen.bmp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stage.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stage.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
starting_roles.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
starting_roles.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stdpch.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stdpch.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
streamable_entity.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
streamable_entity.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
streamable_entity_composite.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
streamable_entity_composite.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
streamable_ig.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
streamable_ig.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stremable_ig.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
string_manager_client.cpp Removed: flooding warning 2010-07-26 10:56:22 +02:00
string_manager_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
teleport.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
teleport.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
text_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
text_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
time_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
time_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
timed_fx_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
timed_fx_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
user_entity.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
user_entity.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
view.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
view.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
village.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
village.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
water_env_map_rdr.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
water_env_map_rdr.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
water_map.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
water_map.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather_manager_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather_manager_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather_setup_client.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather_setup_client.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
world_database_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
world_database_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
zone_util.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
zone_util.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00