khanat-code-old/code/nel/tools/3d/tile_edit
2010-05-27 07:31:08 -05:00
..
PIC Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
Browse.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
Browse.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
choose_veget_set.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
choose_veget_set.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
CMakeLists.txt Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
cpu.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
cursor1.cur Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
custom.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
custom.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
DialogEditList.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
DialogEditList.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
DllEntry.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
GetVal.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
GetVal.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
nevraxpill.ico Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
Popup.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
Popup.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
ReadMe.txt Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
resource.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
rot0.bmp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
rot1.bmp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
rot2.bmp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
rot3.bmp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
select_rotation.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
select_rotation.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
SelectionTerritoire.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
SelectionTerritoire.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
stdafx.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
stdafx.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
thread.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
thread_win32.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
thread_win32.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
tile32_32.bmp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
tile_edit_exe.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
tile_edit_exe.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
tile_edit_exe.rc Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
tile_edit_exe.sln Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
tile_edit_exe.vcproj Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
TileCtrl.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
TileCtrl.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
TileList.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
TileList.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
TileView.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
TileView.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
View.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
View.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
ViewColumn.cpp Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00
ViewColumn.h Update: #842 ai_service links, for real. 2010-05-27 07:31:08 -05:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).