mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-15 03:59:04 +00:00
100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2015 Winch Gate Property Limited
|
|
// Author: Jan Boon <jan.boon@kaetemi.be>
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include <nel/misc/types_nl.h>
|
|
#include "scene_meta.h"
|
|
|
|
#include <nel/misc/debug.h>
|
|
#include <nel/misc/stream.h>
|
|
#include <nel/misc/file.h>
|
|
|
|
#include <nel/3d/material.h>
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
|
|
CNodeMeta::CNodeMeta() :
|
|
AddToIG(true),
|
|
ExportMesh(TMeshShape),
|
|
ExportBone(TBoneAuto),
|
|
AutoAnim(false)
|
|
{
|
|
|
|
}
|
|
|
|
void CNodeMeta::serial(NLMISC::IStream &s)
|
|
{
|
|
uint version = s.serialVersion(1);
|
|
s.serial(AddToIG);
|
|
s.serial((uint32 &)ExportMesh);
|
|
s.serial((uint32 &)ExportBone);
|
|
s.serial(InstanceShape);
|
|
s.serial(InstanceName);
|
|
s.serial(InstanceGroupName);
|
|
s.serial(AutoAnim);
|
|
}
|
|
|
|
CSceneMeta::CSceneMeta() :
|
|
ImportShape(true),
|
|
ImportSkel(true),
|
|
ImportAnim(true),
|
|
ImportCmb(true),
|
|
ImportIG(true),
|
|
ExportDefaultIG(false),
|
|
SkeletonMode(TSkelRoot)
|
|
{
|
|
|
|
}
|
|
|
|
bool CSceneMeta::load(const std::string &filePath)
|
|
{
|
|
m_MetaFilePath = NLMISC::CPath::standardizePath(filePath + ".nelmeta", false);
|
|
if (CFile::fileExists(m_MetaFilePath))
|
|
{
|
|
CIFile f(m_MetaFilePath);
|
|
serial(f);
|
|
f.close();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CSceneMeta::save()
|
|
{
|
|
COFile f(m_MetaFilePath, false, false, true);
|
|
serial(f);
|
|
f.close();
|
|
}
|
|
|
|
void CSceneMeta::serial(NLMISC::IStream &s)
|
|
{
|
|
uint version = s.serialVersion(1);
|
|
|
|
s.serial(ImportShape);
|
|
s.serial(ImportSkel);
|
|
s.serial(ImportAnim);
|
|
s.serial(ImportCmb);
|
|
s.serial(ImportIG);
|
|
|
|
s.serial(ExportDefaultIG);
|
|
s.serial((uint32 &)SkeletonMode);
|
|
|
|
s.serialCont(Nodes);
|
|
s.serialPtrCont(Materials);
|
|
}
|
|
|
|
/* end of file */
|