khanat-code-old/code/nel
2014-07-29 14:10:40 +02:00
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doc SSE2: Create branch 2014-06-12 19:27:09 +02:00
include fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
resources SSE2: Create branch 2014-06-12 19:27:09 +02:00
samples Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
src Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
tools Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
AUTHORS SSE2: Create branch 2014-06-12 19:27:09 +02:00
ChangeLog SSE2: Create branch 2014-06-12 19:27:09 +02:00
CMakeLists.txt SSE2: Create branch 2014-06-12 19:27:09 +02:00
COPYING SSE2: Create branch 2014-06-12 19:27:09 +02:00
INSTALL SSE2: Create branch 2014-06-12 19:27:09 +02:00
nel-config.in SSE2: Create branch 2014-06-12 19:27:09 +02:00
NEWS SSE2: Create branch 2014-06-12 19:27:09 +02:00
README SSE2: Create branch 2014-06-12 19:27:09 +02:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information